Commit graph

105 commits

Author SHA1 Message Date
dario-piotrowicz
a4ec1096a1 refactor(animations): refactor non-animatable check to be timeline based (#46666)
move the check for non-animatable properties from the animation building
phase to the application of the animation's transition instead, in such
a way we can check it against the keyframes of the transition's timeline
in order to only provide warnings for properties which are being
animated, thus not providing any warning for non-animatable properties
being applied to elements via the style function

this change has the benfit just mentioned above but it comes with two
drawbacks:
 - the warning handling is not done in the building time so it is a bit
inconsistent with other type of validations (such as the unsupported css
properties one for example)
 - before the warning was being applied only when the animation's data
was being parsed, so it happed only once but now since it is applied
when the animation is actually being prepared to be played, it happens
each time the animation runs

resolves #46602

PR Close #46666
2022-07-12 22:36:22 +00:00
Kristiyan Kostadinov
41223a81f2 build: update to jasmine 4.0 (#45558)
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.

There were also some cases where the state of `ngDevMode` had started leaking out between tests.

PR Close #45558
2022-04-11 16:25:28 +00:00
Jessica Janiuk
7a37fe9f28 Revert "build: update to jasmine 4.0 (#45558)" (#45566)
This reverts commit a248df0682.

PR Close #45566
2022-04-08 19:07:29 +00:00
Kristiyan Kostadinov
a248df0682 build: update to jasmine 4.0 (#45558)
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.

There were also some cases where the state of `ngDevMode` had started leaking out between tests.

PR Close #45558
2022-04-08 15:55:58 +00:00
Christoph Guttandin
a3f344ff6e test(animations): add test for buildAnimationAst() function (#31107)
This commit adds a test for the buildAnimationAst() function.

PR Close #31107
2022-04-05 08:41:38 -07:00
dario-piotrowicz
79d334b138 feat(animations): provide warnings for non-animatable CSS properties (#45212)
warn developers when they are trying to animate non-animatable CSS
properties so that can more easily understand why something is not being
animated as they would expect it to

resolves #27577

PR Close #45212
2022-03-21 14:33:19 -07:00
Kristiyan Kostadinov
2a75754ee8 fix(animations): apply default params when resolved value is null or undefined (#45339)
The animations package supports adding default parameter values to an animation that will be used as a fallback if some parameters aren't defined. The problem is that they're applied using a spread expression which means that any own property of the animation parameters will override the defaults, even if it resolves to null or undefined. This can lead to obscure errors like "Cannot read property toString of undefined" for an animation that looks like `{params: {foo: undefined}}` with defaults `{foo: 123}`.

I ran into this issue while debugging some test failures on Material.

These changes address the issue by:
1. Applying the defaults if the resolved value is null or undefined.
2. Updating the validation function to use a null check instead of `hasOwnProperty`.

PR Close #45339
2022-03-17 14:02:37 -07:00
dario-piotrowicz
f8dc660605 fix(animations): allow animations with unsupported CSS properties (#44729)
currently animations with unsupported CSS properties cause a hard error
and the crash of the animation itself, instead of this behaviour just
ignore such properties and provide a warning for the developer in
the console (only in dev mode)

this change also introduces a general way to present warnings
in the animations code

resolves #23195

PR Close #44729
2022-02-23 08:57:57 -08:00
Jessica Janiuk
4c778cdb28 perf(animations): made errors in the animations package tree shakeable (#45004)
This moves all the error strings into exported functions that can be tree shaken away.

PR Close #45004
2022-02-09 11:43:42 -08:00
Andrew Scott
fdfcef5a0a build: enable useUnknownInCatchVariables (#44679)
This unblocks the internal migration to turn the option on in g3.

PR Close #44679
2022-02-01 18:17:29 +00:00
Andrew Kushnir
6642e3c8fd perf(animations): remove no longer needed CssKeyframes classes (#44903)
This commit removes CSS keyframes-based code that was used to support animations in old browsers. With IE11 deprecation, all supported browsers have native WebAnimations support, so the old code can be removed. This results in ~7KB decrease of the animations package bundle size, since most of the code was non-tree-shakable.

Closes #44520.

PR Close #44903
2022-01-31 21:36:35 +00:00
Jessica Janiuk
7a81481fb2 perf(animations): Remove generic objects in favor of Maps (#44482)
We were using a number of generic objects as if they were maps and relying on delete to remove
properties. In order to improve performance, these have been switched to native maps.

