Commit graph

1949 commits

Author SHA1 Message Date
Alan Agius
cf7f8c7c03 refactor(core): make AfterRenderImpl tree-shakable by moving PHASES (#58297)
Marked the PHASES constant within AfterRenderImpl as @__PURE__ to enable better tree-shaking during bundling. This optimization ensures that unused code is more effectively eliminated, improving overall bundle size and performance.

Closes #58296

PR Close #58297
2024-10-28 12:26:06 -07:00
Alan Agius
7dfb127c03 refactor: add @__PURE__ next to @pureOrBreakMyCode for improved bundler compatibility (#58297)
Added the `@__PURE__` annotation alongside `@pureOrBreakMyCode` to improve compatibility with third-party bundlers. This refactor follows optimization best practices, ensuring broader support across different tools, as `@pureOrBreakMyCode` was only supported by Closure Compiler.

PR Close #58297
2024-10-28 12:26:06 -07:00
Matthieu Riegler
c79b62ced2 refactor(core): remove the standalone feature (#58288)
By removing the standalone feature, we reduce the amount of code generated for components but at the cost of including the `StandaloneService` in the main bundle even if no standalone components are included in it.

PR Close #58288
2024-10-24 16:19:02 -07:00
Matthieu Riegler
61a732d71e refactor(core): Don't generate standalone: true for definitions (#58238)
The runtime default is now `standalone: true`.
`ɵɵdefineComponent`, `ɵɵdefineDirective` and `ɵɵdefinePipe` now set `standalone` as `true` by default in the definitions.

PR Close #58238
2024-10-24 12:44:13 -07:00
AleksanderBodurri
ec386e7f12 feat(core): introduce debugName optional arg to framework signal functions (#57073)
Angular DevTools is working on developing signal debugging support. This commit is a step in the direction of making available debug information to the framework that will allow Angular DevTools to provide users with more accurate information regarding the usage of signals in their applications.

Follow up PRs that will use this arg will:
- Develop a typescript transform that will detect usages of signal functions and attempt to add a debugName without the user needing to specify one directly
- Develop debug APIs for discovering signal graphs within Angular applications (using debugName as a way to label nodes on the graph)

PR Close #57073
2024-10-22 11:26:37 -07:00
Alan Agius
59ce1531d0 refactor(core): wrap AFTER_RENDER_PHASE_EFFECT_NODE in an IIFE for Tree-shaking (#58283)
Currently, `AFTER_RENDER_PHASE_EFFECT_NODE` is not tree-shakable. By wrapping it in an IIFE, it will be annotated as pure, allowing unused code to be removed during the tree-shaking process.

This issue was discovered while investigating: https://github.com/angular/angular-cli/issues/28676.

PR Close #58283
2024-10-21 09:07:54 -07:00
Pawel Kozlowski
8311f00faa feat(core): introduce the reactive linkedSignal (#58189)
This change introduces the new reactive primitive: linkedSignal.

A linkedSignal represents state (hence the signal in the name)
that is reset based on the provided computation. Conceptually
it is a state that is maintained / valid only in the context of
another source signal (context is deteremined by a computation).

Closes #55673

PR Close #58189
2024-10-18 08:12:51 +00:00
Matthieu Riegler
141f3107e1 refactor(core): standalone by default for JIT compiled directives (#58236)
This commit fixes the standalone by default for JIT compiled directives (like in unit tests)

PR Close #58236
2024-10-17 13:26:21 +00:00
Kristiyan Kostadinov
1212f354a7 refactor(core): account for new replaceMetadata signature (#58205)
Updates the runtime code to account for the upcoming changes to `ɵɵreplaceMetadata`.

I also had to reorganize how the `angularCoreEnv` was set up, because `ɵɵreplaceMetadata` needs access to it without triggering a circular dependency.

