This commit ensures that errors during `ApplicationRef.tick` are
surfaced to the callsite rather than being caught and reported to the
`ErrorHandler`.
The current catch and report approach was originally
added in e263e19a2a
with the goal of preventing automatic change detection crashes due to
the error happening in the subscription. However, this results in hiding
a public API that can hide errors. Callers cannot assume that the tick
was successful and perform follow-up work.
This change now surfaces errors and adds the error handling directly to
the callsites.
BREAKING CHANGE: `ApplicationRef.tick` will no longer catch and report
errors to the appplication `ErrorHandler`. Errors will instead be thrown out of
the method and will allow callers to determine how to handle these
errors, such as aborting follow-up work or reporting the error and
continuing.
PR Close#60102
In the case that a route was lazy loaded, some triggers would never properly finish hydrating due to things firing before the route finished resolving.
This will find the topmost parent defer block and ensure the registry knows about it before trying to hydrate.
In the case that the registry does not yet know, just the affected triggers await app stability before initializing.
fixes#59997
PR Close#60203
In this commit, we add injector token information to the error message to improve debugging and context awareness, because it is hard to capture the `inject()` stack trace in asynchronous contexts.
PR Close#60009
In this commit, we check whether the application is destroyed before initializing event replay. The application may be destroyed before it becomes stable, so when the `whenStable` resolves, the injector might already be in a destroyed state. As a result, calling `injector.get` would throw an error indicating that the injector has already been destroyed.
PR Close#59789
Note that this does NOT use the retrieve method yet. I believe we need to move the logic for notFoundValue into the inject implementation.
PR Close#60154
This commit inlines the `isFactory` function body directly within `getNodeInjectable` because it is only used once. ESBuild does not inline its body within the function, which can be observed when running the build with `NG_BUILD_MANGLE=0`. The results after inlining are as follows:
```
getNodeInjectable x 70,397,377 ops/sec ±3.88% (52 runs sampled)
getNodeInjectable_inlined x 77,834,432 ops/sec ±3.13% (60 runs sampled)
```
PR Close#59824
This commit updates error reporting of defer blocks to go to the
application root error handler rather than the `ErrorHandler` token that
may be provided by users. This ensures Angular has control over what
happens when these errors are reported.
PR Close#60149
Prior to this change, cyclic injection didn't trigger any error in prod mode, resulting into injecting the `CIRCULAR` object.
This could lead to strange errors where no method would be found on the token.
fixes#60074
PR Close#60118
The PR introduces a few doc content rendering fixes:
- Fix highlighted section heading styles (regression from #59965).
- Convert JSDoc links within 'Usage Notes' sections to HTML and render them.
- Add IDs to doc content headings. This, by itself, makes these headings available in the page ToC.
PR Close#60116
This change introduces a new DI profiler event:
InjectorToCreateInstanceEvent. This new event allows
us to measure DI tokens instantiation time.
PR Close#60158
Reworks the `InputBinding` and `OutputBinding` functionality to be in object literals constructed in functions, rather than classes, because it seems like Terser was having a hard time tree shaking the classes when the functions weren't used.
PR Close#60137
Adds the new `outputBinding` function that allows users to listen to outputs on dynamically-created components in a similar way to templates. For example, here we create an instance of `MyCheckbox` and listen to its `onChange` event:
```ts
interface CheckboxChange {
value: string;
}
createComponent(MyCheckbox, {
bindings: [
outputBinding<CheckboxChange>('onChange', event => console.log(event.value))
],
});
```
Note that while it has always been possible to listen to events like this by getting a hold of of the instance and subscribing to it, there are a few key differences:
1. `outputBinding` behaves in the same way as if the event was bound in a template which comes with some behaviors like forwarding errors to the `ErrorHandler` and marking the view as dirty.
2. With `outputBinding` the listeners will be cleaned up automatically when the component is destroyed.
3. `outputBinding` accounts for host directive outputs by binding to them through the host. E.g. if the `onChange` event above was coming from a host directive, `outputBinding` would bind to it automatically.
Currently `outputBinding` is available only in `createComponent`, `ViewContainerRef.createComponent` and `ComponentFactory.create`, but it will serve as a base for APIs in the future.
PR Close#60137
Calling `setInput` while the component already has an `inputBinding` active can lead to inconsistent state. These changes add an error that will be thrown if that's the case.
PR Close#60137
Adds the ability to bind to inputs on dynamically-created components, either by targeting the component itself or one of its directives. The new API looks as follows:
```ts
const value = signal(123);
createComponent(MyComp, {
// Bind the value `'hello'` to `someInput` of `MyComp`.
bindings: [inputBinding('someInput', () => 'hello')],
directives: [{
type: MyDir,
// Bind the `value` signal to the `otherInput` of `MyDir`.
bindings: [inputBinding('otherInput', value)]
}]
});
```
This behavior overlaps with `ComponentRef.setInput`, with a few key differences:
1. `setInput` sets the value on *all* inputs whereas `inputBinding` only targets the specified directive and its host directives. This makes it easier to know which directive you're targeting.
2. `inputBinding` is executed as if it's in a template, making it consistent with how bindings behave for selector-matched components, whereas `setInput` executes outside the lifecycle of the component.
3. It resolves a long-standing issue with `setInput` where it wasn't possible to set the initial value of an input before the first change detection run.
Currently `inputBinding` is used only for `createComponent`, `ViewContainerRef.createComponent` and `ComponentFactory.create`, however it is going to be base for more APIs in the future.
PR Close#60137
Sets up the symbols used to power the upcoming `inputBinding` functionality.
I also fixed that `setDirectiveInput` was incorrectly only allowing strings for the `value` parameter.
PR Close#60137
Updates `createComponent`, `ViewContainerRef.createComponent` and `ComponentFactory.create` to allow the user to specify directives that should be applied when creating the component.
PR Close#60137
Some upcoming functionality won't work if we can't retrieve a directive definition from a class. These changes add a `throwIfNotFound` to `getDirectiveDef`, similar to `getNgModuleDef`, to avoid duplication in such cases.
PR Close#60137
The check that verifies that there are no duplicates in the directives array was only running after host directive matching since that was the only case when it can happen. After the upcoming changes that won't be the case anymore so these changes move it always run after directive matching.
I also did some additional cleanup by adding comments and by not lazily initializing the `allDirectiveDefs` array when matching host directives. The array is guaranteed to be defined since earlier in the function we verify that there's at least one def with host directives.
PR Close#60137
Previously, the profiler would only emit the specific template event and context when a template is created/updated, but not the template function related to the event.
This commit emits this function by using the third argument of the profiler function, which previously was only used for lifecycle hooks and output listeners. This commit also renames this arg to eventFn to express that it varies depending on the event type emitting from the profiler.
Note: this change is fully backwards compatible, since previously these template events did not use the third arg of the profiler function.
PR Close#60174
This commit ensures that rejections of the promise of the async function
passed to `PendingTasks.run` are not dangling and get reported to the
application error handler. This prevents what would likely be a common
dangling promise that could end up crashing the node process.
