2026-03-29 22:47:27 +00:00
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package nodes
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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feat: surface distributed backend management errors (#9552)
* fix(distributed): surface per-node backend op errors to OpStatus
DistributedBackendManager.{Install,Upgrade,Delete}Backend discarded the
per-node BackendOpResult from enqueueAndDrainBackendOp with `_, err :=`.
When workers replied Success=false (e.g. an OCI image with no arm64
variant on a Jetson host), the per-node Error string was recorded in
result.Nodes[].Error but never reached the toplevel return value, so
OpStatus.Error stayed empty and the UI reported the install as
"completed" while the backend was nowhere on the cluster.
Add BackendOpResult.Err() that aggregates per-node Status=="error"
entries into a single error. Queued nodes (waiting for reconciler retry)
are deliberately not treated as failures. Wire the three callers and
DeleteBackendDetailed to call result.Err() so reply.Success=false
finally reaches OpStatus.Error → /api/backends/job/:uid → the UI.
The Delete closures had a related bug: they discarded the reply with
`_` and only checked the NATS round-trip error, so reply.Success=false
was a silent success even with the new aggregation. Check both.
Standalone mode (LocalBackendManager) already surfaces gallery errors
correctly through the same OpStatus.Error path; no change needed there.
Tests: 9 new Ginkgo specs covering all-success / all-fail with distinct
errors / mixed / all-queued / no-nodes for Install, Upgrade, Delete.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
* feat(react-ui): per-node backend delete + clearer upgrade affordance
The Nodes page exposed a per-node "reinstall" button (fa-sync-alt,
tooltip "Reinstall backend") but no per-node delete, even though the
Go side has had POST /api/nodes/:id/backends/delete →
RemoteUnloaderAdapter.DeleteBackend → NATS-to-specific-node wired up
for a while. Sync icons read as "refresh data" — the action is
functionally an upgrade (re-pulls the gallery image), so the affordance
was misleading.
Per-node backend row now renders two icon buttons:
- Upgrade: btn-secondary btn-sm + fa-arrow-up, tooltip "Upgrade backend
on this node". Names both action and scope to differentiate from the
cluster-wide upgrade on the Backends page.
- Delete: btn-danger-ghost btn-sm + fa-trash, tooltip "Delete backend
from this node". Matches the node-level destructive style at the row
action column rather than the solid btn-danger of primary destructive
pages, since this is a secondary action inside a busy row.
Delete goes through the existing ConfirmDialog (danger=true) with copy
that names the backend and the node explicitly — it's a non-recoverable
op on a specific scope. Reuses nodesApi.deleteBackend(id, backend) which
already existed in the API client.
Tests: 4 new Playwright specs covering upgrade clarity (icon + tooltip),
delete button presence, confirm dialog flow with POST body assertion,
and cancel-doesn't-POST.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
2026-04-25 06:57:59 +00:00
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"strings"
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2026-03-29 22:47:27 +00:00
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"github.com/mudler/LocalAI/core/config"
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"github.com/mudler/LocalAI/core/gallery"
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"github.com/mudler/LocalAI/core/services/galleryop"
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"github.com/mudler/LocalAI/pkg/model"
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feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
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"github.com/mudler/LocalAI/pkg/system"
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2026-03-29 22:47:27 +00:00
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"github.com/mudler/xlog"
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2026-04-04 10:11:54 +00:00
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"github.com/nats-io/nats.go"
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2026-03-29 22:47:27 +00:00
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)
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// DistributedModelManager wraps a local ModelManager and adds NATS fan-out
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// for model deletion so worker nodes clean up stale files.
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type DistributedModelManager struct {
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local galleryop.ModelManager
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adapter *RemoteUnloaderAdapter
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}
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// NewDistributedModelManager creates a DistributedModelManager.
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// Backend auto-install is disabled because the frontend node delegates
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// inference to workers and never runs backends locally.
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func NewDistributedModelManager(appConfig *config.ApplicationConfig, ml *model.ModelLoader, adapter *RemoteUnloaderAdapter) *DistributedModelManager {
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local := galleryop.NewLocalModelManager(appConfig, ml)
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local.SetAutoInstallBackend(false)
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return &DistributedModelManager{
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local: local,
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adapter: adapter,
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}
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}
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func (d *DistributedModelManager) DeleteModel(name string) error {
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err := d.local.DeleteModel(name)
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// Best-effort: fan out model.delete to worker nodes
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if rcErr := d.adapter.DeleteModelFiles(name); rcErr != nil {
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xlog.Warn("Failed to propagate model file deletion to workers", "model", name, "error", rcErr)
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}
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return err
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}
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func (d *DistributedModelManager) InstallModel(ctx context.Context, op *galleryop.ManagementOp[gallery.GalleryModel, gallery.ModelConfig], progressCb galleryop.ProgressCallback) error {
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return d.local.InstallModel(ctx, op, progressCb)
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}
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// DistributedBackendManager wraps a local BackendManager and adds NATS fan-out
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// for backend deletion so worker nodes clean up stale files.
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type DistributedBackendManager struct {
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feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
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local galleryop.BackendManager
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adapter *RemoteUnloaderAdapter
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registry *NodeRegistry
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backendGalleries []config.Gallery
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feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
systemState *system.SystemState
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// NewDistributedBackendManager creates a DistributedBackendManager.
|
|
|
|
|
func NewDistributedBackendManager(appConfig *config.ApplicationConfig, ml *model.ModelLoader, adapter *RemoteUnloaderAdapter, registry *NodeRegistry) *DistributedBackendManager {
|
|
|
|
|
return &DistributedBackendManager{
|
feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
|
|
|
local: galleryop.NewLocalBackendManager(appConfig, ml),
|
|
|
|
|
adapter: adapter,
|
|
|
|
|
registry: registry,
|
|
|
|
|
backendGalleries: appConfig.BackendGalleries,
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
systemState: appConfig.SystemState,
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
// NodeOpStatus is the per-node outcome of a backend lifecycle operation.
|
|
|
|
|
// Returned as part of BackendOpResult so the frontend can surface exactly
|
|
|
|
|
// what happened on each worker instead of a single joined error string.
|
|
|
|
|
type NodeOpStatus struct {
|
|
|
|
|
NodeID string `json:"node_id"`
|
|
|
|
|
NodeName string `json:"node_name"`
|
|
|
|
|
Status string `json:"status"` // "success" | "queued" | "error"
|
|
|
|
|
Error string `json:"error,omitempty"`
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// BackendOpResult aggregates per-node outcomes.
|
|
|
|
|
type BackendOpResult struct {
|
|
|
|
|
Nodes []NodeOpStatus `json:"nodes"`
|
|
|
|
|
}
|
|
|
|
|
|
feat: surface distributed backend management errors (#9552)
* fix(distributed): surface per-node backend op errors to OpStatus
DistributedBackendManager.{Install,Upgrade,Delete}Backend discarded the
per-node BackendOpResult from enqueueAndDrainBackendOp with `_, err :=`.
