Commit graph

74 commits

Author SHA1 Message Date
Matthieu Riegler
23119c5397 refactor(platform-browser): use performance API for async animations (#53963)
This commit adds a standard performance marker

PR Close #53963
2024-02-21 15:12:04 -08:00
Andrew Scott
5ae85e4849 refactor(core): node removal notifies scheduler only when animations are enabled (#53857)
Node removal is immediate and does not require change detection to run
when animations are not provided. This refactor makes the animation
engine notify the scheduler rather than doing it on all node removals.

PR Close #53857
2024-01-19 10:28:24 +01:00
Matthieu Riegler
1c4a3677eb refactor(animations): make AnimationBuilder tree-shakable (#52097)
This commit allows also to use the `AnimationBuilder` when using `provideAnimationsAsync()`

fixes #52096

PR Close #52097
2023-10-12 18:13:22 +02:00
Matthieu Riegler
e753278faa feat(animations): Add the possibility of lazy loading animations code. (#50738)
`provideLazyLoadedAnimations()` returns providers which allow the lazy loading of the animation module.

Lazy loading of the animation code can shave off up to 16KB gzipped of the main bundle.

PR Close #50738
2023-09-29 10:49:39 -07:00
Jessica Janiuk
ac1afd8649 refactor: relocate animation renderer class for private exports (#51910)
this is a pre-emptive move of the animation renderer to prepare for #50738 to land safely.

PR Close #51910
2023-09-26 15:23:15 -07:00
Matthieu Riegler
0598613950 refactor(animations): deprecation of AnimationDriver.NOOP (#51843)
The `NoopAnimationDriver` as static property of `AnimationDriver` prevents it from being removed by tree shaking. This commit deprecates it and exposes the `NoopAnimationDriver` on the public API to replace its usage.

DEPRECATED:
The `AnimationDriver.NOOP` symbol is deprecated, use `NoopAnimationDriver` instead.

PR Close #51843
2023-09-22 12:15:45 -07:00
Matthieu Riegler
a1bad49703 refactor(animations): cleanup ahead of animation lazy loading (#51249)
There are no functional changes.

PR Close #51249
2023-08-31 18:35:48 +00:00
Alan Agius
0380564f85 fix(platform-browser): wait until animation completion before destroying renderer (#50860)
Prior to this commit, the renderer destroy method was being called before the animation complete. This is problematic when using `REMOVE_STYLES_ON_COMPONENT_DESTROY` as it causes the styles to be removed too early.

This commit, updates this destroy logic to be call the render destroy once the animations complete.

This has been reported internally in:
- http://b/271251353#comment12
- http://b/282004950#comment5

PR Close #50860
2023-06-27 06:27:15 -07:00
Andrew Kushnir
452a3e9ca0 Revert "fix(platform-browser): wait until animation completion before destroying renderer (#50677)" (#50857)
This reverts commit 2b55103e94.

PR Close #50857
2023-06-26 12:18:39 -07:00
Alan Agius
2b55103e94 fix(platform-browser): wait until animation completion before destroying renderer (#50677)
Prior to this commit, the renderer destroy method was being called before the animation complete. This is problematic when using `REMOVE_STYLES_ON_COMPONENT_DESTROY` as it causes the styles to be removed too early.

This commit, updates this destroy logic to be call the render destroy once the animations complete.

This has been reported internally in:
- http://b/271251353#comment12
- http://b/282004950#comment5

PR Close #50677
2023-06-26 09:02:42 -07:00
Alan Agius
4550fe42f7 refactor: use queueMicrotask to schedule micro tasks instead of various helpers (#50485)
`queueMicrotask` is an API which is supported by all browser and Node.js versions.

PR Close #50485
2023-06-15 16:38:21 +02:00
Matthieu Riegler
a58416903c docs(platform-browser): Make links out of @see tags (#50110)
This commit is part of the work for #50097 to improve the linking on the online documentation.

