This commit adds the `ngServerMode` as global, which allows for the tree-shaking of server-only code from the bundles. When this flag is unset at runtime, server-specific code will be excluded by Closure, optimizing bundle size.
**Internal Angular Flag:** This is an internal Angular flag (not a public API), avoid relying on it in application code.
PR Close#58386
hydrate triggers were firing in CSR cases and attempting to find parent defer blocks. This prevents that from happening. In these cases, the defer block id will be empty.
fixes: #58359
PR Close#58366
Top-level property access was causing dead code elimination (DCE) and tree-shaking issues. This commit modifies `ɵɵNgOnChangesFeature` to prevent these bailouts.
PR Close#58297
Marked the PHASES constant within AfterRenderImpl as @__PURE__ to enable better tree-shaking during bundling. This optimization ensures that unused code is more effectively eliminated, improving overall bundle size and performance.
Closes#58296
PR Close#58297
Added the `@__PURE__` annotation alongside `@pureOrBreakMyCode` to improve compatibility with third-party bundlers. This refactor follows optimization best practices, ensuring broader support across different tools, as `@pureOrBreakMyCode` was only supported by Closure Compiler.
PR Close#58297
When setting `"useDefineForClassFields": false`, static fields are compiled within a block that relies on the `this` context. This output makes it more difficult for bundlers to treeshake and eliminate unused code.
PR Close#58297
By removing the standalone feature, we reduce the amount of code generated for components but at the cost of including the `StandaloneService` in the main bundle even if no standalone components are included in it.
PR Close#58288
The runtime default is now `standalone: true`.
`ɵɵdefineComponent`, `ɵɵdefineDirective` and `ɵɵdefinePipe` now set `standalone` as `true` by default in the definitions.
PR Close#58238
This commit adds an operator to help rxjs observables important for rendering
keep the application unstable (and prevent serialization) until there is
an event (observable emits, completes, or errors, or the subscription is
unsubscribed). This helps with SSR for zoneless and also helps for when
operations are intentionally executed outside the Angular Zone but are
still important for SSR (i.e. angularfire and the zoneWrap helper hacks).
PR Close#56533
Angular DevTools is working on developing signal debugging support. This commit is a step in the direction of making available debug information to the framework that will allow Angular DevTools to provide users with more accurate information regarding the usage of signals in their applications.
Follow up PRs that will use this arg will:
- Develop a typescript transform that will detect usages of signal functions and attempt to add a debugName without the user needing to specify one directly
- Develop debug APIs for discovering signal graphs within Angular applications (using debugName as a way to label nodes on the graph)
PR Close#57073
add helper functions provideAppInitializer, provideEnvironmentInitializer & providePlatformInitializer
to respectively simplify and replace the use of APP_INITIALIZER, ENVIRONMENT_INITIALIZER, PLATFORM_INITIALIZER
add a migration for the three initialiers
PR Close#53152
Implement a new experimental API, called `resource()`. Resources are
asynchronous dependencies that are managed and delivered through the signal
graph. Resources are defined by their reactive request function and their
asynchronous loader, which retrieves the value of the resource for a given
request value. For example, a "current user" resource may retrieve data for
the current user, where the request function derives the API call to make
from a signal of the current user id.
Resources are represented by the `Resource<T>` type, which includes signals
for the resource's current value as well as its state. `WritableResource<T>`
extends that type to allow for local mutations of the resource through its
`value` signal (which is therefore two-way bindable).
PR Close#58255
Currently, `AFTER_RENDER_PHASE_EFFECT_NODE` is not tree-shakable. By wrapping it in an IIFE, it will be annotated as pure, allowing unused code to be removed during the tree-shaking process.
This issue was discovered while investigating: https://github.com/angular/angular-cli/issues/28676.
PR Close#58283
This change introduces the new reactive primitive: linkedSignal.
A linkedSignal represents state (hence the signal in the name)
that is reset based on the provided computation. Conceptually
it is a state that is maintained / valid only in the context of
another source signal (context is deteremined by a computation).
Closes#55673
PR Close#58189
A unit test has been added to check that `EventEmitter` properly completes upon component/directive destrouction when used with `outputToObservable`.
It explains why `destroyRef` has to be injected in `EventEmitter` in the first place.
PR Close#58239
Updates the runtime code to account for the upcoming changes to `ɵɵreplaceMetadata`.
I also had to reorganize how the `angularCoreEnv` was set up, because `ɵɵreplaceMetadata` needs access to it without triggering a circular dependency.
PR Close#58205
Previously, effect() would handle errors differently depending on the effect
type. Root effects had a try/catch that would execute them independently and
report errors to `ErrorHandler`, while component effects would "crash" CD.
This commit switches all effects to use the same error handling (errors
always reach the CD error handler).
An additional unrelated refactoring is thrown in which removes the
`pendingTask` machinery from root effects, since they make `ApplicationRef`
dirty and thus trigger the scheduler.
PR Close#57952
With this commit directives, components & pipes are standalone by default.
To be declared in an `NgModule`, those require now `standalone: false`.
PR Close#58169
Unfortunately mouseenter is a synthetic event, meaning it does not bubble in the same ways. So mouseover needs to be included in this list in order to get proper browser replayability of the mouse hovering events.
PR Close#58197
This commit is part of the migration to standalone by default and sets up 2 files with a default value for standalone. They are still `false` in this case to land the change into G3 first. The switch to `true` will be executed in a follow-up PR.
PR Close#58175
The `bootstrap()` phase might fail e.g. due to an rejected promise in some `APP_INIIALIZER`.
If `PlatformRef` is not destroyed, then the main app's injector is not destroyed and therefore `ngOnDestroy` hooks of singleton services is not called on the end (failure) of SSR.
This could lead to possible memory leaks in custom SSR apps, if their singleton services' `ngOnDestroy` hooks contained an important teardown logic (e.g. unsubscribing from RxJS observable).
Note: I needed to fix by the way another thing too: now we destroy `moduleRef` when `platformInjector` is destroyed - by setting a `PLATFORM_DESTROY_LISTENER`
fixes#58111
PR Close#58112
We stop tracking `afterRender` hooks as soon as they execute, but their on destroy callbacks stay registered until either the injector is destroyed or the user calls `destroy` manually. This was leading to memory leaks in the `@defer` triggers based on top of `afterRender` when placed inside long-lived views, because the callback would execute, but its destroy logic was waiting for the view to be destroyed.
These changes resolve the issue by destroying the `AfterRenderRef` once it is executed.
PR Close#58119
Angular DevTools uses globally available functions to provide debugging information to the framework. This commit adds a new function to the framework that will allow Angular DevTools to publish these functions to the global namespace.
Follow up PRs that will use this arg will:
- Add a new function in the router package to publish `getLoadedRoutes` function to the global namespace
- Implement the router graph in the Angular DevTools to view the routes that are loaded in the application
PR Close#58086
In order to investigate the performances of SSR, this commit introduces a benchmark suite which will measure several step of the rendering.
PR Close#57647
Now that effects allow to write to signals (see 4e890cc5ac),
the SIGNAL_WRITE_FROM_ILLEGAL_CONTEXT error is only thrown in `computed` functions.
This commit updates the error message to remove the mention of effects and of the deprecated `allowSignalWrites` option.
PR Close#57973