When workers replied Success=false (e.g. an OCI image with no arm64
variant on a Jetson host), the per-node Error string was recorded in
result.Nodes[].Error but never reached the toplevel return value, so
OpStatus.Error stayed empty and the UI reported the install as
"completed" while the backend was nowhere on the cluster.
Add BackendOpResult.Err() that aggregates per-node Status=="error"
entries into a single error. Queued nodes (waiting for reconciler retry)
are deliberately not treated as failures. Wire the three callers and
DeleteBackendDetailed to call result.Err() so reply.Success=false
finally reaches OpStatus.Error → /api/backends/job/:uid → the UI.
The Delete closures had a related bug: they discarded the reply with
`_` and only checked the NATS round-trip error, so reply.Success=false
was a silent success even with the new aggregation. Check both.
Standalone mode (LocalBackendManager) already surfaces gallery errors
correctly through the same OpStatus.Error path; no change needed there.
Tests: 9 new Ginkgo specs covering all-success / all-fail with distinct
errors / mixed / all-queued / no-nodes for Install, Upgrade, Delete.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
* feat(react-ui): per-node backend delete + clearer upgrade affordance
The Nodes page exposed a per-node "reinstall" button (fa-sync-alt,
tooltip "Reinstall backend") but no per-node delete, even though the
Go side has had POST /api/nodes/:id/backends/delete →
RemoteUnloaderAdapter.DeleteBackend → NATS-to-specific-node wired up
for a while. Sync icons read as "refresh data" — the action is
functionally an upgrade (re-pulls the gallery image), so the affordance
was misleading.
Per-node backend row now renders two icon buttons:
- Upgrade: btn-secondary btn-sm + fa-arrow-up, tooltip "Upgrade backend
on this node". Names both action and scope to differentiate from the
cluster-wide upgrade on the Backends page.
- Delete: btn-danger-ghost btn-sm + fa-trash, tooltip "Delete backend
from this node". Matches the node-level destructive style at the row
action column rather than the solid btn-danger of primary destructive
pages, since this is a secondary action inside a busy row.
Delete goes through the existing ConfirmDialog (danger=true) with copy
that names the backend and the node explicitly — it's a non-recoverable
op on a specific scope. Reuses nodesApi.deleteBackend(id, backend) which
already existed in the API client.
Tests: 4 new Playwright specs covering upgrade clarity (icon + tooltip),
delete button presence, confirm dialog flow with POST body assertion,
and cancel-doesn't-POST.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
2026-04-25 06:57:59 +00:00
|
|
|
// Err returns a non-nil error aggregating per-node hard failures
|
|
|
|
|
// (Status == "error"). Queued nodes (waiting for reconciler retry) are not
|
|
|
|
|
// failures — surfacing them as errors would mislead users about durable
|
|
|
|
|
// intent. Used by Install/Upgrade/Delete so reply.Success=false from
|
|
|
|
|
// workers reaches OpStatus.Error and the UI, instead of being silently
|
|
|
|
|
// dropped on the way up.
|
|
|
|
|
func (r BackendOpResult) Err() error {
|
|
|
|
|
var failures []string
|
|
|
|
|
for _, n := range r.Nodes {
|
|
|
|
|
if n.Status == "error" {
|
|
|
|
|
failures = append(failures, fmt.Sprintf("%s: %s", n.NodeName, n.Error))
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if len(failures) == 0 {
|
|
|
|
|
return nil
|
|
|
|
|
}
|
|
|
|
|
return errors.New(strings.Join(failures, "; "))
|
|
|
|
|
}
|
|
|
|
|
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
// enqueueAndDrainBackendOp is the shared scaffolding for
|
|
|
|
|
// delete/install/upgrade. Every non-pending node gets a pending_backend_ops
|
|
|
|
|
// row (intent is durable even if the node is offline). Currently-healthy
|
|
|
|
|
// nodes get an immediate attempt; success deletes the row, failure records
|
|
|
|
|
// the error and leaves the row for the reconciler to retry.
|
|
|
|
|
//
|
|
|
|
|
// `apply` is the NATS round-trip for one node. Returning an error keeps the
|
|
|
|
|
// row in the queue and marks the per-node status as "error"; returning nil
|
|
|
|
|
// deletes the row and reports "success". For non-healthy nodes the status
|
|
|
|
|
// is "queued" — no attempt is made right now, reconciler will pick it up
|
|
|
|
|
// when the node returns.
|
2026-05-05 22:28:41 +00:00
|
|
|
// targetNodeIDs is an optional allowlist: when non-nil, only nodes whose ID is
|
|
|
|
|
// in the set are visited. Used by UpgradeBackend to avoid asking nodes that
|
|
|
|
|
// never had the backend installed to "upgrade" it — such requests fail at the
|
|
|
|
|
// gallery (no platform variant) and would otherwise leave a forever-retrying
|
|
|
|
|
// pending_backend_ops row. nil means "fan out to every node" (Install/Delete).
|
|
|
|
|
func (d *DistributedBackendManager) enqueueAndDrainBackendOp(ctx context.Context, op, backend string, galleriesJSON []byte, targetNodeIDs map[string]bool, apply func(node BackendNode) error) (BackendOpResult, error) {
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
allNodes, err := d.registry.List(ctx)
|
|
|
|
|
if err != nil {
|
|
|
|
|
return BackendOpResult{}, err
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
|
|
|
|
|
result := BackendOpResult{Nodes: make([]NodeOpStatus, 0, len(allNodes))}
|
2026-03-29 22:47:27 +00:00
|
|
|
for _, node := range allNodes {
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
// Pending nodes haven't been approved yet — no intent to apply.
|
|
|
|
|
if node.Status == StatusPending {
|
|
|
|
|
continue
|
|
|
|
|
}
|
fix(distributed): stop queue loops on agent nodes + dead-letter cap (#9433)
pending_backend_ops rows targeting agent-type workers looped forever:
the reconciler fan-out hit a NATS subject the worker doesn't subscribe
to, returned ErrNoResponders, we marked the node unhealthy, and the
health monitor flipped it back to healthy on the next heartbeat. Next
tick, same row, same failure.
Three related fixes:
1. enqueueAndDrainBackendOp skips nodes whose NodeType != backend.
Agent workers handle agent NATS subjects, not backend.install /
delete / list, so enqueueing for them guarantees an infinite retry
loop. Silent skip is correct — they aren't consumers of these ops.
2. Reconciler drain mirrors enqueueAndDrainBackendOp's behavior on
nats.ErrNoResponders: mark the node unhealthy before recording the
failure, so subsequent ListDuePendingBackendOps (filters by
status=healthy) stops picking the row until the node actually
recovers. Matches the synchronous fan-out path.