BREAKING CHANGE: `PendingTasks.run` no longer returns the result of the
async function. If this behavior is desired, it can be re-implemented
manually with the `PendingTasks.add`. Be aware, however, that promise rejections
will need to be handled or they can cause the node process to shut down
when using SSR.
PR Close#60044
This change casts the injector back and forth since all instances of
injector currently don't implement the `retrieve` method. Note that
the retrieve method is seen as optional, so that Angular can revert back to
inject if necessary.
PR Close#60090
The set of inputs and outputs of a component is static, but the getter for the `inputs` and `outputs` property was re-computing them every time which the user might not expect. These changes add a couple of lines to cache them instead.
PR Close#60156
In some rare cases with directives, it is possible that the stash function might be called on a comment node. This actually verifies that the node is an element and exits otherwise.
fixes: #60070
PR Close#60130
This change removes the reporting of errors from the
`ChangeDetectorRef.detectChanges` API. The reporting results in the
error being "handled" in two ways, both by reporting to error handler
and rethrowing the error. This rethrown error generally ends up being
caught further up and again reported to the error handler. The error
handler is meant to be for uncaught errors, and since Angular is not at
the top of the stack of the call of `CDR.detectChanges`, it does not
know what is being done with the rethrown error.
Note that for zone-based applications, this will likely have no effect
other than removing duplicate reporting of the error. If the rethrown
error is not already being caught, it will reach the NgZone's error
trap and still be reported to the application `ErrorHandler`.
PR Close#60056
Sets up the infrastructure that will allow to write only to a specific directive and its host directives as a base for future functionality.
I've also renamed `setInputsForProperty` to be a bit more explicit that its sets all inputs.
PR Close#60075
Currently the host directive logic disassembles and re-assembles the array of directive matches, in case there are host directives which in most cases produces an identical array.
These changes add some logic so that we only need to allocate the additional memory if we actually need it.
PR Close#60075
In order to mark a TNode as a component, we need to store the index of the component definition. Currently this happens in the logic that resolves host directives, because the component's host directives can move affect the index.
These changes move the logic out into the directive initialization logic since it doesn't have much to do with host directives.
PR Close#60075
If we want to target an input write to a directive, we have to know the index at which its instance is stored. Technically we can already find this by looking through `TView.data`, but that'll require a linear lookup for each write which can get slow.
These changes introduce the new `TNode.directiveToIndex` map which allows us to quickly find the index of a directive based on its definition, as well as any host directives that its might've brought in.
PR Close#60075
Reworks the `TNode.inputs` and `TNode.outputs` to not store the public names of bindings. The only reason they were stored was for host directive re-aliasing which is handled through a different data structure now.
PR Close#60036
Currently `TNode.inputs`/`TNode.outputs` store all of the available bindings on that node, no matter if they came from a directive that the user applied directly or from a host directive. This has a couple of drawbacks:
1. We need to store more information that necessary. For example, the only reason we have strings in the arrays is to facilitate host directive aliasing.
2. It doesn't allow us to distinguish which host directives belong to which selector-matched directives.
These changes are a step towards resolving both issues by storing the host directive binding information in separate data structures.
PR Close#60036
Reworks the functions that create the `initialInputs`, `inputs` and `outputs` structures to initilize them within the function, instead of returning them to be initialized later. This will simplify future refactors where they'll produce more than one piece of information.
PR Close#60036
This refactoring consolidates logic around detecting ngNonBindable
mode - previously those checks were done in two separate places.
By doing the check in one place we can simplify the directive resolution
logic.
PR Close#60048
There are cases where resources fail to fetch or the DOM has changed due to an if block. This should clean up the remaining promises and any registry references to those blocks in that case.
PR Close#59740
This moves the `FakeNavigation` implementation to the primitives folder
so its implementation can be shared with Wiz. This class was initially
copied directly from the Wiz implementation, with some small modifications.
There will still need to be some work done to align the implementations
and fix anything internally that needs adjusting.
PR Close#59857
In this commit, we improve branching in the `stringify` function, which is widely used by the framework, and add additional comments for clarification. Benchmark results of the old and new implementations (using `slice` makes it slightly faster) are as follows:
```
stringify (old version) x 117,945,419 ops/sec ±5.25% (55 runs sampled)
stringify (new version) x 136,692,820 ops/sec ±4.82% (56 runs sampled)
```
PR Close#59745
Attempting to write to directive inputs before the directive is created can lead to subtle issues that won't necessarily trigger errors. These changes add an assertion to catch such issues earlier.
PR Close#59980
Currently we resolve the DOM node when writing inputs up-front, because it's necessary for the `ng-reflect-` attributes. Since the attributes are dev-mode-only, we can move the resolution into the function that writes them so we can avoid the resolution when it's not used.
PR Close#59980
Reworks the `InitialInputs` data structure to only store a public name and initial value, resulting in less memory usage and making it easier to work with.
PR Close#59980
Currently the values in `DirectiveDef.inputs` are either strings or arrays, depending if there are flags. This makes it a bit hard to work with, because each time it's read, the consumer needs to account for both cases.
These changes rework it so the values are always an arrays.
PR Close#59980
`httpResource` is a new frontend to the `HttpClient` infrastructure. It
declares a dependency on an HTTP endpoint. The request to be made can be
reactive, updating in response to signals for the URL, method, or otherwise.
The response is returned as an instance of `HttpResource`, a
`WritableResource` with some additional signals which represent parts of the
HTTP response metadata (status, headers, etc).
PR Close#59876
The new version of the function is smaller, eliminating extra bytes. The refactor improves both code size and readability while optimizing the implementation. Benchmark results for the old and new implementations are as follows:
```
concatStringsWithSpace_old x 149,225,311 ops/sec ±8.54% (50 runs sampled)
concatStringsWithSpace_new x 160,206,834 ops/sec ±5.72% (54 runs sampled)
```
Thus, the new implementation is both smaller and faster.
PR Close#59820
Adjusts the code we generate for HMR so that it passes in the HMR ID and `import.meta` to the `replaceMetadata` call. This is necessary so we can do better logging of errors.
PR Close#59854
The refactoring of `resource()` to use `linkedSignal()` introduced the
potential for a race condition where resources would get stuck and not update
in response to a request change. This occurred under a specific condition:
1. The request changes while the resource is still in loading state
2. The resource resolves the previous load before its `effect()` reacts to the
request change.
In practice, the window for this race is small, because the request change in
(1) will schedule the effect in (2) immediately. However, it's easier to
trigger this sequencing in tests, especially when one resource depends on the
output of another.
To fix the race condition, the resource impl is refactored to track the request
in its state, and ignore resolved values or streams for stale requests. This
refactoring actually makes the resource code simpler and easier to follow as
well.
Fixes#59842
PR Close#59851
This change waits until the end of `tick` to clear the tracing snapshot.
This ensures that if we notify the scheduler during `tick` the correct
tracing snapshot is used.
PR Close#59796
This change removes some code and logic duplication by
re-using the existing functionality. It also pulls some
code into separate methods for clarity.
