// // Do not edit this file yourself! // // This code was generated by Xenko Shader Mixin Code Generator. // To generate it yourself, please install Xenko.VisualStudio.Package .vsix // and re-save the associated .xkfx. // using System; using Xenko.Core; using Xenko.Rendering; using Xenko.Graphics; using Xenko.Shaders; using Xenko.Core.Mathematics; using Buffer = Xenko.Graphics.Buffer; namespace Xenko.Rendering { public static partial class EffectKeys { public static readonly ValueParameterKey Center = ParameterKeys.NewValue(); public static readonly ValueParameterKey Frequency = ParameterKeys.NewValue(); public static readonly ValueParameterKey Phase = ParameterKeys.NewValue(); public static readonly ValueParameterKey Spread = ParameterKeys.NewValue(); public static readonly ValueParameterKey Amplitude = ParameterKeys.NewValue(); public static readonly ValueParameterKey InvAspectRatio = ParameterKeys.NewValue(); } }