3. Dead-letter cap at maxPendingBackendOpAttempts (10). After ~1h of
exponential backoff the row is a poison message; further retries
just thrash NATS. Row is deleted and logged at ERROR so it stays
visible without staying infinite.
Plus a one-shot startup cleanup in NewNodeRegistry: drop queue rows
that target agent-type nodes, non-existent nodes, or carry an empty
backend name. Guarded by the same schema-migration advisory lock so
only one instance performs it. The guards above prevent new rows of
this shape; this closes the migration gap for existing ones.
Tests: the prune migration (valid row stays, agent + empty-name rows
drop) on top of existing upsert / backoff coverage.
2026-04-19 21:38:43 +00:00
|
|
|
// Backend lifecycle ops only make sense on backend-type workers.
|
|
|
|
|
// Agent workers don't subscribe to backend.install/delete/list, so
|
|
|
|
|
// enqueueing for them guarantees a forever-retrying row that the
|
|
|
|
|
// reconciler can never drain. Silently skip — they aren't consumers.
|
|
|
|
|
if node.NodeType != "" && node.NodeType != NodeTypeBackend {
|
|
|
|
|
continue
|
|
|
|
|
}
|
2026-05-05 22:28:41 +00:00
|
|
|
if targetNodeIDs != nil && !targetNodeIDs[node.ID] {
|
|
|
|
|
continue
|
|
|
|
|
}
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
if err := d.registry.UpsertPendingBackendOp(ctx, node.ID, backend, op, galleriesJSON); err != nil {
|
|
|
|
|
xlog.Warn("Failed to enqueue backend op", "op", op, "node", node.Name, "backend", backend, "error", err)
|
|
|
|
|
result.Nodes = append(result.Nodes, NodeOpStatus{
|
|
|
|
|
NodeID: node.ID, NodeName: node.Name, Status: "error",
|
|
|
|
|
Error: fmt.Sprintf("enqueue failed: %v", err),
|
|
|
|
|
})
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-29 22:47:27 +00:00
|
|
|
if node.Status != StatusHealthy {
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
// Intent is recorded; reconciler will retry when the node recovers.
|
|
|
|
|
result.Nodes = append(result.Nodes, NodeOpStatus{
|
|
|
|
|
NodeID: node.ID, NodeName: node.Name, Status: "queued",
|
|
|
|
|
Error: fmt.Sprintf("node %s, will retry when healthy", node.Status),
|
|
|
|
|
})
|
2026-03-29 22:47:27 +00:00
|
|
|
continue
|
|
|
|
|
}
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
|
|
|
|
|
applyErr := apply(node)
|
|
|
|
|
if applyErr == nil {
|
|
|
|
|
// Find the row we just upserted and delete it; cheap but requires
|
|
|
|
|
// a lookup since UpsertPendingBackendOp doesn't return the ID.
|
|
|
|
|
if err := d.deletePendingRow(ctx, node.ID, backend, op); err != nil {
|
|
|
|
|
xlog.Debug("Failed to clear pending backend op after success", "error", err)
|
2026-04-04 10:11:54 +00:00
|
|
|
}
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
result.Nodes = append(result.Nodes, NodeOpStatus{
|
|
|
|
|
NodeID: node.ID, NodeName: node.Name, Status: "success",
|
|
|
|
|
})
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Record failure for backoff. If it's an ErrNoResponders, the node's
|
|
|
|
|
// gone AWOL — mark unhealthy so the router stops picking it too.
|
|
|
|
|
errMsg := applyErr.Error()
|
|
|
|
|
if errors.Is(applyErr, nats.ErrNoResponders) {
|
|
|
|
|
xlog.Warn("No NATS responders for node, marking unhealthy", "node", node.Name, "nodeID", node.ID)
|
|
|
|
|
d.registry.MarkUnhealthy(ctx, node.ID)
|
|
|
|
|
}
|
|
|
|
|
if id, err := d.findPendingRow(ctx, node.ID, backend, op); err == nil {
|
|
|
|
|
_ = d.registry.RecordPendingBackendOpFailure(ctx, id, errMsg)
|
|
|
|
|
}
|
|
|
|
|
result.Nodes = append(result.Nodes, NodeOpStatus{
|
|
|
|
|
NodeID: node.ID, NodeName: node.Name, Status: "error", Error: errMsg,
|
|
|
|
|
})
|
|
|
|
|
}
|
|
|
|
|
return result, nil
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// findPendingRow looks up the ID of a pending_backend_ops row by its
|
|
|
|
|
// composite key. Used to hand off to RecordPendingBackendOpFailure /
|
|
|
|
|
// DeletePendingBackendOp after UpsertPendingBackendOp upserts by the same
|
|
|
|
|
// composite key.
|
|
|
|
|
func (d *DistributedBackendManager) findPendingRow(ctx context.Context, nodeID, backend, op string) (uint, error) {
|
|
|
|
|
var row PendingBackendOp
|
|
|
|
|
if err := d.registry.db.WithContext(ctx).
|
|
|
|
|
Where("node_id = ? AND backend = ? AND op = ?", nodeID, backend, op).
|
|
|
|
|
First(&row).Error; err != nil {
|
|
|
|
|
return 0, err
|
|
|
|
|
}
|
|
|
|
|
return row.ID, nil
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// deletePendingRow removes the queue row keyed by (nodeID, backend, op).
|
|
|
|
|
func (d *DistributedBackendManager) deletePendingRow(ctx context.Context, nodeID, backend, op string) error {
|
|
|
|
|
return d.registry.db.WithContext(ctx).
|
|
|
|
|
Where("node_id = ? AND backend = ? AND op = ?", nodeID, backend, op).
|
|
|
|
|
Delete(&PendingBackendOp{}).Error
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// DeleteBackend fans out backend deletion to every known node. The previous
|
|
|
|
|
// implementation silently skipped non-healthy nodes, which meant zombies
|
|
|
|
|
// reappeared once those nodes returned. Now the intent is durable — see
|
|
|
|
|
// enqueueAndDrainBackendOp — and the reconciler catches up later.
|
|
|
|
|
func (d *DistributedBackendManager) DeleteBackend(name string) error {
|
|
|
|
|
// Local delete first (frontend rarely has backends installed in
|
|
|
|
|
// distributed mode, but the gallery operation still expects it; ignore
|
|
|
|
|
// "not found" which is the common case).
|
|
|
|
|
if err := d.local.DeleteBackend(name); err != nil {
|
|
|
|
|
if !errors.Is(err, gallery.ErrBackendNotFound) {
|
|
|
|
|
return err
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
xlog.Debug("Backend not found locally, will attempt deletion on workers", "backend", name)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ctx := context.Background()
|
2026-05-05 22:28:41 +00:00
|
|
|
result, err := d.enqueueAndDrainBackendOp(ctx, OpBackendDelete, name, nil, nil, func(node BackendNode) error {
|
feat: surface distributed backend management errors (#9552)
* fix(distributed): surface per-node backend op errors to OpStatus
DistributedBackendManager.{Install,Upgrade,Delete}Backend discarded the
per-node BackendOpResult from enqueueAndDrainBackendOp with `_, err :=`.
