Commit graph

2747 commits

Author SHA1 Message Date
Alex Castle
f5c520b836 feat(common): add placeholder to NgOptimizedImage (#53783)
Add a automatic placeholder implementation supporting loader-based and data URL placeholders

PR Close #53783
2024-01-29 16:00:38 +00:00
Matthieu Riegler
7800a3c9f5 refactor(core): remove InjectionToken descriptions in optimized builds. (#53747)
We started guarding the `InjectionToken` descriptions with `ngDevMode`. Let's generalize that accross the FW.

PR Close #53747
2024-01-26 19:12:41 +00:00
Paul Gschwendtner
8ba4db2627 refactor(core): avoid clang-format obfuscating InputFunction.required (#54053)
clang-format seems to have problems with the call signature for
`input.required`. This commit works around the formatting issues that
obfuscate the signature. Users will actually see similar output when
they are looking for the `input` function definition of `@angular/core`.

PR Close #54053
2024-01-26 19:10:56 +00:00
Paul Gschwendtner
b78042f3a5 refactor(core): separate InputSignal and InputSignalWithTransform (#54053)
This commit separates `InputSignal` for input signals with transforms.
The reason being that most of the time, signal inputs are not using
transforms and the generics are rather confusing.

Especially for users with inferred types displayed in their IDEs, the
input signal types are seemingly complex, even if no transform is used.

For this reason, we are introducing a new type called
`InputSignalWithTransform`. This type will be used for inputs with
transforms, while non-transform inputs just use `InputSignal`.

A notable fact is that `InputSignal` extends `InputSignalWithTransform`,
with the "identity transform". i.e. there is no transform. This allows
us to share the code for input signals. In practice, we don't expect
users to pass around `InputSignal`'s anyway.

PR Close #54053
2024-01-26 19:10:56 +00:00
Ezéchiel Amen AGBLA
768b927f9a docs: remove link (#54090)
PR Close #54090
2024-01-26 15:46:00 +00:00
pBouillon
89abbaac7f docs: fix reference to forwardRef in ForwardRefFn JSdoc (#53556)
PR Close #53556
2024-01-25 23:16:46 +00:00
Ezéchiel Amen AGBLA
9f18227f3a docs: bad redirection in core Injector page for providers and injection token links (#52775)
PR Close #52775
2024-01-25 21:34:35 +00:00
Kristiyan Kostadinov
c637dfa092 refactor(core): signals toString improvements (#54079)
Follow-up to #54002 that:
* Remove the `toString` implementation from the `primitives`.
* Guards the `toString` with `ngDevMode` and prints out the value.

PR Close #54079
2024-01-25 20:45:02 +00:00
Kristiyan Kostadinov
656bc282e3 fix(core): add toString implementation to signals (#54002)
Since signals are function, currently stringifying them reveals the implementation of the function. This can lead to confusion since it contains internal implementation details. These changes add static `toString` function to address the issue.

**Note:** it's tempting to have `toString` output the actual value of the signal, but that would encourage users not to call the function which will be problematic in the long run. That's why these changes are using a static string instead.

PR Close #54002
2024-01-25 17:11:30 +00:00
Pawel Kozlowski
c04312860b refactor(core): introduce instructions for view queries as signals (#54017)
This commit adds new instructions to support view queries as signals.

PR Close #54017
2024-01-24 18:39:51 -05:00
Pawel Kozlowski
3e67b271ad refactor(core): introduce onDirty notification on QueryList (#54017)
This refactoring expands the QueryList such that we can add onDirty
callback to be invoked when a given query gets marked as dirty during
view insertion / removal. This mechanism is needed for signal-based
queries.

PR Close #54017
2024-01-24 18:39:51 -05:00
Pawel Kozlowski
73fec9ddbf refactor(core): extract more query logic from instructions (#54017)
This is a refactor commit that moves more query construction / refresh
logic from the body of instructions into dedicated functions. This is
in preparation for the signal-based query instructions.

PR Close #54017
2024-01-24 18:39:51 -05:00
Andrew Scott
308d83c312 refactor(core): race rAF and setTimeout in zoneless scheduler (#54023)
Update zoneless scheduler to run change detection after the first of
either `requestAnimationFrame` or `setTimeout` callbacks execute.

