In some cases apps need to schedule a bit later the loading of the animation module. This private token will allow to investigate which other strategy could be useful.
PR Close#57493
These changes replace most usages of `removeChild` with `remove`. The latter has the advantage of not having to look up the `parentNode` and ensure that the child being removed actually belongs to the specific parent.
The refactor should be fairly safe since all the browsers we cover support `remove`. [Something similar was done in Components](https://github.com/angular/components/pull/23592) some time ago and there haven't been any bug reports as a result.
PR Close#57203
Closure compiler optimizations in g3 require `.then` to be present for a dynamic import (or an import should be `await`ed) to detect the set of imported symbols. Currently, the `.then` is located at a later stage in the file, which confuses static code analysis. This change adds the `.then((m) => m)` workaround to satisfy Closure compiler constraints.
PR Close#55686
This commit ensures we flush animations by calling renderFactory
begin/end in cases where the ApplicationRef._tick happens in a mode that
skips straight to the render hooks.
PR Close#55564
In Angular today, a bound listener automatically marks the view for
check. When using ZoneJS, these listeners are most often executed in the
Angular Zone as well, so synchronization (`ApplicationRef.tick`) will
eventually happen. _However_, developers can opt out of zone-patching
for events in several ways, and often do this for very frequent
listeners like `mousemove`, `resize`, and `scroll`. We do not want to
break existing expectations that these are now "safe" events to have
listeners for by automatically scheduling change detection regardless of
whether the listener executed inside or outside the Angular zone.
In contrast, in order for developers to more easily transition to zoneless,
we need to be able to ensure that components which are using `OnPush`
are, for the most part, compatible with zoneless as well. Because listeners
automatically mark the component for check, developers using `OnPush`
did not/do not need to also call `ChangeDetectorRef.markForCheck` or a
similar API. Unfortunately, this means that we need to consider the
listener callbacks as a notification to schedule a `tick` when Zoneless
is enabled. In the future, we would like to have an opt-out for this
(i.e. signal components) since it's not really how we _want_ things to work.
Also includes the fix for #54919 that got reverted only because it was
easier to revert the set of conflicting commits
PR Close#55525
In Angular today, a bound listener automatically marks the view for
check. When using ZoneJS, these listeners are most often executed in the
Angular Zone as well, so synchronization (`ApplicationRef.tick`) will
eventually happen. _However_, developers can opt out of zone-patching
for events in several ways, and often do this for very frequent
listeners like `mousemove`, `resize`, and `scroll`. We do not want to
break existing expectations that these are now "safe" events to have
listeners for by automatically scheduling change detection regardless of
whether the listener executed inside or outside the Angular zone.
In contrast, in order for developers to more easily transition to zoneless,
we need to be able to ensure that components which are using `OnPush`
are, for the most part, compatible with zoneless as well. Because listeners
automatically mark the component for check, developers using `OnPush`
did not/do not need to also call `ChangeDetectorRef.markForCheck` or a
similar API. Unfortunately, this means that we need to consider the
listener callbacks as a notification to schedule a `tick` when Zoneless
is enabled. In the future, we would like to have an opt-out for this
(i.e. signal components) since it's not really how we _want_ things to work.
PR Close#55492
This change ensures that `ApplicationRef.tick` flushes animations by
calling `rendererFactory2.end`. This might not have happened before if
there were no views that needed to be refreshed.
This is also likely to fix a potential regression caused by #53718 even
in zone apps where animations don't get flushed when no views attached
to ApplicationRef are dirty.
PR Close#55132
Currently, when using `provideAnimationsAsync`, Angular uses `AnimationRenderer`
as the renderer. When the root view is removed, the `AnimationRenderer` defers the actual
work to the `TransitionAnimationEngine` to do this, and the `TransitionAnimationEngine`
doesn't actually remove the DOM node, but just calls `markElementAsRemoved()`.
The actual DOM node is not removed until `TransitionAnimationEngine` "flushes".
Unfortunately, though, that "flush" will never happen, since the root view is being
destroyed and there will be no more flushes.
This commit adds `flush()` call when the root view is being destroyed.
PR Close#53033
Node removal is immediate and does not require change detection to run
when animations are not provided. This refactor makes the animation
engine notify the scheduler rather than doing it on all node removals.
PR Close#53857
This adds `generate_api_docs` targets to all of the packages for which we publish api reference docs. One known issue here is that any type information that comes from another package (e.g. router depending on core) currently resolve to `any` because the other sources are not available in the program. This can be tackled in a follow-up commit.
This commit also updates the install patch for `@angular/build-tools` to use the local version of compiler-cli.
PR Close#52034
Animations events registered against the default renderer weren't registered against the animation renderer once it was loaded. This commit fixes this.
fixes#52076
PR Close#52087
`provideLazyLoadedAnimations()` returns providers which allow the lazy loading of the animation module.
Lazy loading of the animation code can shave off up to 16KB gzipped of the main bundle.
PR Close#50738
The `NoopAnimationDriver` as static property of `AnimationDriver` prevents it from being removed by tree shaking. This commit deprecates it and exposes the `NoopAnimationDriver` on the public API to replace its usage.
