Commit graph

432 commits

Author SHA1 Message Date
Samuel Perez
6dd8cce155 docs: fix all brokens links on the API pages (#59162)
This PR fix is for the broken links on the API
pages mentioned in issue #57591.

PR Close #59162
2025-03-04 20:07:23 +00:00
hawkgs
56ff3fc5d5 docs: fix AnimationGroupMetadata description (#59733)
Fix the `animations/group()` link.

PR Close #59733
2025-03-04 17:12:10 +00:00
arturovt
25db666a93 refactor(animations): tree-shake regular expressions (#60095)
Adds a pure annotation to regular expressions because if the animations package is indirectly referenced in the code, it would include regular expressions in the bundle, even if they're unused (since `new` is side-effectful).

PR Close #60095
2025-02-27 17:53:24 +00:00
Kristiyan Kostadinov
b76be83b4d fix(core): animation sometimes renderer not being destroyed during HMR (#59574)
These changes aim to resolve the issue that prompted #59514. The animations module is a bit tricky for HMR, because it schedules the destruction of its renderer after the currently-running animations are done. If there are no running animations, the renderer gets destroyed next time around. This is a problem, because it means that the styles can stay around for a long time.

These changes resolve the issue by:
1. Moving the cleanup of the renderer to after the destruction of the old view. This ensures that the usual clean up flow has been kicked off.
2. Flushing the animations when a component is replaced to ensure that the renderer is cleaned up in a timely manner.

PR Close #59574
2025-01-16 11:36:43 -08:00
arturovt
5884153e12 refactor(animations): drop warning functions in production (#59408)
Prior to this commit, functions that issued warnings were not wrapped with `ngDevMode` at the point
of invocation but had the `ngDevMode` check inside. This meant they acted as no-ops in production.
In this commit, we wrap them externally with `ngDevMode`, so they are entirely removed.

PR Close #59408
2025-01-09 13:15:06 -05:00
Kristiyan Kostadinov
0e23f20c41 fix(platform-browser): styles not replaced during HMR when using animations renderer (#59393)
When we replace a component during HMR, we clear it from the cache of the renderer factory, however when using animations, there's an animation-specific renderer factory that wraps the base DOM one and was preventing the cache from being cleared.

These changes rework the logic that clear the cache to go through a method so we can forward the call to the delegated factory.

PR Close #59393
2025-01-07 15:55:38 +00:00
Muhammad Awais
2f5f898d21 docs(animations): update position parameter to be a decimal (#57927)
PR Close #57927
2024-12-17 09:28:02 -08:00
Kristiyan Kostadinov
d010e11b73 feat(core): add event listener options to renderer (#59092)
Updates the `Renderer2.listen` signature to accept event options, as well as all adjacent types to it.

PR Close #59092
2024-12-10 13:39:47 -08:00
hawkgs
0513fbc9fc docs: set syntax highlighting of code examples MD code blocks (#59026)
Set the syntax highlighting based on the code examples' language.

PR Close #59026
2024-12-04 17:30:28 +01:00
hawkgs
8d6ea5bae3 docs: fix missing alert block styles in the API reference (#59020)
Substitute legacy alert classes with the new ones.

PR Close #59020
2024-12-04 11:02:42 +01:00
Matthieu Riegler
09df589e31 refactor(core): Migrate all packages with the explicit-standalone-flag schematic. (#58160)
All components, directives and pipes will now use standalone as default.
Non-standalone decorators have now `standalone: false`.

PR Close #58160
2024-10-14 14:58:57 +00:00
Matthieu Riegler
84b6896956 refactor(platform-server): Add an ssr benchmark setup. (#57647)
In order to investigate the performances of SSR, this commit introduces a benchmark suite which will measure several step of the rendering.

PR Close #57647
2024-10-04 10:45:22 -07:00
Joey Perrott
9dbe6fc18b refactor: update license text to point to angular.dev (#57901)
Update license text to point to angular.dev instead of angular.io

PR Close #57901
2024-09-24 15:33:00 +02:00
Kristiyan Kostadinov
513a4fe05e refactor(core): replace usages of removeChild (#57203)
These changes replace most usages of `removeChild` with `remove`. The latter has the advantage of not having to look up the `parentNode` and ensure that the child being removed actually belongs to the specific parent.

