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Related to https://github.com/fleetdm/fleet/issues/8010 and https://github.com/fleetdm/fleet/issues/8013 this prevents a bug that happens when: 1. A team doesn't have a `config.features` key in the JSON stored in the table or `config` is `NULL` 2. The team is edited from the UI All `config.features` will default to `false`, which can be a problem if your global settings are `true` for both (which is the default)
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* Fixed a bug where if a team didn't have a `config.features` settings and was edited via the UI, the both `features.enable_host_users` and `features.enable_software_inventory` would be `false` instad of the global default.
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