This commit introduces a new `pnpm run devtools:release` command to streamline the Angular DevTools release process.
The command automates the entire release workflow, including checking for new commits, updating version numbers, creating a release commit, and guiding the user through the publishing steps for both Chrome and Firefox extensions.
The `devtools/docs/release.md` documentation has been updated to reflect the use of this new command, providing a single entry point for the release process.
A new script `devtools/tools/release.mts` has been added to implement the release logic, and `package.json` has been updated to include the new script.
PR Close#63599
This will allow manually subscribed animation events to still fire when using `animate.leave`. Otherwise they were being cleaned up before the animations happened.
fixes: #63391
PR Close#63414
Add some documentation that's mentioned in the material.angular.dev version of the component hanress docs, but was missing from the adev version.
PR Close#63620
This commit updates the `runs-on` configuration in the CI workflows
(`ci.yml`, `manual.yml`, `pr.yml`) from specific `ubuntu-latest-Xcore`
labels to the more general `ubuntu-latest`. This change reduces
resource consumption. This change should not be needed for RBE and remote cache.
PR Close#63656
Add some documentation that's mentioned in the material.angular.dev
version of the drag & drop docs, but was missing from the adev version.
PR Close#63619
This commit introduces a number of changes to the server bootstrapping process to make it more robust and less error-prone, especially for concurrent requests.
Previously, the server rendering process relied on a module-level global platform injector. This could lead to issues in server-side rendering environments where multiple requests are processed concurrently, as they could inadvertently share or overwrite the global injector state.
The new approach introduces a `BootstrapContext` that is passed to the `bootstrapApplication` function. This context provides a platform reference that is scoped to the individual request, ensuring that each server-side render has an isolated platform injector. This prevents state leakage between concurrent requests and makes the overall process more reliable.
BREAKING CHANGE:
The server-side bootstrapping process has been changed to eliminate the reliance on a global platform injector.
Before:
```ts
const bootstrap = () => bootstrapApplication(AppComponent, config);
```
After:
```ts
const bootstrap = (context: BootstrapContext) =>
bootstrapApplication(AppComponent, config, context);
```
A schematic is provided to automatically update `main.server.ts` files to pass the `BootstrapContext` to the `bootstrapApplication` call.
In addition, `getPlatform()` and `destroyPlatform()` will now return `null` and be a no-op respectively when running in a server environment.
(cherry picked from commit 8bf80c9d2314b4f2bcf3df83ae01552a6fc49834)
PR Close#63636
TransferState is only written into the DOM once during SSR and is not kept in sync with the runtime state on the client. Pressing the refresh button always re-reads the initial serialized script tag, which never changes after bootstrap.
PR Close#63592
The logic to track if the transfer state has been serialized is simplified by removing the need for `APP_ID`. Instead of maintaining a `Set` of application IDs, a simple boolean flag is used.
PR Close#63525
The `TRANSFER_STATE_SERIALIZED_FOR_APPID` provider was previously configured at the platform level, causing its state to be shared across all concurrent server-side rendering requests. This created a race condition where one request could see the `appId` from a different, concurrent request, leading to false warnings about duplicate state serialization.
This commit changes the provider's scope to ensure that each application instance gets its own unique state. This correctly isolates the serialization check to each individual request, resolving the issue of false warnings in concurrent environments.
Closes#63524
PR Close#63525