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This commit starts exposing `isSignal` for inputs in the `ComponentMirror`. We initially had this as a draft when rolling out signal inputs, but there were no good use-cases, so we skipped it. Now, inside G3, for the testing infrastructure and rolling out advancements for signal inputs, having this information is necessary and allows identifying signal inputs without "accessing fields" on the class that may cause side-effects (like triggering setters). PR Close #56402 |
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| .. | ||
| BUILD.bazel | ||
| component-factory-strategy_spec.ts | ||
| create-custom-element-env_spec.ts | ||
| create-custom-element_spec.ts | ||
| extract-projectable-nodes_spec.ts | ||
| slots_spec.ts | ||
| utils_spec.ts | ||