fleet/server/service/software.go
Tomas Touceda 176037cad2
Implement fleetctl get software and the underlying API (#1999)
* Implement fleetctl get software and the underlying API

* Add documentation

* Simplify list software implementation

* Lint fixes

* Make team name unique

* Address review comments

* Fix lint

* Fix tests
2021-09-14 10:58:48 -03:00

40 lines
1.2 KiB
Go

package service
import (
"context"
"github.com/fleetdm/fleet/v4/server/fleet"
)
/////////////////////////////////////////////////////////////////////////////////
// List
/////////////////////////////////////////////////////////////////////////////////
type listSoftwareRequest struct {
TeamID *uint `query:"team_id,optional"`
ListOptions fleet.ListOptions `url:"list_options"`
}
type listSoftwareResponse struct {
Software []fleet.Software `json:"software,omitempty"`
Err error `json:"error,omitempty"`
}
func (r listSoftwareResponse) error() error { return r.Err }
func listSoftwareEndpoint(ctx context.Context, request interface{}, svc fleet.Service) (interface{}, error) {
req := request.(*listSoftwareRequest)
resp, err := svc.ListSoftware(ctx, req.TeamID, req.ListOptions)
if err != nil {
return listSoftwareResponse{Err: err}, nil
}
return listSoftwareResponse{Software: resp}, nil
}
func (svc Service) ListSoftware(ctx context.Context, teamID *uint, opt fleet.ListOptions) ([]fleet.Software, error) {
if err := svc.authz.Authorize(ctx, &fleet.Software{}, fleet.ActionRead); err != nil {
return nil, err
}
return svc.ds.ListSoftware(ctx, teamID, opt)
}