Move the domino bundling logic and related shims into a centralized third_party directory within packages/platform-server. This avoids duplication of the bundling logic and ensures consistent shimming across the platform-server package and its entry points.
Following a conversation with OSS licensing, this change also includes the domino LICENSE file in the generated npm package to comply with licensing requirements for bundled third-party code.
```
├── fesm2022
│ ├── init.mjs
│ ├── init.mjs.map
│ ├── platform-server.mjs
│ ├── platform-server.mjs.map
│ ├── _server-chunk.mjs
│ ├── _server-chunk.mjs.map
│ ├── testing.mjs
│ └── testing.mjs.map
├── LICENSE
├── package.json
├── README.md
├── third_party
│ └── domino
│ ├── bundled-domino.d.ts
│ ├── bundled-domino.mjs
│ ├── bundled-domino.mjs.map
│ └── LICENSE
└── types
├── init.d.ts
├── platform-server.d.ts
└── testing.d.ts
```
Annotate the `new Version(...)` call with `/* @__PURE__ */` to signal to optimizers that the constructor is side-effect free.
Without this hint, bundlers such as Terser or ESBuild may conservatively retain the `VERSION` instantiation even when unused. With the annotation, the constant can be tree-shaken away in production builds if not referenced, reducing bundle size.
The existing implementation of `PlatformLocation` uses a custom URL parsing mechanism that can be brittle and doesn't properly update the `href` property. This change refactors the URL parsing to use the native `URL` constructor, providing more robust and accurate parsing of URLs, which also correctly updates the `href` property.
The tests for `PlatformLocation` have also been moved to a dedicated file to improve organization and clarity.
PR Close#64494
This commit introduces a number of changes to the server bootstrapping process to make it more robust and less error-prone, especially for concurrent requests.
Previously, the server rendering process relied on a module-level global platform injector. This could lead to issues in server-side rendering environments where multiple requests are processed concurrently, as they could inadvertently share or overwrite the global injector state.
The new approach introduces a `BootstrapContext` that is passed to the `bootstrapApplication` function. This context provides a platform reference that is scoped to the individual request, ensuring that each server-side render has an isolated platform injector. This prevents state leakage between concurrent requests and makes the overall process more reliable.
BREAKING CHANGE:
The server-side bootstrapping process has been changed to eliminate the reliance on a global platform injector.
Before:
```ts
const bootstrap = () => bootstrapApplication(AppComponent, config);
```
After:
```ts
const bootstrap = (context: BootstrapContext) =>
bootstrapApplication(AppComponent, config, context);
```
A schematic is provided to automatically update `main.server.ts` files to pass the `BootstrapContext` to the `bootstrapApplication` call.
In addition, `getPlatform()` and `destroyPlatform()` will now return `null` and be a no-op respectively when running in a server environment.
PR Close#63562
The logic to track if the transfer state has been serialized is simplified by removing the need for `APP_ID`. Instead of maintaining a `Set` of application IDs, a simple boolean flag is used.
PR Close#63525
The `TRANSFER_STATE_SERIALIZED_FOR_APPID` provider was previously configured at the platform level, causing its state to be shared across all concurrent server-side rendering requests. This created a race condition where one request could see the `appId` from a different, concurrent request, leading to false warnings about duplicate state serialization.
This commit changes the provider's scope to ensure that each application instance gets its own unique state. This correctly isolates the serialization check to each individual request, resolving the issue of false warnings in concurrent environments.
Closes#63524
PR Close#63525
These helpers are often imported by various tests throughout the
repository, but the helpers aren't exported/exposed from the public
entry-point; even though they confusingly reside in there.
This commit fixes this, and moves the helpers into
`packages/private/testing`. This is a preparation for the `ts_project`
migration where we don't want to leverage deep imports between packages.
PR Close#61472
The `getBaseHref` method is called several times per request and currently queries through the entire document. We can speed it up by taking advantage of the fact that the `<base>` can only be a direct child of the `<head>` and is usually defined towards the beginning. Below are some benchmarks for a "Hello world" app before and after this change.