When workers replied Success=false (e.g. an OCI image with no arm64
variant on a Jetson host), the per-node Error string was recorded in
result.Nodes[].Error but never reached the toplevel return value, so
OpStatus.Error stayed empty and the UI reported the install as
"completed" while the backend was nowhere on the cluster.
Add BackendOpResult.Err() that aggregates per-node Status=="error"
entries into a single error. Queued nodes (waiting for reconciler retry)
are deliberately not treated as failures. Wire the three callers and
DeleteBackendDetailed to call result.Err() so reply.Success=false
finally reaches OpStatus.Error → /api/backends/job/:uid → the UI.
The Delete closures had a related bug: they discarded the reply with
`_` and only checked the NATS round-trip error, so reply.Success=false
was a silent success even with the new aggregation. Check both.
Standalone mode (LocalBackendManager) already surfaces gallery errors
correctly through the same OpStatus.Error path; no change needed there.
Tests: 9 new Ginkgo specs covering all-success / all-fail with distinct
errors / mixed / all-queued / no-nodes for Install, Upgrade, Delete.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
* feat(react-ui): per-node backend delete + clearer upgrade affordance
The Nodes page exposed a per-node "reinstall" button (fa-sync-alt,
tooltip "Reinstall backend") but no per-node delete, even though the
Go side has had POST /api/nodes/:id/backends/delete →
RemoteUnloaderAdapter.DeleteBackend → NATS-to-specific-node wired up
for a while. Sync icons read as "refresh data" — the action is
functionally an upgrade (re-pulls the gallery image), so the affordance
was misleading.
Per-node backend row now renders two icon buttons:
- Upgrade: btn-secondary btn-sm + fa-arrow-up, tooltip "Upgrade backend
on this node". Names both action and scope to differentiate from the
cluster-wide upgrade on the Backends page.
- Delete: btn-danger-ghost btn-sm + fa-trash, tooltip "Delete backend
from this node". Matches the node-level destructive style at the row
action column rather than the solid btn-danger of primary destructive
pages, since this is a secondary action inside a busy row.
Delete goes through the existing ConfirmDialog (danger=true) with copy
that names the backend and the node explicitly — it's a non-recoverable
op on a specific scope. Reuses nodesApi.deleteBackend(id, backend) which
already existed in the API client.
Tests: 4 new Playwright specs covering upgrade clarity (icon + tooltip),
delete button presence, confirm dialog flow with POST body assertion,
and cancel-doesn't-POST.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
2026-04-25 06:57:59 +00:00
|
|
|
reply, err := d.adapter.DeleteBackend(node.ID, name)
|
|
|
|
|
if err != nil {
|
|
|
|
|
return err
|
|
|
|
|
}
|
|
|
|
|
if !reply.Success {
|
|
|
|
|
return fmt.Errorf("delete failed: %s", reply.Error)
|
|
|
|
|
}
|
|
|
|
|
return nil
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
})
|
feat: surface distributed backend management errors (#9552)
* fix(distributed): surface per-node backend op errors to OpStatus
DistributedBackendManager.{Install,Upgrade,Delete}Backend discarded the
per-node BackendOpResult from enqueueAndDrainBackendOp with `_, err :=`.
When workers replied Success=false (e.g. an OCI image with no arm64
variant on a Jetson host), the per-node Error string was recorded in
result.Nodes[].Error but never reached the toplevel return value, so
OpStatus.Error stayed empty and the UI reported the install as
"completed" while the backend was nowhere on the cluster.
Add BackendOpResult.Err() that aggregates per-node Status=="error"
entries into a single error. Queued nodes (waiting for reconciler retry)
are deliberately not treated as failures. Wire the three callers and
DeleteBackendDetailed to call result.Err() so reply.Success=false
finally reaches OpStatus.Error → /api/backends/job/:uid → the UI.
The Delete closures had a related bug: they discarded the reply with
`_` and only checked the NATS round-trip error, so reply.Success=false
was a silent success even with the new aggregation. Check both.
Standalone mode (LocalBackendManager) already surfaces gallery errors
correctly through the same OpStatus.Error path; no change needed there.
Tests: 9 new Ginkgo specs covering all-success / all-fail with distinct
errors / mixed / all-queued / no-nodes for Install, Upgrade, Delete.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
* feat(react-ui): per-node backend delete + clearer upgrade affordance
The Nodes page exposed a per-node "reinstall" button (fa-sync-alt,
tooltip "Reinstall backend") but no per-node delete, even though the
Go side has had POST /api/nodes/:id/backends/delete →
RemoteUnloaderAdapter.DeleteBackend → NATS-to-specific-node wired up
for a while. Sync icons read as "refresh data" — the action is
functionally an upgrade (re-pulls the gallery image), so the affordance
was misleading.
Per-node backend row now renders two icon buttons:
- Upgrade: btn-secondary btn-sm + fa-arrow-up, tooltip "Upgrade backend
on this node". Names both action and scope to differentiate from the
cluster-wide upgrade on the Backends page.
- Delete: btn-danger-ghost btn-sm + fa-trash, tooltip "Delete backend
from this node". Matches the node-level destructive style at the row
action column rather than the solid btn-danger of primary destructive
pages, since this is a secondary action inside a busy row.
Delete goes through the existing ConfirmDialog (danger=true) with copy
that names the backend and the node explicitly — it's a non-recoverable
op on a specific scope. Reuses nodesApi.deleteBackend(id, backend) which
already existed in the API client.
Tests: 4 new Playwright specs covering upgrade clarity (icon + tooltip),
delete button presence, confirm dialog flow with POST body assertion,
and cancel-doesn't-POST.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
2026-04-25 06:57:59 +00:00
|
|
|
if err != nil {
|
|
|
|
|
return err
|
|
|
|
|
}
|
|
|
|
|
return result.Err()
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// DeleteBackendDetailed is the per-node-result variant called by the HTTP
|
|
|
|
|
// handler so the UI can render a per-node status drawer. DeleteBackend still
|
|
|
|
|
// returns error-only for callers that don't care about node breakdown.
|
|
|
|
|
func (d *DistributedBackendManager) DeleteBackendDetailed(ctx context.Context, name string) (BackendOpResult, error) {
|
|
|
|
|
if err := d.local.DeleteBackend(name); err != nil && !errors.Is(err, gallery.ErrBackendNotFound) {
|
|
|
|
|
return BackendOpResult{}, err
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
2026-05-05 22:28:41 +00:00
|
|
|
return d.enqueueAndDrainBackendOp(ctx, OpBackendDelete, name, nil, nil, func(node BackendNode) error {
|
feat: surface distributed backend management errors (#9552)
* fix(distributed): surface per-node backend op errors to OpStatus
DistributedBackendManager.{Install,Upgrade,Delete}Backend discarded the
per-node BackendOpResult from enqueueAndDrainBackendOp with `_, err :=`.