PR Close#59806
In this commit, we check whether the application is destroyed before printing hydration stats. The application may be destroyed before it becomes stable, so when the `whenStableWithTimeout` resolves, the injector might already be in a destroyed state. As a result, calling `injector.get` would throw an error indicating that the injector has already been destroyed.
PR Close#59716
`hasValue` attempts to narrow the type of a resource to exclude `undefined`.
Because of the way signal types merge in TS, this only works if the type
of the resource is the same general type as `hasValue` asserts.
For example, if `res` is `WritableResource<string|undefined>` then
`.hasValue()` correctly asserts that `res` is `WritableResource<string>` and
`.value()` will be narrowed. If `res` is `ResourceRef<string|undefined>`
then that narrowing does _not_ work correctly, since `.hasValue()` will
assert `res` is `WritableResource<string>` and TS will combine that for a
final type of `ResourceRef<string|undefined> & WritableResource<string>`.
The final type of `.value()` then will not narrow.
This commit fixes the above problem by adding a `.hasValue()` override to
`ResourceRef` which asserts the resource is of type `ResourceRef`.
Fixes#59707
PR Close#59708
When a resource first starts up, even if it transitions immediately to
`Loading` it should report a `previous.state` of `Idle`. It was reporting
`Loading` as the previous state in such a case because of an oversight in
the migration to `linkedSignal` which this commit addresses.
PR Close#59708
We already have a function called `isDetachedByI18n` which checks whether a `tNode` is in `isDetached` state; as thus, there's no reason to apply those checks manually.
PR Close#59668
Before `resource()` resolves, its value is in an unknown state. By default
it returns `undefined` in these scenarios, so the type of `.value()`
includes `undefined`.
This commit adds a `defaultValue` option to `resource()` and `rxResource()`
which overrides this default. When provided, an unresolved resource will
return this value instead of `undefined`, which simplifies the typing of
`.value()`.
PR Close#59655
The `type_checks` module already exposes a utility function that checks whether `TNode.componentOffset` is greater than -1. There is no need to check that property manually in other places, as we can reuse the helper function.
PR Close#59611
The `type_checks` module already exposes a utility function that checks whether `LView` is marked as a root view. There is no need to check flags in other places, as we can reuse the helper function.
PR Close#59614
The component ID collision check tries to account for components being replaced by checking for the `type`, however that might not work during SSR.
These changes disable the warning since it's primarily useful on the browser anyways.
PR Close#59625
This commit adds support for creating `resource()`s with streaming response
data. A streaming resource is defined by a `stream` option instead of a
`loader`, with `stream` being a function returning
`Promise<Signal<{value: T}|{error: unknown}>>`. Once the streaming loader
resolves to a `Signal`, it can continue to update that signal over time, and
the values (or errors) will be delivered to via the resource's state.
`rxResource()` is updated to leverage this new functionality to handle
multiple responses from the underlying Observable.
PR Close#59573
Currently during HMR we swap out the entire module definition (e.g. `MyComp.ɵcmp = newDef`). In standalone components and most module-based ones this works fine, however in some cases (e.g. circular dependencies) the compiler can produce a `setComponentScope` call for a module-based component. This call doesn't make it into the HMR replacement function, because it is defined in the module's file, not the component's. As a result, the dependencies of these components are cleared out upon replacement.
A secondary problem is that the `directiveDefs` and `pipeDefs` fields can save references to definitions that later become stale as a result of HMR.
These changes resolve both issues by:
1. Performing the replacement by copying the properties from the new definition onto the old one, while keeping it in place.
2. Preserving the initial `directiveDefs`, `pipeDefs` and `setInput`.
Fixes#59639.
PR Close#59644
When a component is created with shadow DOM encapsulation, we attach a shadow root to it. When the component is re-created during HMR, it was throwing an error because only one shadow root can be attached to a node at a time.
Since there's no way to detach a shadow root from a node, these changes resolve the issue by making a shallow clone of the element, replacing it and using the clone for any future updates.
Fixes#59588.
PR Close#59597
If a component injects `ViewContainerRef`, its `LView` gets wrapped in an empty `LContainer` and the container's host becomes the `LView`. The HMR logic wasn't accounting for this which meant that such components wouldn't be replaced.
Fixes#59592.
PR Close#59596
In this commit, we clean up the reference to the function set by the environment initializer, as the function closure may capture injected elements and prevent them from being properly garbage collected.
PR Close#59598
This change refactor how the dynamically created component
deals with attributes in order to reuse the existing
setupStaticAttributes logic (instead of having specific
and similar code).
PR Close#59572
In this commit, we delete `_ejsa` when the app is destroyed, ensuring that no elements are still captured in the global list and are not prevented from being garbage collected.
PR Close#59492
These changes aim to resolve the issue that prompted #59514. The animations module is a bit tricky for HMR, because it schedules the destruction of its renderer after the currently-running animations are done. If there are no running animations, the renderer gets destroyed next time around. This is a problem, because it means that the styles can stay around for a long time.
These changes resolve the issue by:
1. Moving the cleanup of the renderer to after the destruction of the old view. This ensures that the usual clean up flow has been kicked off.
2. Flushing the animations when a component is replaced to ensure that the renderer is cleaned up in a timely manner.
PR Close#59574
When the reactive `request` of a resource() notifies, it transitions to the
Loading state, fires the loader, and eventually transitions to Resolved.
With the prior implementation, a change of the `request` will queue the
effect, but the state remains unchanged until the effect actually runs. For
a brief period, the resource is in a state where the request has changed,
but the state has yet to update.
This is problematic if we want to use resources in certain contexts where we
care about the state of the resource in a synchronous way. For example, an
async validator backed by a resource might be checked after an update:
```
value.set(123);
if (validator.value()) {
// value is still valid, even though the resource is dirty and will soon
// flip to loading state (returning value(): undefined) while revalidating
}
```
To address this timing concern, `linkedSignal()` is used within the
`resource()` to synchronously transition the state in response to the
request changing. This ensures any followup reads see a consistent view of
the resource regardless of whether the effect has run.
This also addresses a race condition where `.set()` behaves differently on a
`resource()` depending on whether or not the effect has run.
PR Close#59024
Originally the `T` in `Resource<T>` represented the resolved type of the
resource, and `undefined` was explicitly added to this type in the `.value`
signal. This turned out to be problematic, as it wasn't possible to write a
type for a resource which didn't return `undefined` values. Such a type is
useful for 2 reasons:
1. to support narrowing of the resource type when `Resource.hasValue()`
returns `true`.
2. for resources which use a different value instead of `undefined` to
represent not having a value (for example, array resources which want to
use `[]` as their default).
Instead, this commit changes `resource()` and `rxResource()` to return an
explicit `ResourceRef<T|undefined>`, and removes the union with `undefined`
from all types related to the resource's value. This way, it's trivially
possible to write `Resource<T>` to represent resources where `.value` only
returns `T`.
