mirror of
https://github.com/fleetdm/fleet
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> No issue, just stuff I noticed while testing # Checklist for submitter If some of the following don't apply, delete the relevant line. <!-- Note that API documentation changes are now addressed by the product design team. --> - [x] Manual QA for all new/changed functionality - For Orbit and Fleet Desktop changes: - [x] Orbit runs on macOS, Linux and Windows. Check if the orbit feature/bugfix should only apply to one platform (`runtime.GOOS`). - [ ] Manual QA must be performed in the three main OSs, macOS, Windows and Linux. - [ ] Auto-update manual QA, from released version of component to new version (see [tools/tuf/test](../tools/tuf/test/README.md)).
212 lines
7 KiB
Go
212 lines
7 KiB
Go
package service
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import (
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"context"
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"strings"
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"github.com/fleetdm/fleet/v4/server/contexts/ctxerr"
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"github.com/fleetdm/fleet/v4/server/fleet"
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"github.com/fleetdm/fleet/v4/server/ptr"
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"github.com/go-kit/log/level"
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"github.com/google/uuid"
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)
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func (svc *Service) GetOrbitSetupExperienceStatus(ctx context.Context, orbitNodeKey string, forceRelease bool) (*fleet.SetupExperienceStatusPayload, error) {
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// this is not a user-authenticated endpoint
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svc.authz.SkipAuthorization(ctx)
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host, err := svc.ds.LoadHostByOrbitNodeKey(ctx, orbitNodeKey)
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if err != nil {
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return nil, ctxerr.Wrap(ctx, err, "loading host by orbit node key")
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}
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appCfg, err := svc.ds.AppConfig(ctx)
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if err != nil {
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return nil, ctxerr.Wrap(ctx, err, "getting app config")
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}
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// get the status of the bootstrap package deployment
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bootstrapPkg, err := svc.ds.GetHostMDMMacOSSetup(ctx, host.ID)
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if err != nil && !fleet.IsNotFound(err) {
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return nil, ctxerr.Wrap(ctx, err, "get bootstrap package status")
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}
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// NOTE: bootstrapPkg can be nil if there was none to install.
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var bootstrapPkgResult *fleet.SetupExperienceBootstrapPackageResult
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if bootstrapPkg != nil {
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bootstrapPkgResult = &fleet.SetupExperienceBootstrapPackageResult{
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Name: bootstrapPkg.BootstrapPackageName,
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Status: bootstrapPkg.BootstrapPackageStatus,
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}
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}
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// get the status of the configuration profiles
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cfgProfs, err := svc.ds.GetHostMDMAppleProfiles(ctx, host.UUID)
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if err != nil {
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return nil, ctxerr.Wrap(ctx, err, "get configuration profiles status")
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}
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var cfgProfResults []*fleet.SetupExperienceConfigurationProfileResult
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for _, prof := range cfgProfs {
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// NOTE: DDM profiles (declarations) are ignored because while a device is
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// awaiting to be released, it cannot process a DDM session (at least
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// that's what we noticed during testing).
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if strings.HasPrefix(prof.ProfileUUID, fleet.MDMAppleDeclarationUUIDPrefix) {
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continue
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}
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status := fleet.MDMDeliveryPending
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if prof.Status != nil {
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status = *prof.Status
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}
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cfgProfResults = append(cfgProfResults, &fleet.SetupExperienceConfigurationProfileResult{
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ProfileUUID: prof.ProfileUUID,
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Name: prof.Name,
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Status: status,
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})
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}
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// AccountConfiguration covers the (optional) command to setup SSO.
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adminTeamFilter := fleet.TeamFilter{
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User: &fleet.User{GlobalRole: ptr.String(fleet.RoleAdmin)},
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}
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acctCmds, err := svc.ds.ListMDMCommands(ctx, adminTeamFilter, &fleet.MDMCommandListOptions{
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Filters: fleet.MDMCommandFilters{
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HostIdentifier: host.UUID,
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RequestType: "AccountConfiguration",
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},
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})
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if err != nil {
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return nil, ctxerr.Wrap(ctx, err, "list AccountConfiguration commands")
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}
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var acctCfgResult *fleet.SetupExperienceAccountConfigurationResult
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if len(acctCmds) > 0 {
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// there may be more than one if e.g. the worker job that sends them had to
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// retry, but they would all be processed anyway so we can only care about
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// the first one.
