// Copyright (c) Xenko contributors (https://xenko.com) and Silicon Studio Corp. (https://www.siliconstudio.co.jp) // Distributed under the MIT license. See the LICENSE.md file in the project root for more information. using Xenko.Core.Mathematics; using Xenko.Graphics; using Xenko.Shaders; //namespace Xenko.Rendering namespace Xenko.Rendering { public partial class ParticleCustomShaderKeys { public static readonly PermutationParameterKey BaseColor = ParameterKeys.NewPermutation(); public static readonly ObjectParameterKey EmissiveMap = ParameterKeys.NewObject(); public static readonly ValueParameterKey EmissiveValue = ParameterKeys.NewValue(); public static readonly PermutationParameterKey BaseIntensity = ParameterKeys.NewPermutation(); public static readonly ObjectParameterKey IntensityMap = ParameterKeys.NewObject(); public static readonly ValueParameterKey IntensityValue = ParameterKeys.NewValue(); } }