PR Close #50110
2023-06-14 10:54:38 +02:00
Matthieu Riegler
bada9199f5 fix(animations): Trigger leave animation when ViewContainerRef is injected (#48705)
Injecting `ViewContainerRef` into a component makes it effectively a container. The leave animation wasn't triggered on containers before this fix.

fixes angular#48667

PR Close #48705
2023-05-25 14:40:34 -04:00
Matthieu Riegler
f305f224bd refactor(common): add missing override to satisfy the linter (#49599)
Linter was complaining of missing `override` despite being OK on the CI. this commits add them.

PR Close #49599
2023-03-28 10:12:36 -07:00
Kristiyan Kostadinov
925dd73c7e perf(platform-browser): resolve memory leak when using animations with shadow DOM (#47903)
`AnimationRendererFactory` maintains a map between a renderer delegate and the animations renderer it corresponds to, but the renderers are never removed from the map. This leads to memory leaks when used with the `ShadowDom` view encapsulation, because the specific renderer keeps a references to its shadow root which in turn references all the elements in the view.

These changes resolve the leak by clearing the reference when the animations renderer is destroyed.

Fixes #47892.

PR Close #47903
2022-11-01 04:46:08 -07:00
Andrew Kushnir
0d65e1de2c docs: declare Standalone APIs as stable (#47754)
In v14, we've introduced core concepts to allow Components, Directives and Pipes to configure their dependencies
 without the need to use NgModules and without the need to be declared in an NgModule. The concepts and initial
set of APIs were marked as "developer preview" to allow developers to use these APIs and share the feedback.

Since v14, we've been reviewing the entire API surface of the framework and either updating existing APIs to support standalone or creating new APIs that allowed to use Router, HttpClient and other abstractions without NgMod
ules.

Based on the mentioned work to review and stabilize APIs and also based on the positive feedback from the commun
ity, we are happy to announce that the Standalone APIs are promoted to stable!

This commit updates vast majority of standalone-related APIs to drop the `@developerPreview` label, which effect
ively documents then as stable.

Two APIs that retained the `@developerPreview` annotations are:
- withRequestsMadeViaParent (from `@angular/common/http`)
- renderApplication (from `@angular/platform-server`)

We plan to collect some additional feedback for the mentioned APIs and drop the `@developerPreview` annotation b
efore the next major release.

Co-Authored-By: Alex Rickabaugh <alx@alxandria.net>
Co-Authored-By: Andrew Scott <atscott@google.com>
Co-Authored-By: Dylan Hunn <dylhunn@gmail.com>
Co-Authored-By: Jessica Janiuk <jessicajaniuk@google.com>
Co-Authored-By: JoostK <joost.koehoorn@gmail.com>
Co-Authored-By: Kristiyan Kostadinov <crisbeto@abv.bg>
Co-Authored-By: Pawel Kozlowski <pkozlowski.opensource@gmail.com>

PR Close #47754
2022-10-17 12:15:20 +02:00
Andrew Kushnir
55308f2df5 feat(animations): add provideAnimations() and provideNoopAnimations() functions (#46793)
This commit adds the following functions to the public API:

- provideAnimations
- provideNoopAnimations

The goal of those functions is to return a set of providers required to setup animations in an application. The functions are useful when the `bootstrapApplication` function is used to bootstrap an app. The functions allow to avoid the need to import `BrowserAnimationsModule` and `BrowserNoopAnimationsModule` NgModules.

PR Close #46793
2022-07-12 17:58:47 +00:00
arturovt
4eb1ca11f0 fix(animations): cleanup DOM elements when the root view is removed (#45143)
Currently, when importing `BrowserAnimationsModule`, Angular provides
`AnimationRendererFactory` as the `RendererFactory2`. The `AnimationRendererFactory`
relies on the `AnimationEngine`. The `AnimationEngine` may be created earlier than the
`ApplicationRef` (e.g. if it's requested within the `APP_INITIALIZER` before the `ApplicationRef`
is created). This means that Angular will add the `AnimationEngine` to `R3Injector.onDestroy`
before the `ApplicationRef`. The `R3Injector` will call `ngOnDestroy()` on the `AnimationEngine`
before the `ApplicationRef`, which means the `flush()` will be called earlier before views are destroyed.