DEPRECATED:
The `AnimationDriver.NOOP` symbol is deprecated, use `NoopAnimationDriver` instead.
PR Close#51843
Prior to this commit, the renderer destroy method was being called before the animation complete. This is problematic when using `REMOVE_STYLES_ON_COMPONENT_DESTROY` as it causes the styles to be removed too early.
This commit, updates this destroy logic to be call the render destroy once the animations complete.
This has been reported internally in:
- http://b/271251353#comment12
- http://b/282004950#comment5
PR Close#50860
Prior to this commit, the renderer destroy method was being called before the animation complete. This is problematic when using `REMOVE_STYLES_ON_COMPONENT_DESTROY` as it causes the styles to be removed too early.
This commit, updates this destroy logic to be call the render destroy once the animations complete.
This has been reported internally in:
- http://b/271251353#comment12
- http://b/282004950#comment5
PR Close#50677
Injecting `ViewContainerRef` into a component makes it effectively a container. The leave animation wasn't triggered on containers before this fix.
fixes angular#48667
PR Close#48705
`platform-browser` tests now run in ESM and with `.mjs` output, so
the build targets and tests need to be updated.
Here we change the `zone_event_unpatched` script to include the
`.init` suffix that will be picked up by `spec_bundle`.
Also some circular dependency tests are updated to refer to the
`.mjs` files.
PR Close#48521
Since we generate a `.mjs` file as entry-point for jasmine tests,
a couple of issues prevented the transitive dependencies from
bootstrap targets to be brought in (causing resolution errors):
1. The `_files` (previously `_esm2015`) targets are no longer needed,
and they also miss all the information on runfiles.
2. The aspect for computing linker mappings does not respect the
`bootstrap` attribute from the `spec_entrypoint` so we manually
add the extract ESM output targets (this rule works with the aspect
and forwards linker mappings).
PR Close#48521
For every `ts_library` target we expose a shorthand that grants
access to the JS files because `DefaultInfo` of a ts library
only exposes the `.d.ts` files.
We rename this away from `es2015` since in practice it's a much
higher target these days. Additionally we no longer use the devmode
output but rather use the prodmode output which has the explicit
`.mjs` output- compatible with ESM.
PR Close#48521
`AnimationRendererFactory` maintains a map between a renderer delegate and the animations renderer it corresponds to, but the renderers are never removed from the map. This leads to memory leaks when used with the `ShadowDom` view encapsulation, because the specific renderer keeps a references to its shadow root which in turn references all the elements in the view.
These changes resolve the leak by clearing the reference when the animations renderer is destroyed.
Fixes#47892.
PR Close#47903
In v14, we've introduced core concepts to allow Components, Directives and Pipes to configure their dependencies
without the need to use NgModules and without the need to be declared in an NgModule. The concepts and initial
set of APIs were marked as "developer preview" to allow developers to use these APIs and share the feedback.
Since v14, we've been reviewing the entire API surface of the framework and either updating existing APIs to support standalone or creating new APIs that allowed to use Router, HttpClient and other abstractions without NgMod
ules.
Based on the mentioned work to review and stabilize APIs and also based on the positive feedback from the commun
ity, we are happy to announce that the Standalone APIs are promoted to stable!
This commit updates vast majority of standalone-related APIs to drop the `@developerPreview` label, which effect
ively documents then as stable.
Two APIs that retained the `@developerPreview` annotations are:
- withRequestsMadeViaParent (from `@angular/common/http`)
- renderApplication (from `@angular/platform-server`)
We plan to collect some additional feedback for the mentioned APIs and drop the `@developerPreview` annotation b
efore the next major release.
Co-Authored-By: Alex Rickabaugh <alx@alxandria.net>
Co-Authored-By: Andrew Scott <atscott@google.com>
Co-Authored-By: Dylan Hunn <dylhunn@gmail.com>
Co-Authored-By: Jessica Janiuk <jessicajaniuk@google.com>
Co-Authored-By: JoostK <joost.koehoorn@gmail.com>
Co-Authored-By: Kristiyan Kostadinov <crisbeto@abv.bg>
Co-Authored-By: Pawel Kozlowski <pkozlowski.opensource@gmail.com>
PR Close#47754
This commit adds the following functions to the public API:
- provideAnimations
- provideNoopAnimations
The goal of those functions is to return a set of providers required to setup animations in an application. The functions are useful when the `bootstrapApplication` function is used to bootstrap an app. The functions allow to avoid the need to import `BrowserAnimationsModule` and `BrowserNoopAnimationsModule` NgModules.
PR Close#46793
Currently, when importing `BrowserAnimationsModule`, Angular provides
`AnimationRendererFactory` as the `RendererFactory2`. The `AnimationRendererFactory`
relies on the `AnimationEngine`. The `AnimationEngine` may be created earlier than the
`ApplicationRef` (e.g. if it's requested within the `APP_INITIALIZER` before the `ApplicationRef`
is created). This means that Angular will add the `AnimationEngine` to `R3Injector.onDestroy`
before the `ApplicationRef`. The `R3Injector` will call `ngOnDestroy()` on the `AnimationEngine`
before the `ApplicationRef`, which means the `flush()` will be called earlier before views are destroyed.
PR Close#45108
PR Close#45143