//
// Do not edit this file yourself!
//
// This code was generated by Xenko Shader Mixin Code Generator.
// To generate it yourself, please install Xenko.VisualStudio.Package .vsix
// and re-save the associated .xkfx.
//
using System;
using Xenko.Core;
using Xenko.Rendering;
using Xenko.Graphics;
using Xenko.Shaders;
using Xenko.Core.Mathematics;
using Buffer = Xenko.Graphics.Buffer;
namespace Xenko.Rendering
{
public static partial class EffectKeys
{
public static readonly ValueParameterKey Center = ParameterKeys.NewValue();
public static readonly ValueParameterKey Frequency = ParameterKeys.NewValue();
public static readonly ValueParameterKey Phase = ParameterKeys.NewValue();
public static readonly ValueParameterKey Spread = ParameterKeys.NewValue();
public static readonly ValueParameterKey Amplitude = ParameterKeys.NewValue();
public static readonly ValueParameterKey InvAspectRatio = ParameterKeys.NewValue();
}
}