When workers replied Success=false (e.g. an OCI image with no arm64
variant on a Jetson host), the per-node Error string was recorded in
result.Nodes[].Error but never reached the toplevel return value, so
OpStatus.Error stayed empty and the UI reported the install as
"completed" while the backend was nowhere on the cluster.
Add BackendOpResult.Err() that aggregates per-node Status=="error"
entries into a single error. Queued nodes (waiting for reconciler retry)
are deliberately not treated as failures. Wire the three callers and
DeleteBackendDetailed to call result.Err() so reply.Success=false
finally reaches OpStatus.Error → /api/backends/job/:uid → the UI.
The Delete closures had a related bug: they discarded the reply with
`_` and only checked the NATS round-trip error, so reply.Success=false
was a silent success even with the new aggregation. Check both.
Standalone mode (LocalBackendManager) already surfaces gallery errors
correctly through the same OpStatus.Error path; no change needed there.
Tests: 9 new Ginkgo specs covering all-success / all-fail with distinct
errors / mixed / all-queued / no-nodes for Install, Upgrade, Delete.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
* feat(react-ui): per-node backend delete + clearer upgrade affordance
The Nodes page exposed a per-node "reinstall" button (fa-sync-alt,
tooltip "Reinstall backend") but no per-node delete, even though the
Go side has had POST /api/nodes/:id/backends/delete →
RemoteUnloaderAdapter.DeleteBackend → NATS-to-specific-node wired up
for a while. Sync icons read as "refresh data" — the action is
functionally an upgrade (re-pulls the gallery image), so the affordance
was misleading.
Per-node backend row now renders two icon buttons:
- Upgrade: btn-secondary btn-sm + fa-arrow-up, tooltip "Upgrade backend
on this node". Names both action and scope to differentiate from the
cluster-wide upgrade on the Backends page.
- Delete: btn-danger-ghost btn-sm + fa-trash, tooltip "Delete backend
from this node". Matches the node-level destructive style at the row
action column rather than the solid btn-danger of primary destructive
pages, since this is a secondary action inside a busy row.
Delete goes through the existing ConfirmDialog (danger=true) with copy
that names the backend and the node explicitly — it's a non-recoverable
op on a specific scope. Reuses nodesApi.deleteBackend(id, backend) which
already existed in the API client.
Tests: 4 new Playwright specs covering upgrade clarity (icon + tooltip),
delete button presence, confirm dialog flow with POST body assertion,
and cancel-doesn't-POST.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
2026-04-25 06:57:59 +00:00
|
|
|
reply, err := d.adapter.DeleteBackend(node.ID, name)
|
|
|
|
|
if err != nil {
|
|
|
|
|
return err
|
|
|
|
|
}
|
|
|
|
|
if !reply.Success {
|
|
|
|
|
return fmt.Errorf("delete failed: %s", reply.Error)
|
|
|
|
|
}
|
|
|
|
|
return nil
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
})
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
|
|
|
|
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
// ListBackends aggregates installed backends from all worker nodes, preserving
|
|
|
|
|
// per-node attribution. Each SystemBackend.Nodes entry records which node has
|
|
|
|
|
// the backend and the version/digest it reports. The top-level Metadata is
|
|
|
|
|
// populated from the first node seen so single-node-minded callers still work.
|
|
|
|
|
//
|
|
|
|
|
// Pending/offline/draining nodes are skipped because they aren't expected to
|
|
|
|
|
// answer NATS requests; unhealthy nodes are still queried — ErrNoResponders
|
|
|
|
|
// then marks them unhealthy and the loop continues.
|
2026-03-29 22:47:27 +00:00
|
|
|
func (d *DistributedBackendManager) ListBackends() (gallery.SystemBackends, error) {
|
|
|
|
|
result := make(gallery.SystemBackends)
|
|
|
|
|
allNodes, err := d.registry.List(context.Background())
|
|
|
|
|
if err != nil {
|
|
|
|
|
return result, err
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for _, node := range allNodes {
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
if node.Status == StatusPending || node.Status == StatusOffline || node.Status == StatusDraining {
|
2026-03-29 22:47:27 +00:00
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
reply, err := d.adapter.ListBackends(node.ID)
|
|
|
|
|
if err != nil {
|
2026-04-04 10:11:54 +00:00
|
|
|
if errors.Is(err, nats.ErrNoResponders) {
|
|
|
|
|
xlog.Warn("No NATS responders for node, marking unhealthy", "node", node.Name, "nodeID", node.ID)
|
|
|
|
|
d.registry.MarkUnhealthy(context.Background(), node.ID)
|
|
|
|
|
continue
|
|
|
|
|
}
|
2026-03-29 22:47:27 +00:00
|
|
|
xlog.Warn("Failed to list backends on worker", "node", node.Name, "error", err)
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
if reply.Error != "" {
|
|
|
|
|
xlog.Warn("Worker returned error listing backends", "node", node.Name, "error", reply.Error)
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
for _, b := range reply.Backends {
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
ref := gallery.NodeBackendRef{
|
|
|
|
|
NodeID: node.ID,
|
|
|
|
|
NodeName: node.Name,
|
|
|
|
|
NodeStatus: node.Status,
|
|
|
|
|
Version: b.Version,
|
|
|
|
|
Digest: b.Digest,
|
|
|
|
|
URI: b.URI,
|
|
|
|
|
InstalledAt: b.InstalledAt,
|
|
|
|
|
}
|
|
|
|
|
entry, exists := result[b.Name]
|
|
|
|
|
if !exists {
|
|
|
|
|
entry = gallery.SystemBackend{
|
2026-03-29 22:47:27 +00:00
|
|
|
Name: b.Name,
|
|
|
|
|
IsSystem: b.IsSystem,
|
|
|
|
|
IsMeta: b.IsMeta,
|
|
|
|
|
Metadata: &gallery.BackendMetadata{
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
Name: b.Name,
|
2026-03-29 22:47:27 +00:00
|
|
|
InstalledAt: b.InstalledAt,
|
|
|
|
|
GalleryURL: b.GalleryURL,
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
Version: b.Version,
|
|
|
|
|
URI: b.URI,
|
|
|
|
|
Digest: b.Digest,
|
2026-03-29 22:47:27 +00:00
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
}
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
entry.Nodes = append(entry.Nodes, ref)
|
|
|
|
|
result[b.Name] = entry
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return result, nil
|
|
|
|
|
}
|
|
|
|
|
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
// InstallBackend fans out installation through the pending-ops queue so
|
|
|
|
|
// non-healthy nodes get retried when they come back instead of being silently
|
|
|
|
|
// skipped. Reply success from the NATS round-trip deletes the queue row;
|
|
|
|
|
// reply.Success==false is treated as an error so the row stays for retry.
