argo-cd/controller/sync.go

748 lines
26 KiB
Go

package controller
import (
"context"
"encoding/json"
"fmt"
"reflect"
"strings"
"sync"
wfv1 "github.com/argoproj/argo/pkg/apis/workflow/v1alpha1"
log "github.com/sirupsen/logrus"
apierr "k8s.io/apimachinery/pkg/api/errors"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/apis/meta/v1/unstructured"
"k8s.io/apimachinery/pkg/runtime"
"k8s.io/client-go/discovery"
"k8s.io/client-go/dynamic"
"k8s.io/client-go/rest"
"k8s.io/kubernetes/pkg/apis/batch"
"github.com/argoproj/argo-cd/common"
appv1 "github.com/argoproj/argo-cd/pkg/apis/application/v1alpha1"
"github.com/argoproj/argo-cd/reposerver/repository"
"github.com/argoproj/argo-cd/util/argo"
"github.com/argoproj/argo-cd/util/kube"
)
type syncContext struct {
comparison *appv1.ComparisonResult
config *rest.Config
dynClientPool dynamic.ClientPool
disco *discovery.DiscoveryClient
namespace string
syncOp *appv1.SyncOperation
syncRes *appv1.SyncOperationResult
opState *appv1.OperationState
manifestInfo *repository.ManifestResponse
log *log.Entry
// lock to protect concurrent updates of the result list
lock sync.Mutex
}
func (s *ksonnetAppStateManager) SyncAppState(app *appv1.Application, state *appv1.OperationState) {
// Sync requests are usually requested with ambiguous revisions (e.g. master, HEAD, v1.2.3).
// This can change meaning when resuming operations (e.g a hook sync). After calculating a
// concrete git commit SHA, the SHA is remembered in the status.operationState.syncResult and
// rollbackResult fields. This ensures that when resuming an operation, we sync to the same
// revision that we initially started with.
var revision string
var syncOp appv1.SyncOperation
var syncRes *appv1.SyncOperationResult
var overrides []appv1.ComponentParameter
if state.Operation.Sync != nil {
syncOp = *state.Operation.Sync
if state.SyncResult != nil {
syncRes = state.SyncResult
revision = state.SyncResult.Revision
} else {
syncRes = &appv1.SyncOperationResult{}
state.SyncResult = syncRes
}
} else if state.Operation.Rollback != nil {
var deploymentInfo *appv1.DeploymentInfo
for _, info := range app.Status.History {
if info.ID == app.Operation.Rollback.ID {
deploymentInfo = &info
break
}
}
if deploymentInfo == nil {
state.Phase = appv1.OperationFailed
state.Message = fmt.Sprintf("application %s does not have deployment with id %v", app.Name, app.Operation.Rollback.ID)
return
}
// Rollback is just a convenience around Sync
syncOp = appv1.SyncOperation{
Revision: deploymentInfo.Revision,
DryRun: state.Operation.Rollback.DryRun,
Prune: state.Operation.Rollback.Prune,
SyncStrategy: &appv1.SyncStrategy{Apply: &appv1.SyncStrategyApply{}},
}
overrides = deploymentInfo.ComponentParameterOverrides
if state.RollbackResult != nil {
syncRes = state.RollbackResult
revision = state.RollbackResult.Revision
} else {
syncRes = &appv1.SyncOperationResult{}
state.RollbackResult = syncRes
}
} else {
state.Phase = appv1.OperationFailed
state.Message = "Invalid operation request: no operation specified"
return
}
if revision == "" {
// if we get here, it means we did not remember a commit SHA which we should be syncing to.
// This typically indicates we are just about to begin a brand new sync/rollback operation.
