21 KiB
Focus-Follows-Mouse for Terminal Panes
Status: Draft Date: 2026-04-08
Summary
Add a Ghostty-style focus-follows-mouse behavior to Orca's terminal panes: when enabled, hovering a split makes it the active pane (cursor focus + input routing + opacity update) without requiring a click. Scoped to splits within a single tab, default off, immediate on mouseenter. Safety guards preserve text selections, pane drags, window-focus semantics, and overlays.
Motivation
Orca's terminal panes already borrow heavily from Ghostty's look and feel (themes, dividers, drag handles, close dialog, URL tooltip). Focus-follows-mouse is one of the few Ghostty interaction conventions Orca doesn't yet mirror. Users coming from Ghostty expect it; users who've never used it can leave the default off and see no change.
Scope
In scope:
- Hovering a terminal split in the current tab activates it when the setting is enabled.
- A new
GlobalSettings.terminalFocusFollowsMouseboolean persisted in user settings. - A new toggle in Settings → Terminal → Pane Styling.
- Full unit test coverage of the gating logic.
Out of scope:
- Cross-tab hover activation (hovering a background tab does nothing).
- Hovering non-terminal panes (file editor, source control, sidebars) — this setting only affects terminal splits.
- Adjustable hover delay / settle time. Immediate switching matches Ghostty and is what users asking for Ghostty parity expect.
- Migrating
PaneStyleOptionsinto a split style-vs-behavior type. Bundling that refactor here would balloon the diff for marginal clarity. Left as a follow-up for when a second behavior flag lands.
Non-Goals
- Cross-window focus. If Orca isn't the OS-focused window, hovering a pane must not switch focus.
- Breaking existing click-to-focus. Clicking a pane must continue to work exactly as today; this feature is additive.
Design
Data model and settings plumbing
New field on GlobalSettings (src/shared/types.ts):
terminalFocusFollowsMouse: boolean
Default value (src/shared/constants.ts → getDefaultSettings):
terminalFocusFollowsMouse: false
Default off matches Ghostty. Existing users upgrading receive the default automatically since getDefaultSettings is used as the fallback for missing fields on read — no migration needed.
Extension of PaneStyleOptions (src/renderer/src/lib/pane-manager/pane-manager-types.ts):
export type PaneStyleOptions = {
splitBackground?: string
paneBackground?: string
inactivePaneOpacity?: number
activePaneOpacity?: number
opacityTransitionMs?: number
dividerThicknessPx?: number
// Why this behavior flag lives on "style" options: this type is already
// the single runtime-settings bag the PaneManager exposes. Splitting into
// separate style vs behavior types is a refactor worth its own change when
// a second behavior flag lands. See docs/focus-follows-mouse-design.md.
focusFollowsMouse?: boolean
}
Plumbing path (same pattern already used by terminalInactivePaneOpacity):
GlobalSettings.terminalFocusFollowsMouse— persistedresolvePaneStyleOptionsinsrc/renderer/src/lib/terminal-theme.ts:103extracts the style-related fields fromGlobalSettingsand returns them. Add'terminalFocusFollowsMouse'to thePick<GlobalSettings, ...>parameter union, and addfocusFollowsMouse: settings.terminalFocusFollowsMouseto the returned object (no clamping needed — boolean pass-through, unlike the existing numeric fields that go throughclampNumber).applyTerminalAppearanceinsrc/renderer/src/components/terminal-pane/terminal-appearance.ts:48callsmanager.setPaneStyleOptions({...})— addfocusFollowsMouse: paneStyles.focusFollowsMouseto that object literal.PaneManager.setPaneStyleOptions()stores intothis.styleOptions. ThehandlePaneMouseEntermethod readsthis.styleOptions.focusFollowsMousefresh on every event, so toggling the setting takes effect immediately without re-wiring listeners.
Runtime event wiring
Pure gate helper — extracted to a new file so it can be unit tested without a DOM.
src/renderer/src/lib/pane-manager/focus-follows-mouse.ts:
export type FocusFollowsMouseInput = {
featureEnabled: boolean
activePaneId: number | null
hoveredPaneId: number
mouseButtons: number // from MouseEvent.buttons bitmask
windowHasFocus: boolean // from document.hasFocus()
managerDestroyed: boolean
}
/** Pure gate: returns true iff the hovered pane should be activated.