`hasValue()` then actually works to perform narrowing, by narrowing the
resource type to `Exclude<T, undefined>`.
PR Close#59024
Fixes that in some cases the HMR replacement function was being run outside the zone which meant that change detection would break down after a replacement.
Fixes#59559.
PR Close#59562
This is first of a series of refactorings that moves code
around such that logic from the shared instruction file
is dispatched to the relevant functional parts.
PR Close#59453
The set of profiler events was recently extended. This commit plugs
newly created events dispatch into the approriate places
of the Angular core.
PR Close#59233
Several profiler calls don't have any meaningful instance when
producing a profiling event. This commit changes the default
instance value to null to sreamline profiler invocations.
PR Close#59233
Currently when we swap out the component during HMR, we remove the renderer from the cache, but we never destroy it which means that its styles are still in the DOM. This can cause the old styles to leak into the component after they're replaced. These changes add a `destroy` call to ensure that they're removed.
PR Close#59514
We change the `enum` to a plain `const` to eliminate extra bytes, as `enum` is not really required. We might not be able to switch to `const enum` due to single-file compilation restrictions.
PR Close#59469
The set of profiler events was recently extended. This commit plugs
newly created events dispatch into the approriate places
of the Angular core.
PR Close#59233
Several profiler calls don't have any meaningful instance when
producing a profiling event. This commit changes the default
instance value to null to sreamline profiler invocations.
PR Close#59233
Prior to this commit, the compiler produced:
```js
No = (function (e) {
return (
(e[(e.None = 0)] = "None"),
(e[(e.HasTransplantedViews = 2)] = "HasTransplantedViews"),
e
);
})(No || {});
```
Changing to `const enum` allows it to be entirely dropped and inline values.
PR Close#59416
Prior to this change, a scheduled root effect, even if destroyed instantly, would still run at least once.
This commit fixes this.
fixes#59410
PR Close#59415
For `afterRender`/`afterNextRender` calls associated with a particular
view, ensure that they are not registered until after the first time the
view is rendered.
Co-authored-by: Alex Rickabaugh <alxhub@users.noreply.github.com>
PR Close#58250
`new` expressions are not dropped by default because they are considered side-effectful,
even if they are not referenced anywhere in production mode.
PR Close#59381
The `type_checks` module already exposes a utility function that checks whether `LView` is marked
as destroyed. There is no need to check flags in other places, as we can reuse the helper function.
PR Close#59387
When we replace a component during HMR, we clear it from the cache of the renderer factory, however when using animations, there's an animation-specific renderer factory that wraps the base DOM one and was preventing the cache from being cleared.
These changes rework the logic that clear the cache to go through a method so we can forward the call to the delegated factory.
PR Close#59393
In this commit, we replace `private warnIfDestroyed` with a `warnIfDestroyed` function that can
be completely removed in production. This change is necessary because, with `private warnIfDestroyed`,
the empty method is still retained in production, even though it has no body.
PR Close#59269
This commit extends the set of events understood by the
profiler integrated with the Angular time. The set got
extended to account for the recently added functionality
and mark entry point to the code execution points.
The new set of events can be visualised by the Angular
DevTools or other profiler integrations.
PR Close#59183
Introduced the `ENABLE_ROOT_COMPONENT_BOOTSTRAP` token to control the bootstrapping of components during application initialization. This token is utilized by the Angular CLI in the `@angular/ssr` package, particularly during server-side rendering (SSR) when extracting routes.
When set to `false`, this token prevents the root component from being bootstrapped during SSR's route extraction phase, which is crucial for efficiently extracting routes without triggering component initialization. This mechanism separates the concerns of route extraction and component bootstrapping during SSR rendering, optimizing performance.
If not provided or set to `true`, the default behavior of bootstrapping the root component(s) during initialization is maintained.
Context: https://github.com/angular/angular-cli/issues/29085
PR Close#59133
Adds the `getDeferBlocks` function to the global `ng` namespace which returns information about all `@defer` blocks inside of a DOM node. This information can be useful either directly in the browser console or to implement future functionality in the dev tools.
PR Close#59184
Adds a field on the `TDeferBlockDetails` where we can track debugging information about the defer block. Also uses it to store text representation of the different triggers which can be shown to the dev tools.
PR Close#59184
This commit updates defer block logic to avoid triggering `on idle` and `on timer` on the server for regular SSR mode (when incremental hydration is not enabled). Triggering the mentioned condition resulted in invoking `setTimeout` calls, which delayed serialization on the server during SSR (the process was waiting for the timeouts to clear).
PR Close#59177
There were type mismatches and or unintended any types that were preventing nested timers from accessing the delay value during hydration annotation processing.
PR Close#59173
This adds a few helper functions and ensures we call complete fns when error state is rendered. It also eliminates serialized views from being copied.
PR Close#59032
Creates a debug api that returns an arrays of nodes and edges that represents a signal graph in the context of a particular injector.
Starts by discovering the consumer nodes for each injector, and then traverses their dependencies to discover each producer.
PR Close#57074
Adds the implementation of the `ɵɵattachSourceLocations` instruction that will add the `data-ng-source-location` attribute to nodes to indicate where they were defined.
PR Close#58982
The current HMR compiler assumes that there will only be one namespace import in the generated code (`@angular/core`). This is incorrect, because the compiler may need to generate additional imports in some cases (e.g. importing directives through a module). These changes adjust the compiler to capture all the namespaces in an array and pass them along.
Fixes#58915.
PR Close#58924
Provide a callback to the TracingService implementation when a Snapshot can be disposed.
The underlying tracing implementation may use refcounting and needs to release resources
to enable the trace to complete.
While change detection uses the snapshot for exactly one callback, after render runs
multiple hooks in the sequence so we need a more predictable way to indicate that the snapshot
can be finalized.s
PR Close#58929
This cleans up the triggering code base and consolidates it down to one
function that outlines the logic. This also resolves the `hydrate when`
behavior issue.
fixes: #58709
PR Close#58833
The previous warning contained a typo and also somewhat implied that allowSignalWrites did something. However, setting allowSignalWrites to false has no impact at all in Angular 19.
Closes#58790
PR Close#58792
Fix a bug where calls to _tick are called without running through the snapshot.
This helps ensure that all snapshots that are requested are resumed.
PR Close#58881
This commit updates the code of the `ɵɵdeferHydrateWhen` function to invoke the `setActiveConsumer` function at the right time (currently, we invoke it in the `finally` block, which is too late).
PR Close#58864
Before this commit, a resource with a previous value wouldn't set the error state correctly.
This commit fixes this. A resource will set its status to error even when there was a previous valid value.
PR Close#58855
This commit removes a custom `whenStable` util in favor of standard `ApplicationRef.whenStable` API.
There is also an important different between the custom `whenStable` function and `ApplicationRef.whenStable` implementation: the `whenStable` was caching the "stable" promise on per-ApplicationRef basis, which resulted in unexpected behavior with zoneless, when some code ended up getting a stale resolved promise, when an application was not stable yet, this causing order of operations issues. This commit also has an extra test that covers that case.