The refactor should be fairly safe since all the browsers we cover support `remove`. [Something similar was done in Components](https://github.com/angular/components/pull/23592) some time ago and there haven't been any bug reports as a result.

PR Close #57203
2024-08-07 16:46:09 +00:00
Matthieu Riegler
a7b973eac5 docs(docs-infra): Use shiki for code highlighting (#57059)
PR Close #57059
2024-07-24 10:24:51 -07:00
Matthieu Riegler
176b26fd7b docs: remove private symbol from docs (#56851)
fixes #56850

PR Close #56851
2024-07-08 09:54:13 +02:00
Joey Perrott
0bd55a684f refactor(docs-infra): complete removal of aio directory (#56496)
Finish removal of aio directory as it is no longer used or relied upon.

PR Close #56496
2024-06-18 12:26:00 -07:00
Alan Agius
01172b84d9 build: update Node.js to match Angular CLI engines (#56187)
The current supported Node.js engines by the Angular CLI are `^18.19.1 || ^20.11.1 || >=22.0.0`

PR Close #56187
2024-06-03 18:00:46 +00:00
Kristiyan Kostadinov
fb351300c3 build: update to latest dev infra code (#56128)
Updates the repo to the latest dev infra code which involves updating a patch and renaming all the golden files to end with `.api.md`.

PR Close #56128
2024-05-28 14:42:31 +02:00
Andrew Scott
024e9bf54d refactor(core): Ensure animations are flushed before running render hooks (#55564)
This commit ensures we flush animations by calling renderFactory
begin/end in cases where the ApplicationRef._tick happens in a mode that
skips straight to the render hooks.

PR Close #55564
2024-04-30 15:39:56 -07:00
Andrew Scott
bf8814c6c3 refactor(core): Omit listeners from out-of-zone scheduling when using ZoneJS (#55492) (#55525)
In Angular today, a bound listener automatically marks the view for
check. When using ZoneJS, these listeners are most often executed in the
Angular Zone as well, so synchronization (`ApplicationRef.tick`) will
eventually happen. _However_, developers can opt out of zone-patching
for events in several ways, and often do this for very frequent
listeners like `mousemove`, `resize`, and `scroll`. We do not want to
break existing expectations that these are now "safe" events to have
listeners for by automatically scheduling change detection regardless of
whether the listener executed inside or outside the Angular zone.

In contrast, in order for developers to more easily transition to zoneless,
we need to be able to ensure that components which are using `OnPush`
are, for the most part, compatible with zoneless as well. Because listeners
automatically mark the component for check, developers using `OnPush`
did not/do not need to also call `ChangeDetectorRef.markForCheck` or a
similar API. Unfortunately, this means that we need to consider the
listener callbacks as a notification to schedule a `tick` when Zoneless
is enabled. In the future, we would like to have an opt-out for this
(i.e. signal components) since it's not really how we _want_ things to work.

Also includes the fix for #54919 that got reverted only because it was
easier to revert the set of conflicting commits

PR Close #55525
2024-04-25 12:56:37 -07:00
Andrew Kushnir
e3d5607caf Revert "refactor(core): Ensure DOM removal happens when no app views need refresh (#55132)" (#55524)
This reverts commit a07ea069e5.

PR Close #55524
2024-04-24 16:35:57 -07:00
Andrew Kushnir
28905ab9ae Revert "refactor(animations): Ensure async animations applies changes when loaded in zoneless (#55132)" (#55524)
This reverts commit 9ab36cfe0a.