PR Close #54023
2024-01-24 18:39:15 -05:00
Jan Olaf Krems
c7df61fbc2 refactor(core): Allow mutation instead of reassignment of ngDevMode (#53862)
In some bundling scenarios, there may be local references to `ngDevMode` that need to be kept in sync with the global variable. This becomes hard to impossible if the global is reassigned. This allows setting the global to an empty object instead of `true` and preserve identity during `initNgDevMode`.
PR Close #53862
2024-01-24 18:38:50 -05:00
Paul Gschwendtner
77516450c8 refactor(compiler): support JIT for signal-based queries (#54019)
Similar to signal-based inputs, we support signal-based queries in JIT
by expecting a decorator to be added. This is a consequence of the
design, given that JIT requires query declaration information before
the class is initialized- but ironically there is no way to collect this
information without instantiating the class.

A JIT transform in the Angular CLI will automatically generate these
decorators for testing.

PR Close #54019
2024-01-24 16:13:31 +01:00
Paul Gschwendtner
3b6f636edf refactor(compiler-cli): collapse multiple query advance statements (#54019)
Collapses multiple sibling query advance statements into single
query advance invocations. This will help reducing generated code
for directives/components with many queries.

PR Close #54019
2024-01-24 16:13:31 +01:00
Paul Gschwendtner
d4c84a97e8 refactor(compiler-cli): generate partial compilation output for signal-based queries (#53978)
This commit ensures that libraries can use signal-based queries, and the
partial compilation output will capture their metadata.

The linker is updated to support parsing this.

Two notes:

1. Older linker versions are not capable of parsing this, so the minimum
   version for signal-based queries is adjusted when such are used.
2. We only emit `isSignal` metadata for queries when signal queries are
   used. This enables libraries to continue supporting older linker
   versions, if signal-based queries are not used.

PR Close #53978
2024-01-23 10:24:36 +01:00
Paul Gschwendtner
d57c1f50b4 refactor(core): correct types for queries where locator was not split at compile time (#53978)
Currently, Angular tries to recognize string locators/predicates for
queries at compile time, and attempts to split multi-selector predicates
into an array as generated output. This is a a performance optimization.

In practice, this works most of the time because the compiler can detect
string locactors/predicates through static analysis.

Though, there are cases where it's not possible. That is when advanced
constructs are used, identifier references etc. that ultimately evaluate
to a string. Currently this breaks with queries and also surfaces now
with signal-based queries.

PR Close #53978
2024-01-23 10:24:36 +01:00
Paul Gschwendtner
35ee10e357 refactor(compiler-cli): support generation of signal-based queries (#53978)
This commit introduces the compiler output generation for signal-based
queries. Signal-based queries will have new creation-mode instructions
and update instructions to advance the current query indices in the
global shared context.

An output like the following is the expected output for signal-based
queries:

```
i0.ɵɵdefineComponent({
  viewQuery: function App_Query(rf, ctx) {
      if (rf & 1) {
          i0.ɵɵviewQuery(ctx.d, _c0, 5);
          i0.ɵɵviewQuerySignal(ctx.ds1, _c0, 5);
          i0.ɵɵviewQuerySignal(ctx.ds2, _c0, 5);
      }
      if (rf & 2) {
          let _t;
          // only change-detected queries need explicit refresh
          i0.ɵɵqueryRefresh(_t = i0.ɵɵloadQuery()) && (ctx.d = _t.first);
          // we bump up current query index by 2 positions since there are 2 signal-based queries
          i0.ɵɵqueryAdvance(2);
      }
      …
  },
  …
});

```

Note: For now, the collapsing of multiple advance instructions is not
implemented. This will be a follow-up.

Note 2: A couple of query helpers are now in their own file. This makes
it easier to focus on query-specific compiler code. The new function is
called `createQueryCreateCall`, which is a modified variant of the
existing function that previously only generated query parameters.