PR Close #58205
2024-10-16 07:22:45 +00:00
Alex Rickabaugh
7f0b49d8c4 refactor(core): update effect error handling (#57952)
Previously, effect() would handle errors differently depending on the effect
type. Root effects had a try/catch that would execute them independently and
report errors to `ErrorHandler`, while component effects would "crash" CD.

This commit switches all effects to use the same error handling (errors
always reach the CD error handler).

An additional unrelated refactoring is thrown in which removes the
`pendingTask` machinery from root effects, since they make `ApplicationRef`
dirty and thus trigger the scheduler.

PR Close #57952
2024-10-15 13:02:10 -07:00
Matthieu Riegler
6b8c494d05 feat(core): flipping the default value for standalone to true (#58169)
With this commit directives, components & pipes are standalone by default.

To be declared in an `NgModule`, those require now `standalone: false`.

PR Close #58169
2024-10-15 16:05:14 +00:00
Matthieu Riegler
517da9532c refactor(core): Setup constant for standalone default value (#58175)
This commit is part of the migration to standalone by default and sets up 2 files with a default value for standalone. They are still `false` in this case to land the change into G3 first. The switch to `true` will be executed in a follow-up PR.

PR Close #58175
2024-10-14 16:01:41 +00:00
Matthieu Riegler
57134dd344 refactor(core): drop the Mutable utility type. (#58124)
The complexity of this type isn't necessary, `Writable` is well suited where it was used.

PR Close #58124
2024-10-10 10:47:50 +00:00
Kristiyan Kostadinov
67db4305c2 fix(core): clean up afterRender after it is executed (#58119)
We stop tracking `afterRender` hooks as soon as they execute, but their on destroy callbacks stay registered until either the injector is destroyed or the user calls `destroy` manually. This was leading to memory leaks in the `@defer` triggers based on top of `afterRender` when placed inside long-lived views, because the callback would execute, but its destroy logic was waiting for the view to be destroyed.

These changes resolve the issue by destroying the `AfterRenderRef` once it is executed.

PR Close #58119
2024-10-08 13:27:06 -07:00
Matthieu Riegler
66c39804db refactor(core): drop ViewRefTracker in favor of ApplicationRef. (#58096)
We can leverage an `import type` to prevent the circular import.

PR Close #58096
2024-10-08 13:25:23 -07:00
Sumit Arora
f5cd8f7ab4 refactor(core): adding publish global utils function (#58086)
Angular DevTools uses globally available functions to provide debugging information to the framework. This commit adds a new function to the framework that will allow Angular DevTools to publish these functions to the global namespace.

Follow up PRs that will use this arg will:
- Add a new function in the router package to publish `getLoadedRoutes` function to the global namespace
- Implement the router graph in the Angular DevTools to view the routes that are loaded in the application

PR Close #58086
2024-10-08 13:24:46 -07:00
Matthieu Riegler
157a84f461 docs: mark afterRenderEffect as experimental. (#58048)
On overloaded funtions, the jsdoc tag must be on the implementation.

PR Close #58048
2024-10-04 13:33:10 +00:00
Kristiyan Kostadinov
682da6f59f refactor(core): fix typo in function name (#57988)
Fixes a typo in the `replaceMetadata` function name.

PR Close #57988
2024-09-30 13:31:24 -07:00
Charles Lyding
2545743ad1 refactor(core): support external runtime styles via a component feature (#57922)
The shared style host now has the capability to add component styles as
link elements with external style references. This is currently unused
within the runtime but is an enabling feature for upcoming features such
as automatic component style HMR and development server deferred
stylesheet processing. Instead of inline style content that is then
added to a `style` element for each host node, a `link` element with a
stylesheet `rel` attribute and a `href` attribute can now be created.
The development server must be configured to provide the relevant
component stylesheet upon request. The Angular CLI development server
will provide this functionality once this capability is enabled.
Since the primary use of this capability is development mode and will
not be used for production code, server (SSR) style reuse is currently
not yet implemented but may be implemented in the future.