* Isolated from DOM so it can be unit-tested without an environment. */
export function shouldFollowMouseFocus(input: FocusFollowsMouseInput): boolean {
if (!input.featureEnabled) return false
if (input.managerDestroyed) return false
if (input.activePaneId === input.hoveredPaneId) return false
// Why event.buttons !== 0: any held mouse button means a selection or a
// drag is in progress. Switching focus mid-drag would break xterm.js text
// selection and the pane drag-to-reorder flow. This single check also
// covers drag-to-reorder: the drag is always button-held, so buttons is
// always non-zero during it. No separate drag-state gate needed.
if (input.mouseButtons !== 0) return false
// Why document.hasFocus: if Orca isn't the OS-focused window, the mouse
// event is from the user passing through on their way to another app.
// We must not hijack focus in that case. Also returns false when DevTools
// is focused (DevTools runs in a separate WebContents) — accepted.
if (!input.windowHasFocus) return false
return true
}
Updated createPaneDOM signature (src/renderer/src/lib/pane-manager/pane-lifecycle.ts):
export function createPaneDOM(
id: number,
options: PaneManagerOptions,
dragState: DragReorderState,
dragCallbacks: DragReorderCallbacks,
onPointerDown: (id: number) => void,
onMouseEnter: (id: number, event: MouseEvent) => void // NEW
): ManagedPaneInternal
New listener attached in createPaneDOM next to the existing pointerdown listener:
container.addEventListener('mouseenter', (event) => {
onMouseEnter(id, event)
})
The pane DOM layer stays dumb — it knows nothing about settings, active state, or window focus. All gating logic lives in the PaneManager callback.
PaneManager wiring (src/renderer/src/lib/pane-manager/pane-manager.ts, inside createPaneInternal):
private createPaneInternal(): ManagedPaneInternal {
const id = this.nextPaneId++
const pane = createPaneDOM(
id,
this.options,
this.dragState,
this.getDragCallbacks(),
(paneId) => {
if (!this.destroyed && this.activePaneId !== paneId) {
this.setActivePane(paneId, { focus: true })
}
},
(paneId, event) => {
this.handlePaneMouseEnter(paneId, event)
}
)
this.panes.set(id, pane)
return pane
}
/** Focus-follows-mouse entry point. Collects gate inputs from the manager
* and delegates to the pure gate helper.
*
* Invariant for future contributors: modal overlays (context menus, close
* dialogs, command palette) must be rendered as portals/siblings OUTSIDE
* the pane container. If a future overlay is rendered inside a .pane
* element, mouseenter will still fire on the pane underneath and this
* handler will incorrectly switch focus. Keep overlays out of the pane. */
private handlePaneMouseEnter(paneId: number, event: MouseEvent): void {
if (
shouldFollowMouseFocus({
featureEnabled: this.styleOptions.focusFollowsMouse ?? false,
activePaneId: this.activePaneId,
hoveredPaneId: paneId,
mouseButtons: event.buttons,
windowHasFocus: document.hasFocus(),
managerDestroyed: this.destroyed
})
) {
this.setActivePane(paneId, { focus: true })
}
}
Why no explicit drag-state gate: An earlier draft of this design included a dragSourcePaneId !== null check as belt-and-suspenders. Verification against src/renderer/src/lib/pane-manager/pane-drag-reorder.ts:77-103 showed it's strictly redundant:
- The drag only activates while the user is holding a mouse button (pointerdown → drag threshold → pointerup). During that entire window,
event.buttons !== 0on any mouseenter. dragSourcePaneIdis unconditionally cleared at line 101 inside theif (dragging)branch of the pointerup handler, so it cannot outlive a pointerup.- Therefore
mouseButtons !== 0is sufficient on its own. Adding a second check would be dead code.
Settings UI
Placement — under the existing "Pane Styling" section in src/renderer/src/components/settings/TerminalPane.tsx, below the <div className="grid gap-4 md:grid-cols-2"> that holds Inactive Pane Opacity + Divider Thickness. The new toggle is a full-width row (toggles don't balance well next to numeric fields in a 2-column grid).
Toggle shape — mirrors the existing role="switch" pattern used by e.g. "Nest Workspaces" in GeneralPane.tsx:
<SearchableSetting
title="Focus Follows Mouse"
description="Hovering a terminal pane activates it without needing to click. Mirrors Ghostty's focus-follows-mouse setting."
keywords={['focus', 'follows', 'mouse', 'hover', 'pane', 'ghostty', 'active']}
className="flex items-center justify-between gap-4 px-1 py-2"
>
<div className="space-y-0.5">
<Label>Focus Follows Mouse</Label>
<p className="text-xs text-muted-foreground">
Hovering a terminal pane activates it without needing to click. Mirrors Ghostty's
focus-follows-mouse setting. Selections and window switching stay safe.