PR Close#58834
For components with i18n in templates, the `consts` array is generated by the compiler as a function. If client and server bundles were produced with different minification configurations, the serializable contents of the function body would be different on the client and on the server. This might result in different ids generated. To avoid this issue, this commit updates the logic to not take the `consts` contents into account if it's a function.
Resolves#58713.
PR Close#58813
When hydrating a tree of blocks, this prevents cleanup from firing more than once per tree. It also ensures the cleanup happens after hydration has finished.
fixes: #58690
PR Close#58722
This commit introduces a private API, the `TracingService` DI token. By
providing this token, Angular can be configured to capture tracing snapshots
for certain operations such as change detection notifications, and to run
downstream operations within the context of those snapshots.
`TracingService` abstracts this context propagation and makes it pluggable.
PR Close#58771
The internal renderer cache within the renderer factory was not being
correctly cleared due to a type-casting error. This prevented template
HMR from correctly updating the component. A more explicity cast has
now been used to mitigate this problem.
Component template HMR is currently considered experimental.
PR Close#58724
This commit bumps up the stability status of the linkedSignal
to developer preview - clearly expressing our highier confidence
in this API.
PR Close#58684
This commit introduces the `REQUEST`, `RESPONSE_INIT` and `REQUEST_CONTEXT` tokens, which will replace similar ones from 2850318623/packages/angular/ssr/tokens/src/tokens.ts, so those tokens would be imported in application code via `@angular/core` package.
PR Close#58669
If a defer block is nested inside control flow while also being nested
underneath a defer block all using incremental hydration, timing issues
prevented the child nodes from being properly hydrated. This ensures
hydration happens on next render.
PR Close#58644
In this commit, we clean up the event contract once hydration is complete, which removes event
listeners registered through the container manager. If we do not clean up the contract, the listeners
will remain on the `document.body`. When incremental hydration is enabled, we cannot clean up the event
contract immediately; instead, we schedule its cleanup when the app is destroyed. This is because the
event contract is required for deferred blocks, of which we are unaware, that need to be hydrated.
PR Close#58174
This moves all the helpers out of the instructions file, keeping the instructions limited to the actual instruction set. This adds files for defer block rendering functions and triggering functions, respectively.
PR Close#58598
This cleans up the memory usage of the defer block registry and jsactionmap when a view is destroyed that contains a defer block that is not yet hydrated.
PR Close#58553
The DOM renderer classes perform initialization that captures state from
the component definition during construction. To ensure that the state is
kept synchronized with any newly applied metadata from an HMR `applyMetadata`
call, each renderer is now recreated during the apply process. This also
allows inline component styles to be updated in cases where external component
stylesheets may not be viable.
PR Close#58527
When we check for duplicates in dev mode, we end up stringifying an `LView` even if we don't report an error. This can be expensive in large views.
These changes work around the issue by only generating the string when we have an error to throw.
Fixes#58509.
PR Close#58521
Angular components that use ShadowDOM view encapsulation have an alternate
execution path for adding component styles to the DOM that does not use the
SharedStylesHost that all other view encapsulation modes leverage. To ensure
that ShadowDOM components receive all defined styles, additional logic has been
added to the ShadowDOM specific renderer to also cover external styles.
PR Close#58482
When the compiler generates the `HostDirectivesFeature`, it generates either an eager call (`ɵɵHostDirectivesFeature([])`) or a lazy call (`ɵɵHostDirectivesFeature(() => [])`. The lazy call is necessary when there are forward references within the `hostDirectives` array. Currently we resolve the lazy variant when the component definition is created which has been enough for most cases, however if the host is injected by one of its host directives, we can run into a reference error because DI is synchronous and the host's class hasn't been defined yet.
These changes resolve the issue by pushing the lazy resolution later during directive matching when all classes are guanrateed to exist.
Fixes#58485.
PR Close#58492
This commit updates the code of the incremental hydration feature to make the `DeferBlockRegistry` class tree-shakable. The class is only needed for hydration cases and it should not be included into client bundles for client-only apps.
PR Close#58424
This commit adds the `ngServerMode` as global, which allows for the tree-shaking of server-only code from the bundles. When this flag is unset at runtime, server-specific code will be excluded by Closure, optimizing bundle size.
**Internal Angular Flag:** This is an internal Angular flag (not a public API), avoid relying on it in application code.
PR Close#58386
hydrate triggers were firing in CSR cases and attempting to find parent defer blocks. This prevents that from happening. In these cases, the defer block id will be empty.
fixes: #58359
PR Close#58366
Top-level property access was causing dead code elimination (DCE) and tree-shaking issues. This commit modifies `ɵɵNgOnChangesFeature` to prevent these bailouts.
PR Close#58297
Marked the PHASES constant within AfterRenderImpl as @__PURE__ to enable better tree-shaking during bundling. This optimization ensures that unused code is more effectively eliminated, improving overall bundle size and performance.
Closes#58296
PR Close#58297
Added the `@__PURE__` annotation alongside `@pureOrBreakMyCode` to improve compatibility with third-party bundlers. This refactor follows optimization best practices, ensuring broader support across different tools, as `@pureOrBreakMyCode` was only supported by Closure Compiler.
PR Close#58297
When setting `"useDefineForClassFields": false`, static fields are compiled within a block that relies on the `this` context. This output makes it more difficult for bundlers to treeshake and eliminate unused code.
PR Close#58297
By removing the standalone feature, we reduce the amount of code generated for components but at the cost of including the `StandaloneService` in the main bundle even if no standalone components are included in it.
PR Close#58288
The runtime default is now `standalone: true`.
`ɵɵdefineComponent`, `ɵɵdefineDirective` and `ɵɵdefinePipe` now set `standalone` as `true` by default in the definitions.
PR Close#58238
This commit adds an operator to help rxjs observables important for rendering
keep the application unstable (and prevent serialization) until there is
an event (observable emits, completes, or errors, or the subscription is
unsubscribed). This helps with SSR for zoneless and also helps for when
operations are intentionally executed outside the Angular Zone but are
still important for SSR (i.e. angularfire and the zoneWrap helper hacks).
PR Close#56533
Angular DevTools is working on developing signal debugging support. This commit is a step in the direction of making available debug information to the framework that will allow Angular DevTools to provide users with more accurate information regarding the usage of signals in their applications.
Follow up PRs that will use this arg will:
- Develop a typescript transform that will detect usages of signal functions and attempt to add a debugName without the user needing to specify one directly
- Develop debug APIs for discovering signal graphs within Angular applications (using debugName as a way to label nodes on the graph)
PR Close#57073
add helper functions provideAppInitializer, provideEnvironmentInitializer & providePlatformInitializer
to respectively simplify and replace the use of APP_INITIALIZER, ENVIRONMENT_INITIALIZER, PLATFORM_INITIALIZER
add a migration for the three initialiers
PR Close#53152
Implement a new experimental API, called `resource()`. Resources are
asynchronous dependencies that are managed and delivered through the signal
graph. Resources are defined by their reactive request function and their
asynchronous loader, which retrieves the value of the resource for a given
request value. For example, a "current user" resource may retrieve data for
the current user, where the request function derives the API call to make
from a signal of the current user id.
