Commit graph

133 commits

Author SHA1 Message Date
Alan Agius
7907e982ee test: remove duplicate tests
These tests are duplicate and have been removed.
2026-03-11 13:35:26 -07:00
Kristiyan Kostadinov
81cabc1477 feat(core): add support for TypeScript 6
Updates the project to support TypeScript 6 and accounts for some of the breakages.
2026-02-17 08:40:38 -08:00
JoostK
2b257b3659 fix(animations): account for Element.animate exceptions (#64506)
In certain scenarios `Element.animate` fails, manifesting in an exception (Firefox)
or a null return value (Chromium). The null value is not conform WebIDL but handled
gracefully in this commit regardless.

Closes #64486

PR Close #64506
2025-10-21 16:49:42 +00:00
Joey Perrott
2fcafb65c5 build: rename defaults2.bzl to defaults.bzl (#63383)
Use defaults.bzl for the common macros

PR Close #63383
2025-08-25 15:45:01 -07:00
Joey Perrott
cbc258eec8 build: remove ts_project_interop infrastructure (#62908)
Remove the interop macros and final usages

PR Close #62908
2025-07-31 09:12:58 +00:00
Joey Perrott
b84859073b build: migrate to use web test runner rules (#62292)
Migrate karma tests throughout the repo to use the new web test runner based rule instead

PR Close #62292
2025-06-26 17:19:10 +00:00
Joey Perrott
3a0cfd544d build: migrate to using new jasmine_test (#62086)
Use the new jasmine_test based on rules_js instead of jasmine_node_test from rules_nodejs

PR Close #62086
2025-06-18 08:27:26 +02:00
Paul Gschwendtner
3a106a35bc build: move private testing helpers outside platform-browser/testing (#61472)
These helpers are often imported by various tests throughout the
repository, but the helpers aren't exported/exposed from the public
entry-point; even though they confusingly reside in there.

This commit fixes this, and moves the helpers into
`packages/private/testing`. This is a preparation for the `ts_project`
migration where we don't want to leverage deep imports between packages.

PR Close #61472
2025-05-20 10:00:43 +00:00
Joey Perrott
447b2a3690 build: migrate animations to use rules_js based toolchain (#61479)
Migrate animations to use `ts_project` and `ng_project`

PR Close #61479
2025-05-20 08:46:33 +00:00
Paul Gschwendtner
032b802f54 build: remove irrelevant madge circular deps tests (#61156)
We don't need this tooling anymore because we are already validating
that there are no circular dependencies via the `ng-dev` tooling that
checks `.ts` files directly.

Also these tests never actually failed to my knowledge.

PR Close #61156
2025-05-07 11:28:59 -07:00
Andrew Kushnir
006a14da89 refactor(animations): convert scripts within packages/animations to relative imports (#60230)
This commit updates scripts within `packages/animations` to relative imports as a prep work to the upcoming infra updates.

PR Close #60230
2025-03-27 18:28:01 +00:00
Joey Perrott
9dbe6fc18b refactor: update license text to point to angular.dev (#57901)
Update license text to point to angular.dev instead of angular.io

PR Close #57901
2024-09-24 15:33:00 +02:00
Kristiyan Kostadinov
513a4fe05e refactor(core): replace usages of removeChild (#57203)
These changes replace most usages of `removeChild` with `remove`. The latter has the advantage of not having to look up the `parentNode` and ensure that the child being removed actually belongs to the specific parent.

The refactor should be fairly safe since all the browsers we cover support `remove`. [Something similar was done in Components](https://github.com/angular/components/pull/23592) some time ago and there haven't been any bug reports as a result.

PR Close #57203
2024-08-07 16:46:09 +00:00
Andrew Scott
024e9bf54d refactor(core): Ensure animations are flushed before running render hooks (#55564)
This commit ensures we flush animations by calling renderFactory
begin/end in cases where the ApplicationRef._tick happens in a mode that
skips straight to the render hooks.

PR Close #55564
2024-04-30 15:39:56 -07:00
Andrew Kushnir
28905ab9ae Revert "refactor(animations): Ensure async animations applies changes when loaded in zoneless (#55132)" (#55524)
This reverts commit 9ab36cfe0a.

