A lot of our tests are wrapped in `{}` which serves no purpose, aside from increasing the nesting level and, in some cases, causing confusion. The braces appear to be a leftover from a time when all tests were wrapped in a `function main() {}`. The function declaration was removed in #21053, but the braces remained, presumably because it was easier to search&replace for `function main()`, but not to remove the braces at the same time.
PR Close#52239
remove the following utilities used in unit tests which check for features
that are supported by all supported browsers:
- supportsCustomElements
- supportsWebAnimation
- supportsRegExUnicodeFlag
- supportsTemplateElement
also remove the following utilities which check for features that are
not supported (and aren't going to be) by any of the supported browsers:
- supportsDeprecatedCustomCustomElementsV0
- supportsDeprecatedShadowDomV0
PR Close#47543
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.
There were also some cases where the state of `ngDevMode` had started leaking out between tests.
PR Close#45558
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.
There were also some cases where the state of `ngDevMode` had started leaking out between tests.
PR Close#45558
This commit removes CSS keyframes-based code that was used to support animations in old browsers. With IE11 deprecation, all supported browsers have native WebAnimations support, so the old code can be removed. This results in ~7KB decrease of the animations package bundle size, since most of the code was non-tree-shakable.
Closes#44520.
PR Close#44903
We were using a number of generic objects as if they were maps and relying on delete to remove
properties. In order to improve performance, these have been switched to native maps.
PR Close#44482
When determining whether to run an animation, the `TransitionAnimationPlayer`
checks to see if a DOM element is attached to the document. This is done by
checking to see if the element is "contained" by the document body node.
Previously, if the element was inside a shadow DOM, the engine would
determine that the element was not attached, even if the shadow DOM's
host was attached to the document. This commit updates the `containsElement()`
method on `AnimationDriver` implementations to also include shadow DOM
elements as being contained if their shadow host element is contained.
Further, when using CSS keyframes to trigger animations, the styling
was always added to the `head` element of the document, even for
animations on elements within a shadow DOM. This meant that those
elements never receive those styles and the animation would not run.
This commit updates the insertion of these styles so that they are added,
to the element's "root node", which is the nearest shadow DOM host, or the
`head` of the document if the element is not in a shadow DOM.
Closes#25672
PR Close#40134
This patch removes the need to include the Web Animations API Polyfill
(web-animations-js) as a dependency. Angular will now fallback to using
CSS Keyframes in the event that `element.animate` is no longer supported
by the browser.
In the event that an application does use `AnimationBuilder` then the
web-animations-js polyfill is required to enable programmatic,
position-based access to an animation.
Closes#17496
PR Close#22143
Add enough BUILD files to make it possible to
`bazel build packages/core/test`
Also re-format BUILD.bazel files with Buildifier.
Add a CI lint check that they stay formatted.
PR Close#20768