Resources are represented by the `Resource<T>` type, which includes signals
for the resource's current value as well as its state. `WritableResource<T>`
extends that type to allow for local mutations of the resource through its
`value` signal (which is therefore two-way bindable).
PR Close#58255
Currently, `AFTER_RENDER_PHASE_EFFECT_NODE` is not tree-shakable. By wrapping it in an IIFE, it will be annotated as pure, allowing unused code to be removed during the tree-shaking process.
This issue was discovered while investigating: https://github.com/angular/angular-cli/issues/28676.
PR Close#58283
This change introduces the new reactive primitive: linkedSignal.
A linkedSignal represents state (hence the signal in the name)
that is reset based on the provided computation. Conceptually
it is a state that is maintained / valid only in the context of
another source signal (context is deteremined by a computation).
Closes#55673
PR Close#58189
A unit test has been added to check that `EventEmitter` properly completes upon component/directive destrouction when used with `outputToObservable`.
It explains why `destroyRef` has to be injected in `EventEmitter` in the first place.
PR Close#58239
Updates the runtime code to account for the upcoming changes to `ɵɵreplaceMetadata`.
I also had to reorganize how the `angularCoreEnv` was set up, because `ɵɵreplaceMetadata` needs access to it without triggering a circular dependency.
PR Close#58205
Previously, effect() would handle errors differently depending on the effect
type. Root effects had a try/catch that would execute them independently and
report errors to `ErrorHandler`, while component effects would "crash" CD.
This commit switches all effects to use the same error handling (errors
always reach the CD error handler).
An additional unrelated refactoring is thrown in which removes the
`pendingTask` machinery from root effects, since they make `ApplicationRef`
dirty and thus trigger the scheduler.
PR Close#57952
With this commit directives, components & pipes are standalone by default.
To be declared in an `NgModule`, those require now `standalone: false`.
PR Close#58169
Unfortunately mouseenter is a synthetic event, meaning it does not bubble in the same ways. So mouseover needs to be included in this list in order to get proper browser replayability of the mouse hovering events.
PR Close#58197
This commit is part of the migration to standalone by default and sets up 2 files with a default value for standalone. They are still `false` in this case to land the change into G3 first. The switch to `true` will be executed in a follow-up PR.
PR Close#58175
The `bootstrap()` phase might fail e.g. due to an rejected promise in some `APP_INIIALIZER`.
If `PlatformRef` is not destroyed, then the main app's injector is not destroyed and therefore `ngOnDestroy` hooks of singleton services is not called on the end (failure) of SSR.
This could lead to possible memory leaks in custom SSR apps, if their singleton services' `ngOnDestroy` hooks contained an important teardown logic (e.g. unsubscribing from RxJS observable).
Note: I needed to fix by the way another thing too: now we destroy `moduleRef` when `platformInjector` is destroyed - by setting a `PLATFORM_DESTROY_LISTENER`
fixes#58111
PR Close#58112
We stop tracking `afterRender` hooks as soon as they execute, but their on destroy callbacks stay registered until either the injector is destroyed or the user calls `destroy` manually. This was leading to memory leaks in the `@defer` triggers based on top of `afterRender` when placed inside long-lived views, because the callback would execute, but its destroy logic was waiting for the view to be destroyed.
These changes resolve the issue by destroying the `AfterRenderRef` once it is executed.
PR Close#58119
Angular DevTools uses globally available functions to provide debugging information to the framework. This commit adds a new function to the framework that will allow Angular DevTools to publish these functions to the global namespace.
Follow up PRs that will use this arg will:
- Add a new function in the router package to publish `getLoadedRoutes` function to the global namespace
- Implement the router graph in the Angular DevTools to view the routes that are loaded in the application
PR Close#58086
In order to investigate the performances of SSR, this commit introduces a benchmark suite which will measure several step of the rendering.
PR Close#57647
Now that effects allow to write to signals (see 4e890cc5ac),
the SIGNAL_WRITE_FROM_ILLEGAL_CONTEXT error is only thrown in `computed` functions.
This commit updates the error message to remove the mention of effects and of the deprecated `allowSignalWrites` option.
PR Close#57973
I’ve noticed that there was a loop inside a loop. Since we’re already iterating through
`images` using `forEach`, it was running a `for` loop through `images` again. This was
probably a mistake made when the functionality was initially added. The test actually
verified that `logs.length` is `1`, but in the real environment, it logs twice
(which is quite obvious due to the code).
I’ve also added the missing file to the Bazel target.
PR Close#58021
With the newly-added `RenderMode` config for routes, some of the routes may have the `RenderMode.Client` mode enabled, while also having `provideClientHydration()` function in provider list at bootstrap. As a result, there was a false-positive warning in a console, notifying developers about hydration misconfiguration.
This commit adds extra logic to handle this situation and avoid such warnings.
Note: there is a change required on the CLI side to add an extra marker, which would activate the logic added in this commit.
PR Close#58004
Prior to this commit, the `ImagePerformanceWarning` class was checking all `img`
elements in the DOM to determine whether they were oversized after the DOM loading
was complete. We should not check SVGs because they are vector-based and can scale
infinitely without losing quality.
Closes#57941
PR Close#57966
The shared style host now has the capability to add component styles as
link elements with external style references. This is currently unused
within the runtime but is an enabling feature for upcoming features such
as automatic component style HMR and development server deferred
stylesheet processing. Instead of inline style content that is then
added to a `style` element for each host node, a `link` element with a
stylesheet `rel` attribute and a `href` attribute can now be created.
The development server must be configured to provide the relevant
component stylesheet upon request. The Angular CLI development server
will provide this functionality once this capability is enabled.
Since the primary use of this capability is development mode and will
not be used for production code, server (SSR) style reuse is currently
not yet implemented but may be implemented in the future.
A component feature is used to provide the DOM renderer access to any
external styles that were emitted at compile time. When external styles
are present, the `getExternalStyles` function will be present on the
runtime component metadata object. The DOM render will use this function
to access and encapsulate the external style URLs as required by the
component.
PR Close#57922
Adds the new `ɵɵreplaceMedata` function that can be used to replace the metadata of a component class and re-render all instances in place without refreshing the page. The function isn't used anywhere at the moment, but it will be necessary for future functionality.
PR Close#57953
Adds a `manualCleanup` flag to `afterRender` and `afterNextRender`, similarly to `effect`. The reason is that currently if the hook is created outside of an injection context, it requires an injector to be passed in. In some cases that injector might be an injector that is never destroyed (e.g. `EnvironmentInjector`) which can give a false sense of security users thinking that the hook will be cleaned up automatically. We fell into this in the CDK which caused a memory leak (see https://github.com/angular/components/pull/29709). With the `manualCleanup` option users explicitly opt into cleaning the hook up themselves.
