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Root cause is that for perf reasons we cache `LFrame` so that we don't have to allocate it all the time. To be extra fast we clear the `LFrame` on `enterView()` rather that on `leaveView()`. The implication of this strategy is that the deepest `LFrame` will retain objects until the `LFrame` allocation depth matches the deepest object. The fix is to simply clear the `LFrame` on `leaveView()` rather then on `enterView()` Fix #35148 PR Close #35156 |
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| global | ||
| schematics | ||
| src | ||
| test | ||
| testing | ||
| BUILD.bazel | ||
| index.ts | ||
| package.json | ||
| PACKAGE.md | ||
| public_api.ts | ||