chore: update @idraw/renderer examples

This commit is contained in:
chenshenhai 2021-11-18 20:37:42 +08:00
parent 2174a4dfa2
commit 6a728e545b

View file

@ -38,15 +38,7 @@ renderer.on('drawFrameComplete', (e) => {
canvas.width = opts.width * opts.devicePixelRatio;
canvas.height = opts.height * opts.devicePixelRatio;
const ctx = new Context(canvas.getContext('2d'), {
width: 600,
height: 400,
contextWidth: 600,
contextHeight: 400,
devicePixelRatio: 1,
// devicePixelRatio: 2,
// onlyRender: true,
})
const ctx = new Context(canvas.getContext('2d'), opts)
renderer.render(ctx, data);
renderer.render(ctx, { elements: data.elements.splice(1, 2) }, { forceUpdate: false })