PR Close#57917
`@angular/upgrade` writes to inputs when downgrading an Angular 2+ component
into an Angular.JS adapter. Previously, it wrote directly to the input
property, which isn't compatible with input signals. It also handles
`ngOnChanges` directly.
The correct way to support input signals would be to refactor upgrade to use
`ComponentRef.setInput`, which also handles `ngOnChanges` internally.
However, this refactoring might be more breaking since it would change the
timing of certain operations. Instead, this commit updates the code to
recognize `InputSignal` and write it through the `InputSignalNode`. This
avoids the above breaking changes for now, until a bigger refactoring can be
tested.
Fixes#56860.
PR Close#57020
This commit marks the contentChild, contentChildren, viewChild
and viewChildren APIs (along with any associated APIs) as stable
and thus exits the dev preview
phase for those APIs.
PR Close#57921
This commit promotes the `ExperimentalPendingTasks` service from
experimental to developer preview and includes a migration schematic for
the rename.
BREAKING CHANGE: `ExperimentalPendingTasks` has been renamed to
`PendingTasks`.
PR Close#57533
This commit flips the flag that was added in 4e890cc, putting the new effect
timing into... effect :)
BREAKING CHANGE:
Generally this PR has two implications:
* effects which are triggered outside of change detection run as part of
the change detection process instead of as a microtask. Depending on the
specifics of application/test setup, this can result in them executing
earlier or later (or requiring additional test steps to trigger; see below
examples).
* effects which are triggered during change detection (e.g. by input
signals) run _earlier_, before the component's template.
We've seen a few common failure cases:
* Tests which used to rely on the `Promise` timing of effects now need to
`await whenStable()` or call `.detectChanges()` in order for effects to
run.
* Tests which use faked clocks may need to fast-forward/flush the clock to
cause effects to run.
* `effect()`s triggered during CD could rely on the application being fully
rendered (for example, they could easily read computed styles, etc). With
the change, they run before the component's updates and can get incorrect
answers. The recent `afterRenderEffect()` API is a natural replacement for
this style of effect.
* `effect()`s which synchronize with the forms system are particularly
timing-sensitive and might need to adjust their initialization timing.
Fixes#55311Fixes#55808Fixes#55644Fixes#56863
PR Close#57874
The original effect design for Angular had one "bucket" of effects, which
are scheduled on the microtask queue. This approach got us pretty far, but
as developers have built more complex reactive systems, we've hit the
limitations of this design.
This commit changes the nature of effects significantly. In particular,
effects created in components have a completely new scheduling system, which
executes them as a part of the change detection cycle. This results in
behavior similar to that of nested effects in other reactive frameworks. The
scheduling behavior here uses the "mark for traversal" flag
(`HasChildViewsToRefresh`). This has really nice behavior:
* if the component is dirty already, effects run following preorder hooks
(ngOnInit, etc).
* if the component isn't dirty, it doesn't get change detected only because
of the dirty effect.
This is not a breaking change, since `effect()` is in developer preview (and
it remains so).
As a part of this redesigned `effect()` behavior, the `allowSignalWrites`
flag was removed. Effects no longer prohibit writing to signals at all. This
decision was taken in response to feedback / observations of usage patterns,
which showed the benefit of the restriction did not justify the DX cost.
The new effect timing is not yet enabled - a future PR will flip the flag.
PR Close#56501
Before this commit, `@let` decleration with an array where mistaken for a component in the lView and throwing an unexpected error.
This commit fixes this.
PR Close#57816
Finalizes compiler implementation of the new `hydrate` triggers by:
* Reworking the logic that was depending on the `hydrateSpan` to distinguish hydrate triggers from non-hydrate triggers.
* Fixing that the `hydrate when` trigger didn't have a `hydrateSpan`.
* Adding an error if a parameter is passed into a `hydrate` trigger.
* Add an error if other `hydrate` triggers are used with `hydrate never`.
* Replacing the `prefetch` and `hydrate` flags in the template pipeline with a `modifiers` field.
* Fixing an error that was being thrown when reifying `hydrate` triggers in the pipeline.
* Adding quick info support for the `hydrate` keyword in the language service.
* Adding some tests for the new logic.
PR Close#57831
This commit marks the input, output and model APIs as stable
(along with the associated APIs) and thus exits the dev preview
phase for those APIs.
PR Close#57804
This helper method is simply a convenience function that reduces some
boilerplate with manually adding and removing a task around some
asynchronous function.
PR Close#56546
This commit introduces an overload for `input` to accept `undefined` as initial value if only
options are needed to be provided, inferring an input of type `T|undefined`. Prior to this change,
the type argument as specified needed to include `|undefined` explicitly even though that isn't
necessary when passing options isn't needed.
Relates to #53909
PR Close#57621
Implement the `afterRenderEffect` primitive, which creates effect(s) that
run as part of Angular's `afterRender` sequence. `afterRenderEffect` is a
useful primitive for expressing DOM operations in a declarative, reactive
way.
The API itself mirrors `afterRender` and `afterNextRender` with one big
difference: values are propagated from phase to phase as signals instead of
as plain values. As a result, later phases may not need to execute if the
values returned by earlier phases do not change.
PR Close#57549
This commit updates the public API for pending tasks to schedule an
application tick, effectively making the stability async when the last
task is removed.
PR Close#57570
Remove hash in link for correct view
Fixes#57349
docs(docs-infra): change the link
Change the link with name of class and method
docs: fix the link name
PR Close#57351
This change updates the timers used in the coalescing and hybrid mode
schedulers to run in the zone above Angular rather than the root zone.
Running the timers in the root zone makes them impossible to flush when
using `fakeAsync` and also may make them invisible to other zones in the
hierarchy that might have desirable behaviors such as task/perf tracking.
fixes#56767
BREAKING CHANGE: The timers that are used for zone coalescing and hybrid
mode scheduling (which schedules an application state synchronization
when changes happen outside the Angular zone) will now run in the zone
above Angular rather than the root zone. This will mostly affect tests
which use `fakeAsync`: these timers will now be visible to `fakeAsync`
and can be affected by `tick` or `flush`.
PR Close#57553
When we create the LView for a component, we track it in the `TRACKED_LVIEWS` map. It gets untracked when it is destroy, but if it throws during creation, the user won't have access to a `ComponentRef` in order to clean it up.
These changes automatically untrack the related LViews if the component couldn't be created.
PR Close#57546
BREAKING CHANGE: Render default fallback with empty `projectableNodes`.
When passing an empty array to `projectableNodes` in the `createComponent` API, the default fallback content of the `ng-content` will be rendered if present. To prevent rendering the default content, pass `document.createTextNode('')` as a `projectableNode`.
For example:
```ts
// The first ng-content will render the default fallback content if present
createComponent(MyComponent. { projectableNodes: [[], [secondNode]] });
// To prevent projecting the default fallback content:
createComponent(MyComponent. { projectableNodes: [[document.createTextNode('')], [secondNode]] });
```
Fixes#57471
PR Close#57480
This commit updates the implementations of `autoDetectChanges` to be
shared between the zone-based and zoneless fixtures. This now allows
`autoDetect` to be turned off for zoneless fixtures after it was
previously on because the host view is no longer directly attached to
`ApplicationRef`.