### Before:
```
Running 60s test @ http://localhost:4202
100 connections with 10 pipelining factor
┌─────────┬────────┬────────┬────────┬────────┬───────────┬──────────┬─────────┐
│ Stat │ 2.5% │ 50% │ 97.5% │ 99% │ Avg │ Stdev │ Max │
├─────────┼────────┼────────┼────────┼────────┼───────────┼──────────┼─────────┤
│ Latency │ 568 ms │ 853 ms │ 901 ms │ 904 ms │ 866.58 ms │ 437.6 ms │ 9915 ms │
└─────────┴────────┴────────┴────────┴────────┴───────────┴──────────┴─────────┘
┌───────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┐
│ Stat │ 1% │ 2.5% │ 50% │ 97.5% │ Avg │ Stdev │ Min │
├───────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┤
│ Req/Sec │ 490 │ 826 │ 1,006 │ 1,643 │ 1,129.3 │ 234.69 │ 490 │
├───────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┤
│ Bytes/Sec │ 10.4 MB │ 17.4 MB │ 21.3 MB │ 34.7 MB │ 23.9 MB │ 4.96 MB │ 10.3 MB │
└───────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
Req/Bytes counts sampled once per second.
# of samples: 60
69k requests in 60.04s, 1.43 GB read
90 errors (90 timeouts)
```
### After
```
Running 60s test @ http://localhost:4202
100 connections with 10 pipelining factor
┌─────────┬────────┬────────┬────────┬─────────┬───────────┬───────────┬─────────┐
│ Stat │ 2.5% │ 50% │ 97.5% │ 99% │ Avg │ Stdev │ Max │
├─────────┼────────┼────────┼────────┼─────────┼───────────┼───────────┼─────────┤
│ Latency │ 471 ms │ 831 ms │ 889 ms │ 1668 ms │ 835.91 ms │ 467.89 ms │ 9720 ms │
└─────────┴────────┴────────┴────────┴─────────┴───────────┴───────────┴─────────┘
┌───────────┬─────────┬─────────┬─────────┬─────────┬──────────┬────────┬─────────┐
│ Stat │ 1% │ 2.5% │ 50% │ 97.5% │ Avg │ Stdev │ Min │
├───────────┼─────────┼─────────┼─────────┼─────────┼──────────┼────────┼─────────┤
│ Req/Sec │ 390 │ 860 │ 1,145 │ 1,572 │ 1,156.77 │ 222.65 │ 390 │
├───────────┼─────────┼─────────┼─────────┼─────────┼──────────┼────────┼─────────┤
│ Bytes/Sec │ 8.24 MB │ 18.2 MB │ 24.2 MB │ 33.2 MB │ 24.4 MB │ 4.7 MB │ 8.24 MB │
└───────────┴─────────┴─────────┴─────────┴─────────┴──────────┴────────┴─────────┘
Req/Bytes counts sampled once per second.
# of samples: 60
71k requests in 60.03s, 1.47 GB read
140 errors (140 timeouts)
```
PR Close#61392
Other code may depend on `ngServerMode` and it might have been set
globally / via a bundler. Forcing it to `undefined` in those situations
can lead to hard debug issues where the only symptom is that "suddenly"
browser-specific code paths run on the server and (obviously) break.
PR Close#61106
The `renderApplication` and `renderModule` methods currently encapsulate the entire rendering process, making it difficult to intercept key phases from a non-Angular context. This change exports the internal `render` method, allowing us to perform operations such as:
- Flushing headers before hydration preparation
- Handling non static redirects (e.g., 302 responses)
- Intercepting router events for additional processing
This refactor serves as an experimental step toward improving the API for better customization and integration in the future.
PR Close#60416
Removes the hard dependency between `platform-server` and `platform-browser/animations` since now the animations module will disable itself automatically.
PR Close#59762
This can happen if server providers are provided more than twice. We detect it on the state transfer phase by flagging app id as transferred in a set.
Resolves#58531
PR Close#58935
This commit removes a custom `whenStable` util in favor of standard `ApplicationRef.whenStable` API.
There is also an important different between the custom `whenStable` function and `ApplicationRef.whenStable` implementation: the `whenStable` was caching the "stable" promise on per-ApplicationRef basis, which resulted in unexpected behavior with zoneless, when some code ended up getting a stale resolved promise, when an application was not stable yet, this causing order of operations issues. This commit also has an extra test that covers that case.
PR Close#58834
This commit adds the `ngServerMode` as global, which allows for the tree-shaking of server-only code from the bundles. When this flag is unset at runtime, server-specific code will be excluded by Closure, optimizing bundle size.