</p>
</div>
<button
role="switch"
aria-checked={settings.terminalFocusFollowsMouse}
onClick={() =>
updateSettings({
terminalFocusFollowsMouse: !settings.terminalFocusFollowsMouse
})
}
className={`relative inline-flex h-5 w-9 shrink-0 cursor-pointer items-center rounded-full border border-transparent transition-colors ${
settings.terminalFocusFollowsMouse ? 'bg-foreground' : 'bg-muted-foreground/30'
}`}
>
<span
className={`pointer-events-none block size-3.5 rounded-full bg-background shadow-sm transition-transform ${
settings.terminalFocusFollowsMouse ? 'translate-x-4' : 'translate-x-0.5'
}`}
/>
</button>
</SearchableSetting>
Settings search integration — add a new entry to TERMINAL_PANE_STYLE_SEARCH_ENTRIES in src/renderer/src/components/settings/terminal-search.ts:34 (alongside "Inactive Pane Opacity" and "Divider Thickness"):
{
title: 'Focus Follows Mouse',
description: 'Hovering a terminal pane activates it without needing to click.',
keywords: ['focus', 'follows', 'mouse', 'hover', 'pane', 'ghostty', 'active']
}
This surfaces the toggle in the settings search box for queries like "focus", "hover", or "ghostty". No changes needed to TERMINAL_PANE_SEARCH_ENTRIES (the aggregator) since it spreads TERMINAL_PANE_STYLE_SEARCH_ENTRIES automatically.
Edge cases
Gate-covered (code enforces):
| Case | Gate |
|---|---|
| Mouse button held mid-selection | mouseButtons !== 0 |
| Mid-drag-to-reorder | mouseButtons !== 0 (drag is always button-held) |
| Orca window unfocused (alt-tab) | !document.hasFocus() |
| DevTools panel focused | !document.hasFocus() — DevTools runs in a separate WebContents so the main document loses focus. Feature pauses until DevTools is closed or the pane is clicked. Acceptable — same behavior as any other focus loss. |
| Hover the already-active pane | activePaneId === hoveredPaneId |
| Manager destroyed mid-event | managerDestroyed |
Implicitly safe (relies on platform behavior, documented):
- Context menus / close-confirm dialogs / command palette — These render as React portals above the pane DOM.
mouseenterdoes not reach the pane when an overlay is open. If a future contributor ever renders an overlay inside the pane container, this assumption breaks — a code comment flags this. - Tab / worktree switching — Hidden PaneManagers' DOM doesn't receive events. No cross-manager interference possible.
- Single-pane layouts — The
activePaneId === hoveredPaneIdearly-return handles this with no special case. - Right-click —
contextmenudoesn't triggermouseenter(no boundary crossing). Existing right-click behavior is preserved.
Intentionally accepted quirks:
- Setting toggled ON while hovering a non-active pane → feature doesn't kick in until next
mouseenter. User must wiggle the mouse. The fix (track last hovered pane and replay on setting change) adds persistent state for a rare case. Not worth it. - Traversal flicker (A → C via B on a three-pane layout) → briefly focuses B. Accepted as the cost of Ghostty-parity immediate switching. Confirmed during brainstorming.
- Window-resize-under-stationary-mouse → if pane boundaries cross the cursor during a resize, focus can shift to the newly-hovered pane even though the user didn't move the mouse. Arguably correct; adding a "suppress during resize" gate introduces fragile state.
Error handling
The mouseenter handler does no I/O, no promises, no external state lookups. No error surface worth defending:
document.hasFocus()— synchronous boolean, cannot throwevent.buttons— number, cannot throwthis.styleOptions.focusFollowsMouse ?? false— missing settings fail safe (feature off)setActivePane— already handles pane-not-found silently atpane-manager.ts:188
No try/catch added. If setActivePane throws, propagating to the window error handler is the correct failure mode — silently swallowing would hide a real bug.
Testing strategy
Constraint: vitest runs with environment: 'node' (no jsdom). No synthetic event dispatch in automated tests.
1. Unit tests — src/renderer/src/lib/pane-manager/focus-follows-mouse.test.ts
Table of inputs against shouldFollowMouseFocus, one case per gate plus happy paths. Expected coverage: every branch.
- Happy path: all gates pass →
true - Feature disabled →
false - Manager destroyed →
false - Hover the already-active pane →
false - Mouse button held (primary
buttons=1, secondary=2, both=3) →falseeach - Window lacks OS focus →
false activePaneId === null(theoretically-unreachable defensive case —createInitialPanealways setsactivePaneIdbefore mouse events are possible, but the gate logic must still behave correctly if this state ever occurs) →true
2. Manual smoke test checklist (PR description)
- Toggle persists across app restart.
