Adds the implementation of the following new instructions:
* `declareLet` - creation-time instruction that initializes the slot for a let declaration.
* `storeLet` - update-time instruction that stores the current value of a let declaration.
* `readContextLet` - instruction that reads the stored value of a let declaration from a different view.
On top of the instructions, it also introduces a new `LetDeclaration` TNode type.
The new TNode is nececessary for DI to work correctly in pipes inside the let expression,
as well as for proper hydration support.
PR Close#56527
Since we aren't using clang anymore, we can remove the comments and the workarounds that were in place to prevent it from doing the wrong thing.
PR Close#55750
In order to serialize and hydrate i18n blocks, we need to be able to walk an AST for the translated message. This AST is generated during normal parsing of the message.
PR Close#54724
An `EventEmitter` is a construct owned by Angular that should be
used for outputs as of right now.
As we are introducing the new `OutputRef` interface for the new output
function APIs, we also think `EventEmitter` should implement
`OutputRef`— ensuring all "known" outputs follow the same contract.
This commit ensures `EventEmitter` implements an `OutputRef`
Note: An output ref captures the destroy ref from the current injection
context for clean-up purposes. This is also done for `EventEmitter` in a
backwards compatible way:
- not requiring an injection context. EventEmitter may be used
elsewhere.
- not cleaning up subscriptions/completing the emitter when the
directive/component is destroyed. This would be a change in behavior.
Note 2: The dependency on `DestroyRef` causes it to be retained in all
bundling examples because ironically `NgZone` uses `EventEmitter`- not
for outputs. The code is pretty minimal though, so that should be
acceptable.
`EventEmitter` will now always retain `NgZone. This increases the
payload size slightly around 800b for AIO. Note that the other increases
were coming from previous changes. This commit just pushed it over the
threshold.
PR Close#54650
This commit changes the approach to the reactive node representing query
results: instead of creating a custom node type we can use a computed -
the main change to get there is representing dirty change notification as
a signal (a counter updated every time a query changes its dirty status).
This change is dictated by simplification (we can avoid creation of a custom
signal type) as well as fixes to the multiple issues not covered by the
initial implementation:
- assuring referential stability of results (ex.: the same array instance
returned from child queries until results change);
- per-view results collection to avoid a situation where accessing query
results during view creation would return partial / inconsistent results;
- proper refresh of query results for both live and non-connected consumers.
All the above cases are covered by the additional tests in this commit.
PR Close#54103
Prior to this commit, `TestBed` would require tests call `flushEffects`
or `fixture.detectChanges` in order to execute effects. In general, we
want to discourage authoring tests like this because it makes the timing
of change detection and effects differ from what happens in the
application. Instead, developers should perform actions and `await` (or
`flush`/`tick` when using `fakeAsync`) some `Promise` so that Angular
can react to the changes in the same way that it does in the
application.
Note that this still _allows_ developers to flush effects synchronously
with `flushEffects` and `detectChanges` but also enables the <action>,
`await` pattern described above.
PR Close#53843
This commit changes the `HasTransform` flag to be only concerned with
decorator inputs. This allows us to automatically detect signal input
transforms without reliance on the flag, resulting in less complexity in
the compiler (as outlined in the design doc) and various other places,
while it also allows us to simplify JIT support for signal inputs
because there would be no need to capture the "hasTransform" state in
the decorator so that JIT can generate the according input flags.
`isSignal` will still persist as an input flag to allow for monomorphic
and highly efficient distinguishing at runtime, whether an input is
signal based or not. JIT transform will also need to propagate this
information to the runtime somehow.
PR Close#53808
This commit introduces a new enum for capturing additional metadata
about inputs. Called `InputFlags`. These will be built up at compile
time and then propagated into the runtime logic, in a way that does
not require additional lookup dictionaries data structures, or
additional memory allocations for "common inputs" that do not have any flags.
The flags will incorporate information on whether an input is signal
based. This can then be used to avoid megamorphic accesses when such
input is set- as we'd not need to check the input field value. This also
avoids cases where an input signal may be used as initial value for an
input (as we'd not incorrectly detect the input as a signal input then).
The new metadata emit will be useful for incorporating additional
metadata for inputs, such as whether they are required etc (although
required inputs are a build-time only construct right now- but this is a
good illustration of why input flags can be useful). An alternative
could have been to have an additional boolean entry for signal inputs,
but allocating a number with more flexible input flags seems more future
proof and more reasonable andreadable.
More information on the megamorphic access when updating an input
signal
https://docs.google.com/document/d/1FpnFruviKb6BFTQfMAP2AMEqEB0FI7z-3mT_qm7lzX8/edit.
