fleet/assets/scripts
Noah Talerman a85a66272d
Enable scripts remotely w/o re-deploying fleetd (#33169)
- @noahtalerman: I think we can merge in this PR before we dogfood the
scripts ourselves. Dogfood request is here:
https://github.com/fleetdm/fleet/issues/33170

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- @noahtalerman: `customer-montague` was frustrated that they had to
re-deploy fleetd to enable scripts. At organizations that have a
third-party tool that can run scripts (other than Fleet), this is
avoidable! We want to document how to enable scripts remotely w/o
re-deploying fleetd.

More context:
https://github.com/fleetdm/fleet/issues/29193#issuecomment-3137337041
2025-11-12 10:39:48 -05:00
..
enable-scripts-linux.sh Enable scripts remotely w/o re-deploying fleetd (#33169) 2025-11-12 10:39:48 -05:00
enable-scripts-macos.sh Enable scripts remotely w/o re-deploying fleetd (#33169) 2025-11-12 10:39:48 -05:00
enable-scripts-windows.ps1 Enable scripts remotely w/o re-deploying fleetd (#33169) 2025-11-12 10:39:48 -05:00