PR Close #44482
2022-01-31 20:28:43 +00:00
dario-piotrowicz
ece530faf5 refactor(animations): change errors type from any to string (#44726)
errors in the animations code are of type `any` but are consistently
used as if there were `string`s, change `any` to `string` to make
typing more accurate

PR Close #44726
2022-01-18 15:52:05 -08:00
Jessica Janiuk
290df4f806 refactor(animations): Remove unnecessary IE specific code (#44686)
There were a few places we were still checking for Internet Explorer. This removes the references throughout the animations package.

PR Close #44686
2022-01-12 20:43:23 +00:00
Paul Gschwendtner
c46d533b22 build: switch devmode output to es2015 (#44505)
To make our test output i.e. devmode output more aligned
with what we produce in the NPM packages, or to be more
aligned with what Angular applications will usually consume,
the devmode output is switched from ES5 to ES2015.

Additionally various tsconfigs (outside of Bazel) have been
updated to match with the other parts of the build. The rules
are:

ES2015 for test configurations, ES2020 for actual code that will
end up being shipped (this includes the IDE-only tsconfigs).

PR Close #44505
2022-01-05 23:20:20 +00:00
Kristiyan Kostadinov
6df314f3d9 refactor(animations): remove unnecessary code (#44378)
* The `TransitionAnimationEngine` had a fallback where it would store classes directly on a node if it doesn't have a `classList`. Presumably this is to support old browsers or if an animation is set on something like `ng-container`. This information was never used for anything since `containsClass` was never called. These changes simplify the logic to just a null check.
* Deprecates the `AnimationDriver.matchesElement` method, because it was only used in one place which can be replaced with `classList.contains`. We can't remove the method completely, because `AnimationDriver` is a public API. We also can't turn it into a method on the base class in order to remove it from the sub-classes, because it can break apps using `noImplicitOverride` while extending `AnimationDriver`.

PR Close #44378
2021-12-08 13:23:40 -05:00
dario-piotrowicz
f12c53342c fix(animations): normalize final styles in buildStyles (#42763)
the final styles created in buildStyles lack normalization, meaning that pixel values remain as numbers (without "px") and so such properties fail to be correctly set/applied

Example: "width: 300" is applies as "width": "300" (and thus ignored) instead of the correct "width": "300px"

PR Close #42763
2021-07-19 17:13:45 -07:00
dario-piotrowicz
5d7359e3f0 refactor(animations): fix typo in transition animations spec file (#42763)
fix the typo "mean't" in the transition_animation_engine spec file
to "meant" (the typo is simply in a code comment so the change
does not have any impact)

PR Close #42763
2021-07-19 17:13:45 -07:00
Paul Gschwendtner
b5ab7aff43 refactor: add override keyword to members implementing abstract declarations (#42512)
In combination with the TS `noImplicitOverride` compatibility changes,
we also want to follow the best-practice of adding `override` to
members which are implemented as part of abstract classes. This
commit fixes all instances which will be flagged as part of the
custom `no-implicit-override-abstract` TSLint rule.

PR Close #42512
2021-07-12 13:11:17 -07:00
Paul Gschwendtner
73137563d5 refactor(animations): ensure compatibility with noImplicitOverride (#42512)
Adds the `override` keyword to the `animations` sources to ensure
 compatibility with `noImplicitOverride`.

PR Close #42512
2021-07-12 13:11:15 -07:00
jeripeierSBB
a99aa29040 fix(animations): allow animations on elements in the shadow DOM (#40134)
When determining whether to run an animation, the `TransitionAnimationPlayer`
checks to see if a DOM element is attached to the document. This is done by
checking to see if the element is "contained" by the document body node.

Previously, if the element was inside a shadow DOM, the engine would
determine that the element was not attached, even if the shadow DOM's
host was attached to the document. This commit updates the `containsElement()`
method on `AnimationDriver` implementations to also include shadow DOM
elements as being contained if their shadow host element is contained.

Further, when using CSS keyframes to trigger animations, the styling
was always added to the `head` element of the document, even for
animations on elements within a shadow DOM. This meant that those
elements never receive those styles and the animation would not run.
This commit updates the insertion of these styles so that they are added,
to the element's "root node", which is the nearest shadow DOM host, or the
`head` of the document if the element is not in a shadow DOM.