- Multi-split: hovering an inactive pane activates it.
- Start text selection in pane A, drag into pane B. Selection extends normally; focus does NOT switch mid-drag.
- Drag a pane by its drag-handle (the top strip that appears on hover). Release on a drop zone. Focus/activation does NOT flicker during the drag.
- Cmd-Tab out, move mouse over a different Orca pane, Cmd-Tab back. Previously-active pane still active.
- Open DevTools, focus the DevTools panel, move mouse over a different Orca pane. Focus does NOT switch. Close DevTools, wiggle mouse → focus-follows-mouse resumes.
- Open close-terminal confirmation, hover a different pane. No focus shift.
- Hover a URL in an inactive pane. Focus-follows-mouse activates the pane. Verify the
Cmd+click to openURL tooltip still appears correctly on the newly-activated pane (tests for interaction between oursetActivePane → terminal.focus()call and xterm.js'sWebLinksAddonhover tracking). - Disable the setting. Hover does nothing; click still works.
- Single-pane layout with the setting enabled. No crash, pane stays focused.
- Three-pane layout, quick A→C sweep. Traversal flicker visible but tolerable.
Explicitly not tested:
- DOM event dispatch integration (no jsdom, not worth adding)
- Settings UI render (no precedent in the codebase for per-control UI tests)
- Electron's
document.hasFocus()semantics (trust the platform)
Files Touched
| File | Change |
|---|---|
src/shared/types.ts |
Add terminalFocusFollowsMouse: boolean to GlobalSettings |
src/shared/constants.ts |
Default terminalFocusFollowsMouse: false in getDefaultSettings |
src/renderer/src/lib/pane-manager/pane-manager-types.ts |
Add focusFollowsMouse?: boolean to PaneStyleOptions with a commented rationale |
src/renderer/src/lib/pane-manager/focus-follows-mouse.ts |
New file. Pure shouldFollowMouseFocus gate helper |
src/renderer/src/lib/pane-manager/focus-follows-mouse.test.ts |
New file. Unit tests for the gate helper |
src/renderer/src/lib/pane-manager/pane-lifecycle.ts |
Add onMouseEnter param to createPaneDOM; attach mouseenter listener on pane container |
src/renderer/src/lib/pane-manager/pane-manager.ts |
Pass new callback from createPaneInternal; add handlePaneMouseEnter private method |
src/renderer/src/components/settings/TerminalPane.tsx |
Add SearchableSetting toggle under Pane Styling |
src/renderer/src/components/settings/terminal-search.ts |
Add entry to TERMINAL_PANE_STYLE_SEARCH_ENTRIES |
src/renderer/src/lib/terminal-theme.ts |
Extend resolvePaneStyleOptions to pass focusFollowsMouse through |
src/renderer/src/components/terminal-pane/terminal-appearance.ts |
Add focusFollowsMouse: paneStyles.focusFollowsMouse to the setPaneStyleOptions call at line 48 |
Build Order
- Add
terminalFocusFollowsMousetoGlobalSettingstype and default. Build passes; no behavior change. - Add
focusFollowsMousetoPaneStyleOptions. Build passes; no behavior change. - Create
focus-follows-mouse.tspure helper +focus-follows-mouse.test.ts. Tests pass. - Update
createPaneDOMsignature and wiremouseenterlistener. - Add
handlePaneMouseEnterinPaneManagerand the new callback increatePaneInternal. - Thread
terminalFocusFollowsMouse → focusFollowsMousethroughresolvePaneStyleOptionsandapplyTerminalAppearance. - Add the settings toggle UI in
TerminalPane.tsxand the search entry interminal-search.ts. - Run the manual smoke test checklist against a local build.
Risks & Open Questions
Risk: traversal flicker on three-pane layouts may feel worse than expected. Mitigation: the user explicitly chose immediate switching for Ghostty parity. If complaints arrive, adding a terminalFocusFollowsMouseDelayMs setting is a clean follow-up without schema breakage.
Risk: overlay assumption could break if a future contributor renders a modal inside the pane container. Mitigation: a code comment on handlePaneMouseEnter documents the "overlays must live outside the pane container" invariant so it surfaces during review of any future overlay changes.
Open: should the setting description link to Ghostty's docs? Currently the description just says "Mirrors Ghostty's focus-follows-mouse setting." No external link. If Orca's settings UI supports hyperlinks in descriptions elsewhere, we could link to Ghostty's config docs — otherwise leave as plain text. Not a blocker.