PR Close#53571
This flag is not actually read anywhere. It doesn't even have any effect
on the traversal algorithm because embedded views are always refreshed
in `Global` traversal mode during the refresh of their parent views.
PR Close#53715
In order to provide a reasonable experience for Angular without Zones,
we need a mechanism to run change detection when we receive a change
notification. There are several existing APIs today that serve as the
change notification: `ChangeDetectorRef.markForCheck`, signal updates,
event listeners (since they mark the view dirty), and attaching a view to
either the `ApplicationRef` or `ChangeDetectorRef`. These operations
are now paired with a notification to the change detection scheduler.
The concrete implementation for this scheduler is still being designed.
However, this gives us a starting point to partner with teams to
experiment with what that might look like.
PR Close#53499
Signal inputs do not need coercion members for their transforms. That is
because the `InputSignal` type- which is accessible in the class member-
already holds the type of potential "write values". This eliminates the
need for coercion members which were simply used to somehow capture this
write type (especially when libraries are consumed and only `.d.ts` is
available).
We can simplify this, and also significantlky loosen restrictions
of transform functions- given that we can fully rely on TypeScript for
inferring the type. There is no requirement in being able to
"transplant" the type into different places- hence also allowing
supporting transform functions with generics, or overloads.
In a follow-up commit, once more parts are place, there will be some
compliance tests to ensure these new "loosend restrictions".
PR Close#53521
This commit captures the metadata on whether an input is signal based or
not, in the `.d.ts` of directives and components. This exposes this
information to consumers of the directives. This is needed because
libraries may use signal inputs, and we need to know whether bound
inputs to this library are signal-based or not- so that we can generate
proper type-checking code (account for `InputSignal` or not).
Additionally, this commit introduces a new structure for the partial
compilation output of directive inputs. With the current emit, inputs
are captured in a data structure that is equivalent to the internal data
structure passed to `defineDirective` (the full compilation output).
This worked fine as we only captured a few strings, but in ends up
being a bad practice because partial compilation output should NOT
capture internal data structures that might be specific to a certian
Angular core version. Instead, we introduce a new "future proof"
structure that:
- can hold additional metadata in backwards-compatible ways, like
`isSignal` or `isRequired`.
- can be parsed trivially using the `AstHost` for the linker, instead of
having to unwrap/parse an array structure.
The new structure is only emitted when we discover that some inputs are
signal based (or ultimately end up configuring input flags). This is
done for backwards compatibility, so that libraries without signal
inputs remain compatible with older linker versions. In the future,
this might be the only emit.
Compliance tests for this follow in future commits, when the linker
portion is also in place. This commit specialices on the code
generation. With the linker, and compliance test infrastructure fixed
(that is broken right now), we can test the full integration.
PR Close#53521
Producers represent values which can deliver change notifications.
When a producer value is changed, a change notification is propagated through the graph,
notifying live consumers which depend on the producer of the potential update.
Note here that this is a _potential_ update.
A producer may not have actually "changed" based on its equality function. With
this commit, before refreshing a view that is only marked for refresh
because its consumer is dirty, we poll producers for change to see if
they really have. If not, we can skip the refresh. The example test in this commit
shows that a `computed` which depends on a `signal` that is updated but
produces a value that is the same as before will _not_ cause the
component's template to refresh.
fixes#51797
PR Close#52476
When an effect is created in a component constructor, it might read signals
which are derived from component inputs. These signals may be unreliable or
(in the case of the proposed input signals) may throw if accessed before the
component is first change detected (which is what makes required inputs
available).
Depending on the scenario involved, the effect may or may not run before
this initialization takes place, which isn't a great developer experience.
In particular, effects created during CD (e.g. via control flow) work fine,
as do effects created in bootstrap thanks to the sync CD it performs. When
an effect is created through dynamic component creation outside of CD though
(such as on router navigations), it runs before the component is first CD'd,
causing the issue.
In fact, in the signal components RFC we described how effects would wait
until ngOnInit for their first execution for exactly this reason, but this
behavior was never implemented as it was thought our effect scheduling
design made it unnecessary. This is true of the regular execution of effects
but the above scenario shows that *creation* of the effect is still
vulnerable. Thus, this logic is needed.
This commit makes effects sensitive to their creation context, by injecting
`ChangeDetectorRef` optionally. An effect created with an injector that's
tied to a component will wait until that component is initialized before
initially being scheduled. TestBed effect flushing is also adjusted to
account for the additional interaction with change detection.
PR Close#52473
This commit splits the `render3/instructions/defer.ts` file (that contained most of the runtime code) into smalle
r files that are easier to maintain.
There are no functional changes in this PR, just organizing code.