PR Close #53978
2024-01-23 10:24:36 +01:00
Andrew Scott
5ae85e4849 refactor(core): node removal notifies scheduler only when animations are enabled (#53857)
Node removal is immediate and does not require change detection to run
when animations are not provided. This refactor makes the animation
engine notify the scheduler rather than doing it on all node removals.

PR Close #53857
2024-01-19 10:28:24 +01:00
Matthieu Riegler
e227275087 refactor(devtools): Add support for signals. (#53269)
The devtools now support signals.
Writable signals of primitives are editable.
Object Signal and other non-writable signals (like computed) are not editable.

Co-authored-by: Tomasz Ducin <tomasz.ducin@gmail.com>

PR Close #53269
2024-01-17 16:47:17 -08:00
Matthieu Riegler
7dd56736e8 refactor(compiler): remove mentions of unused compiler options. (#53746)
Those options where removed in #49672.

PR Close #53746
2024-01-17 16:41:35 -08:00
Dylan Hunn
d0ce0110e8 Revert "refactor(core): improve forwardRef typings (#53880)" (#53961)
This reverts commit af6f6e6448.

PR Close #53961
2024-01-17 13:56:07 -08:00
Jessica Janiuk
df6c2057f2 fix(core): Change defer block fixture default behavior to playthrough (#53956)
This inverts the default behavior of test bed to use playthrough for defer blocks instead of manual.

fixes: #53686

PR Close #53956
2024-01-17 10:45:42 -08:00
Pawel Kozlowski
e1ac52a0b4 refactor(core): introduce query-as-signal authoring functions (#53829)
This commit adds signatures of the quer-as-signal authoring functions
and their respective type tests.

PR Close #53829
2024-01-17 09:15:14 -08:00
Pawel Kozlowski
6581ac94cd refactor(core): re-organize queries code (#53922)
This commit splits the query implementation and instructions
into a separate files. This is a pattern frequently used by
other functional areas of the framework and is a preparation for
introducing queries-as-signals where we are going to see more
instructions delegating to the same core functionality.

PR Close #53922
2024-01-16 16:00:34 -08:00
Pawel Kozlowski
af6f6e6448 refactor(core): improve forwardRef typings (#53880)
This commit improves the forwardRef typings for better
type safety and inference.

PR Close #53880
2024-01-12 10:26:01 -08:00
Andrew Scott
1f8c53cd0c fix(core): TestBed should still use the microtask queue to schedule effects (#53843)
Prior to this commit, `TestBed` would require tests call `flushEffects`
or `fixture.detectChanges` in order to execute effects. In general, we
want to discourage authoring tests like this because it makes the timing
of change detection and effects differ from what happens in the
application. Instead, developers should perform actions and `await` (or
`flush`/`tick` when using `fakeAsync`) some `Promise` so that Angular
can react to the changes in the same way that it does in the
application.

Note that this still _allows_ developers to flush effects synchronously
with `flushEffects` and `detectChanges` but also enables the <action>,
`await` pattern described above.

PR Close #53843
2024-01-11 12:05:57 -08:00
Andrew Kushnir
a2aa23d8b5 refactor(compiler): add support for internal deferredImports field (#53591)
This commit updates the logic to add support for internal `deferredImports` field in compiler.

PR Close #53591
2024-01-10 15:28:58 -08:00
Paul Gschwendtner
863be4b698 feat(core): expose new input API for signal-based inputs (#53872)
Enables signal inputs for existing Zone based components.
This is a next step we are taking to bring signal inputs earlier to the Angular community.

The goal is to enable early access for the ecosystem to signal inputs, while we are continuing
development of full signal components as outlined in the RFC. This will allow the ecosystem
to start integrating signals more deeply, prepare for future migrations, and improves code quality
and DX for existing components (especially for OnPush).

Based on our work on full signal components, we've gathered more information and learned
new things. We've improved the API by introducing a way to intuitively declare required inputs,
as well as improved the API around initial values. We even support non-primitive initial values
as the first argument to the `input` function now.

```ts
@Directive({..})
export class MyDir {
  firstName = input<string>();            // string|undefined
  lastName = input.required<string>();    // string
  age = input(0);                         // number
```

PR Close #53872
2024-01-10 12:33:31 -08:00
Paul Gschwendtner
1df95cd1c1 refactor(core): improve error message and add guide for required inputs (#53808)
Whenever a required input is accessed too early in a
directive/component, the signal input will throw an error.