A component feature is used to provide the DOM renderer access to any
external styles that were emitted at compile time. When external styles
are present, the `getExternalStyles` function will be present on the
runtime component metadata object. The DOM render will use this function
to access and encapsulate the external style URLs as required by the
component.

PR Close #57922
2024-09-30 13:25:12 -07:00
Kristiyan Kostadinov
c44f087482 refactor(core): add initial implementation of function to replace metadata at runtime (#57953)
Adds the new `ɵɵreplaceMedata` function that can be used to replace the metadata of a component class and re-render all instances in place without refreshing the page. The function isn't used anywhere at the moment, but it will be necessary for future functionality.

PR Close #57953
2024-09-26 14:28:35 -07:00
Kristiyan Kostadinov
3240598158 fix(core): provide flag to opt into manual cleanup for after render hooks (#57917)
Adds a `manualCleanup` flag to `afterRender` and `afterNextRender`, similarly to `effect`. The reason is that currently if the hook is created outside of an injection context, it requires an injector to be passed in. In some cases that injector might be an injector that is never destroyed (e.g. `EnvironmentInjector`) which can give a false sense of security users thinking that the hook will be cleaned up automatically. We fell into this in the CDK which caused a memory leak (see https://github.com/angular/components/pull/29709). With the `manualCleanup` option users explicitly opt into cleaning the hook up themselves.

PR Close #57917
2024-09-26 14:20:54 -07:00
Joey Perrott
9dbe6fc18b refactor: update license text to point to angular.dev (#57901)
Update license text to point to angular.dev instead of angular.io

PR Close #57901
2024-09-24 15:33:00 +02:00
Andrew Scott
950a5540f1 fix(core): Ensure the ViewContext is retained after closure minification (#57903)
In order to survive closure minification correctly, static properties need to
be annotated with `@nocollapse`.

For more history, see https://github.com/angular/angular/pull/28050

PR Close #57903
2024-09-20 14:01:26 -07:00
Andrew Scott
a1f229850a feat(core): migrate ExperimentalPendingTasks to PendingTasks (#57533)
This commit promotes the `ExperimentalPendingTasks` service from
experimental to developer preview and includes a migration schematic for
the rename.

BREAKING CHANGE: `ExperimentalPendingTasks` has been renamed to
`PendingTasks`.

PR Close #57533
2024-09-20 18:26:48 +02:00
Alex Rickabaugh
fc59e2a7b7 feat(core): change effect() execution timing & no-op allowSignalWrites (#57874)
This commit flips the flag that was added in 4e890cc, putting the new effect
timing into... effect :)

BREAKING CHANGE:

Generally this PR has two implications:

* effects which are triggered outside of change detection run as part of
  the change detection process instead of as a microtask. Depending on the
  specifics of application/test setup, this can result in them executing
  earlier or later (or requiring additional test steps to trigger; see below
  examples).

* effects which are triggered during change detection (e.g. by input
  signals) run _earlier_, before the component's template.

We've seen a few common failure cases:

* Tests which used to rely on the `Promise` timing of effects now need to
  `await whenStable()` or call `.detectChanges()` in order for effects to
  run.

* Tests which use faked clocks may need to fast-forward/flush the clock to
  cause effects to run.

* `effect()`s triggered during CD could rely on the application being fully
  rendered (for example, they could easily read computed styles, etc). With
  the change, they run before the component's updates and can get incorrect
  answers. The recent `afterRenderEffect()` API is a natural replacement for
  this style of effect.

* `effect()`s which synchronize with the forms system are particularly
  timing-sensitive and might need to adjust their initialization timing.

Fixes #55311
Fixes #55808
Fixes #55644
Fixes #56863

PR Close #57874
2024-09-19 14:17:56 -07:00
Alex Rickabaugh
4e890cc5ac refactor(core): add support for new effect scheduling. (#56501)
The original effect design for Angular had one "bucket" of effects, which
are scheduled on the microtask queue. This approach got us pretty far, but
as developers have built more complex reactive systems, we've hit the
limitations of this design.