Closes #25672

PR Close #40134
2021-04-15 12:45:52 -07:00
Benjamin Kindle
3b7d2ca179 fix(animations): error when setting position before starting animation (#28255)
it is now possible to set the position when the animation has not ever been started.

PR Close #28255
2021-02-19 12:09:02 -08:00
Serginho
66d863febe fix(animations): getAnimationStyle causes exceptions in older browsers (#29709)
PR #29709 getAnimationStyle causes exceptions in older browsers

PR Close #29709
2020-11-20 08:33:19 -08:00
Andrew Kushnir
8fd25d9614 docs: remove IE10 references from comments in the code (#39090)
PR Close #39090
2020-10-13 15:51:49 -07:00
Joey Perrott
d1ea1f4c7f build: update license headers to reference Google LLC (#37205)
Update the license headers throughout the repository to reference Google LLC
rather than Google Inc, for the required license headers.

PR Close #37205
2020-05-26 14:26:58 -04:00
Joey Perrott
698b0288be build: reformat repo to new clang@1.4.0 (#36613)
PR Close #36613
2020-04-14 12:08:36 -07:00
Andrew Scott
25ab4647c5 Revert "fix(animations): process shorthand margin and padding styles correctly (#35701)" (#35847)
This reverts commit 35c9f0dc2f, breaks
internal tests

PR Close #35847
2020-03-04 18:22:09 +00:00
Andrew Scott
3ce5be7715 Revert "fix(animations): allow computeStyle to work on elements created in Node (#35810)" (#35847)
This reverts commit 17cf04ebea6a7d2857881c13140af4ba0ffb6990;
breaking internal tests.

PR Close #35847
2020-03-04 18:22:09 +00:00
Matias Niemelä
17cf04ebea fix(animations): allow computeStyle to work on elements created in Node (#35810)
This patch is a follow-up patch to 35c9f0dc2f.
It changes the `computeStyle` function to handle situations where
non string based values are returned from `window.getComputedStyle`.
This situation usually ocurrs in Node-based test environments where
the element or `window.getComputedStyle` is mocked out.

PR Close #35810
2020-03-03 13:38:26 -08:00
Matias Niemelä
35c9f0dc2f fix(animations): process shorthand margin and padding styles correctly (#35701)
Prior to this patch, the `margin` and `padding` properties were not
detected properly by Firefox due to them being shorthand properties.
This patch ensures that both `margin` and `padding` are converted
read as `top right bottom left` in the event that the shorthand
property detection fails for auto-styling in Angular animations.

Fix #35463 (FW-1886)

PR Close #35701
2020-03-02 08:17:38 -08:00
Paul Gschwendtner
970b22f98e test: setup circular dependency tests for all entry points (#34774)
Sets up circular dependency tests for all entry-points in the
project (except for the ones part of a deprecated package).

PR Close #34774
2020-01-23 11:36:40 -08:00
Greg Magolan
a28c02bf89 build: derive ts_library dep from jasmine_node_test boostrap label if it ends in _es5 (#34736)
PR Close #34736
2020-01-15 14:58:07 -05:00
Greg Magolan
aee67f08d9 test: handle bootstrap templated_args in jasmine_node_test defaults.bzl (#34736)
PR Close #34736
2020-01-15 14:58:07 -05:00
Greg Magolan
dcff76e8b9 refactor: handle breaking changes in rules_nodejs 1.0.0 (#34736)
The major one that affects the angular repo is the removal of the bootstrap attribute in nodejs_binary, nodejs_test and jasmine_node_test in favor of using templated_args --node_options=--require=/path/to/script. The side-effect of this is that the bootstrap script does not get the require.resolve patches with explicitly loading the targets _loader.js file.

PR Close #34736
2020-01-15 14:58:07 -05:00
atscott
538d0446b5 Revert "refactor: handle breaking changes in rules_nodejs 1.0.0 (#34589)" (#34730)
This reverts commit 9bb349e1c8.

PR Close #34730
2020-01-10 14:12:15 -08:00
atscott
5e60215470 Revert "test: handle bootstrap templated_args in jasmine_node_test defaults.bzl (#34589)" (#34730)
This reverts commit da4782e67f.

PR Close #34730
2020-01-10 14:12:15 -08:00
atscott
24679d8676 Revert "build: derive ts_library dep from jasmine_node_test boostrap label if it ends in _es5 (#34589)" (#34730)
This reverts commit 79a0d007b4.

