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New skill: /consistency-check — cross-GDD entity registry scanner New registries: design/registry/entities.yaml, docs/registry/architecture.yaml Skill fixes: no-arg guards, verdict keywords, AskUserQuestion gates on all team-* skills Agent fixes: genre-agnostic language in game-designer, systems-designer, economy-designer, live-ops-designer Docs: skill/template counts corrected, stale references cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Docs Directory
When authoring or editing files in this directory, follow these standards.
Architecture Decision Records (docs/architecture/)
Use the ADR template: .claude/docs/templates/architecture-decision-record.md
Required sections: Title, Status, Context, Decision, Consequences, ADR Dependencies, Engine Compatibility, GDD Requirements Addressed
Status lifecycle: Proposed → Accepted → Superseded
- Never skip
Accepted— stories referencing aProposedADR are auto-blocked - Use
/architecture-decisionto create ADRs through the guided flow
TR Registry: docs/architecture/tr-registry.yaml
- Stable requirement IDs (e.g.
TR-MOV-001) that link GDD requirements to stories - Never renumber existing IDs — only append new ones
- Updated by
/architecture-reviewPhase 8
Control Manifest: docs/architecture/control-manifest.md
- Flat programmer rules sheet: Required / Forbidden / Guardrails per layer
- Date-stamped
Manifest Version:in header - Stories embed this version;
/story-donechecks for staleness
Validation: Run /architecture-review after completing a set of ADRs.
Engine Reference (docs/engine-reference/)
Version-pinned engine API snapshots. Always check here before using any engine API — the LLM's training data predates the pinned engine version.
Current engine: see docs/engine-reference/godot/VERSION.md