mirror of
https://github.com/stride3d/stride
synced 2026-05-24 10:19:21 +00:00
60 lines
No EOL
2.9 KiB
XML
60 lines
No EOL
2.9 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net5.0-windows7.0</TargetFramework>
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<ApplicationIcon>Resources\GameIcon.ico</ApplicationIcon>
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<OutputType>WinExe</OutputType>
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<RootNamespace>ParticlesSample</RootNamespace>
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<OutputPath>..\Bin\Windows\$(Configuration)\</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
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<PropertyGroup>
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<StrideCurrentPackagePath>$(MSBuildThisFileDirectory)..\ParticlesSample.sdpkg</StrideCurrentPackagePath>
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<StrideProjectType>Executable</StrideProjectType>
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<StridePlatform>Windows</StridePlatform>
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<StrideBuildProfile>Windows</StrideBuildProfile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>DEBUG;TRACE;STRIDE_PLATFORM_WINDOWS;STRIDE_PLATFORM_WINDOWS_DESKTOP</DefineConstants>
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<OutputPath>..\Bin\Windows\Debug\</OutputPath>
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<IntermediateOutputPath>obj\Windows\Debug\</IntermediateOutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<DefineConstants>TRACE;STRIDE_PLATFORM_WINDOWS;STRIDE_PLATFORM_WINDOWS_DESKTOP</DefineConstants>
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<OutputPath>..\Bin\Windows\Release\</OutputPath>
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<IntermediateOutputPath>obj\Windows\Release\</IntermediateOutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Testing|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<DefineConstants>TRACE;STRIDE_PLATFORM_WINDOWS;STRIDE_PLATFORM_WINDOWS_DESKTOP</DefineConstants>
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<OutputPath>..\Bin\Windows\Testing\</OutputPath>
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<IntermediateOutputPath>obj\Windows\Testing\</IntermediateOutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'AppStore|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<DefineConstants>TRACE;STRIDE_PLATFORM_WINDOWS;STRIDE_PLATFORM_WINDOWS_DESKTOP</DefineConstants>
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<OutputPath>..\Bin\Windows\AppStore\</OutputPath>
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<IntermediateOutputPath>obj\Windows\AppStore\</IntermediateOutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\ParticlesSample.Game\ParticlesSample.Game.csproj" />
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</ItemGroup>
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</Project> |