mirror of
https://github.com/gitui-org/gitui
synced 2026-05-24 09:28:21 +00:00
136 lines
2.6 KiB
Rust
136 lines
2.6 KiB
Rust
mod changes;
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mod command;
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mod commit;
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mod diff;
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mod filetree;
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mod help;
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mod msg;
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mod reset;
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mod textinput;
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mod utils;
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pub use changes::ChangesComponent;
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pub use command::{CommandInfo, CommandText};
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pub use commit::CommitComponent;
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pub use diff::DiffComponent;
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pub use filetree::FileTreeComponent;
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pub use help::HelpComponent;
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pub use msg::MsgComponent;
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pub use reset::ResetComponent;
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pub use utils::filetree::FileTreeItemKind;
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use crossterm::event::Event;
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use tui::{
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backend::Backend,
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layout::Alignment,
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layout::Rect,
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widgets::{Block, Borders, Paragraph, Text},
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Frame,
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};
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/// creates accessors for a list of components
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///
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/// allows generating code to make sure
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/// we always enumerate all components in both getter functions
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#[macro_export]
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macro_rules! accessors {
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($self:ident, [$($element:ident),+]) => {
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fn components(& $self) -> Vec<&dyn Component> {
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vec![
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$(&$self.$element,)+
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]
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}
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fn components_mut(&mut $self) -> Vec<&mut dyn Component> {
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vec![
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$(&mut $self.$element,)+
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]
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}
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};
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}
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pub fn event_pump(
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ev: Event,
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components: &mut [&mut dyn Component],
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) -> bool {
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for c in components {
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if c.event(ev) {
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return true;
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}
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}
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false
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}
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#[derive(Copy, Clone)]
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pub enum ScrollType {
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Up,
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Down,
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Home,
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End,
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PageUp,
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PageDown,
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}
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///
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#[derive(PartialEq)]
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pub enum CommandBlocking {
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Blocking,
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PassingOn,
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}
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///
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pub fn visibility_blocking<T: Component>(
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comp: &T,
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) -> CommandBlocking {
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if comp.is_visible() {
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CommandBlocking::Blocking
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} else {
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CommandBlocking::PassingOn
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}
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}
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///
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pub trait DrawableComponent {
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///
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fn draw<B: Backend>(&mut self, f: &mut Frame<B>, rect: Rect);
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}
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/// base component trait
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pub trait Component {
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///
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fn commands(
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&self,
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out: &mut Vec<CommandInfo>,
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force_all: bool,
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) -> CommandBlocking;
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/// returns true if event propagation needs to end (event was consumed)
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fn event(&mut self, ev: Event) -> bool;
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///
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fn focused(&self) -> bool {
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false
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}
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/// focus/unfocus this component depending on param
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fn focus(&mut self, _focus: bool) {}
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///
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fn is_visible(&self) -> bool {
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true
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}
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///
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fn hide(&mut self) {}
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///
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fn show(&mut self) {}
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}
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fn dialog_paragraph<'a, 't, T>(
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title: &'a str,
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content: T,
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) -> Paragraph<'a, 't, T>
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where
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T: Iterator<Item = &'t Text<'t>>,
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{
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Paragraph::new(content)
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.block(Block::default().title(title).borders(Borders::ALL))
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.alignment(Alignment::Left)
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}
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