The `requireSynchronousElementRemoval` property was not being passed in all the locations it was needed. This was preventing leave animation timing from behaving properly in some cases.
fixes: #64525
PR Close#64565
In certain scenarios `Element.animate` fails, manifesting in an exception (Firefox)
or a null return value (Chromium). The null value is not conform WebIDL but handled
gracefully in this commit regardless.
Closes#64486
PR Close#64506
This adds an optional flag to the renderer on `removeChild` called `requireSynchronousElementRemoval`, which can tell any downstream renderer that elements need to be removed synchronously. This gets passed down to the legacy animation renderer to ensure that any elements that set this flag aren't impacted by that renderers changes to timing.
fixes: #63893
PR Close#63921
This deprecates the animations package in favor of using `animate.enter` and `animate.leave` with intent to remove the full package in v22.2.
DEPRECATED: @angular/animations
PR Close#62795
These helpers are often imported by various tests throughout the
repository, but the helpers aren't exported/exposed from the public
entry-point; even though they confusingly reside in there.
This commit fixes this, and moves the helpers into
`packages/private/testing`. This is a preparation for the `ts_project`
migration where we don't want to leverage deep imports between packages.
PR Close#61472
Adds `__PURE__` annotations to non-default `new` expressions to enable tree-shaking, even if they are not referenced. These variables are not dropped when Angular is imported from a module that has `sideEffects` set to `true`.
PR Close#61452
We don't need this tooling anymore because we are already validating
that there are no circular dependencies via the `ng-dev` tooling that
checks `.ts` files directly.
Also these tests never actually failed to my knowledge.
PR Close#61156
Adds a pure annotation to regular expressions because if the animations package is indirectly referenced in the code, it would include regular expressions in the bundle, even if they're unused (since `new` is side-effectful).
PR Close#60095
These changes aim to resolve the issue that prompted #59514. The animations module is a bit tricky for HMR, because it schedules the destruction of its renderer after the currently-running animations are done. If there are no running animations, the renderer gets destroyed next time around. This is a problem, because it means that the styles can stay around for a long time.
These changes resolve the issue by:
1. Moving the cleanup of the renderer to after the destruction of the old view. This ensures that the usual clean up flow has been kicked off.
2. Flushing the animations when a component is replaced to ensure that the renderer is cleaned up in a timely manner.
PR Close#59574
Prior to this commit, functions that issued warnings were not wrapped with `ngDevMode` at the point
of invocation but had the `ngDevMode` check inside. This meant they acted as no-ops in production.
In this commit, we wrap them externally with `ngDevMode`, so they are entirely removed.
PR Close#59408
When we replace a component during HMR, we clear it from the cache of the renderer factory, however when using animations, there's an animation-specific renderer factory that wraps the base DOM one and was preventing the cache from being cleared.
These changes rework the logic that clear the cache to go through a method so we can forward the call to the delegated factory.
PR Close#59393
These changes replace most usages of `removeChild` with `remove`. The latter has the advantage of not having to look up the `parentNode` and ensure that the child being removed actually belongs to the specific parent.
The refactor should be fairly safe since all the browsers we cover support `remove`. [Something similar was done in Components](https://github.com/angular/components/pull/23592) some time ago and there haven't been any bug reports as a result.
PR Close#57203
This commit ensures we flush animations by calling renderFactory
begin/end in cases where the ApplicationRef._tick happens in a mode that
skips straight to the render hooks.
PR Close#55564
In Angular today, a bound listener automatically marks the view for
check. When using ZoneJS, these listeners are most often executed in the
Angular Zone as well, so synchronization (`ApplicationRef.tick`) will
eventually happen. _However_, developers can opt out of zone-patching
for events in several ways, and often do this for very frequent
listeners like `mousemove`, `resize`, and `scroll`. We do not want to
break existing expectations that these are now "safe" events to have
listeners for by automatically scheduling change detection regardless of
whether the listener executed inside or outside the Angular zone.
In contrast, in order for developers to more easily transition to zoneless,
we need to be able to ensure that components which are using `OnPush`
are, for the most part, compatible with zoneless as well. Because listeners
automatically mark the component for check, developers using `OnPush`
did not/do not need to also call `ChangeDetectorRef.markForCheck` or a
similar API. Unfortunately, this means that we need to consider the
listener callbacks as a notification to schedule a `tick` when Zoneless
is enabled. In the future, we would like to have an opt-out for this
(i.e. signal components) since it's not really how we _want_ things to work.
Also includes the fix for #54919 that got reverted only because it was
easier to revert the set of conflicting commits
PR Close#55525
This change ensures that `ApplicationRef.tick` flushes animations by
calling `rendererFactory2.end`. This might not have happened before if
there were no views that needed to be refreshed.
This is also likely to fix a potential regression caused by #53718 even
in zone apps where animations don't get flushed when no views attached
to ApplicationRef are dirty.
PR Close#55132
Node removal is immediate and does not require change detection to run
when animations are not provided. This refactor makes the animation
engine notify the scheduler rather than doing it on all node removals.
PR Close#53857
This commit removes the `finish` listener from the Animation object once
the animation is finished, effectively resolving a memory leak. Previously,
the `finish` listener captured `this`, which prevented `this` from being garbage collected.
PR Close#51136
A lot of our tests are wrapped in `{}` which serves no purpose, aside from increasing the nesting level and, in some cases, causing confusion. The braces appear to be a leftover from a time when all tests were wrapped in a `function main() {}`. The function declaration was removed in #21053, but the braces remained, presumably because it was easier to search&replace for `function main()`, but not to remove the braces at the same time.
PR Close#52239
This adds `generate_api_docs` targets to all of the packages for which we publish api reference docs. One known issue here is that any type information that comes from another package (e.g. router depending on core) currently resolve to `any` because the other sources are not available in the program. This can be tackled in a follow-up commit.
This commit also updates the install patch for `@angular/build-tools` to use the local version of compiler-cli.
PR Close#52034
Animations events registered against the default renderer weren't registered against the animation renderer once it was loaded. This commit fixes this.
fixes#52076
PR Close#52087