In order to point the right context, links in error messages will target the archived version of the online doc site (v*.angular.io).
See #44650
PR Close#63512
This will allow manually subscribed animation events to still fire when using `animate.leave`. Otherwise they were being cleaned up before the animations happened.
fixes: #63391
PR Close#63414
This commit introduces a number of changes to the server bootstrapping process to make it more robust and less error-prone, especially for concurrent requests.
Previously, the server rendering process relied on a module-level global platform injector. This could lead to issues in server-side rendering environments where multiple requests are processed concurrently, as they could inadvertently share or overwrite the global injector state.
The new approach introduces a `BootstrapContext` that is passed to the `bootstrapApplication` function. This context provides a platform reference that is scoped to the individual request, ensuring that each server-side render has an isolated platform injector. This prevents state leakage between concurrent requests and makes the overall process more reliable.
BREAKING CHANGE:
The server-side bootstrapping process has been changed to eliminate the reliance on a global platform injector.
Before:
```ts
const bootstrap = () => bootstrapApplication(AppComponent, config);
```
After:
```ts
const bootstrap = (context: BootstrapContext) =>
bootstrapApplication(AppComponent, config, context);
```
A schematic is provided to automatically update `main.server.ts` files to pass the `BootstrapContext` to the `bootstrapApplication` call.
In addition, `getPlatform()` and `destroyPlatform()` will now return `null` and be a no-op respectively when running in a server environment.
(cherry picked from commit 8bf80c9d2314b4f2bcf3df83ae01552a6fc49834)
PR Close#63636
The logic to track if the transfer state has been serialized is simplified by removing the need for `APP_ID`. Instead of maintaining a `Set` of application IDs, a simple boolean flag is used.
PR Close#63525
The `TRANSFER_STATE_SERIALIZED_FOR_APPID` provider was previously configured at the platform level, causing its state to be shared across all concurrent server-side rendering requests. This created a race condition where one request could see the `appId` from a different, concurrent request, leading to false warnings about duplicate state serialization.
This commit changes the provider's scope to ensure that each application instance gets its own unique state. This correctly isolates the serialization check to each individual request, resolving the issue of false warnings in concurrent environments.
Closes#63524
PR Close#63525
The new animations was not correctly looking for the `.` when parsing bindings. This resulted in arbitrary event bindings creating animate.leave instruction calls.
fixes: #63466
PR Close#63470
This commit updates provider definitions that relied on the `deps` array
with `new Optional()` and `new SkipSelf()` to instead use the modern
`inject(..., { optional: true, skipSelf: true })` API.
Previously:
deps: [[KeyValueDiffers, new SkipSelf(), new Optional()]]
Now:
const parent = inject(KeyValueDiffers, { optional: true, skipSelf: true });
**Bundle size reduction**: `Optional` and `SkipSelf` are runtime values
created by `makeParamDecorator()`. Even in production builds, esbuild
and other bundlers must keep their factory code because they are
referenced with `new Optional()` / `new SkipSelf()`. With `inject()`,
those classes are no longer referenced, allowing them and the
`makeParamDecorator` scaffolding to be tree-shaken when unused.
As a result, production bundles can drop both `Optional`, `SkipSelf`, and
their supporting factory code when not used elsewhere, reducing code size
while keeping the same behavior.
PR Close#63386
When toggling visibility on an element over and over, the enter animations were supposed to be cancelled and then the classes removed. There was a race condition happening that resulted in the cancelled animation being the leave animation. Rather than using the animation.cancel functionality, it's safer to just remove the enter classes.
fixes: #63439
PR Close#63442
Annotate the `new Version(...)` call with `/* @__PURE__ */` to signal to
optimizers that the constructor is side-effect free.
Without this hint, bundlers such as Terser or ESBuild may conservatively
retain the `VERSION` instantiation even when unused. With the annotation,
the constant can be tree-shaken away in production builds if not referenced,
reducing bundle size.
PR Close#63400
This commit prevents lazy injection of the internal `ErrorHandler` from a destroyed injector, which would otherwise result in a secondary "destroyed injector" error.
The `handleUncaughtError` function is used in a wrapped event listener that invokes the `ErrorHandler` if the listener throws. A simple case in a micro-frontend application:
```ts
onNavigationToAnotherApp() {
this.appRef.destroy();
do_some_stuff_ie_loggin_that_may_throw();
}
```
If the function throws an error, Angular attempts to inject the `ErrorHandler` from a destroyed injector.
PR Close#62275
When declaring directives, the standalone flag is set to true by default in current Angular versions.
The docs for the directive decorator should correctly explain the default behavior, while still mentioning when to set it to false.
PR Close#63329
The 4 second removal timeout was applying in all cases, but it should only actually apply to the situation where the event binding syntax is used for animate.leave. This ensures that's the only case in which it'll apply.
PR Close#63393
The animate instructions were getting applied to the container comment nodes as well as the element nodes. This prevents that on the compiler level.
fixes: #63371
PR Close#63390
This fixes the rare case that someone uses binding syntax with `animate.leave` providing a value with a string that has spaces in it. For example:
```
<example `[animate.leave]="'class-a class-b"` />
```
fixes: #63365
PR Close#63366
Change direct deps in bazel targets and import specifiers within files to maintain strict deps requirements ahead of enabling strict deps tests in the repo
PR Close#63324
There's special logic in place to prevent duplicate nodes from showing up in the case when an `@if` toggles a view quickly. This had the unfortunate side effect of causing `@for` leave animations to get cancelled when an add and remove happened simultaneously, even if it was a different index. This fix prevents that from happening in the `@for` loop case.
fixes: #63307
PR Close#63328
Ts 5.9 introduced a regression coming from 5.8 when parenthesis aren't generated for expressions like (`(a ?? b) && c`).
This fix works around this explicitly specifying that we want to keep those parenthesis that we're aware of in this specific case;
This change can be reverted if the root issue (https://github.com/microsoft/TypeScript/issues/61369) is fixed. (but let's keep the tests in any case for the coverage)
fixes#63287
PR Close#63292
Fixes that the HMR extraction logic didn't accoubnt for expressions with type arguments (e.g. `viewChild('foo', {read: TemplateRef<unknown>})`).
Fixes#63240.
PR Close#63261
In the context of TypeScript (TS), a re-exported symbol is considered a distinct symbol.
This means that a developer can choose to import either the re-exported symbol or
the original symbol. However, in the context of Angular, the re-exported symbol
is treated as the same component because it uses the same selector.
This pull request will utilize the most recent re-export component file to
resolve the module specifier.
PR Close#62585
In the case that someone wants to disable animations via selector specificity, for example by adding an `.animate-disabled` class to a parent node, we need to make sure the animate instructions don't misbehave. Now we detect if animations exist in the provided classes and react accordingly.
fixes: #63161
PR Close#63242
Ensure consistency in error message wording by aligning the NG0303
error with other Angular error strings. This improves clarity and
maintains a uniform developer experience
PR Close#63222