angular/modules_dart
Yegor Jbanov ac85cbb28a fix(web_workers): support @AngularEntrypoint in web workers
And enable transformers on all playground apps

Closes #6013
2016-01-13 17:55:01 +00:00
..
angular2_testing feat(test): allow tests to specify the platform and application providers used 2016-01-13 02:11:06 +00:00
payload/hello_world feature(dart/transform): Inject initReflector at @AngularEntrypoint 2015-12-01 13:34:29 -08:00
transform fix(web_workers): support @AngularEntrypoint in web workers 2016-01-13 17:55:01 +00:00
README.md docs(modules_dart): add README.md 2015-05-08 13:45:26 -07:00

This directory contains pure Dart packages that use standard pub layout.

Working with an existing package

  1. Run gulp build.dart
  2. Open the package in any Dart IDE of your choice
  3. Tada!

You do not need to rerun step 1 if you are only making changes in modules_dart. However, you do need to run it again after you make a change in modules. This is because these packages depend on code inside the dist directory via dependency_overrides. Code in modules need to be transpiled into dist before the IDE can "feel" your changes in modules.

Creating a new package

  1. Create a new directory with its own pubspec.yaml and standard pub layout.
  2. Add both a normal dependency on angular2 and a dependency_overrides, like this:
version: 0.0.0
dependencies:
  angular2: '0.0.0'
dependency_overrides:
  angular2:
    path: ../../dist/dart/angular2

The publishing script will automatically rewrite version numbers, so use 0.0.0 both for your package and angular2 version. Similarly, do not include authors and homepage, as they will be auto-populated. However, do provide description, name (prefixed with angular2_), dependencies, and dev_dependencies.