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acctCfgResult = &fleet.SetupExperienceAccountConfigurationResult{
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CommandUUID: acctCmds[0].CommandUUID,
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Status: acctCmds[0].Status,
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}
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}
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// get status of software installs and script execution
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res, err := svc.ds.ListSetupExperienceResultsByHostUUID(ctx, host.UUID)
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if err != nil {
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return nil, ctxerr.Wrap(ctx, err, "listing setup experience results")
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}
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payload := &fleet.SetupExperienceStatusPayload{
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BootstrapPackage: bootstrapPkgResult,
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ConfigurationProfiles: cfgProfResults,
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AccountConfiguration: acctCfgResult,
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Software: make([]*fleet.SetupExperienceStatusResult, 0),
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OrgLogoURL: appCfg.OrgInfo.OrgLogoURLLightBackground,
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}
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for _, r := range res {
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if r.IsForScript() {
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payload.Script = r
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}
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if r.IsForSoftware() {
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payload.Software = append(payload.Software, r)
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}
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}
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if forceRelease || isDeviceReadyForRelease(payload) {
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manual, err := isDeviceReleasedManually(ctx, svc.ds, host)
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if err != nil {
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return nil, ctxerr.Wrap(ctx, err, "check if device is released manually")
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}
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if manual {
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return payload, nil
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}
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// otherwise the device is not released manually, proceed with automatic
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// release
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if forceRelease {
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level.Warn(svc.logger).Log("msg", "force-releasing device, DEP enrollment commands, profiles, software installs and script execution may not have all completed", "host_uuid", host.UUID)
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} else {
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level.Info(svc.logger).Log("msg", "releasing device, all DEP enrollment commands, profiles, software installs and script execution have completed", "host_uuid", host.UUID)
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}
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// Host will be marked as no longer "awaiting configuration" in the command handler
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if err := svc.mdmAppleCommander.DeviceConfigured(ctx, host.UUID, uuid.NewString()); err != nil {
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return nil, ctxerr.Wrap(ctx, err, "failed to enqueue DeviceConfigured command")
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}
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}
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_, err = svc.SetupExperienceNextStep(ctx, host.UUID)
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if err != nil {
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return nil, ctxerr.Wrap(ctx, err, "getting next step for host setup experience")
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}
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return payload, nil
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}
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func isDeviceReleasedManually(ctx context.Context, ds fleet.Datastore, host *fleet.Host) (bool, error) {
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var manualRelease bool
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if host.TeamID == nil {
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ac, err := ds.AppConfig(ctx)
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if err != nil {
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return false, ctxerr.Wrap(ctx, err, "get AppConfig to read enable_release_device_manually")
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}
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manualRelease = ac.MDM.MacOSSetup.EnableReleaseDeviceManually.Value
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} else {
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tm, err := ds.Team(ctx, *host.TeamID)
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if err != nil {
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return false, ctxerr.Wrap(ctx, err, "get Team to read enable_release_device_manually")
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}
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manualRelease = tm.Config.MDM.MacOSSetup.EnableReleaseDeviceManually.Value
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}
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return manualRelease, nil
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}
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func isDeviceReadyForRelease(payload *fleet.SetupExperienceStatusPayload) bool {
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// default to "do release" and return false as soon as we find a reason not
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// to.
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if payload.BootstrapPackage != nil {
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if payload.BootstrapPackage.Status != fleet.MDMBootstrapPackageFailed &&
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payload.BootstrapPackage.Status != fleet.MDMBootstrapPackageInstalled {
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// bootstrap package is still pending, not ready for release
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return false
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}
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}
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if payload.AccountConfiguration != nil {
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if payload.AccountConfiguration.Status != fleet.MDMAppleStatusAcknowledged &&
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payload.AccountConfiguration.Status != fleet.MDMAppleStatusError &&
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payload.AccountConfiguration.Status != fleet.MDMAppleStatusCommandFormatError {
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// account configuration command is still pending, not ready for release
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return false
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}
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}
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for _, prof := range payload.ConfigurationProfiles {
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if prof.Status != fleet.MDMDeliveryFailed &&
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prof.Status != fleet.MDMDeliveryVerifying &&
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prof.Status != fleet.MDMDeliveryVerified {
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// profile is still pending, not ready for release
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return false
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}
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}
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for _, sw := range payload.Software {
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if sw.Status != fleet.SetupExperienceStatusFailure &&
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sw.Status != fleet.SetupExperienceStatusSuccess {
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// software is still pending, not ready for release
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return false
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}
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}
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if payload.Script != nil {
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if payload.Script.Status != fleet.SetupExperienceStatusFailure &&
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payload.Script.Status != fleet.SetupExperienceStatusSuccess {
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// script is still pending, not ready for release
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return false
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}
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}
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return true
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}
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