// Take the value in the requested operation. We will resolve this to a SHA later.
revision = syncOp.Revision
}
comparison, manifestInfo, conditions, err := s.CompareAppState(app, revision, overrides)
if err != nil {
state.Phase = appv1.OperationError
state.Message = err.Error()
return
}
errConditions := make([]appv1.ApplicationCondition, 0)
for i := range conditions {
if conditions[i].IsError() {
errConditions = append(errConditions, conditions[i])
}
}
if len(errConditions) > 0 {
state.Phase = appv1.OperationError
state.Message = argo.FormatAppConditions(errConditions)
return
}
// We now have a concrete commit SHA. Set this in the sync result revision so that we remember
// what we should be syncing to when resuming operations.
syncRes.Revision = manifestInfo.Revision
clst, err := s.db.GetCluster(context.Background(), app.Spec.Destination.Server)
if err != nil {
state.Phase = appv1.OperationError
state.Message = err.Error()
return
}
restConfig := clst.RESTConfig()
dynClientPool := dynamic.NewDynamicClientPool(restConfig)
disco, err := discovery.NewDiscoveryClientForConfig(restConfig)
if err != nil {
state.Phase = appv1.OperationError
state.Message = fmt.Sprintf("Failed to initialize dynamic client: %v", err)
return
}
syncCtx := syncContext{
comparison: comparison,
config: restConfig,
dynClientPool: dynClientPool,
disco: disco,
namespace: app.Spec.Destination.Namespace,
syncOp: &syncOp,
syncRes: syncRes,
opState: state,
manifestInfo: manifestInfo,
log: log.WithFields(log.Fields{"application": app.Name}),
}
syncCtx.sync()
if !syncOp.DryRun && syncCtx.opState.Phase.Successful() {
err := s.persistDeploymentInfo(app, manifestInfo.Revision, manifestInfo.Params, nil)
if err != nil {
state.Phase = appv1.OperationError
state.Message = fmt.Sprintf("failed to record sync to history: %v", err)
}
}
}
// syncTask holds the live and target object. At least one should be non-nil. A targetObj of nil
// indicates the live object needs to be pruned. A liveObj of nil indicates the object has yet to
// be deployed
type syncTask struct {
liveObj *unstructured.Unstructured
targetObj *unstructured.Unstructured
}
// sync has performs the actual apply or hook based sync
func (sc *syncContext) sync() {
syncTasks, successful := sc.generateSyncTasks()
if !successful {
return
}
// Perform a `kubectl apply --dry-run` against all the manifests. This will detect most (but
// not all) validation issues with the user's manifests (e.g. will detect syntax issues, but
// will not not detect if they are mutating immutable fields). If anything fails, we will refuse
// to perform the sync.
if !sc.startedPreSyncPhase() {
// Optimization: we only wish to do this once per operation, performing additional dry-runs
// is harmless, but redundant. The indicator we use to detect if we have already performed
// the dry-run for this operation, is if the resource or hook list is empty.
if !sc.doApplySync(syncTasks, true, false, sc.syncOp.DryRun) {
sc.setOperationPhase(appv1.OperationFailed, "one or more objects failed to apply (dry run)")
return
}
if sc.syncOp.DryRun {
sc.setOperationPhase(appv1.OperationSucceeded, "successfully synced (dry run)")
return
}
}
// All objects passed a `kubectl apply --dry-run`, so we are now ready to actually perform the sync.
if sc.syncOp.SyncStrategy == nil {
// default sync strategy to hook if no strategy
sc.syncOp.SyncStrategy = &appv1.SyncStrategy{Hook: &appv1.SyncStrategyHook{}}
}
if sc.syncOp.SyncStrategy.Apply != nil {
if !sc.startedSyncPhase() {
if !sc.doApplySync(syncTasks, false, sc.syncOp.SyncStrategy.Apply.Force, true) {
sc.setOperationPhase(appv1.OperationFailed, "one or more objects failed to apply")
return
}
// If apply was successful, return here and force an app refresh. This is so the app
// will become requeued into the workqueue, to force a new sync/health assessment before
// marking the operation as completed
return
}
sc.setOperationPhase(appv1.OperationSucceeded, "successfully synced")
} else if sc.syncOp.SyncStrategy.Hook != nil {
hooks, err := sc.getHooks()
if err != nil {
sc.setOperationPhase(appv1.OperationError, fmt.Sprintf("failed to generate hooks resources: %v", err))
return
}
sc.doHookSync(syncTasks, hooks)
} else {
sc.setOperationPhase(appv1.OperationFailed, "Unknown sync strategy")
return
}
}
func (sc *syncContext) forceAppRefresh() {
sc.comparison.ComparedAt = metav1.Time{}
}
// generateSyncTasks() generates the list of sync tasks we will be performing during this sync.