PR Close #45108

PR Close #45143
2022-06-23 13:52:58 -07:00
Tobias Speicher
4ddcf81e61 refactor: replace deprecated String.prototype.substr() (#45397)
.substr() is deprecated so we replace it with functions which work similarily but aren't deprecated

Signed-off-by: Tobias Speicher <rootcommander@gmail.com>

PR Close #45397
2022-03-24 11:48:09 -07:00
Kristiyan Kostadinov
e461f716d4 feat(core): move ANIMATION_MODULE_TYPE injection token into core (#44970)
Moves the `ANIMATION_MODULE_TYPE` DI token into core so that libraries like Material don't have to introduce a dependency to animations only to figure out whether animations are disabled.

PR Close #44970
2022-02-14 14:03:07 -08:00
Andrew Kushnir
6642e3c8fd perf(animations): remove no longer needed CssKeyframes classes (#44903)
This commit removes CSS keyframes-based code that was used to support animations in old browsers. With IE11 deprecation, all supported browsers have native WebAnimations support, so the old code can be removed. This results in ~7KB decrease of the animations package bundle size, since most of the code was non-tree-shakable.

Closes #44520.

PR Close #44903
2022-01-31 21:36:35 +00:00
dario-piotrowicz
155742e305 refactor(animations): improve some animations comments (#44203)
Fix various typos and also improve sentences (by making them more clear
or grammatically correct) present in comments inside the animations package

PR Close #44203
2021-11-18 21:12:54 +00:00
raman
236bdff831 fix(platform-browser): use correct parent in animation removeChild callback (#44033)
Animation's `onRemovalComplete` callback is using incorrect `parentNode`.
Should be parentNode provided by `delegate.parentNode(element)` instead of direct `element.parentNode`.
This is not a problem with default renderer but can cause problems with custom renderer if it uses another
logic to add/remove nodes.

Fixes #44023

PR Close #44033
2021-11-10 01:21:56 +00:00
Paul Gschwendtner
a2975c7507 refactor(platform-browser): ensure compatibility with noImplicitOverride (#42512)
Adds the `override` keyword to the `platform-browser` sources to ensure
compatibility with `noImplicitOverride`.

PR Close #42512
2021-07-12 13:11:15 -07:00
iRealNirmal
3a6af8e629 fix(platform-browser): update started state on reset (#41608)
This commit fixes the state of variable _started on call of reset method.

Earlier behaviour was on call of `reset()` method we are not setting back
`_started` flag's value to false and it created various issue for end user
which were expecting this behaviour as per name of method.

We provided end user `reset()` method, but it was empty method and on call
of it wasn't doing anything. As end user/developer were not able to
reuse animation not animation after call of reset method.

In this PR on call of `reset()` method we are setting flag `_started` value to false
which can be accessed by `hasStarted()`.

Resolves #18140

PR Close #41608
2021-05-25 20:28:41 +00:00
arturovt
c49b28013a fix(animations): cleanup DOM elements when the root view is removed (#41059)
Currently, when importing `BrowserAnimationsModule`, Angular uses `AnimationRenderer`
as the renderer. When the root view is removed, the `AnimationRenderer` defers the actual
work to the `TransitionAnimationEngine` to do this, and the `TransitionAnimationEngine`
doesn't actually remove the DOM node, but just calls `markElementAsRemoved()`.

The actual DOM node is not removed until `TransitionAnimationEngine` "flushes".

Unfortunately, though, that "flush" will never happen, since the root view is being
destroyed and there will be no more flushes.

This commit adds `flush()` call when the root view is being destroyed.