PR Close#57416
The custom element implementation previously used a custom code path for
setting inputs, which contained bespoke code for writing input properties,
detecting whether inputs actually change, marking the component dirty,
scheduling and running CD, invoking `ngOnChanges`, etc. This custom logic
had several downsides:
* Its behavior different from how Angular components behave in a normal
template.
For example, inputs setters were invoked in `NgZone.run`, which (when
called from outside the zone) would trigger synchronous CD in the
component, _without_ calling `ngOnChanges`. Only when the custom rAF-
scheduled `detectChanges()` call triggered would `ngOnChanges` be called.
* CD always ran multiple times, because of the above. `NgZone.run` would
trigger CD, and then separately the scheduler would trigger CD.
* Signal inputs were not supported, since inputs were set via direct
property writes.
This change refactors the custom element implementation with two changes:
1. `ComponentRef.setInput` is used instead of a custom code path for
writing inputs.
This allows us to drop all the custom logic related to managing
`ngOnChanges`, since `setInput` does that under the hood. `ngOnChanges`
behavior now matches how the component would behave when _not_ rendered
as a custom element.
2. The custom rAF-based CD scheduler is removed in favor of the main Angular
scheduler, which now handles custom elements as necessary.
Running `NgZone.run` is sufficient to trigger CD when zones are used, and
the hybrid zoneless scheduler now ensures CD is scheduled when `setInput` is
called even with no ZoneJS enabled. As a result, the dedicated elements
scheduler is now only used when Angular's built-in scheduler is disabled.
As a concession to backwards compatibility, the element's view is also
marked for refresh when an input changes. Doing this allows CD to revisit
the element even if it becomes dirty during CD, mimicking how it would be
detected by the former elements scheduler unconditionally refreshing the
view a second time.
As a part of this change, the elements tests have been significantly
refactored. Previously all of Angular was faked/spied, which had a number
of downsides. For example, there were tests which asserted that change
detection only happens once when setting multiple inputs. This wasn't
actually the case (because of `NgZone.run` - see logic above) but the test
didn't catch the issue because it was only spying on `detectChanges()` which
isn't called from `ApplicationRef.tick()`. Even the components were fake.
Now, the tests use real Angular components and factories. They've also been
updated to not use `fakeAsync`.
A number of tests have been disabled, which were previously asserting
behavior that wasn't matching what was actually happening (as above). Other
tests were disabled due to real differences with `ngOnChanges` behavior,
where the current behavior could be seen as a bug.
Fixes#53981
BREAKING CHANGE: as part of switching away from custom CD behavior to the
hybrid scheduler, timing of change detection around custom elements has
changed subtly. These changes make elements more efficient, but can cause
tests which encoded assumptions about how or when elements would be checked
to require updating.
PR Close#56728
The `afterRender` infrastructure was first implemented around the idea of
independent, singular hooks. It was later updated to support a spec of
multiple hooks that pass values from one to another as they execute, but the
implementation still worked in terms of singular hooks under the hood. This
creates a number of maintenance issues, and a few bugs. For example, when
one hook fails, further hooks in the pipeline should no longer execute, but
this was hard to ensure under the old design.
This refactoring restructures `afterRender` infrastructure significantly to
introduce the concept of a "sequence", a collection of hooks of different
phases that execute together. Overall, the implementation is simplified
while making it more resilient to issues and future use cases, such as the
upcoming `afterRenderEffect`.
As part of this refactoring, the `internalAfterNextRender` concept is
removed, as well as the unused `queueStateUpdate` concept which used it.
PR Close#57453
Previously the zoneless scheduler had a concept of whether views needed to
be refreshed or not, based on the notification type that was received. It
tracked this information as a boolean.
This commit refactors things to track dirtiness in `ApplicationRef` itself,
as a `dirtyFlags` field with bits corresponding to either view tree
dirtiness or after-render hooks.
PR Close#57453
This commit fully integrates the `autoDetect` feature into
`ApplicationRef.tick` without special handling for errors.
This commit also shares the method of autoDetect for change detection between
the zoneless and zone component fixture implementations. The difference
is now limited to:
* autoDetect is defaulted to true with zoneless
* detectChanges with zoneless is AppRef.tick while it is
ChangeDetectorRef.detectChanges with zones. This should likely
converge more in the future. Not going through AppRef.tick means that
the zone fixture does not get guaranteed `afterRender` executions and
does not get the rerunning behavior if the fixture is marked dirty by
a render hook.
BREAKING CHANGE: The `autoDetect` feature of `ComponentFixture` will now
attach the fixture to the `ApplicationRef`. As a result, errors during
automatic change detection of the fixture be reported to the `ErrorHandler`.
This change may cause custom error handlers to observe new failures that were previously unreported.
PR Close#55228
The zoneless scheduler callback was executed in the root zone rather
than simply in `runOutsideAngular` to allow us to land the hybrid mode
change detection (scheduler always enabled, even for zones) without
breaking a ton of existing `fakeAsync` tests that could/would fail with
the "timer(s) still in queue" error. However, this caused another
problem: when a test executes inside `fakeAsync`, it cannot flush the
scheduled time. A similar problem exists with event and run coalescing (#56767).
This change would allow `fakeAsync` to flush the zoneless-scheduled
change detections and minimize breaking existing tests
by flushing pending timers at the end of the test, which actually now
matches what's done internally.
PR Close#56932
This commit fixes an issue when hydration serialization tries to calculate DOM path to a content projection node (`<ng-content>`), but such nodes do not have DOM representation.
Resolves#56750.
PR Close#57383
This commit fixes an issue that happens when an i18n block is defined as a projectable content, but a parent component doesn't project it. With an extra check added in this commit, the code will be taking a regular "creation" pass instead of attempting hydration.
Resolves#57301.
PR Close#57356
This commit updates serialization and hydration i18n logic to take into account situations when i18n blocks are located within "skip hydration" blocks.
Resolves#57105.
PR Close#57299
Previously, if a component injects a `ViewContainerRef`, the post-hydration cleanup process doesn't visit inner views to cleanup dehydrated views in nested LContainers. This commit updates the logic to recognize this situation and enter host LView to complete cleanup.
Resolves#56989.
PR Close#57300
This commit updates the inside/outside NgZone detection of the hybrid CD
scheduling to track the actual instance of the NgZone being used rather
than the name "Angular" (how `isInsideAngularZone` works). This allows
the scheduling to work correctly when there are multiple versions of
Angular running on the page.
fixes#57261
PR Close#57267
These changes replace most usages of `removeChild` with `remove`. The latter has the advantage of not having to look up the `parentNode` and ensure that the child being removed actually belongs to the specific parent.
The refactor should be fairly safe since all the browsers we cover support `remove`. [Something similar was done in Components](https://github.com/angular/components/pull/23592) some time ago and there haven't been any bug reports as a result.
PR Close#57203