func (sc *syncContext) generateSyncTasks() ([]syncTask, bool) {
syncTasks := make([]syncTask, 0)
for _, resourceState := range sc.comparison.Resources {
liveObj, err := resourceState.LiveObject()
if err != nil {
sc.setOperationPhase(appv1.OperationError, fmt.Sprintf("Failed to unmarshal live object: %v", err))
return nil, false
}
targetObj, err := resourceState.TargetObject()
if err != nil {
sc.setOperationPhase(appv1.OperationError, fmt.Sprintf("Failed to unmarshal target object: %v", err))
return nil, false
}
syncTask := syncTask{
liveObj: liveObj,
targetObj: targetObj,
}
syncTasks = append(syncTasks, syncTask)
}
return syncTasks, true
}
// startedPreSyncPhase detects if we already started the PreSync stage of a sync operation.
// This is equal to if we have anything in our resource or hook list
func (sc *syncContext) startedPreSyncPhase() bool {
if len(sc.syncRes.Resources) > 0 {
return true
}
if len(sc.syncRes.Hooks) > 0 {
return true
}
return false
}
// startedSyncPhase detects if we have already started the Sync stage of a sync operation.
// This is equal to if the resource list is non-empty, or we we see Sync/PostSync hooks
func (sc *syncContext) startedSyncPhase() bool {
if len(sc.syncRes.Resources) > 0 {
return true
}
for _, hookStatus := range sc.syncRes.Hooks {
if hookStatus.Type == appv1.HookTypeSync || hookStatus.Type == appv1.HookTypePostSync {
return true
}
}
return false
}
// startedPostSyncPhase detects if we have already started the PostSync stage. This is equal to if
// we see any PostSync hooks
func (sc *syncContext) startedPostSyncPhase() bool {
for _, hookStatus := range sc.syncRes.Hooks {
if hookStatus.Type == appv1.HookTypePostSync {
return true
}
}
return false
}
func (sc *syncContext) setOperationPhase(phase appv1.OperationPhase, message string) {
if sc.opState.Phase != phase || sc.opState.Message != message {
sc.log.Infof("Updating operation state. phase: %s -> %s, message: '%s' -> '%s'", sc.opState.Phase, phase, sc.opState.Message, message)
}
sc.opState.Phase = phase
sc.opState.Message = message
}
// applyObject performs a `kubectl apply` of a single resource
func (sc *syncContext) applyObject(targetObj *unstructured.Unstructured, dryRun bool, force bool) (appv1.ResourceDetails, bool) {
resDetails := appv1.ResourceDetails{
Name: targetObj.GetName(),
Kind: targetObj.GetKind(),
Namespace: sc.namespace,
}
message, err := kube.ApplyResource(sc.config, targetObj, sc.namespace, dryRun, force)
if err != nil {
resDetails.Message = err.Error()
resDetails.Status = appv1.ResourceDetailsSyncFailed
return resDetails, false
}
resDetails.Message = message
resDetails.Status = appv1.ResourceDetailsSynced
return resDetails, true
}
// pruneObject deletes the object if both prune is true and dryRun is false. Otherwise appropriate message
func (sc *syncContext) pruneObject(liveObj *unstructured.Unstructured, prune, dryRun bool) (appv1.ResourceDetails, bool) {
resDetails := appv1.ResourceDetails{
Name: liveObj.GetName(),
Kind: liveObj.GetKind(),
Namespace: liveObj.GetNamespace(),
}
successful := true
if prune {
if dryRun {
resDetails.Message = "pruned (dry run)"
resDetails.Status = appv1.ResourceDetailsSyncedAndPruned
} else {
err := kube.DeleteResource(sc.config, liveObj, sc.namespace)
if err != nil {
resDetails.Message = err.Error()
resDetails.Status = appv1.ResourceDetailsSyncFailed
successful = false
} else {
resDetails.Message = "pruned"
resDetails.Status = appv1.ResourceDetailsSyncedAndPruned
}
}
} else {
resDetails.Message = "ignored (requires pruning)"
resDetails.Status = appv1.ResourceDetailsPruningRequired
}
return resDetails, successful
}
// performs a apply based sync of the given sync tasks (possibly pruning the objects).
