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* v2 init
* chore: update eslint suppressions and package dependencies
- Removed several eslint suppressions related to array sorting and reversing from eslint-suppressions.json to clean up the configuration.
- Updated @lobehub/lint package version from 2.0.0-beta.6 to 2.0.0-beta.7 in package.json for improvements and bug fixes.
- Made minor formatting adjustments in vitest.config.mts and various SKILL.md files for better readability and consistency.
Signed-off-by: Innei <tukon479@gmail.com>
* fix: clean up import statements and formatting
- Removed unnecessary whitespace in replaceComponentImports.ts for improved readability.
- Standardized import statements in contextEngineering.ts and createAgentExecutors.ts by adding missing spaces for consistency.
Signed-off-by: Innei <tukon479@gmail.com>
* chore: update eslint suppressions and clean up code formatting
* 🐛 fix: use vi.hoisted for mock variable initialization
Fix TDZ error in persona service test by using vi.hoisted() to ensure
mock variables are available when vi.mock factory runs.
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Signed-off-by: Innei <tukon479@gmail.com>
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1.1 KiB
| title | impact | impactDescription | tags |
|---|---|---|---|
| Preload Based on User Intent | MEDIUM | reduces perceived latency | bundle, preload, user-intent, hover |
Preload Based on User Intent
Preload heavy bundles before they're needed to reduce perceived latency.
Example (preload on hover/focus):
function EditorButton({ onClick }: { onClick: () => void }) {
const preload = () => {
if (typeof window !== 'undefined') {
void import('./monaco-editor');
}
};
return (
<button onMouseEnter={preload} onFocus={preload} onClick={onClick}>
Open Editor
</button>
);
}
Example (preload when feature flag is enabled):
function FlagsProvider({ children, flags }: Props) {
useEffect(() => {
if (flags.editorEnabled && typeof window !== 'undefined') {
void import('./monaco-editor').then((mod) => mod.init());
}
}, [flags.editorEnabled]);
return <FlagsContext.Provider value={flags}>{children}</FlagsContext.Provider>;
}
The typeof window !== 'undefined' check prevents bundling preloaded modules for SSR, optimizing server bundle size and build speed.