`AnimationRendererFactory` maintains a map between a renderer delegate and the animations renderer it corresponds to, but the renderers are never removed from the map. This leads to memory leaks when used with the `ShadowDom` view encapsulation, because the specific renderer keeps a references to its shadow root which in turn references all the elements in the view. These changes resolve the leak by clearing the reference when the animations renderer is destroyed. Fixes #47892. PR Close #47903 |
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