|
2026-03-29 22:47:27 +00:00
|
|
|
func (d *DistributedBackendManager) InstallBackend(ctx context.Context, op *galleryop.ManagementOp[gallery.GalleryBackend, any], progressCb galleryop.ProgressCallback) error {
|
|
|
|
|
galleriesJSON, _ := json.Marshal(op.Galleries)
|
|
|
|
|
backendName := op.GalleryElementName
|
|
|
|
|
|
2026-05-05 22:28:41 +00:00
|
|
|
result, err := d.enqueueAndDrainBackendOp(ctx, OpBackendInstall, backendName, galleriesJSON, nil, func(node BackendNode) error {
|
feat(distributed): support multiple replicas of one model on the same node (#9583)
* feat(distributed): support multiple replicas of one model on the same node
The distributed scheduler implicitly assumed `(node_id, model_name)` was
unique, but the schema didn't enforce it and the worker keyed all gRPC
processes by model name alone. With `MinReplicas=2` against a single
worker, the reconciler "scaled up" every 30s but the registry never
advanced past 1 row — the worker re-loaded the model in-place every tick
until VRAM fragmented and the gRPC process died.
This change introduces multi-replica-per-node as a first-class concept,
with capacity-aware scheduling, a circuit breaker, and VRAM
soft-reservation. Operators can declare per-node capacity via the worker
flag `--max-replicas-per-model` (mirrored as auto-label
`node.replica-slots=N`) or override per-node from the UI.
* Schema: BackendNode gains MaxReplicasPerModel (default 1) and
ReservedVRAM. NodeModel gains ReplicaIndex (composite with node_id +
model_name). ModelSchedulingConfig gains UnsatisfiableUntil/Ticks for
the reconciler circuit breaker.
* Registry: replica_index threaded through SetNodeModel, RemoveNodeModel,
IncrementInFlight, DecrementInFlight, TouchNodeModel, GetNodeModel,
SetNodeModelLoadInfo and the InFlightTrackingClient. New helpers:
CountReplicasOnNode, NextFreeReplicaIndex (with ErrNoFreeSlot),
RemoveAllNodeModelReplicas, FindNodesWithFreeSlot,
ClusterCapacityForModel, ReserveVRAM/ReleaseVRAM (atomic UPDATE with
ErrInsufficientVRAM), and the unsatisfiable-flag CRUD.
* Worker: processKey now `<modelID>#<replicaIndex>` so concurrent loads
of the same model land on distinct ports. Adds CLI flag
--max-replicas-per-model (env LOCALAI_MAX_REPLICAS_PER_MODEL, default 1)
and emits the auto-label.
* Router: scheduleNewModel filters candidates by free slot, allocates the
replica index, and soft-reserves VRAM before installing the backend.
evictLRUAndFreeNode now deletes the targeted row by ID instead of all
replicas of the model on the node — fixes a latent bug where evicting
one replica orphaned its siblings.
* Reconciler: caps scale-up at ClusterCapacityForModel so a misconfig
(MinReplicas > capacity) doesn't loop forever. After 3 consecutive
ticks of capacity==0 it sets UnsatisfiableUntil for a 5m cooldown and
emits a warning. ClearAllUnsatisfiable fires from Register,
ApproveNode, SetNodeLabel(s), RemoveNodeLabel and
UpdateMaxReplicasPerModel so a new node joining or label changes wake
the reconciler immediately. scaleDownIdle removes highest-replica-index
first to keep slots compact.
* Heartbeat resets reserved_vram to 0 — worker is the source of truth
for actual free VRAM; the reservation is only for the in-tick race
window between two scheduling decisions.
* Probe path (reconciler.probeLoadedModels and health.doCheckAll) now
pass the row's replica_index to RemoveNodeModel so an unreachable
replica doesn't orphan healthy siblings.
* Admin override: PUT /api/nodes/:id/max-replicas-per-model sets a
sticky override (preserved across worker re-registration). DELETE
clears the override so the worker's flag applies again on next
register. Required because Kong defaults the worker flag to 1, so
every worker restart would have silently reverted the UI value.
* React UI: always-visible slot badge on the node row (muted at default
1, accented when >1); inline editor in the expanded drawer with
pencil-to-edit, Save/Cancel, Esc/Enter, "(override)" indicator when
the value is admin-set, and a "Reset" button to hand control back to
the worker. Soft confirm when shrinking the cap below the count of
loaded replicas. Scheduling rules table gets an "Unsatisfiable until
HH:MM" status badge surfacing the cooldown.
* node.replica-slots filtered out of the labels strip on the row to
avoid duplicating the slot badge.
23 new Ginkgo specs (registry, reconciler, inflight, health) cover:
multi-replica row independence, RemoveNodeModel of one replica
preserving siblings, NextFreeReplicaIndex slot allocation including
ErrNoFreeSlot, capacity-gated scale-up with circuit breaker tripping
and recovery on Register, scheduleDownIdle ordering, ClusterCapacity
math, ReserveVRAM admission gating, Heartbeat reset, override survival
across worker re-registration, and ResetMaxReplicasPerModel handing
control back. Plus 8 stdlib tests for the worker processKey / CLI /
auto-label.
Closes the flap reproduced on Qwen3.6-35B against the nvidia-thor
worker (single 128 GiB node, MinReplicas=2): the reconciler now caps
the scale-up at the cluster's actual capacity instead of looping.
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Read] [Edit] [Bash] [Skill:critique] [Skill:audit] [Skill:polish] [Skill:golang-testing]
* refactor(react-ui/nodes): tighten capacity editor copy + adopt ActionMenu for row actions
* Capacity editor hint trimmed from operator-doc-style ("Sourced from
the worker's `--max-replicas-per-model` flag. Changing it here makes it
a sticky admin override that survives worker restarts." → "Saved
values stick across worker restarts.") and the override-state copy
similarly compressed. The full mechanic is no longer needed in the UI
— the override pill carries the meaning and the docs cover the rest.
* Node row actions migrated from an inline cluster of icon buttons
(Drain / Resume / Trash) to the kebab ActionMenu used by /manage for
per-row model actions, so dense Nodes tables stay clean. Approve
stays as a prominent primary button — it's a stateful admission gate,
not a routine action, and elevating it matches how /manage surfaces
install-time decisions outside the menu.
* The expanded drawer's Labels section now filters node.replica-slots
out of the editable label list. The label is owned by the Capacity
editor above; surfacing it again as an editable label invited
confusion (the Capacity save would clobber any direct edit).
Both backend and agent workers benefit — they share the row rendering
path, so the action menu and label filter apply to both.
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [chrome-devtools-mcp] [Skill:critique] [Skill:audit] [Skill:polish]
* fix(react-ui/nodes): suppress slot badge on agent workers
Agent workers don't load models, so the per-node replica capacity is
inapplicable to them. Showing "1× slots" on agent rows was a tiny
inconsistency from the unified rendering path — gate the badge on
node_type !== 'agent' so it only appears on backend workers.