PR Close #55524
2024-04-24 16:35:57 -07:00
Andrew Scott
9ab36cfe0a refactor(animations): Ensure async animations applies changes when loaded in zoneless (#55132)
Async animations currently works in Zones because the render factory
promise resolve causes change detection to happen.

fixes #54919

PR Close #55132
2024-04-24 10:33:47 -07:00
Joey Perrott
bbbe477f47 refactor: migrate animations to prettier formatting (#53977)
Migrate formatting to prettier for animations from clang-format

PR Close #53977
2024-01-19 20:08:57 +01:00
Andrew Scott
5ae85e4849 refactor(core): node removal notifies scheduler only when animations are enabled (#53857)
Node removal is immediate and does not require change detection to run
when animations are not provided. This refactor makes the animation
engine notify the scheduler rather than doing it on all node removals.

PR Close #53857
2024-01-19 10:28:24 +01:00
Andrea Canciani
fc9ba3978c refactor: fix a number of typos throughout the codebase (#52249)
Fix some typos such as `boostrap`, `propery` and more, both in
documentation and in code (comments, identifiers).

PR Close #52249
2023-10-25 16:51:24 -07:00
Kristiyan Kostadinov
c07805612f test(core): clean up unnecessary nesting in old tests (#52239)
A lot of our tests are wrapped in `{}` which serves no purpose, aside from increasing the nesting level and, in some cases, causing confusion. The braces appear to be a leftover from a time when all tests were wrapped in a `function main() {}`. The function declaration was removed in #21053, but the braces remained, presumably because it was easier to search&replace for `function main()`, but not to remove the braces at the same time.

PR Close #52239
2023-10-19 09:26:15 -07:00
Matthieu Riegler
10bab47b4f refactor(animations): remove unecessary interface (#50662)
`Animation` is provided by `lib.dom`.

PR Close #50662
2023-08-07 09:26:22 -07:00
Matthieu Riegler
a14bdfe859 fix(animations): Ensure elements are removed from the cache after leave animation. (#50929)
This commit fixes a memory leak.

`_namespaceLookup` was cleared before the call to `processLeaveNode()` which was using the lookup.
Without that lookup `clearElementCache()` wasn't called thus keeping a reference to the element.

Fixes #24197 & #50533

PR Close #50929
2023-07-11 08:28:10 -07:00
Matthieu Riegler
0c441f6d64 refactor(platform-browser): Remove BrowserDetection (#50411)
Our tests should rely on the running browser.

PR Close #50411
2023-05-30 13:06:28 -07:00
Matthieu Riegler
bada9199f5 fix(animations): Trigger leave animation when ViewContainerRef is injected (#48705)
Injecting `ViewContainerRef` into a component makes it effectively a container. The leave animation wasn't triggered on containers before this fix.

fixes angular#48667

PR Close #48705
2023-05-25 14:40:34 -04:00
dario-piotrowicz
87fe3161d4 refactor: remove unnecessary test support check utilities (#47543)
remove the following utilities used in unit tests which check for features
that are supported by all supported browsers:
 - supportsCustomElements
 - supportsWebAnimation
 - supportsRegExUnicodeFlag
 - supportsTemplateElement

also remove the following utilities which check for features that are
not supported (and aren't going to be) by any of the supported browsers:
 - supportsDeprecatedCustomCustomElementsV0
 - supportsDeprecatedShadowDomV0

PR Close #47543
2023-01-24 21:06:09 +00:00
Paul Gschwendtner
e877272a38 refactor: update animations tests to work with ESM output (#48521)
The circular deps tests should use the `.mjs` output.

PR Close #48521
2022-12-19 19:50:42 +00:00
Paul Gschwendtner
c9415e4d75 build: ensure bootstrap transitive runfiles are made available (#48521)
Since we generate a `.mjs` file as entry-point for jasmine tests,
a couple of issues prevented the transitive dependencies from
bootstrap targets to be brought in (causing resolution errors):

1. The `_files` (previously `_esm2015`) targets are no longer needed,
   and they also miss all the information on runfiles.
2. The aspect for computing linker mappings does not respect the
   `bootstrap` attribute from the `spec_entrypoint` so we manually
   add the extract ESM output targets (this rule works with the aspect
   and forwards linker mappings).

PR Close #48521
2022-12-19 19:50:41 +00:00
Paul Gschwendtner
20551503fa build: replace _es2015 shorthand with more flexible _files suffix (#48521)
For every `ts_library` target we expose a shorthand that grants
access to the JS files because `DefaultInfo` of a ts library
only exposes the `.d.ts` files.

We rename this away from `es2015` since in practice it's a much
higher target these days. Additionally we no longer use the devmode
output but rather use the prodmode output which has the explicit
`.mjs` output- compatible with ESM.

