stride/samples/Physics/PhysicsSample/PhysicsSample.Game/ImpulseOnSpaceScript.cs
2018-06-19 18:07:32 +09:00

26 lines
801 B
C#

// Copyright (c) Xenko contributors (https://xenko.com) and Silicon Studio Corp. (https://www.siliconstudio.co.jp)
// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
using Xenko.Core.Mathematics;
using Xenko.Input;
using Xenko.Engine;
using Xenko.Physics;
namespace PhysicsSample
{
/// <summary>
/// Apply an impulse on the entity when pressing key 'Space'
/// </summary>
public class ImpulseOnSpaceScript : SyncScript
{
public override void Update()
{
if (Input.IsKeyDown(Keys.Space))
{
var rigidBody = Entity.Get<RigidbodyComponent>();
rigidBody.Activate();
rigidBody.ApplyImpulse(new Vector3(0, 1, 0));
}
}
}
}