// Optionally updates the resource details with the result
func (sc *syncContext) doApplySync(syncTasks []syncTask, dryRun, force, update bool) bool {
syncSuccessful := true
// apply all resources in parallel
var wg sync.WaitGroup
for _, task := range syncTasks {
defer func(t syncTask) {
wg.Add(1)
defer wg.Done()
var resDetails appv1.ResourceDetails
var successful bool
if t.targetObj == nil {
resDetails, successful = sc.pruneObject(t.liveObj, sc.syncOp.Prune, dryRun)
} else {
if isHook(t.targetObj) {
return
}
resDetails, successful = sc.applyObject(t.targetObj, dryRun, force)
}
if !successful {
syncSuccessful = false
}
if update {
sc.setResourceDetails(&resDetails)
}
}(task)
}
wg.Wait()
return syncSuccessful
}
// doHookSync initiates (or continues) a hook-based sync. This method will be invoked when there may
// already be in-flight (potentially incomplete) jobs/workflows, and should be idempotent.
func (sc *syncContext) doHookSync(syncTasks []syncTask, hooks []*unstructured.Unstructured) {
// 1. Run PreSync hooks
if !sc.runHooks(hooks, appv1.HookTypePreSync) {
return
}
// 2. Run Sync hooks (e.g. blue-green sync workflow)
// Before performing Sync hooks, apply any normal manifests which aren't annotated with a hook.
// We only want to do this once per operation.
shouldContinue := true
if !sc.startedSyncPhase() {
if !sc.syncNonHookTasks(syncTasks) {
sc.setOperationPhase(appv1.OperationFailed, "one or more objects failed to apply")
return
}
shouldContinue = false
}
if !sc.runHooks(hooks, appv1.HookTypeSync) {
shouldContinue = false
}
if !shouldContinue {
return
}
// 3. Run PostSync hooks
// Before running PostSync hooks, we want to make rollout is complete (app is healthy). If we
// already started the post-sync phase, then we do not need to perform the health check.
postSyncHooks, _ := sc.getHooks(appv1.HookTypePostSync)
if len(postSyncHooks) > 0 && !sc.startedPostSyncPhase() {
healthState, err := setApplicationHealth(sc.comparison)
sc.log.Infof("PostSync application health check: %s", healthState.Status)
if err != nil {
sc.setOperationPhase(appv1.OperationError, fmt.Sprintf("failed to check application health: %v", err))
return
}
if healthState.Status != appv1.HealthStatusHealthy {
sc.setOperationPhase(appv1.OperationRunning, fmt.Sprintf("waiting for %s state to run %s hooks (current health: %s)", appv1.HealthStatusHealthy, appv1.HookTypePostSync, healthState.Status))
return
}
}
if !sc.runHooks(hooks, appv1.HookTypePostSync) {
return
}
// if we get here, all hooks successfully completed
sc.setOperationPhase(appv1.OperationSucceeded, "successfully synced")
}
// getHooks returns all hooks, or ones of the specific type(s)
func (sc *syncContext) getHooks(hookTypes ...appv1.HookType) ([]*unstructured.Unstructured, error) {
var hooks []*unstructured.Unstructured
for _, manifest := range sc.manifestInfo.Manifests {
var hook unstructured.Unstructured
err := json.Unmarshal([]byte(manifest), &hook)
if err != nil {
return nil, err
}
if !isHook(&hook) {
continue
}
if len(hookTypes) > 0 {
match := false
for _, desiredType := range hookTypes {
if isHookType(&hook, desiredType) {
match = true
break
}
}
if !match {
continue
}
}
hooks = append(hooks, &hook)
}
return hooks, nil
}
// runHooks iterates & filters the target manifests for resources of the specified hook type, then
// creates the resource. Updates the sc.opRes.hooks with the current status. Returns whether or not
// we should continue to the next hook phase.