PR Close #55524
2024-04-24 16:35:57 -07:00
Andrew Scott
9ab36cfe0a refactor(animations): Ensure async animations applies changes when loaded in zoneless (#55132)
Async animations currently works in Zones because the render factory
promise resolve causes change detection to happen.

fixes #54919

PR Close #55132
2024-04-24 10:33:47 -07:00
Andrew Scott
a07ea069e5 refactor(core): Ensure DOM removal happens when no app views need refresh (#55132)
This change ensures that `ApplicationRef.tick` flushes animations by
calling `rendererFactory2.end`. This might not have happened before if
there were no views that needed to be refreshed.

This is also likely to fix a potential regression caused by #53718 even
in zone apps where animations don't get flushed when no views attached
to ApplicationRef are dirty.

PR Close #55132
2024-04-24 10:33:47 -07:00
Alan Agius
bcce85af72 refactor(animations): remove deprecated matchesElement from AnimationDriver (#55479)
BREAKING CHANGE: Deprecated `matchesElement` method has been removed from `AnimationDriver` as it is unused.

PR Close #55479
2024-04-23 13:06:27 -07:00
Matthieu Riegler
457d02cca3 docs: Use new Urls to drop the docs url mapper (#55043)
PR Close #55043
2024-04-09 12:23:09 -07:00
Joey Perrott
bbbe477f47 refactor: migrate animations to prettier formatting (#53977)
Migrate formatting to prettier for animations from clang-format

PR Close #53977
2024-01-19 20:08:57 +01:00
Andrew Scott
5ae85e4849 refactor(core): node removal notifies scheduler only when animations are enabled (#53857)
Node removal is immediate and does not require change detection to run
when animations are not provided. This refactor makes the animation
engine notify the scheduler rather than doing it on all node removals.

PR Close #53857
2024-01-19 10:28:24 +01:00
Jeremy Elbourn
91f250dab7 build: configure cross-pkg resolution for api extraction (#52499)
This commit adds path mapping and source dependencies necessary to fully
resolve types during api doc extraction.

PR Close #52499
2024-01-05 11:27:34 -08:00
Joey Perrott
c4de4e1f89 refactor(docs-infra): build adev application using local generated assets (#53511)
Use local generated assets to build adev application.

PR Close #53511
2023-12-20 14:49:31 -08:00
Matthieu Riegler
d7e7409e81 refactor(animations): drop convertToMap & copyStyles and use native functions. (#52441)
`copyStyles` was side-effectful and also returned a value : not great.

PR Close #52441
2023-12-14 12:33:24 -08:00
Matthieu Riegler
d28ce0a4cf refactor(animations): use a spread operator instead of custom copyObj (#52441)
Using the spread operator is the fastest way to shallow copy an object.

PR Close #52441
2023-12-14 12:33:24 -08:00
Matthieu Riegler
6a347d36eb refactor(animations): use a spread operator to convert an iterable to an array. (#52441)
Using the spread operator is the fastest way to convert an iterable to an array.

PR Close #52441
2023-12-14 12:33:24 -08:00
Matthieu Riegler
635c3b4fa8 refactor(animations): use existing helper methods. (#52441)
Saving a few bytes.

PR Close #52441
2023-12-14 12:33:24 -08:00
Matthieu Riegler
5ee11a74ec fix(animations): prevent the AsyncAnimationRenderer from calling the delegate when there is no element. (#52570)
This happens when `issueAnimationCommand` is invoked

fixes #52538

PR Close #52570
2023-11-13 16:29:18 +00:00
arturovt
a02a745a4a fix(animations): remove finish listener once player is destroyed (#51136)
This commit removes the `finish` listener from the Animation object once
the animation is finished, effectively resolving a memory leak. Previously,
the `finish` listener captured `this`, which prevented `this` from being garbage collected.

PR Close #51136
2023-11-02 10:29:38 -07:00
Alan Agius
19a426d54e build: update node.js engines version to be more explicate about v20 support (#52448)
This commit adds Node.js 20 as explicitly supported version to match the Angular CLI engines.

See: https://github.com/angular/angular-cli/pull/26173

PR Close #52448
2023-10-31 14:18:36 -07:00
Andrea Canciani
fc9ba3978c refactor: fix a number of typos throughout the codebase (#52249)
Fix some typos such as `boostrap`, `propery` and more, both in
documentation and in code (comments, identifiers).