PR Close #48521
2022-12-19 19:50:41 +00:00
dario-piotrowicz
a4ec1096a1 refactor(animations): refactor non-animatable check to be timeline based (#46666)
move the check for non-animatable properties from the animation building
phase to the application of the animation's transition instead, in such
a way we can check it against the keyframes of the transition's timeline
in order to only provide warnings for properties which are being
animated, thus not providing any warning for non-animatable properties
being applied to elements via the style function

this change has the benfit just mentioned above but it comes with two
drawbacks:
 - the warning handling is not done in the building time so it is a bit
inconsistent with other type of validations (such as the unsupported css
properties one for example)
 - before the warning was being applied only when the animation's data
was being parsed, so it happed only once but now since it is applied
when the animation is actually being prepared to be played, it happens
each time the animation runs

resolves #46602

PR Close #46666
2022-07-12 22:36:22 +00:00
Kristiyan Kostadinov
41223a81f2 build: update to jasmine 4.0 (#45558)
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.

There were also some cases where the state of `ngDevMode` had started leaking out between tests.

PR Close #45558
2022-04-11 16:25:28 +00:00
Jessica Janiuk
7a37fe9f28 Revert "build: update to jasmine 4.0 (#45558)" (#45566)
This reverts commit a248df0682.

PR Close #45566
2022-04-08 19:07:29 +00:00
Kristiyan Kostadinov
a248df0682 build: update to jasmine 4.0 (#45558)
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.

There were also some cases where the state of `ngDevMode` had started leaking out between tests.

PR Close #45558
2022-04-08 15:55:58 +00:00
Christoph Guttandin
a3f344ff6e test(animations): add test for buildAnimationAst() function (#31107)
This commit adds a test for the buildAnimationAst() function.

PR Close #31107
2022-04-05 08:41:38 -07:00
dario-piotrowicz
79d334b138 feat(animations): provide warnings for non-animatable CSS properties (#45212)
warn developers when they are trying to animate non-animatable CSS
properties so that can more easily understand why something is not being
animated as they would expect it to

resolves #27577

PR Close #45212
2022-03-21 14:33:19 -07:00
Kristiyan Kostadinov
2a75754ee8 fix(animations): apply default params when resolved value is null or undefined (#45339)
The animations package supports adding default parameter values to an animation that will be used as a fallback if some parameters aren't defined. The problem is that they're applied using a spread expression which means that any own property of the animation parameters will override the defaults, even if it resolves to null or undefined. This can lead to obscure errors like "Cannot read property toString of undefined" for an animation that looks like `{params: {foo: undefined}}` with defaults `{foo: 123}`.

I ran into this issue while debugging some test failures on Material.

These changes address the issue by:
1. Applying the defaults if the resolved value is null or undefined.
2. Updating the validation function to use a null check instead of `hasOwnProperty`.

PR Close #45339
2022-03-17 14:02:37 -07:00
dario-piotrowicz
f8dc660605 fix(animations): allow animations with unsupported CSS properties (#44729)
currently animations with unsupported CSS properties cause a hard error
and the crash of the animation itself, instead of this behaviour just
ignore such properties and provide a warning for the developer in
the console (only in dev mode)

this change also introduces a general way to present warnings
in the animations code

resolves #23195

PR Close #44729
2022-02-23 08:57:57 -08:00
Jessica Janiuk
4c778cdb28 perf(animations): made errors in the animations package tree shakeable (#45004)
This moves all the error strings into exported functions that can be tree shaken away.

PR Close #45004
2022-02-09 11:43:42 -08:00
Andrew Scott
fdfcef5a0a build: enable useUnknownInCatchVariables (#44679)
This unblocks the internal migration to turn the option on in g3.

PR Close #44679
2022-02-01 18:17:29 +00:00
Andrew Kushnir
6642e3c8fd perf(animations): remove no longer needed CssKeyframes classes (#44903)
This commit removes CSS keyframes-based code that was used to support animations in old browsers. With IE11 deprecation, all supported browsers have native WebAnimations support, so the old code can be removed. This results in ~7KB decrease of the animations package bundle size, since most of the code was non-tree-shakable.

Closes #44520.

PR Close #44903
2022-01-31 21:36:35 +00:00
Jessica Janiuk
7a81481fb2 perf(animations): Remove generic objects in favor of Maps (#44482)
We were using a number of generic objects as if they were maps and relying on delete to remove
properties. In order to improve performance, these have been switched to native maps.

