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* Fix fdroid build * Refactor recent @fufesou edits to reflect the fact that .gclient file is needed only on x86 to build jit-release version of flutter-engine and `flutter-sdk` directory is not affected by flutter version checkouts * Install cargo-ndk and flutter-rust-codegen with `--locked` argument to avoid bumping `cargo-platform` to require newer Rust toolchain Signed-off-by: Vasyl Gello <vasek.gello@gmail.com> * Bump Android NDK to r27c Signed-off-by: Vasyl Gello <vasek.gello@gmail.com> --------- Signed-off-by: Vasyl Gello <vasek.gello@gmail.com> |
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| .. | ||
| android | ||
| assets | ||
| ios | ||
| lib | ||
| linux | ||
| macos | ||
| test | ||
| web | ||
| windows | ||
| .gitattributes | ||
| .gitignore | ||
| .metadata | ||
| analysis_options.yaml | ||
| build_android.sh | ||
| build_android_deps.sh | ||
| build_fdroid.sh | ||
| build_ios.sh | ||
| deploy.sh | ||
| ios_arm64.sh | ||
| ios_x64.sh | ||
| ndk_arm.sh | ||
| ndk_arm64.sh | ||
| ndk_x64.sh | ||
| ndk_x86.sh | ||
| pubspec.lock | ||
| pubspec.yaml | ||
| README.md | ||
| run.sh | ||
flutter_hbb
A new Flutter project.
Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
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