This commit changes the nature of effects significantly. In particular,
effects created in components have a completely new scheduling system, which
executes them as a part of the change detection cycle. This results in
behavior similar to that of nested effects in other reactive frameworks. The
scheduling behavior here uses the "mark for traversal" flag
(`HasChildViewsToRefresh`). This has really nice behavior:

 * if the component is dirty already, effects run following preorder hooks
   (ngOnInit, etc).
 * if the component isn't dirty, it doesn't get change detected only because
   of the dirty effect.

This is not a breaking change, since `effect()` is in developer preview (and
it remains so).

As a part of this redesigned `effect()` behavior, the `allowSignalWrites`
flag was removed. Effects no longer prohibit writing to signals at all. This
decision was taken in response to feedback / observations of usage patterns,
which showed the benefit of the restriction did not justify the DX cost.

The new effect timing is not yet enabled - a future PR will flip the flag.

PR Close #56501
2024-09-18 14:52:25 -07:00
Matthieu Riegler
4231e8f28f fix(core): Handle @let declaration with array when preparingForHydration (#57816)
Before this commit, `@let` decleration with an array where  mistaken for a component in the lView and throwing an unexpected error.

This commit fixes this.

PR Close #57816
2024-09-17 16:29:39 +02:00
Kristiyan Kostadinov
39098f3a9b refactor(compiler): finalize hydrate syntax (#57831)
Finalizes compiler implementation of the new `hydrate` triggers by:
* Reworking the logic that was depending on the `hydrateSpan` to distinguish hydrate triggers from non-hydrate triggers.
* Fixing that the `hydrate when` trigger didn't have a `hydrateSpan`.
* Adding an error if a parameter is passed into a `hydrate` trigger.
* Add an error if other `hydrate` triggers are used with `hydrate never`.
* Replacing the `prefetch` and `hydrate` flags in the template pipeline with a `modifiers` field.
* Fixing an error that was being thrown when reifying `hydrate` triggers in the pipeline.
* Adding quick info support for the `hydrate` keyword in the language service.
* Adding some tests for the new logic.

PR Close #57831
2024-09-17 11:05:17 +02:00
Alex Rickabaugh
be2e49639b feat(core): introduce afterRenderEffect (#57549)
Implement the `afterRenderEffect` primitive, which creates effect(s) that
run as part of Angular's `afterRender` sequence. `afterRenderEffect` is a
useful primitive for expressing DOM operations in a declarative, reactive
way.

The API itself mirrors `afterRender` and `afterNextRender` with one big
difference: values are propagated from phase to phase as signals instead of
as plain values. As a result, later phases may not need to execute if the
values returned by earlier phases do not change.

PR Close #57549
2024-09-03 10:40:45 -07:00
Kristiyan Kostadinov
a3cdbfe87f fix(core): avoid leaking memory if component throws during creation (#57546)
When we create the LView for a component, we track it in the `TRACKED_LVIEWS` map. It gets untracked when it is destroy, but if it throws during creation, the user won't have access to a `ComponentRef` in order to clean it up.

These changes automatically untrack the related LViews if the component couldn't be created.

PR Close #57546
2024-08-27 13:29:08 -07:00
Chintan Kavathia
7b1e5be20b fix(core): fallback to default ng-content with empty projectable nodes. (#57480)
BREAKING CHANGE: Render default fallback with empty `projectableNodes`.

When passing an empty array to `projectableNodes` in the `createComponent` API, the default fallback content of the `ng-content` will be rendered if present. To prevent rendering the default content, pass `document.createTextNode('')` as a `projectableNode`.