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [chrome-devtools-mcp]
* refactor(react-ui/nodes): distill expanded drawer + restyle scheduling form
The expanded node drawer used to stack five panels — slot badge,
filled capacity box, Loaded Models h4+empty-state, Installed Backends
h4+empty-state, Labels h4+chips+form — making routine inspections feel
like a control panel. The scheduling rule form wrapped its mode toggle
as two 50%-width filled buttons that competed visually with the actual
primary action.
* Drawer: collapse three rarely-touched config zones (Capacity,
Backends, Labels) into one `<details>` "Manage" disclosure (closed by
default) with small uppercase eyebrow labels for each zone instead of
parallel h4 sub-headings. Loaded Models stays as the at-a-glance
headline with a single-line empty hint instead of a boxed empty state.
CapacityEditor renders flat (no filled background) — the Manage
disclosure provides framing.
* Scheduling form: replace the chunky 50%-width button-tabs with the
project's existing `.segmented` control (icon + label, sized to
content). Mode hint becomes a single tied line below. Fields stack
vertically with helper text under inputs and a hairline divider above
the right-aligned Save / Cancel.
The empty drawer collapses from ~5 stacked sections (~280px tall) to
two lines (~80px). The scheduling form now reads as a designed dialog
instead of raw building blocks. Both surfaces now match the typographic
density and weight of the rest of the admin pages.
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [chrome-devtools-mcp] [Skill:distill] [Skill:audit] [Skill:polish]
* feat(react-ui/nodes): replace scheduling form's model picker with searchable combobox
The native <select> made operators scroll through every gallery entry to
find a model name. The project already has SearchableModelSelect (used
in Studio/Talk/etc.) which combines free-text search with the gallery
list and accepts typed model names that aren't installed yet — useful
for pre-staging a scheduling rule before the node it'll run on has
finished bootstrapping.
Also drops the now-unused useModels import (the combobox manages the
gallery hook internally).
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit]
* refactor(react-ui/nodes): consolidate key/value chip editor + add replica preset chips
The Nodes page was rendering the same key=value chip pattern in two
places with subtly different markup: the Labels editor in the expanded
drawer and (post-distill) the Node Selector input in the scheduling
form. The form's input was also a comma-separated string that operators
were getting wrong.
* Extract <KeyValueChips> as a fully controlled chip-builder. Parent
owns the map and decides what onAdd/onRemove does — form state for the
scheduling form, API calls for the live drawer Labels editor. Same
visuals everywhere; one component to change when polish needs apply.
* Replace the comma-separated Node Selector text input with KeyValueChips.
Operators were copying syntax from docs and missing commas; the chip
vocabulary makes the key=value structure self-documenting.
* Add <ReplicaInput>: numeric input + quick-pick preset chips for Min/Max
replicas. Picked over a slider because replica counts are exact specs
derived from VRAM math (operator decision, not a fuzzy estimate). The
chips give one-click access to common values (1/2/3/4 for Min,
0=no-limit/2/4/8 for Max) without the slider's special-value problem
(MaxReplicas=0 is categorical, not a position on a continuum).
* Drop the now-unused labelInputs state in the Nodes page (the inline
label editor's per-node draft state lived there and is now owned by
KeyValueChips).
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [Skill:distill]
* test: fix CI fallout from multi-replica refactor (e2e/distributed + playwright)
Two breakages caught by CI that didn't surface in the local run:
* tests/e2e/distributed/*.go — multiple files used the pre-PR2 registry
signatures for SetNodeModel / IncrementInFlight / DecrementInFlight /
RemoveNodeModel / TouchNodeModel / GetNodeModel / SetNodeModelLoadInfo
and one stale adapter.InstallBackend call in node_lifecycle_test.go.
All updated to pass replicaIndex=0 — these tests don't exercise
multi-replica behavior, they just need to compile against the new
signatures. The chip-builder tests in core/services/nodes/ already
cover the multi-replica logic.
* core/http/react-ui/e2e/nodes-per-node-backend-actions.spec.js — the
drawer's distill refactor moved Backends inside a "Manage" <details>
disclosure that's collapsed by default. The test helper expanded the
node row but never opened Manage, so the per-node backend table was
never in the DOM. Helper now clicks `.node-manage > summary` after
expanding the row.
All 100 playwright tests pass locally; tests/e2e/distributed compiles
clean.
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [Bash]
---------
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-04-27 19:20:05 +00:00
|
|
|
// Admin-driven backend install: not tied to a specific replica slot.
|
|
|
|
|
// Pass replica 0 — the worker's processKey is "backend#0" when no
|
|
|
|
|
// modelID is supplied, matching pre-PR4 behavior.
|
fix(distributed): split NATS backend.upgrade off install + dedup loads (#9717)
* feat(messaging): add backend.upgrade NATS subject + payload types
Splits the slow force-reinstall path off backend.install so it can run on
its own subscription goroutine, eliminating head-of-line blocking between
routine model loads and full gallery upgrades.
Wire-level Force flag on BackendInstallRequest is kept for one release as
the rolling-update fallback target; doc note marks it deprecated.
Assisted-by: Claude:claude-sonnet-4-6
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): add per-backend mutex helper to backendSupervisor
Different backend names lock independently; same backend serializes. This
is the synchronization primitive used by the upcoming concurrent install
handler — without it, wrapping the NATS callback in a goroutine would
race the gallery directory when two requests target the same backend.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed/worker): run backend.install handler in a goroutine
NATS subscriptions deliver messages serially on a single per-subscription
goroutine. With a synchronous install handler, a multi-minute gallery
download would head-of-line-block every other install request to the
same worker — manifesting upstream as a 5-minute "nats: timeout" on
unrelated routine model loads.
The body now runs in its own goroutine, with a per-backend mutex
(lockBackend) protecting the gallery directory from concurrent operations
on the same backend. Different backend names install in parallel.
Backward-compat: req.Force=true is still honored here, so an older master
that hasn't been updated to send on backend.upgrade keeps working.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): subscribe to backend.upgrade as a separate path
Slow force-reinstall now lives on its own NATS subscription, so a
multi-minute gallery pull cannot head-of-line-block the routine
backend.install handler on the same worker. Same per-backend mutex
guards both — concurrent install + upgrade for the same backend
serialize at the gallery directory; different backends are independent.
upgradeBackend stops every live process for the backend, force-installs
from gallery, and re-registers. It does not start a new process — the
next backend.install will spawn one with the freshly-pulled binary.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed): add UpgradeBackend on NodeCommandSender; drop Force from InstallBackend
Master now sends to backend.upgrade for force-reinstall, with a
nats.ErrNoResponders fallback to the legacy backend.install Force=true
path so a rolling update with a new master + an old worker still
converges. The Force parameter leaves the public Go API surface
entirely — only the internal fallback sets it on the wire.
