fleet/orbit/pkg/execuser/execuser_windows.go
Lucas Manuel Rodriguez c82c580716
Orbit: Add Fleet Desktop support to Windows (#4873)
* Orbit: Add Fleet Desktop support to Windows

* Rename workflow, fix linux build

* Do not compile systray on linux

* nolint on unused

* Fix lint properly

* nolint both checkers

* Fix monitor logic in desktopRunner

* Fix interrupt and execute order
2022-04-01 17:28:51 -03:00

232 lines
7.3 KiB
Go

package execuser
// NOTE: The following was copied from
// https://gist.github.com/LiamHaworth/1ac37f7fb6018293fc43f86993db24fc
//
// To view what was modified/added, you can use the execuser_windows_diff.sh script.
import (
"fmt"
"os"
"unsafe"
"golang.org/x/sys/windows"
)
var (
modwtsapi32 *windows.LazyDLL = windows.NewLazySystemDLL("wtsapi32.dll")
modkernel32 *windows.LazyDLL = windows.NewLazySystemDLL("kernel32.dll")
modadvapi32 *windows.LazyDLL = windows.NewLazySystemDLL("advapi32.dll")
moduserenv *windows.LazyDLL = windows.NewLazySystemDLL("userenv.dll")
procWTSEnumerateSessionsW *windows.LazyProc = modwtsapi32.NewProc("WTSEnumerateSessionsW")
procWTSGetActiveConsoleSessionId *windows.LazyProc = modkernel32.NewProc("WTSGetActiveConsoleSessionId")
procWTSQueryUserToken *windows.LazyProc = modwtsapi32.NewProc("WTSQueryUserToken")
procDuplicateTokenEx *windows.LazyProc = modadvapi32.NewProc("DuplicateTokenEx")
procCreateEnvironmentBlock *windows.LazyProc = moduserenv.NewProc("CreateEnvironmentBlock")
procCreateProcessAsUser *windows.LazyProc = modadvapi32.NewProc("CreateProcessAsUserW")
)
const (
WTS_CURRENT_SERVER_HANDLE uintptr = 0
)
type WTS_CONNECTSTATE_CLASS int
const (
WTSActive WTS_CONNECTSTATE_CLASS = iota
WTSConnected
WTSConnectQuery
WTSShadow
WTSDisconnected
WTSIdle
WTSListen
WTSReset
WTSDown
WTSInit
)
type SECURITY_IMPERSONATION_LEVEL int
const (
SecurityAnonymous SECURITY_IMPERSONATION_LEVEL = iota
SecurityIdentification
SecurityImpersonation
SecurityDelegation
)
type TOKEN_TYPE int
const (
TokenPrimary TOKEN_TYPE = iota + 1
TokenImpersonazion
)
type SW int
const (
SW_HIDE SW = 0
SW_SHOWNORMAL = 1
SW_NORMAL = 1
SW_SHOWMINIMIZED = 2
SW_SHOWMAXIMIZED = 3
SW_MAXIMIZE = 3
SW_SHOWNOACTIVATE = 4
SW_SHOW = 5
SW_MINIMIZE = 6
SW_SHOWMINNOACTIVE = 7
SW_SHOWNA = 8
SW_RESTORE = 9
SW_SHOWDEFAULT = 10
SW_MAX = 1
)
type WTS_SESSION_INFO struct {
SessionID windows.Handle
WinStationName *uint16
State WTS_CONNECTSTATE_CLASS
}
const (
CREATE_UNICODE_ENVIRONMENT uint16 = 0x00000400
CREATE_NO_WINDOW = 0x08000000
CREATE_NEW_CONSOLE = 0x00000010
)
// run uses the Windows API to run a child process as the current login user.
// It assumes the caller is running as a SYSTEM Windows service.
//
// It sets the environment of the current process so that it gets inherited by
// the child process (see call to CreateEnvironmentBlock).
// From https://docs.microsoft.com/en-us/windows/win32/procthread/changing-environment-variables:
// "If you want the child process to inherit most of the parent's environment with
// only a few changes, retrieve the current values using GetEnvironmentVariable, save these values,
// create an updated block for the child process to inherit, create the child process, and then
// restore the saved values using SetEnvironmentVariable, as shown in the following example."
//
func run(path string, opts eopts) error {
for _, nv := range opts.env {
os.Setenv(nv[0], nv[1])
}
return startProcessAsCurrentUser(path, "", "")
}
// getCurrentUserSessionId will attempt to resolve
// the session ID of the user currently active on
// the system.
func getCurrentUserSessionId() (windows.Handle, error) {
sessionList, err := wtsEnumerateSessions()
if err != nil {
return 0xFFFFFFFF, fmt.Errorf("get current user session token: %s", err)
}
for i := range sessionList {
