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* feat: Redesign doc
* chore: uopdate site
* chore: uopdate site
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* feat: Uopdate content
* chore: New doc
* chore: Update content
* chore: Update content
* chore: add images
* chore: add images
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* chore: add images
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* fix: Cannot reach end
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* Revise README content and structure
Updated README to reflect changes in project description and removed outdated notes.
* Revise 'Getting Started' and TOC in README
Updated the 'Getting Started' section and modified the table of contents.
* chore: Update content
* Revise README structure and content
Updated the Getting Started section and removed the Table of Contents. Adjusted the Local Development instructions.
* Remove custom themes section from README
Removed section about custom themes from README.
* Update README.md
* Refine introduction and highlight cloud version
Updated wording for clarity and added recommendation for cloud version.
* chore: Update content
* chore: Update content
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* fix: add missing translation
* 🔀 chore: Move README changes to feat/readme branch
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: add missing translation
* chore: update cdn
* docs: add migration guide from v1.x local database to v2.x and update help sections
Signed-off-by: Innei <tukon479@gmail.com>
* fix: add missing translation
* fix: add missing images
* fix: add missing changelogs
* fix: add missing changelogs
* fix: add missing changelogs
* fix: add missing changelogs
* fix: add missing changelogs
* style: update cdn
---------
Signed-off-by: Innei <tukon479@gmail.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: canisminor1990 <i@canisminor.cc>
Co-authored-by: Innei <tukon479@gmail.com>
122 lines
4.6 KiB
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122 lines
4.6 KiB
Text
---
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title: Automatic Synchronization with LobeHub Desktop
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description: Configure LobeHub Desktop for a synchronized experience
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tags:
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- LobeHub
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- Desktop Synchronization
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- Self-Hosted Instance
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- OIDC Configuration
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---
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# Automatic Synchronization with LobeHub Desktop
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LobeHub Desktop provides users with an enhanced experience while also expanding the capabilities of LobeHub, allowing users to utilize LobeHub in offline environments. This document will guide you on how to configure LobeHub Desktop and connect it to your self-hosted instance.
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## System Requirements
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LobeHub Desktop is built using Electron and supports the following operating systems:
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- Windows
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- macOS
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- Linux (certain distributions)
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## Desktop Version Information
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The version release of LobeHub Desktop follows this logic:
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- **Beta Version**: All merges to the main branch that are automatically released will be created as Beta versions of LobeHub Desktop.
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- **Stable Version**: The development team will periodically release stable versions through manual tagging.
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If you wish to access the latest features, you can use the Beta version; if you prioritize stability, please use the Stable version.
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## Connecting to a Self-Hosted Instance
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LobeHub Desktop can connect to your self-hosted LobeHub instance, allowing you to use your self-hosted configuration on the desktop.
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### Preparations
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Before connecting the desktop to your self-hosted instance, ensure that your self-hosted instance is correctly configured with the OIDC-related environment variables.
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<Callout>
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Please ensure that your self-hosted instance version is 1.83.6 or higher to support desktop
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connection features.
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</Callout>
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#### OIDC Environment Variable Configuration
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You need to add the following two environment variables, `ENABLE_OIDC` and `JWKS_KEY`, to your self-hosted instance:
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```bash
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ENABLE_OIDC=1
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```
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Click the button below to generate `JWKS_KEY`:
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<GenerateJWKSKey />
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Add the generated environment variables to your deployment configuration.
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<Callout>If you have already configured `OIDC_JWKS_KEY`, no changes are needed. The system will automatically fall back to `OIDC_JWKS_KEY` for backward compatibility.</Callout>
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If you are deploying LobeHub using one-click deployment methods (such as Vercel, Railway, etc.), you need to:
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1. Add the above environment variables to the environment variable configuration of your deployment platform.
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2. For Vercel deployments, ensure that the `APP_URL` environment variable is set to your domain URL, which is crucial for correctly handling authentication callbacks.
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### Connection Steps
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1. Open LobeHub Desktop.
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2. Click the Wi-Fi icon in the upper right corner.
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3. Enter the address of your self-hosted instance (e.g., `https://your-LobeHub-instance.com`).
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4. Click the "Connect" button.
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5. You will be redirected to the login page; after completing the authorization, you can use your self-hosted configuration.
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## Frequently Asked Questions
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### 502 Bad Gateway
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**Issue:** After clicking the authorization button, a 502 Bad Gateway error occurs when redirected to the `/oidc/consent` path.
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**Solution:**
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- Confirm that you have correctly set the `ENABLE_OIDC=1` and `JWKS_KEY` environment variables.
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- Ensure that `JWKS_KEY` is in valid JSON format without extra single quotes.
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- Check your server logs for specific error messages.
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If you are using Nginx as a reverse proxy, the issue may be due to oversized request headers. You can try adding the following settings to your Nginx configuration:
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```nginx
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proxy_buffer_size 16k;
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proxy_buffers 8 16k;
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proxy_busy_buffers_size 32k;
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```
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### invalid\_redirect\_uri Error
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**Issue:** Encountering the error "redirect\_uri did not match any of the client's registered redirect\_uris" during the authorization process.
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**Solution:**
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Check if the `APP_URL` environment variable matches the URL you are accessing.
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### macOS Startup Hangs or Crashes
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**Issue:** On macOS, the application hangs for a long time or crashes after startup.
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**Solution:**
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- Check if you have downloaded the correct macOS architecture version:
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- For Apple Silicon (M3/M4, etc.) Macs, use the `arm64` version.
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- For Intel Macs, use the `x64` version.
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- Example file names:
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- Apple Silicon: `LobeHub-Beta-1.83.6-arm64.dmg` or `LobeHub-Beta-1.83.6-arm64-mac.zip`
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- Intel: `LobeHub-Beta-1.83.6-x64.dmg` or `LobeHub-Beta-1.83.6-mac.zip`
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### Image Loading Issues
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**Issue:** When using a Docker-deployed server, the desktop client cannot load avatars or other image resources after connecting.
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**Solution:**
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- If you are using Minio for storage, ensure that cross-origin requests are allowed in the Minio configuration.
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- Add appropriate CORS settings in your Minio service.
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