BREAKING CHANGE:
DOM elements are now correctly removed when the root view is removed.
If you are using SSR and use the app's HTML for rendering, you will need
to ensure that you save the HTML to a variable before destorying the
app.
It is also possible that tests could be accidentally relying on the old behavior by
trying to find an element that was not removed in a previous test. If
this is the case, the failing tests should be updated to ensure they
have proper setup code which initializes elements they rely on.

PR Close #41059
2021-03-22 12:58:11 -07:00
Zach Arend
96f15f0de9 Revert "fix(animations): cleanup DOM elements when the root view is removed (#41001)" (#41056)
This reverts commit a31da48507.

PR Close #41056
2021-03-02 13:31:25 -08:00
arturovt
a31da48507 fix(animations): cleanup DOM elements when the root view is removed (#41001)
Currently, when importing `BrowserAnimationsModule`, Angular uses `AnimationRenderer`
as the renderer. When the root view is removed, the `AnimationRenderer` defers the actual
work to the `TransitionAnimationEngine` to do this, and the `TransitionAnimationEngine`
doesn't actually remove the DOM node, but just calls `markElementAsRemoved()`.

The actual DOM node is not removed until `TransitionAnimationEngine` "flushes".

Unfortunately, though, that "flush" will never happen, since the root view is being
destroyed and there will be no more flushes.

This commit adds `flush()` call when the root view is being destroyed.

BREAKING CHANGE:
DOM elements are now correctly removed when the root view is removed. It
is possible that tests could be accidentally relying on the old behavior by
trying to find an element that was not removed in a previous test. If
this is the case, the failing tests should be updated to ensure they
have proper setup code which initializes elements they rely on.

PR Close #41001
2021-03-01 15:28:04 -08:00
Kristiyan Kostadinov
29d8a0ab09 feat(animations): add support for disabling animations through BrowserAnimationsModule.withConfig (#40731)
Currently the only way to disable animations is by providing the `NoopAnimationsModule`
which doesn't allow for it to be disabled based on runtime information. These changes
add support for disabling animations based on runtime information by using
`BrowserAnimationsModule.withConfig({disableAnimations: true})`.

PR Close #40731
2021-02-24 15:08:27 -08:00
Benjamin Kindle
ca08625227 fix(animations): implement getPosition in browser animation builder (#39983)
Forward `getPosition` to `animation_group_player`.

PR Close #39983
2020-12-08 16:24:41 -08:00
Misko Hevery
ca11ef2376 fix(core): Store ICU state in LView rather than in TView (#39233)
Before this refactoring/fix the ICU would store the current selected
index in `TView`. This is incorrect, since if ICU is in `ngFor` it will
cause issues in some circumstances. This refactoring properly moves the
state to `LView`.

closes #37021
closes #38144
closes #38073

PR Close #39233
2020-10-21 18:33:00 -07:00
Joey Perrott
d1ea1f4c7f build: update license headers to reference Google LLC (#37205)
Update the license headers throughout the repository to reference Google LLC
rather than Google Inc, for the required license headers.

PR Close #37205
2020-05-26 14:26:58 -04:00
Joey Perrott
698b0288be build: reformat repo to new clang@1.4.0 (#36613)
PR Close #36613
2020-04-14 12:08:36 -07:00
JoostK
c61e4d7841 fix(ivy): process nested animation metadata (#32818)
In View Engine, animation metadata could occur in nested arrays which
would be flattened in the compiler. When compiling a component for Ivy
however, the compiler no longer statically evaluates a component's
animation metadata and is therefore unable to flatten it statically.
This resulted in an issue to find animations at runtime, as the metadata
was incorrectly registered with the animation engine.

Although it would be possible to statically evaluate the animation
metadata in ngtsc, doing so would prevent reusable animations exported
from libraries from being usable as ngtsc's partial evaluator is unable
to read values inside libraries. This is unlike ngc's usage of static
symbols represented in a library's `.metadata.json`, which explains how
the View Engine compiler is able to flatten the animation metadata
statically.