This is necessary so that we can support required inputs
with intuitive typings that do not include `undefined` for
the short period of time where Angular is creating the component and
then assigning inputs later (Angular currently has no way of setting
inputs as part of the class creation when `new Dir()` happens)

PR Close #53808
2024-01-10 12:21:05 +00:00
Paul Gschwendtner
cfab5a59d6 refactor(core): detect signal input transforms independently of flag (#53808)
This commit changes the `HasTransform` flag to be only concerned with
decorator inputs. This allows us to automatically detect signal input
transforms without reliance on the flag, resulting in less complexity in
the compiler (as outlined in the design doc) and various  other places,
while it also allows us to simplify JIT support for signal inputs
because there would be no need to capture the "hasTransform" state in
the decorator so that JIT can generate the according input flags.

`isSignal` will still persist as an input flag to allow for monomorphic
and highly efficient distinguishing at runtime, whether an input is
signal based or not. JIT transform will also need to propagate this
information to the runtime somehow.

PR Close #53808
2024-01-10 12:21:04 +00:00
Paul Gschwendtner
eee0af0599 refactor(core): add internal signal input support for @Input decorator (#53808)
We are adding internal support for declaring signal inputs via the
`@Input` decorator. This is needed for JIT unit testing, or JIT
applications.

In JIT, Angular is not able to recognize signal inputs due to the
lack of static reflection metadata. Decorators attach their information
on the class- without it needing to be instantiated. This allows Angular
to know inputs when preparing/generating the directive definition. With
signal inputs this is not possible- so we need a way to tell Angular
about inputs for JIT applications. We've decided that this is not
something users should have to deal with, so a transform will be added
in a follow-up that will automatically derive/and add the decorators
for signal inputs when requested in JIT environments.

PR Close #53808
2024-01-10 12:21:04 +00:00
Andrew Scott
5978b3d132 refactor(core): Move change detection scheduler implementation to core (#53579)
This commit moves the implementation of the change detection scheduler
used for testing to angular/core along with a (private export) provider function.

Note: Naming of the provider function is absolutely not final (and not
public API). I would prefer one that did not mention "zones"
but the easiest thing for now is to have a "Zone" and "Zoneless" naming
scheme.

PR Close #53579
2024-01-09 16:05:32 -08:00
Andrew Scott
c2dd703d2f refactor(core): Remove internal-only testability features (#53767)
This commit removes the testability features that are internal only.
This simplifies the implementation of testability which will need
updates to support zoneless. Those updates will be easier to manage if
the Testability implementation is simpler.
While protractor is indeed officially EOL, we will still need to do some
updates to support teams migrating to zoneless that have protractor
tests.

As far as protractor's own use of `whenStable`, it does not read the
internal only methods either:
https://github.com/angular/protractor/blob/master/lib/clientsidescripts.js
Anything else depending on these values are not following the defined public API
contract.

PR Close #53767
2024-01-09 14:46:46 -08:00
Kristiyan Kostadinov
2dedc4a969 fix(compiler): generate less code for advance instructions (#53845)
We generate `advance` instructions before most update instructions and the majority of `advance` calls are advancing by one. We can save some bytes for the most common case by omitting the parameter for `advance(1)` altogether.

PR Close #53845
2024-01-09 12:27:58 -08:00
Matthieu Riegler
09baed082b refactor(core): remove signal mutate implementation (#52348)
It's not used anymore.

PR Close #52348
2024-01-09 12:23:07 -08:00
Tomasz Ducin
2d7d4e2cf0 refactor(core): type-safe global ng (#53439)
This PR provides strict type definition for the window.ng object used
for both console debugging and devtools. `GlobalDevModeUtils` now
gathers all type information about all methods exposed on window.ng.