For example:

```ts
// The first ng-content will render the default fallback content if present
createComponent(MyComponent. { projectableNodes: [[], [secondNode]] });

// To prevent projecting the default fallback content:
createComponent(MyComponent. { projectableNodes: [[document.createTextNode('')], [secondNode]] });

```

Fixes #57471

PR Close #57480
2024-08-27 13:15:17 -07:00
Alex Rickabaugh
0cebfd7462 fix(elements): switch to ComponentRef.setInput & remove custom scheduler (#56728)
The custom element implementation previously used a custom code path for
setting inputs, which contained bespoke code for writing input properties,
detecting whether inputs actually change, marking the component dirty,
scheduling and running CD, invoking `ngOnChanges`, etc. This custom logic
had several downsides:

 * Its behavior different from how Angular components behave in a normal
   template.

   For example, inputs setters were invoked in `NgZone.run`, which (when
   called from outside the zone) would trigger synchronous CD in the
   component, _without_ calling `ngOnChanges`. Only when the custom rAF-
   scheduled `detectChanges()` call triggered would `ngOnChanges` be called.

 * CD always ran multiple times, because of the above. `NgZone.run` would
   trigger CD, and then separately the scheduler would trigger CD.

 * Signal inputs were not supported, since inputs were set via direct
   property writes.

This change refactors the custom element implementation with two changes:

1. `ComponentRef.setInput` is used instead of a custom code path for
   writing inputs.

This allows us to drop all the custom logic related to managing
`ngOnChanges`, since `setInput` does that under the hood. `ngOnChanges`
behavior now matches how the component would behave when _not_ rendered
as a custom element.

2. The custom rAF-based CD scheduler is removed in favor of the main Angular
   scheduler, which now handles custom elements as necessary.

Running `NgZone.run` is sufficient to trigger CD when zones are used, and
the hybrid zoneless scheduler now ensures CD is scheduled when `setInput` is
called even with no ZoneJS enabled. As a result, the dedicated elements
scheduler is now only used when Angular's built-in scheduler is disabled.

As a concession to backwards compatibility, the element's view is also
marked for refresh when an input changes. Doing this allows CD to revisit
the element even if it becomes dirty during CD, mimicking how it would be
detected by the former elements scheduler unconditionally refreshing the
view a second time.

As a part of this change, the elements tests have been significantly
refactored. Previously all of Angular was faked/spied, which had a number
of downsides. For example, there were tests which asserted that change
detection only happens once when setting multiple inputs. This wasn't
actually the case (because of `NgZone.run` - see logic above) but the test
didn't catch the issue because it was only spying on `detectChanges()` which
isn't called from `ApplicationRef.tick()`. Even the components were fake.

Now, the tests use real Angular components and factories. They've also been
updated to not use `fakeAsync`.

A number of tests have been disabled, which were previously asserting
behavior that wasn't matching what was actually happening (as above). Other
tests were disabled due to real differences with `ngOnChanges` behavior,
where the current behavior could be seen as a bug.

Fixes #53981

BREAKING CHANGE: as part of switching away from custom CD behavior to the
hybrid scheduler, timing of change detection around custom elements has
changed subtly. These changes make elements more efficient, but can cause
tests which encoded assumptions about how or when elements would be checked
to require updating.

PR Close #56728
2024-08-23 13:56:11 -07:00
Alex Rickabaugh
b80af11bbf refactor(core): restructure AfterRenderManager to connect related phases (#57453)
The `afterRender` infrastructure was first implemented around the idea of
independent, singular hooks. It was later updated to support a spec of
multiple hooks that pass values from one to another as they execute, but the
implementation still worked in terms of singular hooks under the hood. This
creates a number of maintenance issues, and a few bugs. For example, when
one hook fails, further hooks in the pipeline should no longer execute, but
this was hard to ensure under the old design.

This refactoring restructures `afterRender` infrastructure significantly to
introduce the concept of a "sequence", a collection of hooks of different
phases that execute together. Overall, the implementation is simplified
while making it more resilient to issues and future use cases, such as the
upcoming `afterRenderEffect`.

As part of this refactoring, the `internalAfterNextRender` concept is
removed, as well as the unused `queueStateUpdate` concept which used it.