**Internal Angular Flag:** This is an internal Angular flag (not a public API), avoid relying on it in application code.
PR Close#58386
The `bootstrap()` phase might fail e.g. due to an rejected promise in some `APP_INIIALIZER`.
If `PlatformRef` is not destroyed, then the main app's injector is not destroyed and therefore `ngOnDestroy` hooks of singleton services is not called on the end (failure) of SSR.
This could lead to possible memory leaks in custom SSR apps, if their singleton services' `ngOnDestroy` hooks contained an important teardown logic (e.g. unsubscribing from RxJS observable).
Note: I needed to fix by the way another thing too: now we destroy `moduleRef` when `platformInjector` is destroyed - by setting a `PLATFORM_DESTROY_LISTENER`
fixes#58111
PR Close#58112
In order to investigate the performances of SSR, this commit introduces a benchmark suite which will measure several step of the rendering.
PR Close#57647
This is the first step towards combining `EarlyEventContract` and `EventContract`. It contains a few refactors, such as making names more consistent.
The goal of this refactor is to remove the `EarlyEventContract` class altogether, as well as `EventContract`.
To install the early event contract with the default events in early script tag, users will call:
`bootstrapGlobalEarlyEventContract()`
And for boostraping:
`registerGlobalDispatcher(dispatcher)`
PR Close#56900
The first test asserts that bubbling does not work right now.
The second asserts that stopPropagation works, which should pass when test #1 passes too.
The third test asserts properties about the events passed to the event handler.
THe fourth test asserts that mouse events do not translate to jsaction nor help emit the jsaction binary. This required a change in code to make this pass.
PR Close#55747
This commit fixes an issue where event contract init script was injected into the page before the inlined event dispatch script. That resulted in runtime exceptions, since event contract relies on some code being present on a page already.
PR Close#55502
JSAction script is inlined into the HTML by the build process to avoid extra blocking request. The script looks like this:
```
<script type="text/javascript" id="ng-event-dispatch-contract">...</script>
```
This commit updates the logic to remove JSAction if event replay feature is disabled or if there are no events to replay.
PR Close#55428
BREAKING CHANGE:
Legacy handling or Node.js URL parsing has been removed from `ServerPlatformLocation`.
The main differences are;
- `pathname` is always suffixed with a `/`.
- `port` is empty when `http:` protocol and port in url is `80`
- `port` is empty when `https:` protocol and port in url is `443`
PR Close#54874
BREAKING CHANGE: deprecated `platformDynamicServer` has been removed. Add an `import @angular/compiler` and replace the usage with `platformServer`
PR Close#54874
Previously, the cross entry-point dependency was created to share the `setDomTypes` function. This however, causes extra transformations "linking" during the application build since other Angular code in `@angular/platform-server` is pulled in.
With this commit we remove the cross dependency and thus remove the need for extra transformations in the server polyfill bundle with the result of having a slightly faster build.
See: https://github.com/angular/angular-cli/pull/26113
PR Close#52342
Prior to this commit relative HTTP requests were not being resolved to absolute even thought the behaviour is documented in https://angular.io/guide/universal#using-absolute-urls-for-http-data-requests-on-the-server.
This caused relative HTTP requests to fail when done on the server because of missing request context. This change is also required to eventually support HTTP requests handled during prerendering (SSG).
Closes#51626
PR Close#52326
Prior to this change `this.isStable.pipe(first((isStable) => isStable)).toPromise()` had to be done in multiple places across the framework and the Angular CLI see https://github.com/angular/angular-cli/pull/25856#discussion_r1328158846. In the majority of cases an Observable based `isStable` API is not needed. This also removes the need for RXJS operator imports.
PR Close#51807
The `Writable` type is usefull when we want overwrite readonly properties and we still want to maintain code navigation/reference. It should be use instead of `any` type assertions for example.
PR Close#49754
We enabled a lint rule internally to require that multi-provided
`InjectionToken`s have a `readonly` array type, the tokens in this
PR do not follow this rule and are causing lint violations.
Fixes#51124
PR Close#51125
non-destructive hydration expects the DOM tree to have the same structure in both places.
With this commit, the app will throw an error if comments are stripped out by the http server (eg by some CDNs).
fixes#51160
PR Close#51170