// Copyright (c) Xenko contributors (https://xenko.com) and Silicon Studio Corp. (https://www.siliconstudio.co.jp) // Distributed under the MIT license. See the LICENSE.md file in the project root for more information. using Xenko.Animations; using Xenko.Engine; using Xenko.Rendering.Sprites; namespace PhysicsSample { /// /// This simple script will start the sprite idle animation /// public class EnemyScript : StartupScript { public override void Start() { var spriteComponent = Entity.Get(); var sheet = ((SpriteFromSheet)spriteComponent.SpriteProvider).Sheet; SpriteAnimation.Play(spriteComponent, sheet.FindImageIndex("active0"), sheet.FindImageIndex("active1"), AnimationRepeatMode.LoopInfinite, 2); } } }