PR Close #44482
2022-01-31 20:28:43 +00:00
dario-piotrowicz
ece530faf5 refactor(animations): change errors type from any to string (#44726)
errors in the animations code are of type `any` but are consistently
used as if there were `string`s, change `any` to `string` to make
typing more accurate

PR Close #44726
2022-01-18 15:52:05 -08:00
Jessica Janiuk
290df4f806 refactor(animations): Remove unnecessary IE specific code (#44686)
There were a few places we were still checking for Internet Explorer. This removes the references throughout the animations package.

PR Close #44686
2022-01-12 20:43:23 +00:00
Paul Gschwendtner
c46d533b22 build: switch devmode output to es2015 (#44505)
To make our test output i.e. devmode output more aligned
with what we produce in the NPM packages, or to be more
aligned with what Angular applications will usually consume,
the devmode output is switched from ES5 to ES2015.

Additionally various tsconfigs (outside of Bazel) have been
updated to match with the other parts of the build. The rules
are:

ES2015 for test configurations, ES2020 for actual code that will
end up being shipped (this includes the IDE-only tsconfigs).

PR Close #44505
2022-01-05 23:20:20 +00:00
Kristiyan Kostadinov
6df314f3d9 refactor(animations): remove unnecessary code (#44378)
* The `TransitionAnimationEngine` had a fallback where it would store classes directly on a node if it doesn't have a `classList`. Presumably this is to support old browsers or if an animation is set on something like `ng-container`. This information was never used for anything since `containsClass` was never called. These changes simplify the logic to just a null check.
* Deprecates the `AnimationDriver.matchesElement` method, because it was only used in one place which can be replaced with `classList.contains`. We can't remove the method completely, because `AnimationDriver` is a public API. We also can't turn it into a method on the base class in order to remove it from the sub-classes, because it can break apps using `noImplicitOverride` while extending `AnimationDriver`.

PR Close #44378
2021-12-08 13:23:40 -05:00
dario-piotrowicz
f12c53342c fix(animations): normalize final styles in buildStyles (#42763)
the final styles created in buildStyles lack normalization, meaning that pixel values remain as numbers (without "px") and so such properties fail to be correctly set/applied

Example: "width: 300" is applies as "width": "300" (and thus ignored) instead of the correct "width": "300px"

PR Close #42763
2021-07-19 17:13:45 -07:00
dario-piotrowicz
5d7359e3f0 refactor(animations): fix typo in transition animations spec file (#42763)
fix the typo "mean't" in the transition_animation_engine spec file
to "meant" (the typo is simply in a code comment so the change
does not have any impact)

PR Close #42763
2021-07-19 17:13:45 -07:00
Paul Gschwendtner
b5ab7aff43 refactor: add override keyword to members implementing abstract declarations (#42512)
In combination with the TS `noImplicitOverride` compatibility changes,
we also want to follow the best-practice of adding `override` to
members which are implemented as part of abstract classes. This
commit fixes all instances which will be flagged as part of the
custom `no-implicit-override-abstract` TSLint rule.

PR Close #42512
2021-07-12 13:11:17 -07:00
Paul Gschwendtner
73137563d5 refactor(animations): ensure compatibility with noImplicitOverride (#42512)
Adds the `override` keyword to the `animations` sources to ensure
 compatibility with `noImplicitOverride`.

PR Close #42512
2021-07-12 13:11:15 -07:00
jeripeierSBB
a99aa29040 fix(animations): allow animations on elements in the shadow DOM (#40134)
When determining whether to run an animation, the `TransitionAnimationPlayer`
checks to see if a DOM element is attached to the document. This is done by
checking to see if the element is "contained" by the document body node.

Previously, if the element was inside a shadow DOM, the engine would
determine that the element was not attached, even if the shadow DOM's
host was attached to the document. This commit updates the `containsElement()`
method on `AnimationDriver` implementations to also include shadow DOM
elements as being contained if their shadow host element is contained.

Further, when using CSS keyframes to trigger animations, the styling
was always added to the `head` element of the document, even for
animations on elements within a shadow DOM. This meant that those
elements never receive those styles and the animation would not run.
This commit updates the insertion of these styles so that they are added,
to the element's "root node", which is the nearest shadow DOM host, or the
`head` of the document if the element is not in a shadow DOM.

Closes #25672

PR Close #40134
2021-04-15 12:45:52 -07:00
Benjamin Kindle
3b7d2ca179 fix(animations): error when setting position before starting animation (#28255)
it is now possible to set the position when the animation has not ever been started.

PR Close #28255
2021-02-19 12:09:02 -08:00