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Fix Markdown typo in BUILDING.md.
Co-authored-by: Jubilee <workingjubilee@gmail.com>
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@ -238,7 +238,7 @@ RustDesk is undeniably complicated to build, with lots of moving parts. There ar
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1. The build of the Rust core crate underlying RustDesk is done using Cargo. The exact parameters to Cargo are important. The `build.py` script does the correct builds in sequence. At a minimum, the `--flutter` flag must be passed into `build.py`; without it, the resulting `librustdesk.dll` lacks the numerous exported functions that the Flutter front-end relies upon.
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- Windows: The build processes underlying Rust crate compilation will require that the Visual C++ build tools be available in the ambient environment. Run these commands from a `Developer Command Prompt for Visual Studio`, or explicitly run `vsvars.
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- Windows: The build processes underlying Rust crate compilation will require that the Visual C++ build tools be available in the ambient environment. Run these commands from a `Developer Command Prompt for Visual Studio`, or explicitly run `vsvars`.
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- The output from the build is placed into a subdirectory of `target` named after the build profile -- `debug` or `release`. Note that Rust builds can consume a very large amount of disk space. As of this writing, a build output folder in `target` may require 40GB or more of disk space for a full build.
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