PR Close #57453
2024-08-23 10:15:19 -07:00
Andrew Scott
f03d274e87 fix(core): ComponentFixture autoDetect feature works like production (#55228)
This commit fully integrates the `autoDetect` feature into
`ApplicationRef.tick` without special handling for errors.

This commit also shares the method of autoDetect for change detection between
the zoneless and zone component fixture implementations. The difference
is now limited to:

* autoDetect is defaulted to true with zoneless
* detectChanges with zoneless is AppRef.tick while it is
  ChangeDetectorRef.detectChanges with zones. This should likely
  converge more in the future. Not going through AppRef.tick means that
  the zone fixture does not get guaranteed `afterRender` executions and
  does not get the rerunning behavior if the fixture is marked dirty by
  a render hook.

BREAKING CHANGE: The `autoDetect` feature of `ComponentFixture` will now
attach the fixture to the `ApplicationRef`. As a result, errors during
automatic change detection of the fixture be reported to the `ErrorHandler`.
This change may cause custom error handlers to observe new failures that were previously unreported.

PR Close #55228
2024-08-15 15:45:45 -04:00
Andrew Kushnir
84827d5958 fix(core): skip hydration for i18n nodes that were not projected (#57356)
This commit fixes an issue that happens when an i18n block is defined as a projectable content, but a parent component doesn't project it. With an extra check added in this commit, the code will be taking a regular "creation" pass instead of attempting hydration.

Resolves #57301.

PR Close #57356
2024-08-13 09:42:41 -07:00
Andrew Kushnir
45212c7fd9 fix(core): take skip hydration flag into account while hydrating i18n blocks (#57299)
This commit updates serialization and hydration i18n logic to take into account situations when i18n blocks are located within "skip hydration" blocks.

Resolves #57105.

PR Close #57299
2024-08-09 08:07:48 -07:00
Kristiyan Kostadinov
513a4fe05e refactor(core): replace usages of removeChild (#57203)
These changes replace most usages of `removeChild` with `remove`. The latter has the advantage of not having to look up the `parentNode` and ensure that the child being removed actually belongs to the specific parent.

The refactor should be fairly safe since all the browsers we cover support `remove`. [Something similar was done in Components](https://github.com/angular/components/pull/23592) some time ago and there haven't been any bug reports as a result.

PR Close #57203
2024-08-07 16:46:09 +00:00
Andrew Scott
3459289ef0 feat(core): bootstrapModule can configure NgZone in providers (#57060)
This commit allows configuring `NgZone` through the providers for
`bootstrapModule`. Prior to this change, developers had to configure
`NgZone` in the `BootstrapOptions`.

PR Close #57060
2024-07-30 18:03:35 +00:00
Kristiyan Kostadinov
a752178f28 fix(core): hydration error in some let declaration setups (#57173)
Fixes that we were throwing an assertion error during hydration if a `@let` declaration is used before and immediately inside of a container.

Fixes #57160.

PR Close #57173
2024-07-30 16:43:46 +00:00
Matthieu Riegler
7d4b2d2413 fix(core): afterNextRender hooks return that callback value. (#57031)
`afterRender` was working fine but `afterNextRender` wasn't

PR Close #57031
2024-07-19 13:40:59 -07:00
Kristiyan Kostadinov
e504ad97d4 fix(core): not all callbacks running when registered at the same time (#56981)
Fixes that only the first callback was firing when multiple are registered in the same call to `afterNextRender`, e.g. `afterNextRender({earlyRead: fn, read: fn});`

Fixes #56979.

PR Close #56981
2024-07-16 08:42:26 -07:00
Matthieu Riegler
331b30ebeb fix(core): support injection of object with null constructor. (#56553)
This is debug only code, it shouldn't have any consequences on prod build.

fixes #56552

PR Close #56553
2024-07-02 17:33:31 +00:00
Kristiyan Kostadinov
bbe39c1738 refactor(core): integrate let instructions into the runtime (#56527)
Adds the implementation of the following new instructions:
* `declareLet` - creation-time instruction that initializes the slot for a let declaration.
* `storeLet` - update-time instruction that stores the current value of a let declaration.
* `readContextLet` - instruction that reads the stored value of a let declaration from a different view.

