mirror of
https://github.com/hyperdxio/hyperdx
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## Summary This PR backports the claude E2E skill and a few E2E script improvements to the open source repo from the EE repo. ### Screenshots or video ### How to test locally or on Vercel ### References - Linear Issue: n/a - Related PRs:
89 lines
2.6 KiB
JavaScript
Executable file
89 lines
2.6 KiB
JavaScript
Executable file
#!/usr/bin/env node
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/**
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* E2E Test Runner
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*
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* Usage:
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* yarn test:e2e # Run all tests (full-stack mode, default)
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* yarn test:e2e --local # Run frontend-only tests
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* yarn test:e2e --ui # Open Playwright UI (full-stack)
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* yarn test:e2e --ui --local # Open UI (local mode)
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* yarn test:e2e --debug # Debug mode (full-stack)
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* yarn test:e2e --debug --local # Debug (local mode)
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* yarn test:e2e --dev # Hot reload (next dev) instead of build+start
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*/
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import { spawn } from 'child_process';
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import fs from 'fs';
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import path from 'path';
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import { fileURLToPath } from 'url';
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// Get __dirname equivalent in ES modules
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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// Parse command line arguments
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const args = process.argv.slice(2);
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const useLocal = args.includes('--local');
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const useUI = args.includes('--ui');
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const useDebug = args.includes('--debug');
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const useDev = args.includes('--dev');
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// Remove our custom flags from args
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const playwrightArgs = args.filter(
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arg => !['--local', '--ui', '--debug', '--dev'].includes(arg),
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);
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// Build playwright command
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const playwrightCmd = ['playwright', 'test'];
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// Add mode flags
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if (useUI) {
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playwrightCmd.push('--ui');
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}
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if (useDebug) {
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playwrightCmd.push('--debug');
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}
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// Add grep-invert for local mode (exclude @full-stack tests)
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if (useLocal) {
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playwrightCmd.push('--grep-invert', '@full-stack');
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}
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// Add any additional playwright arguments
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playwrightCmd.push(...playwrightArgs);
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// Set environment variables (Playwright and its webServer children inherit these)
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const env = {
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...process.env,
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...(!useLocal && { E2E_FULLSTACK: 'true' }),
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...(useDev && { E2E_USE_DEV: 'true' }),
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};
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// Full-stack: inject DEFAULT_CONNECTIONS/DEFAULT_SOURCES from fixture so the API gets them
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if (!useLocal) {
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const fixturePath = path.join(
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__dirname,
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'../tests/e2e/fixtures/e2e-fixtures.json',
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);
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const fixture = JSON.parse(fs.readFileSync(fixturePath, 'utf8'));
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env.DEFAULT_CONNECTIONS = JSON.stringify(fixture.connections ?? []);
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env.DEFAULT_SOURCES = JSON.stringify(fixture.sources ?? []);
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}
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// Run playwright
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// eslint-disable-next-line no-console
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console.info(`Running: ${playwrightCmd.join(' ')}`);
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// eslint-disable-next-line no-console
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console.info(`Mode: ${useLocal ? 'Local (frontend only)' : 'Full-stack'}${useDev ? ' + dev (hot reload)' : ''}`);
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const child = spawn('npx', playwrightCmd, {
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stdio: 'inherit',
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shell: true,
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env,
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cwd: path.join(__dirname, '..'),
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});
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child.on('exit', code => {
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process.exit(code);
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});
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