if sessionList[i].State == WTSActive {
return sessionList[i].SessionID, nil
}
}
// TODO(lucas): Check which sessions is assigned to current log in user.
if sessionId, _, err := procWTSGetActiveConsoleSessionId.Call(); sessionId == 0xFFFFFFFF {
return 0xFFFFFFFF, fmt.Errorf("get current user session token: call native WTSGetActiveConsoleSessionId: %s", err)
} else {
return windows.Handle(sessionId), nil
}
}
// wtsEnumerateSession will call the native
// version for Windows and parse the result
// to a Golang friendly version
func wtsEnumerateSessions() ([]*WTS_SESSION_INFO, error) {
var (
sessionInformation windows.Handle = windows.Handle(0)
sessionCount int = 0
sessionList []*WTS_SESSION_INFO = make([]*WTS_SESSION_INFO, 0)
)
if returnCode, _, err := procWTSEnumerateSessionsW.Call(WTS_CURRENT_SERVER_HANDLE, 0, 1, uintptr(unsafe.Pointer(&sessionInformation)), uintptr(unsafe.Pointer(&sessionCount))); returnCode == 0 {
return nil, fmt.Errorf("call native WTSEnumerateSessionsW: %s", err)
}
structSize := unsafe.Sizeof(WTS_SESSION_INFO{})
current := uintptr(sessionInformation)
for i := 0; i < sessionCount; i++ {
sessionList = append(sessionList, (*WTS_SESSION_INFO)(unsafe.Pointer(current)))
current += structSize
}
return sessionList, nil
}
// duplicateUserTokenFromSessionID will attempt
// to duplicate the user token for the user logged
// into the provided session ID
func duplicateUserTokenFromSessionID(sessionId windows.Handle) (windows.Token, error) {
var (
impersonationToken windows.Handle = 0
userToken windows.Token = 0
)
if returnCode, _, err := procWTSQueryUserToken.Call(uintptr(sessionId), uintptr(unsafe.Pointer(&impersonationToken))); returnCode == 0 {
return 0xFFFFFFFF, fmt.Errorf("call native WTSQueryUserToken: %s", err)
}
if returnCode, _, err := procDuplicateTokenEx.Call(uintptr(impersonationToken), 0, 0, uintptr(SecurityImpersonation), uintptr(TokenPrimary), uintptr(unsafe.Pointer(&userToken))); returnCode == 0 {
return 0xFFFFFFFF, fmt.Errorf("call native DuplicateTokenEx: %s", err)
}
if err := windows.CloseHandle(impersonationToken); err != nil {
return 0xFFFFFFFF, fmt.Errorf("close windows handle used for token duplication: %s", err)
}
return userToken, nil
}
func startProcessAsCurrentUser(appPath, cmdLine, workDir string) error {
var (
sessionId windows.Handle
userToken windows.Token
envInfo windows.Handle
startupInfo windows.StartupInfo
processInfo windows.ProcessInformation
commandLine uintptr = 0
workingDir uintptr = 0
err error
)
if sessionId, err = getCurrentUserSessionId(); err != nil {
return err
}
if userToken, err = duplicateUserTokenFromSessionID(sessionId); err != nil {
return fmt.Errorf("get duplicate user token for current user session: %s", err)
}
if returnCode, _, err := procCreateEnvironmentBlock.Call(uintptr(unsafe.Pointer(&envInfo)), uintptr(userToken), 1); returnCode == 0 {
return fmt.Errorf("create environment details for process: %s", err)
}
// TODO(lucas): Test out creation flags and startup info values.
creationFlags := CREATE_UNICODE_ENVIRONMENT | CREATE_NEW_CONSOLE
startupInfo.ShowWindow = SW_SHOW
startupInfo.Desktop = windows.StringToUTF16Ptr("winsta0\\default")
if len(cmdLine) > 0 {
commandLine = uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(cmdLine)))
}
if len(workDir) > 0 {
workingDir = uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(workDir)))
}
if returnCode, _, err := procCreateProcessAsUser.Call(
uintptr(userToken), uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(appPath))), commandLine, 0, 0, 0,
uintptr(creationFlags), uintptr(envInfo), workingDir, uintptr(unsafe.Pointer(&startupInfo)), uintptr(unsafe.Pointer(&processInfo)),
); returnCode == 0 {
return fmt.Errorf("create process as user: %s", err)
}
return nil
}