InstallBackend timeout drops 5min -> 3min (most replies are sub-second
since the worker short-circuits on already-running or already-installed).
UpgradeBackend timeout is 15min, sized for real-world Jetson-on-WiFi
gallery pulls.
Updates the admin install HTTP endpoint
(core/http/endpoints/localai/nodes.go) to the new signature too.
router_test.go's fakeUnloader does not yet implement the new interface
shape; Task 3.2 will catch it up before the next package-level test run.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): update fakeUnloader for new NodeCommandSender shape
InstallBackend lost its force bool param (Force is not part of the public
Go API anymore — only the internal upgrade-fallback path sets it on the
wire). UpgradeBackend gained a method. Fake records both call slices and
provides an installHook concurrency seam for upcoming singleflight tests.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): cover UpgradeBackend's new subject + rolling-update fallback
Task 3.1 changed the master to publish UpgradeBackend on the new
backend.upgrade subject; the existing UpgradeBackend tests scripted the
old install subject and so all 3 began failing as expected. Updates them
to script SubjectNodeBackendUpgrade with BackendUpgradeReply.
Adds two new specs for the rolling-update fallback:
- ErrNoResponders on backend.upgrade triggers a backend.install
Force=true retry on the same node.
- Non-NoResponders errors propagate to the caller unchanged.
scriptedMessagingClient gains scriptNoResponders (real nats sentinel) and
scriptReplyMatching (predicate-matched canned reply, used to assert that
the fallback path actually sets Force=true on the install retry).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed): coalesce concurrent identical backend.install via singleflight
Six simultaneous chat completions for the same not-yet-loaded model were
observed firing six independent NATS install requests, each serializing
through the worker's per-subscription goroutine and amplifying queue
depth. SmartRouter now wraps the NATS round-trip in a singleflight.Group
keyed by (nodeID, backend, modelID, replica): N concurrent identical
loads share one round-trip and one reply.
Distinct (modelID, replica) keys still fire independent calls, so
multi-replica scaling and multi-model fan-out are unaffected.
fakeUnloader gains a sync.Mutex around its recording slices to keep
concurrent test goroutines race-clean.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(e2e/distributed): drop force arg from InstallBackend test calls
Two e2e test call sites still passed the trailing force bool that was
removed from RemoteUnloaderAdapter.InstallBackend in 9bde76d7. Caught
by golangci-lint typecheck on the upgrade-split branch (master CI was
already green because these tests don't run in the standard test path).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed): extract worker business logic to core/services/worker
core/cli/worker.go grew to 1212 lines after the backend.upgrade split.
The CLI package was carrying backendSupervisor, NATS lifecycle handlers,
gallery install/upgrade orchestration, S3 file staging, and registration
helpers — all distributed-worker business logic that doesn't belong in
the cobra surface.
Move it to a new core/services/worker package, mirroring the existing
core/services/{nodes,messaging,galleryop} pattern. core/cli/worker.go
shrinks to ~19 lines: a kong-tagged shim that embeds worker.Config and
delegates Run.
No behavior change. All symbols stay unexported except Config and Run.
The three worker-specific tests (addr/replica/concurrency) move with
the code via git mv so history follows them.
Files split as:
worker.go - Run entry point
config.go - Config struct (kong tags retained, kong not imported)
supervisor.go - backendProcess, backendSupervisor, process lifecycle
install.go - installBackend, upgradeBackend, findBackend, lockBackend
lifecycle.go - subscribeLifecycleEvents (verbatim, decomposition is
a follow-up commit)
file_staging.go - subscribeFileStaging, isPathAllowed
registration.go - advertiseAddr, registrationBody, heartbeatBody, etc.
reply.go - replyJSON
process_helpers.go - readLastLinesFromFile
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed/worker): decompose subscribeLifecycleEvents into per-event handlers
The 226-line subscribeLifecycleEvents method packed eight NATS subscriptions
inline. Each grew context-shaped doc comments mixed with subscription
plumbing, making it hard to read any one handler without scrolling past the
others. Extract each handler into its own method on *backendSupervisor; the
subscriber becomes a thin 8-line dispatcher.
No behavior change: each method body is byte-equivalent to its corresponding
inline goroutine + handler. Doc comments that were attached to the inline
SubscribeReply calls migrate to the new method godocs.
Adding the next NATS subject is now a 2-line patch to the dispatcher plus
one new method, instead of grafting onto a monolith.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
---------
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-05-08 14:24:54 +00:00
|
|
|
reply, err := d.adapter.InstallBackend(node.ID, backendName, "", string(galleriesJSON), op.ExternalURI, op.ExternalName, op.ExternalAlias, 0)
|
2026-03-29 22:47:27 +00:00
|
|
|
if err != nil {
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
return err
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
|
|
|
|
if !reply.Success {
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
return fmt.Errorf("install failed: %s", reply.Error)
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
return nil
|
|
|
|
|
})
|
feat: surface distributed backend management errors (#9552)
* fix(distributed): surface per-node backend op errors to OpStatus
DistributedBackendManager.{Install,Upgrade,Delete}Backend discarded the
per-node BackendOpResult from enqueueAndDrainBackendOp with `_, err :=`.
When workers replied Success=false (e.g. an OCI image with no arm64
variant on a Jetson host), the per-node Error string was recorded in
result.Nodes[].Error but never reached the toplevel return value, so
OpStatus.Error stayed empty and the UI reported the install as
"completed" while the backend was nowhere on the cluster.
Add BackendOpResult.Err() that aggregates per-node Status=="error"
entries into a single error. Queued nodes (waiting for reconciler retry)
are deliberately not treated as failures. Wire the three callers and
DeleteBackendDetailed to call result.Err() so reply.Success=false
finally reaches OpStatus.Error → /api/backends/job/:uid → the UI.
The Delete closures had a related bug: they discarded the reply with
`_` and only checked the NATS round-trip error, so reply.Success=false
was a silent success even with the new aggregation. Check both.
Standalone mode (LocalBackendManager) already surfaces gallery errors
correctly through the same OpStatus.Error path; no change needed there.
Tests: 9 new Ginkgo specs covering all-success / all-fail with distinct
errors / mixed / all-queued / no-nodes for Install, Upgrade, Delete.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
* feat(react-ui): per-node backend delete + clearer upgrade affordance
The Nodes page exposed a per-node "reinstall" button (fa-sync-alt,
tooltip "Reinstall backend") but no per-node delete, even though the
Go side has had POST /api/nodes/:id/backends/delete →
RemoteUnloaderAdapter.DeleteBackend → NATS-to-specific-node wired up
for a while. Sync icons read as "refresh data" — the action is
functionally an upgrade (re-pulls the gallery image), so the affordance
was misleading.
Per-node backend row now renders two icon buttons:
- Upgrade: btn-secondary btn-sm + fa-arrow-up, tooltip "Upgrade backend
on this node". