In certain scenarios `Element.animate` fails, manifesting in an exception (Firefox)
or a null return value (Chromium). The null value is not conform WebIDL but handled
gracefully in this commit regardless.
Closes#64486
PR Close#64506
These helpers are often imported by various tests throughout the
repository, but the helpers aren't exported/exposed from the public
entry-point; even though they confusingly reside in there.
This commit fixes this, and moves the helpers into
`packages/private/testing`. This is a preparation for the `ts_project`
migration where we don't want to leverage deep imports between packages.
PR Close#61472
We don't need this tooling anymore because we are already validating
that there are no circular dependencies via the `ng-dev` tooling that
checks `.ts` files directly.
Also these tests never actually failed to my knowledge.
PR Close#61156
These changes replace most usages of `removeChild` with `remove`. The latter has the advantage of not having to look up the `parentNode` and ensure that the child being removed actually belongs to the specific parent.
The refactor should be fairly safe since all the browsers we cover support `remove`. [Something similar was done in Components](https://github.com/angular/components/pull/23592) some time ago and there haven't been any bug reports as a result.
PR Close#57203
This commit ensures we flush animations by calling renderFactory
begin/end in cases where the ApplicationRef._tick happens in a mode that
skips straight to the render hooks.
PR Close#55564
Node removal is immediate and does not require change detection to run
when animations are not provided. This refactor makes the animation
engine notify the scheduler rather than doing it on all node removals.
PR Close#53857
A lot of our tests are wrapped in `{}` which serves no purpose, aside from increasing the nesting level and, in some cases, causing confusion. The braces appear to be a leftover from a time when all tests were wrapped in a `function main() {}`. The function declaration was removed in #21053, but the braces remained, presumably because it was easier to search&replace for `function main()`, but not to remove the braces at the same time.
PR Close#52239
This commit fixes a memory leak.
`_namespaceLookup` was cleared before the call to `processLeaveNode()` which was using the lookup.
Without that lookup `clearElementCache()` wasn't called thus keeping a reference to the element.
Fixes#24197 & #50533
PR Close#50929
Injecting `ViewContainerRef` into a component makes it effectively a container. The leave animation wasn't triggered on containers before this fix.
fixes angular#48667
PR Close#48705
remove the following utilities used in unit tests which check for features
that are supported by all supported browsers:
- supportsCustomElements
- supportsWebAnimation
- supportsRegExUnicodeFlag
- supportsTemplateElement
also remove the following utilities which check for features that are
not supported (and aren't going to be) by any of the supported browsers:
- supportsDeprecatedCustomCustomElementsV0
- supportsDeprecatedShadowDomV0
PR Close#47543
Since we generate a `.mjs` file as entry-point for jasmine tests,
a couple of issues prevented the transitive dependencies from
bootstrap targets to be brought in (causing resolution errors):
1. The `_files` (previously `_esm2015`) targets are no longer needed,
and they also miss all the information on runfiles.
2. The aspect for computing linker mappings does not respect the
`bootstrap` attribute from the `spec_entrypoint` so we manually
add the extract ESM output targets (this rule works with the aspect
and forwards linker mappings).
PR Close#48521
For every `ts_library` target we expose a shorthand that grants
access to the JS files because `DefaultInfo` of a ts library
only exposes the `.d.ts` files.
We rename this away from `es2015` since in practice it's a much
higher target these days. Additionally we no longer use the devmode
output but rather use the prodmode output which has the explicit
`.mjs` output- compatible with ESM.
PR Close#48521
move the check for non-animatable properties from the animation building
phase to the application of the animation's transition instead, in such
a way we can check it against the keyframes of the transition's timeline
in order to only provide warnings for properties which are being
animated, thus not providing any warning for non-animatable properties
being applied to elements via the style function
this change has the benfit just mentioned above but it comes with two
drawbacks:
- the warning handling is not done in the building time so it is a bit
inconsistent with other type of validations (such as the unsupported css
properties one for example)
- before the warning was being applied only when the animation's data
was being parsed, so it happed only once but now since it is applied
when the animation is actually being prepared to be played, it happens
each time the animation runs
resolves#46602
PR Close#46666
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.
There were also some cases where the state of `ngDevMode` had started leaking out between tests.
PR Close#45558
Updates us to version 4.0 of Jasmine and fixes some errors that were the result of us depending upon deprecated APIs. We need to do this both to stay up to date and because it was going to break eventually, because one of the Bazel packages was logging a deprecation warning that version 4.0 was required.
There were also some cases where the state of `ngDevMode` had started leaking out between tests.
PR Close#45558
warn developers when they are trying to animate non-animatable CSS
properties so that can more easily understand why something is not being
animated as they would expect it to
resolves#27577
PR Close#45212
The animations package supports adding default parameter values to an animation that will be used as a fallback if some parameters aren't defined. The problem is that they're applied using a spread expression which means that any own property of the animation parameters will override the defaults, even if it resolves to null or undefined. This can lead to obscure errors like "Cannot read property toString of undefined" for an animation that looks like `{params: {foo: undefined}}` with defaults `{foo: 123}`.
I ran into this issue while debugging some test failures on Material.
These changes address the issue by:
1. Applying the defaults if the resolved value is null or undefined.
2. Updating the validation function to use a null check instead of `hasOwnProperty`.
PR Close#45339
currently animations with unsupported CSS properties cause a hard error
and the crash of the animation itself, instead of this behaviour just
ignore such properties and provide a warning for the developer in
the console (only in dev mode)
this change also introduces a general way to present warnings
in the animations code
resolves#23195
PR Close#44729
This commit removes CSS keyframes-based code that was used to support animations in old browsers. With IE11 deprecation, all supported browsers have native WebAnimations support, so the old code can be removed. This results in ~7KB decrease of the animations package bundle size, since most of the code was non-tree-shakable.
Closes#44520.
PR Close#44903
We were using a number of generic objects as if they were maps and relying on delete to remove
properties. In order to improve performance, these have been switched to native maps.
PR Close#44482
errors in the animations code are of type `any` but are consistently
used as if there were `string`s, change `any` to `string` to make
typing more accurate
PR Close#44726
To make our test output i.e. devmode output more aligned
with what we produce in the NPM packages, or to be more
aligned with what Angular applications will usually consume,
the devmode output is switched from ES5 to ES2015.
Additionally various tsconfigs (outside of Bazel) have been
updated to match with the other parts of the build. The rules
are:
ES2015 for test configurations, ES2020 for actual code that will
end up being shipped (this includes the IDE-only tsconfigs).
PR Close#44505
* The `TransitionAnimationEngine` had a fallback where it would store classes directly on a node if it doesn't have a `classList`. Presumably this is to support old browsers or if an animation is set on something like `ng-container`. This information was never used for anything since `containsClass` was never called. These changes simplify the logic to just a null check.
* Deprecates the `AnimationDriver.matchesElement` method, because it was only used in one place which can be replaced with `classList.contains`. We can't remove the method completely, because `AnimationDriver` is a public API. We also can't turn it into a method on the base class in order to remove it from the sub-classes, because it can break apps using `noImplicitOverride` while extending `AnimationDriver`.
PR Close#44378
the final styles created in buildStyles lack normalization, meaning that pixel values remain as numbers (without "px") and so such properties fail to be correctly set/applied
Example: "width: 300" is applies as "width": "300" (and thus ignored) instead of the correct "width": "300px"
PR Close#42763
fix the typo "mean't" in the transition_animation_engine spec file
to "meant" (the typo is simply in a code comment so the change
does not have any impact)
PR Close#42763
In combination with the TS `noImplicitOverride` compatibility changes,
we also want to follow the best-practice of adding `override` to
members which are implemented as part of abstract classes. This
commit fixes all instances which will be flagged as part of the
custom `no-implicit-override-abstract` TSLint rule.
PR Close#42512
When determining whether to run an animation, the `TransitionAnimationPlayer`
checks to see if a DOM element is attached to the document. This is done by
checking to see if the element is "contained" by the document body node.
Previously, if the element was inside a shadow DOM, the engine would
determine that the element was not attached, even if the shadow DOM's
host was attached to the document. This commit updates the `containsElement()`
method on `AnimationDriver` implementations to also include shadow DOM
elements as being contained if their shadow host element is contained.
Further, when using CSS keyframes to trigger animations, the styling
was always added to the `head` element of the document, even for
animations on elements within a shadow DOM. This meant that those
elements never receive those styles and the animation would not run.
This commit updates the insertion of these styles so that they are added,
to the element's "root node", which is the nearest shadow DOM host, or the
`head` of the document if the element is not in a shadow DOM.
Closes#25672
PR Close#40134