PR Close #34730
2020-01-10 14:12:14 -08:00
Greg Magolan
79a0d007b4 build: derive ts_library dep from jasmine_node_test boostrap label if it ends in _es5 (#34589)
PR Close #34589
2020-01-10 08:32:00 -08:00
Greg Magolan
da4782e67f test: handle bootstrap templated_args in jasmine_node_test defaults.bzl (#34589)
PR Close #34589
2020-01-10 08:31:59 -08:00
Greg Magolan
9bb349e1c8 refactor: handle breaking changes in rules_nodejs 1.0.0 (#34589)
The major one that affects the angular repo is the removal of the bootstrap attribute in nodejs_binary, nodejs_test and jasmine_node_test in favor of using templated_args --node_options=--require=/path/to/script. The side-effect of this is that the bootstrap script does not get the require.resolve patches with explicitly loading the targets _loader.js file.

PR Close #34589
2020-01-10 08:31:59 -08:00
crisbeto
835ed0f35f fix(animations): leaking detached nodes when parent has a leave transition (#34409)
In the TransitionAnimationEngine we keep track of the existing elements with animations and we clear the cached data when they're removed. We also have some logic where we transition away the child elements when a parent is removed, however in that case we never cleared the cached element data which resulted in a memory leak. The leak is particularly visible in Material where whenever there's an animated overlay with a component inside of it that has an animation, the child component would always be retained in memory.

Fixes #25744.

PR Close #34409
2019-12-16 12:39:25 -08:00
Greg Magolan
9a68f23dd2 build: ts_web_test & ts_web_test_suite deprecated in favor of karma_web_test & karma_web_test_suite (#33802)
This is a breaking change in nodejs rules 0.40.0 as part of the API review & cleanup for the 1.0 release. Their APIs are identical as ts_web_test was just karma_web_test without the config_file attribute.

PR Close #33802
2019-11-13 13:33:38 -08:00
Carlos Ortiz García
9166baf709 refactor(core): Migrate TestBed.get to TestBed.inject (#32382)
This is cleanup/followup for PR #32200

PR Close #32382
2019-09-09 19:10:54 -04:00
Matias Niemelä
ff8e4dddb2 test(animations): fix unit-based delays within the animation DSL (#28993)
Closes #24291

PR Close #28993
2019-03-01 15:16:48 -08:00
Matias Niemelä
5a582a8afd fix(ivy): ensure element removal triggers host removal animations (#28162)
Prior to this fix Ivy would not execute any animation triggers
that exist as host bindings on an element if it is removed by
the parent template.

PR Close #28162
2019-01-17 09:58:50 -08:00
Alan Agius
b61dafaeac refactor: remove redundant error in catch (#25478)
PR Close #25478
2019-01-04 15:42:19 -08:00
Igor Minar
4237c34c78 test(ivy): mark failing test targets with fixme-ivy-jit and fixme-ivy-local tags (#26471)
We are close enough to blacklist a few test targets, rather than whitelist targets to run...

Because bazel rules can be composed of other rules that don't inherit tags automatically,
I had to explicitly mark all of our ts_library and ng_module targes with "ivy-local" and
"ivy-jit" tags so that we can create a query that excludes all fixme- tagged targets even
if those targets are composed of other targets that don't inherit this tag.

This is the updated overview of ivy related bazel tags:

- ivy-only: target that builds or runs only under ivy
- fixme-ivy-jit: target that doesn't yet build or run under ivy with --compile=jit
- fixme-ivy-local: target that doesn't yet build or run under ivy with --compile=local
- no-ivy-jit: target that is not intended to build or run under ivy with --compile=jit
- no-ivy-local: target that is not intended to build or run under ivy with --compile=local

PR Close #26471
2018-10-23 08:57:42 -07:00
Matias Niemelä
e8354edcd2 test(animations): properly reference body node for SSR environments (#23300)
PR Close #23300
2018-06-20 11:00:41 -07:00
Matias Niemelä
dc4a3d00d0 fix(animations): always render end-state styles for orphaned DOM nodes (#24236)
This patch ensures that any destination animation styling (state values)
are always applied even if the DOM node is not apart of the DOM.

PR Close #24236
2018-06-08 16:35:26 -07:00
Vikram Subramanian
3fd3c2ac4c test(animations): fix Node.js detection in animation tests (#24139)
PR Close #24139
2018-05-29 18:21:20 -04:00