PR Close #53439
2024-01-09 12:17:48 -08:00
Andrew Scott
e2b598852f refactor(core): node removal should notify the scheduler (#53812)
This commit ensures that change detection runs when an `LView` is
removed. Change detection is required because DOM nodes aren't actually
removed until the animation engine flushes and this doesn't happen until
the end of `detectChangesInternal` (`rendererFactory.end`).

PR Close #53812
2024-01-09 08:51:30 -08:00
Andrew Scott
dfcf0d5882 fix(core): afterRender hooks now only run on ApplicationRef.tick (#52455)
The `afterRender` hooks currently run after `ApplicationRef.tick` but
also run after any call to `ChangeDetectorRef.detectChanges`. This is
problematic because code which uses `afterRender` cannot expect the
component it's registered from to be rendered when the callback
executes. If there is a call to `ChangeDetectorRef.detectChanges` before
the global change detection, that will cause the hooks to run earlier
than expected.

This behavior is somewhat of a blocker for the zoneless project. There
is plenty of application code that do things like `setTimeout(() =>
doSomethingThatExpectsComponentToBeRendered())`, `NgZone.onStable(() =>
...)` or `ApplicationRef.onStable...`. `ApplicationRef.onStable` is a
should likely work similarly, but all of these are really wanting an API
that is `afterRender` with the requirement that the hook runs after the
global render, not an individual CDRef instance.

This change updates the `afterRender` hooks to only run when
`ApplicationRef.tick` happens.

fixes #52429
fixes #53232

PR Close #52455
2024-01-08 11:30:27 -08:00
Jeremy Elbourn
91f250dab7 build: configure cross-pkg resolution for api extraction (#52499)
This commit adds path mapping and source dependencies necessary to fully
resolve types during api doc extraction.

PR Close #52499
2024-01-05 11:27:34 -08:00
Paul Gschwendtner
36318dbd41 refactor(compiler-cli): reference InputFlags enum directly for full compiler output (#53571)
Instead of computing the bit input flags at compile-time and inling
the final bit flag number, we will use the `InputFlags` enum directly.
This is a little more code in the compiler side, but will allow us to
have better debuggable development code, and also prevents problems
where runtime flag bitmasks differ from the compiler flag bitmasks.

This is in practice a noop for optimized applications as the enum values
would be inlined anyway. This matches existing compiler emit for e.g.
change detection strategy, or view encapsulation enums.

PR Close #53571
2024-01-04 12:07:13 -08:00
Paul Gschwendtner
c948128902 refactor(core): type EMPTY_OBJ as never for improved type safety (#53571)
Consider a snippet like:

```
const x = directiveDef.inputs || EMPTY_OBJ
```

this currently results in `x` being inferred as just `{}`- ending up
turning of potential future assignment checks. This surfaced in the
`DirectiveDefinition` -> `DirectiveDef` conversion.

Note: This has the effect that assigning `EMPTY_OBJ` to a field of
anything would _always_ pass. It's questionable if this rather impacts
type-safety in a more negative way. There seem to be trade-offs in both
ways... Maybe worth considering just using `{}` directly as fallbacks in
some places, and treating this as an unique symbol?!

https://www.typescriptlang.org/play?#code/MYewdgzgLgBAHgLhmApgNxQJxgXhgbwF8YBDCZdLAbgCgbRJYAHJfGmDmAGxC6SkwBXFABoahAD6CwAExQAzAJaoZuZIK5dS5EmACeteuGgxBapjAkT4VIA

PR Close #53571
2024-01-04 12:07:13 -08:00
Paul Gschwendtner
1d95a832e3 refactor(core): detect signal inputs at runtime using input flags (#53571)
This commit introduces a new enum for capturing additional metadata
about inputs. Called `InputFlags`. These will be built up at compile
time and then propagated into the runtime logic, in a way that does
not require additional lookup dictionaries data structures, or
additional memory allocations for "common inputs" that do not have any flags.

The flags will incorporate information on whether an input is signal
based. This can then be used to avoid megamorphic accesses when such
input is set- as we'd not need to check the input field value. This also
avoids cases where an input signal may be used as initial value for an
input (as we'd not incorrectly detect the input as a signal input then).

