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fix state change bug introduced in last commit
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1 changed files with 1 additions and 1 deletions
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@ -41,7 +41,7 @@ impl Input {
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let current_state = Arc::new(AtomicBool::new(true));
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let arc_desired = Arc::clone(&desired_state);
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let arc_current = Arc::clone(&desired_state);
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let arc_current = Arc::clone(¤t_state);
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thread::spawn(move || {
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loop {
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