As an alternative solution, the metadata flattening is now done in the
runtime during the registration of the animation metadata with the
animation engine.

Fixes #32794

PR Close #32818
2019-10-07 10:51:37 -07:00
Adam Plumer
7b70760c8d refactor: move DOCUMENT imports from platform-browser to common (#29237)
PR Close #29237
2019-03-14 16:01:57 -04:00
Matias Niemelä
5a582a8afd fix(ivy): ensure element removal triggers host removal animations (#28162)
Prior to this fix Ivy would not execute any animation triggers
that exist as host bindings on an element if it is removed by
the parent template.

PR Close #28162
2019-01-17 09:58:50 -08:00
Olivier Combe
b82f62a11d test(ivy): enable ivy tests for platform-browser/animations (#27478)
PR Close #27478
2018-12-05 14:35:23 -08:00
ryo.s
9129f9ac9b docs: fix typo (#27294)
PR Close #27294
2018-11-29 22:15:27 -08:00
Pete Bacon Darwin
24521f549c docs: convert all @experimental tags to @publicApi tags (#26595)
PR Close #26595
2018-10-19 14:35:52 -07:00
Judy Bogart
dd5e35ee67 docs: add ngmodule api doc (#25618)
PR Close #25618
2018-09-19 10:40:58 -07:00
Rob Wormald
6e828bba88 fix(core): do not clear element content when using shadow dom (#24861)
PR Close #24861
2018-08-30 21:33:13 -07:00
Martin Probst
d76531d16e fix(animations): @internal must use JSDoc tags. (#24928)
This change fixes up several comments that accidentally used the JSDoc
tag @internal in regular block comments (`/*` instead of `/**`).

This prevents a problem with Closure Compiler that balks at `@` tags
occuring in regular block comments, because it assumes they were
intended to be tags for the compiler.

When occuring in `/**` JSDoc, tsickle escapes the tags, so they do not
cause problems.

PR Close #24928
2018-07-18 18:18:04 -04:00
Matias Niemelä
e8354edcd2 test(animations): properly reference body node for SSR environments (#23300)
PR Close #23300
2018-06-20 11:00:41 -07:00
Joey Perrott
b551f844e4 feat(platform-browser): add token marking which the type of animation module nearest in the injector tree (#23075)
PR Close #23075
2018-04-12 23:17:38 -07:00
Matias Niemelä
b2f366b3b7 fix(animations): only use the WA-polyfill alongside AnimationBuilder (#22143)
This patch removes the need to include the Web Animations API Polyfill
(web-animations-js) as a dependency. Angular will now fallback to using
CSS Keyframes in the event that `element.animate` is no longer supported
by the browser.

In the event that an application does use `AnimationBuilder` then the
web-animations-js polyfill is required to enable programmatic,
position-based access to an animation.

Closes #17496

PR Close #22143
2018-02-22 16:07:53 -08:00
JiaLi.Passion
3a86940ca5 fix(core): should check Zone existance when scheduleMicroTask (#20656)
PR Close #20656
2018-02-02 07:53:55 -08:00
Victor Berchet
6a9ce67714 Revert "refactor(core): Removed readonly getters and changed to readonly (#19225)"
This reverts commit 2b84b86fc0.
2017-09-28 13:36:44 -07:00
tinayuangao
2b84b86fc0 refactor(core): Removed readonly getters and changed to readonly (#19225)
variables
2017-09-28 09:36:29 -07:00
Matias Niemelä
2159342038 feat(animations): allow @.disabled property to work without an expression (#18713)
PR Close #18713
2017-08-18 23:28:04 -05:00
Vikram Subramanian
845c68fdb3 fix(animations): resolve error when using AnimationBuilder with platform-server (#18642)
Use an injected DOCUMENT instead of assuming the global 'document'
exists.

Fixes #18635.

PR Close #18642
2017-08-16 17:47:42 -05:00