Node removal is immediate and does not require change detection to run
when animations are not provided. This refactor makes the animation
engine notify the scheduler rather than doing it on all node removals.
PR Close#53857
This commit removes the `finish` listener from the Animation object once
the animation is finished, effectively resolving a memory leak. Previously,
the `finish` listener captured `this`, which prevented `this` from being garbage collected.
PR Close#51136
Angular recently gained a local compilation mode (see commit
345dd6d81a). This is intended to be used
with the TypeScript compiler option isolatedModules, which bans imports
of const enums.
This changes all const enums tagged with @publicApi to regular enums.
Fixes#46240
PR Close#51670
A lot of our tests are wrapped in `{}` which serves no purpose, aside from increasing the nesting level and, in some cases, causing confusion. The braces appear to be a leftover from a time when all tests were wrapped in a `function main() {}`. The function declaration was removed in #21053, but the braces remained, presumably because it was easier to search&replace for `function main()`, but not to remove the braces at the same time.
PR Close#52239
This adds `generate_api_docs` targets to all of the packages for which we publish api reference docs. One known issue here is that any type information that comes from another package (e.g. router depending on core) currently resolve to `any` because the other sources are not available in the program. This can be tackled in a follow-up commit.
This commit also updates the install patch for `@angular/build-tools` to use the local version of compiler-cli.
PR Close#52034
Animations events registered against the default renderer weren't registered against the animation renderer once it was loaded. This commit fixes this.
fixes#52076
PR Close#52087
`provideLazyLoadedAnimations()` returns providers which allow the lazy loading of the animation module.
Lazy loading of the animation code can shave off up to 16KB gzipped of the main bundle.
PR Close#50738
The `NoopAnimationDriver` as static property of `AnimationDriver` prevents it from being removed by tree shaking. This commit deprecates it and exposes the `NoopAnimationDriver` on the public API to replace its usage.
DEPRECATED:
The `AnimationDriver.NOOP` symbol is deprecated, use `NoopAnimationDriver` instead.
PR Close#51843
The `Writable` type is usefull when we want overwrite readonly properties and we still want to maintain code navigation/reference. It should be use instead of type assertions.
PR Close#49754
BREAKING CHANGE: Node.js v16 support has been removed and the minimum support version has been bumped to 18.13.0.
Node.js v16 is planned to be End-of-Life on 2023-09-11. Angular will stop supporting Node.js v16 in Angular v17. For Node.js release schedule details, please see: https://github.com/nodejs/release#release-schedule
PR Close#51755
Currently internally Angular has some customized tsconfig files, because we don't align with the tsconfig of the rest of g3. These changes enable `noImplicitReturns` and `noPropertyAccessFromIndexSignature` to align better with the internal config.
PR Close#51728
The animations packages were duplicating a little bit of code due
to relative imports between entry-points. This caused bundlers to
inline shared functions twice in both FESM outputs.
PR Close#51500
This commit fixes a memory leak.
`_namespaceLookup` was cleared before the call to `processLeaveNode()` which was using the lookup.
Without that lookup `clearElementCache()` wasn't called thus keeping a reference to the element.
Fixes#24197 & #50533
PR Close#50929
JSDoc comments should start with 2 stars or the annotations would not be picked up by the AIO workflow.
With this fix, the internal methods are no longer visible in the doc.
PR Close#50893
Prior to this commit, the renderer destroy method was being called before the animation complete. This is problematic when using `REMOVE_STYLES_ON_COMPONENT_DESTROY` as it causes the styles to be removed too early.
This commit, updates this destroy logic to be call the render destroy once the animations complete.
This has been reported internally in:
- http://b/271251353#comment12
- http://b/282004950#comment5
PR Close#50860
Prior to this commit, the renderer destroy method was being called before the animation complete. This is problematic when using `REMOVE_STYLES_ON_COMPONENT_DESTROY` as it causes the styles to be removed too early.
This commit, updates this destroy logic to be call the render destroy once the animations complete.
This has been reported internally in:
- http://b/271251353#comment12
- http://b/282004950#comment5
PR Close#50677
Injecting `ViewContainerRef` into a component makes it effectively a container. The leave animation wasn't triggered on containers before this fix.
fixes angular#48667
PR Close#48705
Hydration relies on a signal from ZoneJS when it becomes stable inside an application, so that Angular can start serialization process on the server or post-hydration cleanup on the client (to remove DOM nodes that remained unclaimed).
Providing a custom or a "noop" ZoneJS implementation may lead to a different timing of the "stable" event, thus triggering the serialization or the cleanup too early or too late. This is not yet a fully supported configuration.
This commit adds a warning (non-blocking) for those cases.
PR Close#49944
This commit updates the minimum supported Node version across packages from 16.13.0 -> 16.14.0 to ensure compatibility with dependencies.
PR Close#49771
BREAKING CHANGE: Node.js v14 support has been removed
Node.js v14 is planned to be End-of-Life on 2023-04-30. Angular will stop supporting Node.js v14 in Angular v16. Angular v16 will continue to officially support Node.js versions v16 and v18.
PR Close#49255