zenstack/packages/cli/src/utils/machine-id-utils.ts
Yiming Cao 808a7a6349
feat: CLI telemetry (#220)
* feat: CLI telemetry

* update

* update

* update

* update
2025-08-31 15:22:34 +08:00

76 lines
2.3 KiB
TypeScript

// modified from https://github.com/automation-stack/node-machine-id
import { execSync } from 'child_process';
import { createHash, randomUUID } from 'node:crypto';
const { platform } = process;
const win32RegBinPath = {
native: '%windir%\\System32',
mixed: '%windir%\\sysnative\\cmd.exe /c %windir%\\System32',
};
const guid = {
darwin: 'ioreg -rd1 -c IOPlatformExpertDevice',
win32:
`${win32RegBinPath[isWindowsProcessMixedOrNativeArchitecture()]}\\REG.exe ` +
'QUERY HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Cryptography ' +
'/v MachineGuid',
linux: '( cat /var/lib/dbus/machine-id /etc/machine-id 2> /dev/null || hostname 2> /dev/null) | head -n 1 || :',
freebsd: 'kenv -q smbios.system.uuid || sysctl -n kern.hostuuid',
};
function isWindowsProcessMixedOrNativeArchitecture() {
// eslint-disable-next-line no-prototype-builtins
if (process.arch === 'ia32' && process.env.hasOwnProperty('PROCESSOR_ARCHITEW6432')) {
return 'mixed';
}
return 'native';
}
function hash(guid: string): string {
return createHash('sha256').update(guid).digest('hex');
}
function expose(result: string): string | undefined {
switch (platform) {
case 'darwin':
return result
.split('IOPlatformUUID')[1]
?.split('\n')[0]
?.replace(/=|\s+|"/gi, '')
.toLowerCase();
case 'win32':
return result
.toString()
.split('REG_SZ')[1]
?.replace(/\r+|\n+|\s+/gi, '')
.toLowerCase();
case 'linux':
return result
.toString()
.replace(/\r+|\n+|\s+/gi, '')
.toLowerCase();
case 'freebsd':
return result
.toString()
.replace(/\r+|\n+|\s+/gi, '')
.toLowerCase();
default:
throw new Error(`Unsupported platform: ${process.platform}`);
}
}
export function getMachineId() {
if (!(platform in guid)) {
return randomUUID();
}
try {
const value = execSync(guid[platform as keyof typeof guid]);
const id = expose(value.toString());
if (!id) {
return randomUUID();
}
return hash(id);
} catch {
return randomUUID();
}
}