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https://github.com/fleetdm/fleet
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Resolves #37192 Separating generic endpoint_utils middleware logic from domain-specific business logic. New bounded contexts would share the generic logic and implement their own domain-specific logic. The two approaches used in this PR are: - Use common `platform` types - Use interfaces In the next PR we will move `endpointer_utils`, `authzcheck` and `ratelimit` into `platform` directory. # Checklist for submitter - [x] Added changes file ## Testing - [x] Added/updated tests - [x] QA'd all new/changed functionality manually <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Restructured internal error handling and context management to support bounded context architecture. * Improved error context collection and telemetry observability through a provider-based mechanism. * Decoupled licensing and authentication concerns into interfaces for better modularity. * **Chores** * Updated internal package dependencies to align with new architectural boundaries. <sub>✏️ Tip: You can customize this high-level summary in your review settings.</sub> <!-- end of auto-generated comment: release notes by coderabbit.ai -->
55 lines
1.7 KiB
Go
55 lines
1.7 KiB
Go
// Package license provides an API to create a context with the current license
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// stored in it, and to retrieve the license from the context.
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package license
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import (
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"context"
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)
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// LicenseChecker is the interface for checking license properties.
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// This interface is implemented by fleet.LicenseInfo
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type LicenseChecker interface {
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IsPremium() bool
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IsAllowDisableTelemetry() bool
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// GetTier returns the license tier (e.g., "free", "premium", "trial").
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GetTier() string
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// GetOrganization returns the name of the licensed organization.
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GetOrganization() string
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// GetDeviceCount returns the number of licensed devices.
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GetDeviceCount() int
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}
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type key int
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const licenseKey key = 0
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// NewContext creates a new context.Context with the license.
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func NewContext(ctx context.Context, lic LicenseChecker) context.Context {
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return context.WithValue(ctx, licenseKey, lic)
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}
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// FromContext returns the license from the context as a LicenseChecker interface.
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// Use this when you only need to check license properties via the interface methods.
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func FromContext(ctx context.Context) (LicenseChecker, bool) {
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v, ok := ctx.Value(licenseKey).(LicenseChecker)
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return v, ok
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}
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// IsPremium is a convenience function that returns true if the license stored
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// in the context is for a premium tier, false otherwise (including if there
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// is no license in the context).
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func IsPremium(ctx context.Context) bool {
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if lic, ok := FromContext(ctx); ok {
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return lic.IsPremium()
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}
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return false
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}
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// IsAllowDisableTelemetry returns true if telemetry can be disabled based on
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// the license in the context.
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func IsAllowDisableTelemetry(ctx context.Context) bool {
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if lic, ok := FromContext(ctx); ok {
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return lic.IsAllowDisableTelemetry()
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}
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return false
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}
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