func (sc *syncContext) runHooks(hooks []*unstructured.Unstructured, hookType appv1.HookType) bool {
shouldContinue := true
for _, hook := range hooks {
if hookType == appv1.HookTypeSync && isHookType(hook, appv1.HookTypeSkip) {
// If we get here, we are invoking all sync hooks and reached a resource that is
// annotated with the Skip hook. This will update the resource details to indicate it
// was skipped due to annotation
sc.setResourceDetails(&appv1.ResourceDetails{
Name: hook.GetName(),
Kind: hook.GetKind(),
Namespace: sc.namespace,
Message: "Skipped",
})
continue
}
if !isHookType(hook, hookType) {
continue
}
updated, err := sc.runHook(hook, hookType)
if err != nil {
sc.setOperationPhase(appv1.OperationError, fmt.Sprintf("%s hook error: %v", hookType, err))
return false
}
if updated {
// If the result of running a hook, caused us to modify hook resource state, we should
// not proceed to the next hook phase. This is because before proceeding to the next
// phase, we want a full health assessment to happen. By returning early, we allow
// the application to get requeued into the controller workqueue, and on the next
// process iteration, a new CompareAppState() will be performed to get the most
// up-to-date live state. This enables us to accurately wait for an application to
// become Healthy before proceeding to run PostSync tasks.
shouldContinue = false
}
}
if !shouldContinue {
sc.log.Infof("Stopping after %s phase due to modifications to hook resource state", hookType)
return false
}
completed, successful := areHooksCompletedSuccessful(hookType, sc.syncRes.Hooks)
if !completed {
return false
}
if !successful {
sc.setOperationPhase(appv1.OperationFailed, fmt.Sprintf("%s hook failed", appv1.HookTypePreSync))
return false
}
return true
}
// runHook runs the supplied hook and updates the hook status. Returns true if the result of
// invoking this method resulted in changes to any hook status
func (sc *syncContext) runHook(hook *unstructured.Unstructured, hookType appv1.HookType) (bool, error) {
// Hook resources names are deterministic, whether they are defined by the user (metadata.name),
// or formulated at the time of the operation (metadata.generateName). If user specifies
// metadata.generateName, then we will generate a formulated metadata.name before submission.
if hook.GetName() == "" {
postfix := strings.ToLower(fmt.Sprintf("%s-%s-%d", hookType, sc.syncRes.Revision[0:7], sc.opState.StartedAt.UTC().Unix()))
generatedName := hook.GetGenerateName()
hook = hook.DeepCopy()
hook.SetName(fmt.Sprintf("%s%s", generatedName, postfix))
}
// Check our hook statuses to see if we already completed this hook.
