stride/samples/UI/GameMenu/GameMenu.Game/SplashScript.cs

31 lines
1,001 B
C#
Raw Permalink Normal View History

2021-04-19 03:49:55 +00:00
// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp)
2018-06-19 09:06:54 +00:00
// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
using System.Linq;
2020-04-14 14:37:41 +00:00
using Stride.Core.Serialization;
using Stride.Engine;
using Stride.Input;
2018-06-19 09:06:54 +00:00
namespace GameMenu
{
public class SplashScript : UISceneBase
{
public UrlReference<Scene> NextSceneUrl { get; set; }
2018-06-19 09:06:54 +00:00
protected override void LoadScene()
{
// Allow user to resize the window with the mouse.
Game.Window.AllowUserResizing = true;
}
protected override void UpdateScene()
{
if (Input.PointerEvents.Any(e => e.EventType == PointerEventType.Pressed))
{
// Next scene
SceneSystem.SceneInstance.RootScene = Content.Load(NextSceneUrl);
2018-06-19 09:06:54 +00:00
Cancel();
}
}
}
}