On top of the instructions, it also introduces a new `LetDeclaration` TNode type.
The new TNode is nececessary for DI to work correctly in pipes inside the let expression,
as well as for proper hydration support.

PR Close #56527
2024-06-26 08:48:31 -07:00
Gerald Monaco
29ca6d10cc fix(core): improve support for i18n hydration of projected content (#56192)
When collecting nodes from the DOM for hydration, we need to treat nodes with paths (e.g. content projection) as the new root for all subsequent elements, not just the next one.

Additionally, when using content projection it's possible for translated content to become disconnected, e.g. when it doesn't match a selector and there isn't a default. We need to handle such cases by manipulating the disconnected node data associated with hydration as usual.

PR Close #56192
2024-06-20 14:59:57 -07:00
cexbrayat
86bcfd3e49 fix(core): improve docs on afterRender hooks (#56522)
This commit fixes a typo in the `AfterRenderPhase` deprecation warning and improves the documentation of the options parameter of the afterRender hooks (which are now all named `options` instead of being called `opts` in some functions and `options` in others).

PR Close #56522
2024-06-20 08:51:35 -07:00
Kristiyan Kostadinov
64990a50ed refactor(compiler): integrate let declarations into the template pipeline (#56299)
These changes integrate let declarations into the template pipeline. This involves a few operations:
* Producing a `declareLet` instruction call at creation time to initialize the declaration.
* Producing a `storeLet` instruction call in the place of the let declaration, including the necessary `advance` calls beforehand.
* For let declarations used within their declaration view, moving the `const` to be placed right after the `storeLet` call to ensure the their value has been computed.
* For let declarations that are _only_ used in their declaration view, removing the `storeLet` call and inlining the expression into the constant statement.

PR Close #56299
2024-06-20 08:48:52 -07:00
Andrew Kushnir
088e6c73bf refactor(core): avoid exposing OutletInjector in injector resolution path (#56394)
Router's `OutletInjector` required a special handling in cases when `@defer` is used, see https://github.com/angular/angular/pull/55374 for additional info. As a result, the `ChainedInjector` that represents an `OutletInjector` instance is currently exposed via `getInjectorResolutionPath` function. This creates a problem, because other debug APIs used by DevTools can not interact with `ChainedInjector`s. This commit updates the logic around `getInjectorResolutionPath` utility to avoid exposing `OutletInjector`in the resolution path.

Resolves #56331.

PR Close #56394
2024-06-17 09:05:11 -07:00
Paul Gschwendtner
352e0782ec feat(core): expose signal input metadata in ComponentMirror (#56402)
This commit starts exposing `isSignal` for inputs in the
`ComponentMirror`. We initially had this as a draft when rolling out
signal inputs, but there were no good use-cases, so we skipped it.

Now, inside G3, for the testing infrastructure and rolling out
advancements for signal inputs, having this information is necessary and
allows identifying signal inputs without "accessing fields" on the class
that may cause side-effects (like triggering setters).

PR Close #56402
2024-06-13 10:12:06 -07:00
Andrew Scott
4c7d5d8acd fix(core): signals should be tracked when embeddedViewRef.detectChanges is called (#55719)
This commit fixes an issue where signals in embedded views are not
tracked if they are refreshed with `EmbeddedViewRef.detectChanges`
directly. We had previously assumed that embedded views were always
refreshed along with their hosts.

PR Close #55719
2024-06-11 12:35:02 -07:00
Miles Malerba
38effcc63e fix(core): Add back phase flag option as a deprecated API (#55648)
Adds back the ability to set the phase of an `afterRender` /
`afterNextRender` callback using the `phase` option. However, this API
is now deprecated, and the phase should instead be specified by passing
a spec object rather than a callback function.

PR Close #55648
2024-06-10 13:53:39 -07:00