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* v2 init
* chore: update eslint suppressions and package dependencies
- Removed several eslint suppressions related to array sorting and reversing from eslint-suppressions.json to clean up the configuration.
- Updated @lobehub/lint package version from 2.0.0-beta.6 to 2.0.0-beta.7 in package.json for improvements and bug fixes.
- Made minor formatting adjustments in vitest.config.mts and various SKILL.md files for better readability and consistency.
Signed-off-by: Innei <tukon479@gmail.com>
* fix: clean up import statements and formatting
- Removed unnecessary whitespace in replaceComponentImports.ts for improved readability.
- Standardized import statements in contextEngineering.ts and createAgentExecutors.ts by adding missing spaces for consistency.
Signed-off-by: Innei <tukon479@gmail.com>
* chore: update eslint suppressions and clean up code formatting
* 🐛 fix: use vi.hoisted for mock variable initialization
Fix TDZ error in persona service test by using vi.hoisted() to ensure
mock variables are available when vi.mock factory runs.
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Signed-off-by: Innei <tukon479@gmail.com>
938 B
938 B
| title | impact | impactDescription | tags |
|---|---|---|---|
| Use Explicit Conditional Rendering | LOW | prevents rendering 0 or NaN | rendering, conditional, jsx, falsy-values |
Use Explicit Conditional Rendering
Use explicit ternary operators (? :) instead of && for conditional rendering when the condition can be 0, NaN, or other falsy values that render.
Incorrect (renders "0" when count is 0):
function Badge({ count }: { count: number }) {
return <div>{count && <span className="badge">{count}</span>}</div>;
}
// When count = 0, renders: <div>0</div>
// When count = 5, renders: <div><span class="badge">5</span></div>
Correct (renders nothing when count is 0):
function Badge({ count }: { count: number }) {
return <div>{count > 0 ? <span className="badge">{count}</span> : null}</div>;
}
// When count = 0, renders: <div></div>
// When count = 5, renders: <div><span class="badge">5</span></div>