PR Close#52152
The flag `forbidOrphanRendering` is only set for non-standalone components, and indicates that the dev mode runtime should through error if the component is rendered without its ngModule loaded in the browser. This runtime error can help with further debugging.
PR Close#52061
A new field `debugInfo` is added to the component definition. Now the runtime ɵsetClassDebugInfo stores the debug info for components in this new field.
PR Close#51919
This commit updates the tracking of dirty child views to be a flag
rather than a counter. This is a much more simple method and less likely
to get into the same 'always-wrong' situation that could happen with the
counter (if it is off by 1 once, it's off by 1 forever and you either
get infinite change detection or your view is never refreshed).
PR Close#51515
This commit adds runtime code to support `after` and `minimum` parameters in the `@placeholder` and `@loading` blocks. The code uses the `TimerScheduler` service added earlier for `on timer` triggers.
PR Close#52009
Currently, if there are 2 nested @defer blocks with the same dependency, Angular throws an error at runtime to indicate that there was a duplicate component def in the registry. This commit updates the logic to only append dependencies when they didn't previously exist in the registry.
PR Close#51964
When adding a new view flag, you currently need to adjust the last number of the last
3 flags. All of these share the same number so the shifting ones can just use
the base-10 IndexWithinInitPhaseShift.
PR Close#51839
Switches the syntax for blocks from `{#block}{/block}` to `@block {}` based on the feedback from the community.
Read more about the decision-making process in our blog: https://blog.angular.io/meet-angulars-new-control-flow-a02c6eee7843
The existing block types changed in the following ways:
**Conditional blocks:**
```html
<!-- Before -->
{#if cond}
Main content
{:else if otherCond}
Else if content
{:else}
Else content
{/if}
<!-- After -->
@if (cond) {
Main content
} @else if (otherCond) {
Else if content
} @else {
Else content
}
```
**Deferred blocks**
```html
<!-- Before -->
{#defer when isLoaded}
Main content
{:loading} Loading...
{:placeholder} <icon>pending</icon>
{:error} Failed to load
{/defer}
<!-- After -->
@defer (when isLoaded) {
Main content
} @loading {
Loading...
} @placeholder {
<icon>pending</icon>
} @error {
Failed to load
}
```
**Switch blocks:**
```html
<!-- Before -->
{#switch value}
{:case 1}
One
{:case 2}
Two
{:default}
Default
{/switch}
<!-- After -->
@switch (value) {
@case (1) {
One
}
@case (2) {
Two
}
@default {
Default
}
}
```
**For loops**
```html
<!-- Before -->
{#for item of items; track item}
{{item.name}}
{:empty} No items
{/for}
<!-- After -->
@for (item of items; track item) {
{{item.name}}
} @empty {
No items
}
```
PR Close#51891
This commit adds the necessary mechanisms to perform cleanup of prefetch triggers when resource loading starts. Previously, this logic was missing, which resulted in retaining those triggers.
PR Close#51856
This change contains runtime logic needed to flatten the NgModule bootstrap field in local compilation mode. While it is quite odd to pass a "nested" array as NgModule bootstrap, it is still required to support this case in local compilation mode since it is supported in full compilation mode.
PR Close#51767
This change flattens the imports/exports/declarations info on ngModule decorators in runtime dev mode by adding flattening logic to the runtime `ɵɵsetNgModuleScope`. Such flattening has no effect in AoT full compilation mode since these arrays are already resolved and flattened by AoT static analysis, but in local compilation mode it is needed since the raw array as appears on the NgModule decorator will be passed to the runtime `ɵɵsetNgModuleScope`, and so it needs to be flattened.
This change has to effect on prod runtime as `ɵɵsetNgModuleScope` is not used in prod.
PR Close#51767
Currently internally Angular has some customized tsconfig files, because we don't align with the tsconfig of the rest of g3. These changes enable `noImplicitReturns` and `noPropertyAccessFromIndexSignature` to align better with the internal config.
PR Close#51728
Previously effects were queued as they became dirty, and this queue was
flushed at various checkpoints during the change detection cycle. The result
was that change detection _was_ the effect runner, and without executing CD,
effects would not execute. This leads a particular tradeoff:
* effects are subject to unidirectional data flow (bad for dx)
* effects don't cause a new round of CD (good/bad depending on use case)
* effects can be used to implement control flow efficiently (desirable)
This commit changes the scheduling mechanism. Effects are now scheduled via
the microtask queue. This changes the tradeoffs:
* effects are no longer limited by unidirectional data flow (easy dx)
* effects registered in the Angular zone will trigger CD after they run
(same as `Promise.resolve` really)
* the public `effect()` type of effect probably isn't a good building block
for our built-in control flow, and we'll need a new internal abstraction.