PR Close #52249
2023-10-25 16:51:24 -07:00
Jan Kuehle
ebbc7a27e8 refactor: change public const enums to enums (#51670)
Angular recently gained a local compilation mode (see commit
345dd6d81a). This is intended to be used
with the TypeScript compiler option isolatedModules, which bans imports
of const enums.

This changes all const enums tagged with @publicApi to regular enums.

Fixes #46240

PR Close #51670
2023-10-25 10:39:18 -07:00
Kristiyan Kostadinov
c07805612f test(core): clean up unnecessary nesting in old tests (#52239)
A lot of our tests are wrapped in `{}` which serves no purpose, aside from increasing the nesting level and, in some cases, causing confusion. The braces appear to be a leftover from a time when all tests were wrapped in a `function main() {}`. The function declaration was removed in #21053, but the braces remained, presumably because it was easier to search&replace for `function main()`, but not to remove the braces at the same time.

PR Close #52239
2023-10-19 09:26:15 -07:00
Matthieu Riegler
1c4a3677eb refactor(animations): make AnimationBuilder tree-shakable (#52097)
This commit allows also to use the `AnimationBuilder` when using `provideAnimationsAsync()`

fixes #52096

PR Close #52097
2023-10-12 18:13:22 +02:00
Jeremy Elbourn
fcc000e803 build: add targets for api doc generation (#52034)
This adds `generate_api_docs` targets to all of the packages for which we publish api reference docs. One known issue here is that any type information that comes from another package (e.g. router depending on core) currently resolve to `any` because the other sources are not available in the program. This can be tackled in a follow-up commit.

This commit also updates the install patch for `@angular/build-tools` to use the local version of compiler-cli.

PR Close #52034
2023-10-10 16:18:50 -07:00
Matthieu Riegler
75d610d420 fix(platform-browser): set animation properties when using async animations. (#52087)
Animations properties set on the default renderer weren't set on the animation renderer once it was loaded. This commit fixes this.

PR Close #52087
2023-10-10 11:59:13 -07:00
Matthieu Riegler
5b375d106f fix(platform-browser): Fire Animations events when using async animations. (#52087)
Animations events registered against the default renderer weren't registered against the animation renderer once it was loaded. This commit fixes this.

fixes #52076

PR Close #52087
2023-10-10 11:59:13 -07:00
Matthieu Riegler
81e7f5be03 test(animations): update the integration test (#50738)
Let's have the same test app for async and eagerly loaded animations.

PR Close #50738
2023-09-29 10:49:41 -07:00
Matthieu Riegler
e753278faa feat(animations): Add the possibility of lazy loading animations code. (#50738)
`provideLazyLoadedAnimations()` returns providers which allow the lazy loading of the animation module.

Lazy loading of the animation code can shave off up to 16KB gzipped of the main bundle.

PR Close #50738
2023-09-29 10:49:39 -07:00
Jessica Janiuk
ac1afd8649 refactor: relocate animation renderer class for private exports (#51910)
this is a pre-emptive move of the animation renderer to prepare for #50738 to land safely.

PR Close #51910
2023-09-26 15:23:15 -07:00
Matthieu Riegler
0598613950 refactor(animations): deprecation of AnimationDriver.NOOP (#51843)
The `NoopAnimationDriver` as static property of `AnimationDriver` prevents it from being removed by tree shaking. This commit deprecates it and exposes the `NoopAnimationDriver` on the public API to replace its usage.

DEPRECATED:
The `AnimationDriver.NOOP` symbol is deprecated, use `NoopAnimationDriver` instead.

PR Close #51843
2023-09-22 12:15:45 -07:00
Matthieu Riegler
e5d327d049 refactor(animations): Use the Writable type when overwriting readonly properties. (#49754)
The `Writable` type is usefull when we want overwrite readonly properties and we still want to maintain code navigation/reference. It should be use instead of  type assertions.

PR Close #49754
2023-09-22 10:02:14 -07:00