stride/samples/Particles/ParticlesSample/ParticlesSample.Windows/ParticlesSample.Windows.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0-windows7.0</TargetFramework>
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<ApplicationIcon>Resources\GameIcon.ico</ApplicationIcon>
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<OutputType>WinExe</OutputType>
<RootNamespace>ParticlesSample</RootNamespace>
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<OutputPath>..\Bin\Windows\$(Configuration)\</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
<PropertyGroup>
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<StrideCurrentPackagePath>$(MSBuildThisFileDirectory)..\ParticlesSample.sdpkg</StrideCurrentPackagePath>
<StrideProjectType>Executable</StrideProjectType>
<StridePlatform>Windows</StridePlatform>
<StrideBuildProfile>Windows</StrideBuildProfile>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
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<DefineConstants>DEBUG;TRACE;STRIDE_PLATFORM_WINDOWS;STRIDE_PLATFORM_WINDOWS_DESKTOP</DefineConstants>
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<OutputPath>..\Bin\Windows\Debug\</OutputPath>
<IntermediateOutputPath>obj\Windows\Debug\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
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<DefineConstants>TRACE;STRIDE_PLATFORM_WINDOWS;STRIDE_PLATFORM_WINDOWS_DESKTOP</DefineConstants>
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<OutputPath>..\Bin\Windows\Release\</OutputPath>
<IntermediateOutputPath>obj\Windows\Release\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Testing|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
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<DefineConstants>TRACE;STRIDE_PLATFORM_WINDOWS;STRIDE_PLATFORM_WINDOWS_DESKTOP</DefineConstants>
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<OutputPath>..\Bin\Windows\Testing\</OutputPath>
<IntermediateOutputPath>obj\Windows\Testing\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'AppStore|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
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<DefineConstants>TRACE;STRIDE_PLATFORM_WINDOWS;STRIDE_PLATFORM_WINDOWS_DESKTOP</DefineConstants>
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<OutputPath>..\Bin\Windows\AppStore\</OutputPath>
<IntermediateOutputPath>obj\Windows\AppStore\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
<ItemGroup>
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<ProjectReference Include="..\ParticlesSample.Game\ParticlesSample.Game.csproj" />
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</ItemGroup>
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</Project>