The new metadata emit will be useful for incorporating additional
metadata for inputs, such as whether they are required etc (although
required inputs are a build-time only construct right now- but this is a
good illustration of why input flags can be useful). An alternative
could have been to have an additional boolean entry for signal inputs,
but allocating a number with more flexible input flags seems more future
proof and more reasonable andreadable.

More information on the megamorphic access when updating an input
signal
https://docs.google.com/document/d/1FpnFruviKb6BFTQfMAP2AMEqEB0FI7z-3mT_qm7lzX8/edit.

PR Close #53571
2024-01-04 12:07:13 -08:00
Paul Gschwendtner
32f908ab70 fix(core): do not accidentally inherit input transforms when overridden (#53571)
Currently when a base class defines an input with a transform, derived
classes re-defining the input via `@Input`, or `inputs: [<..>]`, end up
inherting the transform due to a bug in the inherit definitions feature.

This commit fixes this. We verified in the Google codebase that this is
an unlikely occurrence and it's trivial to fix on user side by removing
the re-declaration/override, or explictly adding the necessary
transform.

Conceptually, the behavior was quite inconsistent as everything else of
inputs was overridden as expected. i.e. alias, required state etc. The
exception were input transforms. This commit fixes this.

PR Close #53571
2024-01-04 12:07:13 -08:00
Paul Gschwendtner
560ae24511 refactor(core): initial test code for setInput to work with input signals (#53571)
At this point, we have the following pieces in place:

* the input signature is implemented
* the compiler properly parses and recognizes signal inputs
* the compiler supports type-checking of signal inputs
* input signal metadata is passed to partial output

This commit adds a naive runtime solution to distinguishing between
signal inputs and decorator inputs when the `property` instruction
invokes. This is not ideal and non-performant as we introduce additional
megamorphic reads for every property instruction invocation, or if we'd
use `instanceof`, introducing a hard dependency on `InputSignal` and
risking potentially slower detection.

This code exists purely for testing, to enable playing with input
signals in the playground. In a future commit, we will pass around the
input signal metadata at runtime and can perform highly optimized checks
to distinguish between signal or non-signal inputs- when assigning
values.

More information: https://docs.google.com/document/d/1FpnFruviKb6BFTQfMAP2AMEqEB0FI7z-3mT_qm7lzX8/edit#heading=h.oloxympe902x

PR Close #53571
2024-01-04 12:07:13 -08:00
Paul Gschwendtner
7fb4a37f7d refactor(core): introduce runtime InputSignal implementation (#53571)
This commit introduces the runtime `InputSignal` implementation.
Input initializers using `input` or `input.required` will result in
an instance of `InputSignal` to be created.

An input signal extends the signal primtive, with a couple of small
differences:

 - it's a readonly signal. There is no public `set` or `update`.
 - equality is non-configurable. As per CD semantics, the value is
   guaranteed to be different when the `property` instruction attempts
   to update an input signal.
 - we support a `transform` function, that allows transforming input
   values. The transform is called whenever the input is set. An
   alternative could have been to follow computed-semantics and call the
   transform upon accessing, if dirty.

In the future, we might change this to extend the computed reactive
node, so that we can support computed inputs that do not rely on
continious bound value assignments. See signal based components RFC.

PR Close #53571
2024-01-04 12:07:13 -08:00
Andrew Scott
58f2b74807 refactor(core): Remove LContainerFlags.HasChildViewsToRefresh (#53715)
This flag is not actually read anywhere. It doesn't even have any effect
on the traversal algorithm because embedded views are always refreshed
in `Global` traversal mode during the refresh of their parent views.

PR Close #53715
2024-01-03 13:01:35 -08:00
Matthieu Riegler
4cb4e984fb refactor(core): remove duplicate stringify (#53751)
`throwProviderNotFoundError` already stringifies for error. Also let's restrain the paramter type.

PR Close #53751
2024-01-03 10:27:37 -08:00
Matthieu Riegler
ce41575e34 refactor(core): minor improvements (#53751)
minor optimisation, removing unused paramters and improve tree shaking

PR Close #53751
2024-01-03 10:27:37 -08:00