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https://github.com/stride3d/stride
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16 lines
634 B
C#
16 lines
634 B
C#
// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp)
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// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
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using Stride.Animations;
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using Stride.Engine;
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namespace GravitySensor
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{
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public class BallScript : StartupScript
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{
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public override void Start()
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{
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var sprite = Entity.Get<SpriteComponent>();
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SpriteAnimation.Play(sprite, 0, sprite.SpriteProvider.SpritesCount - 1, AnimationRepeatMode.LoopInfinite, 2);
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}
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}
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}
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