idraw/examples/board/test/event.html
2023-02-12 14:01:56 +08:00

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HTML

<html>
<head>
<style></style>
<meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no">
<style>
html,body { margin: 0; padding: 0; }
.box canvas {
border-right: 1px solid #aaaaaa40;
border-bottom: 1px solid #aaaaaa40;
background-image:
linear-gradient(#aaaaaa40 1px, transparent 0),
linear-gradient(90deg, #aaaaaa40 1px, transparent 0),
linear-gradient(#aaa 1px, transparent 0),
linear-gradient(90deg, #aaa 1px, transparent 0);
background-size: 10px 10px, 10px 10px, 50px 50px, 50px 50px;
}
.list {
width: 910px;
overflow: hidden;
border-top: 1px solid #aaaaaa;
border-left: 1px solid #aaaaaa;
}
.box {
width: 300;
min-height: 220;
float: left;
border-right: 1px solid #aaaaaa;
border-bottom: 1px solid #aaaaaa;
}
.box .title {
text-align: center;
font-size: 14px;
color: #000;
display: inline-block;
height: 20px;
line-height: 20px;
width: 100%;
font-family: monospace;
}
.box .text {
text-align: center;
font-size: 14px;
font-weight: bolder;
color: #000;
display: inline-block;
height: 16px;
line-height: 16px;
width: 100%;
font-family: monospace;
}
</style>
</head>
<body>
<div class="list">
<div class="box" id="mount-1">
<div class="title">Event: View</div>
</div>
<div class="box" id="mount-2">
<div class="title">Event: Result</div>
</div>
</div>
<script src="../../../packages/board/dist/index.global.js"></script>
<script>
var opts = {
width: 300,
height: 200,
contextWidth: 500,
contextHeight: 450,
devicePixelRatio: 4,
canScroll: true,
scrollConfig: {
color: '#666666',
lineWidth: 8
}
}
function drawBoard(board) {
const ctx = board.getContext();
// ctx.setFillStyle('#ffffff');
// ctx.fillRect(0, 0, opts.contextWidth, opts.contextHeight);
ctx.setFillStyle('#f0f0f0');
ctx.fillRect(5, 5, 100, 60);
ctx.setFillStyle('#cccccc');
ctx.fillRect(40, 40, 100, 60);
ctx.setFillStyle('#c0c0c0');
ctx.fillRect(80, 80, 100, 60);
ctx.setFillStyle('#e0e0e0');
ctx.fillRect(130, 130, 100, 50);
ctx.setFillStyle('#e0e0e0');
ctx.fillRect(250 - 5, 250 - 5, 100, 50);
ctx.setFillStyle('#c0c0c0');
ctx.fillRect(300, 300, 100, 50);
ctx.setFillStyle('#cccccc');
ctx.fillRect(380, 380, 100, 50);
ctx.setFillStyle('#000');
ctx.fillRect(250 - 5, 225 - 5, 10, 10);
}
</script>
<script type="module">
import event from './../../../scripts/browser/event.js';
(async function() {
const Board = window.iDrawBoard;
const mount1 = document.querySelector('#mount-1');
const mount2 = document.querySelector('#mount-2');
const board = new Board(mount1, opts);
function renderText(text) {
const div = document.createElement('div');
div.innerText = text;
div.classList.add('text');
mount2.appendChild(div);
}
const handleDoubleClick = (e) => {
renderText(`doubleClick: x=${e.x}, y=${e.y}`);
}
const handleHover = (e) => {
renderText(`hover: x=${e.x}, y=${e.y}`);
}
const handlePoint = (e) => {
renderText(`point: x=${e.x}, y=${e.y}`);
}
const handleMove = (e) => {
renderText(`move: x=${e.x}, y=${e.y}`);
}
const handleMoveStart = (e) => {
renderText(`moveStart: x=${e.x}, y=${e.y}`);
}
const handleMoveEnd = (e) => {
renderText(`moveEnd: x=${e.x}, y=${e.y}`);
}
const handleWheelX = (moveX) => {
renderText(`wheelX: moveX=${moveX}`);
}
const handleWheelY = (moveY) => {
renderText(`wheelY: moveY=${moveY}`);
}
board.on('hover', handleHover);
board.on('point', handlePoint);
board.on('move', handleMove);
board.on('moveStart', handleMoveStart);
board.on('moveEnd', handleMoveEnd);
board.on('wheelX', handleWheelX);
board.on('wheelY', handleWheelY);
board.on('doubleClick', handleDoubleClick)
drawBoard(board)
board.draw();
function delay(time) {
return new Promise((resolve) => {
resolve()
}, time)
}
async function triggerEvent(clientX, clientY) {
event.click({
x: clientX,
y: clientY,
});
await delay(10);
event.click({
x: clientX,
y: clientY,
});
event.mouseMove({
x: clientX,
y: clientY,
});
event.mouseDown({
x: clientX,
y: clientY,
});
event.mouseUp({
x: clientX,
y: clientY,
});
event.wheelX(100, {
clientX: clientX,
clientY: clientY,
});
event.wheelY(125, {
clientX: clientX,
clientY: clientY,
});
}
await delay(20);
triggerEvent(120, 100);
await delay(20);
board.off('doubleClick', handleDoubleClick);
board.off('hover', handleHover);
board.off('point', handlePoint);
board.off('move', handleMove);
board.off('moveStart', handleMoveStart);
board.off('moveEnd', handleMoveEnd);
board.off('wheelX', handleWheelX);
board.off('wheelY', handleWheelY);
await delay(1000);
triggerEvent(100, 80)
})();
</script>
</body>
</html>