As `effect()` is in developer preview, changing the execution timing is not
considered breaking even though it may impact current users.
PR Close#51049
This commit updates the logic to add `prefetch on idle` support for defer blocks. Previously, the `on idle` logic was already implemented for the main loading and rendering. This commit reuses the same logic to bring it to the prefetching mechanism.
PR Close#51629
This commit updates the runtime implementation of defer blocks to avoid their triggering on the server. This behavior was described in the RFC (https://github.com/angular/angular/discussions/50716, see "Server Side Rendering Behavior" section): only a placeholder is rendered on the server at this moment. This commit also updates the logic to make sure that the placeholder content is hydrated after SSR.
PR Close#51530
This commit adds an initial implementation of the `{#defer}` block runtime, which supports the `when` conditions. More conditions and basic prefetching support will be added in followup PRs.
PR Close#51347
The runtime `ɵɵsetNgModuleScope` is modified to accept raw scope info as passed to it in local compilation mode. The runtime further registers the ng-module in the deps tracker. Then the runtime `ɵɵgetComponentDepsFactory` is implemented to use the deps tracker to get the component dependencies which leads to a valid and working Angular code.
PR Close#51377
The runtime `ɵɵsetNgModuleScope` is modified to accept raw scope info as passed to it in local compilation mode. The runtime further registers the ng-module in the deps tracker. Then the runtime `ɵɵgetComponentDepsFactory` is implemented to use the deps tracker to get the component dependencies which leads to a valid and working Angular code.
PR Close#51309
An empty runtime is added just to make the local compiled angular files valid to run. A separate PR will implement the runtime in the right way using the deps tracker.
PR Close#51089
The types and interfaces re;ated to the runtime deps tracker are added. Also an empty implementation is added to be completed in follow up PRs (after the interfaces are confirmed in this PR).
The added files are not used anywhere, so the change should not affect anything in anyway.
PR Close#50606
This commit updates an internal hydration logic to make sure that the content of components with i18n blocks is cleaned up before we start rendering it.
Resolves#50627.
PR Close#50644
According to the HTML specification most attributes are defined as strings, however some can be interpreted as different types like booleans or numbers. [In the HTML standard](https://html.spec.whatwg.org/multipage/common-microsyntaxes.html#boolean-attributes), boolean attributes are considered `true` if they are present on a DOM node and `false` if they are omitted. Common examples of boolean attributes are `disabled` on interactive elements like `<button>` or `checked` on `<input type="checkbox">`. Another example of an attribute that is defined as a string, but interpreted as a different type is the `value` attribute of `<input type="number">` which logs a warning and ignores the value if it can't be parsed as a number.
Historically, authoring Angular inputs that match the native behavior in a type-safe way has been difficult for developers, because Angular interprets all static attributes as strings. While some recent TypeScript versions made this easier by allowing setters and getters to have different types, supporting this pattern still requires a lot of boilerplate and additional properties to be declared. For example, currently developers have to write something like this to have a `disabled` input that behaves like the native one:
```typescript
import {Directive, Input} from '@angular/core';
@Directive({selector: 'mat-checkbox'})
export class MatCheckbox {
@Input()
get disabled() {
return this._disabled;
}
set disabled(value: any) {
this._disabled = typeof value === 'boolean' ? value : (value != null && value !== 'false');
}
private _disabled = false;
}
```
This feature aims to address the issue by introducing a `transform` property on inputs. If an input has a `transform` function, any values set through the template will be passed through the function before being assigned to the directive instance. The example from above can be rewritten to the following:
```typescript
import {Directive, Input, booleanAttribute} from '@angular/core';
@Directive({selector: 'mat-checkbox'})
export class MatCheckbox {
@Input({transform: booleanAttribute}) disabled: boolean = false;
}
```
These changes also add the `booleanAttribute` and `numberAttribute` utilities to `@angular/core` since they're common enough to be useful for most projects.
Fixes#8968.
Fixes#14761.
PR Close#50420
This commit updates hydration logic to support a scenario where a view container that was hydrated and later on projected to a component that skips hydration. Currently, such projected content is extracted from the DOM (since a component that skips hydration needs to be re-created), but never added back, since the current logic treats such content as "already inserted".
Closes#50175.
PR Close#50199
This commit adds an LView flag to indicate that a view is a "signal"
view and updates view creation code to correctly set the flag
based on the declaration component metadata.
PR Close#49988
It's likely that the flag and counters used to track transplanted views
needing a refresh will be reused to signal views as well. The two follow
a similar rule: While the parents might not be "Dirty", there is still a
child/descendant view somewhere that needs to be refreshed during change
detection.
PR Close#50000