// If so, this method is a noop
prevStatus := sc.getHookStatus(hook, hookType)
if prevStatus != nil && prevStatus.Status.Completed() {
return false, nil
}
gvk := hook.GroupVersionKind()
dclient, err := sc.dynClientPool.ClientForGroupVersionKind(gvk)
if err != nil {
return false, err
}
apiResource, err := kube.ServerResourceForGroupVersionKind(sc.disco, gvk)
if err != nil {
return false, err
}
resIf := dclient.Resource(apiResource, sc.namespace)
var liveObj *unstructured.Unstructured
existing, err := resIf.Get(hook.GetName(), metav1.GetOptions{})
if err != nil {
if !apierr.IsNotFound(err) {
return false, fmt.Errorf("Failed to get status of %s hook %s '%s': %v", hookType, gvk, hook.GetName(), err)
}
_, err := kube.ApplyResource(sc.config, hook, sc.namespace, false, false)
if err != nil {
return false, fmt.Errorf("Failed to create %s hook %s '%s': %v", hookType, gvk, hook.GetName(), err)
}
created, err := resIf.Get(hook.GetName(), metav1.GetOptions{})
if err != nil {
return true, fmt.Errorf("Failed to get status of %s hook %s '%s': %v", hookType, gvk, hook.GetName(), err)
}
sc.log.Infof("%s hook %s '%s' created", hookType, gvk, created.GetName())
sc.setOperationPhase(appv1.OperationRunning, fmt.Sprintf("running %s hooks", hookType))
liveObj = created
} else {
liveObj = existing
}
return sc.updateHookStatus(liveObj, hookType), nil
}
// isHookType tells whether or not the supplied object is a hook of the specified type
func isHookType(hook *unstructured.Unstructured, hookType appv1.HookType) bool {
annotations := hook.GetAnnotations()
if annotations == nil {
return false
}
resHookTypes := strings.Split(annotations[common.AnnotationHook], ",")
for _, ht := range resHookTypes {
if string(hookType) == strings.TrimSpace(ht) {
return true
}
}
return false
}
// isHook tells whether or not the supplied object is a application lifecycle hook, or a normal,
// synced application resource
func isHook(obj *unstructured.Unstructured) bool {
annotations := obj.GetAnnotations()
if annotations == nil {
return false
}
resHookTypes := strings.Split(annotations[common.AnnotationHook], ",")
for _, hookType := range resHookTypes {
hookType = strings.TrimSpace(hookType)
switch appv1.HookType(hookType) {
case appv1.HookTypePreSync, appv1.HookTypeSync, appv1.HookTypePostSync:
return true
}
}
return false
}
// syncNonHookTasks syncs or prunes the objects that are not handled by hooks using an apply sync.
// returns true if the sync was successful
func (sc *syncContext) syncNonHookTasks(syncTasks []syncTask) bool {
var nonHookTasks []syncTask
for _, task := range syncTasks {
if task.targetObj == nil {
nonHookTasks = append(nonHookTasks, task)
} else {
annotations := task.targetObj.GetAnnotations()
if annotations != nil && annotations[common.AnnotationHook] != "" {
// we are doing a hook sync and this resource is annotated with a hook annotation
continue
}
// if we get here, this resource does not have any hook annotation so we
// should perform an `kubectl apply`
nonHookTasks = append(nonHookTasks, task)
}
}
return sc.doApplySync(nonHookTasks, false, sc.syncOp.SyncStrategy.Hook.Force, true)
}
// setResourceDetails sets a resource details in the SyncResult.Resources list
func (sc *syncContext) setResourceDetails(details *appv1.ResourceDetails) {
sc.lock.Lock()
defer sc.lock.Unlock()
for i, res := range sc.syncRes.Resources {
if res.Kind == details.Kind && res.Name == details.Name {
// update existing value
if res.Status != details.Status {
sc.log.Infof("updated resource %s/%s status: %s -> %s", res.Kind, res.Name, res.Status, details.Status)
}
if res.Message != details.Message {
sc.log.Infof("updated resource %s/%s message: %s -> %s", res.Kind, res.Name, res.Message, details.Message)
}
sc.syncRes.Resources[i] = details
return
}
}
sc.log.Infof("added resource %s/%s status: %s, message: %s", details.Kind, details.Name, details.Status, details.Message)
sc.syncRes.Resources = append(sc.syncRes.Resources, details)
}
func (sc *syncContext) getHookStatus(hookObj *unstructured.Unstructured, hookType appv1.HookType) *appv1.HookStatus {
for _, hr := range sc.syncRes.Hooks {
if hr.Name == hookObj.GetName() && hr.Kind == hookObj.GetKind() && hr.Type == hookType {
return hr
}
}
return nil
}
// updateHookStatus updates the status of a hook. Returns whether or not the hook was changed or not
func (sc *syncContext) updateHookStatus(hook *unstructured.Unstructured, hookType appv1.HookType) bool {
sc.lock.Lock()
defer sc.lock.Unlock()
hookStatus := appv1.HookStatus{
Name: hook.GetName(),
Kind: hook.GetKind(),
APIVersion: hook.GetAPIVersion(),
Type: hookType,
}
switch hookStatus.Kind {
case "Job":
var job batch.Job
err := runtime.DefaultUnstructuredConverter.FromUnstructured(hook.Object, &job)
if err != nil {
hookStatus.Status = appv1.OperationError
hookStatus.Message = err.Error()
} else {
failed := false
var failMsg string
complete := false
var message string
for _, condition := range job.Status.Conditions {
switch condition.Type {
case batch.JobFailed:
failed = true
failMsg = condition.Message
case batch.JobComplete:
complete = true
message = condition.Message
}
}
if !complete {
hookStatus.Status = appv1.OperationRunning
hookStatus.Message = message
} else if failed {
hookStatus.Status = appv1.OperationFailed
hookStatus.Message = failMsg
} else {
hookStatus.Status = appv1.OperationSucceeded
hookStatus.Message = message
}
}
case "Workflow":
var wf wfv1.Workflow
err := runtime.DefaultUnstructuredConverter.FromUnstructured(hook.Object, &wf)
if err != nil {
hookStatus.Status = appv1.OperationError
hookStatus.Message = err.Error()
} else {
switch wf.Status.Phase {
case wfv1.NodeRunning:
hookStatus.Status = appv1.OperationRunning
case wfv1.NodeSucceeded:
hookStatus.Status = appv1.OperationSucceeded
case wfv1.NodeFailed:
hookStatus.Status = appv1.OperationFailed
case wfv1.NodeError:
hookStatus.Status = appv1.OperationError
}
hookStatus.Message = wf.Status.Message
}
default:
hookStatus.Status = appv1.OperationSucceeded
hookStatus.Message = fmt.Sprintf("%s created", hook.GetName())
}
for i, prev := range sc.syncRes.Hooks {
if prev.Name == hookStatus.Name && prev.Kind == hookStatus.Kind && prev.Type == hookType {
if reflect.DeepEqual(prev, hookStatus) {
return false
}
if prev.Status != hookStatus.Status {
sc.log.Infof("Hook %s %s/%s status: %s -> %s", hookType, prev.Kind, prev.Name, prev.Status, hookStatus.Status)
}
if prev.Message != hookStatus.Message {
sc.log.Infof("Hook %s %s/%s message: '%s' -> '%s'", hookType, prev.Kind, prev.Name, prev.Message, hookStatus.Message)
}
sc.syncRes.Hooks[i] = &hookStatus
return true
}
}
sc.syncRes.Hooks = append(sc.syncRes.Hooks, &hookStatus)
sc.log.Infof("Set new hook %s %s/%s. status: %s, message: %s", hookStatus.Type, hookStatus.Kind, hookStatus.Name, hookStatus.Status, hookStatus.Message)
return true
}
// areHooksCompletedSuccessful checks if all the hooks of the specified type are completed and successful
func areHooksCompletedSuccessful(hookType appv1.HookType, hookStatuses []*appv1.HookStatus) (bool, bool) {
isSuccessful := true
for _, hookStatus := range hookStatuses {
if hookStatus.Type != hookType {
continue
}
if !hookStatus.Status.Completed() {
return false, false
}
if !hookStatus.Status.Successful() {
isSuccessful = false
}
}
return true, isSuccessful
}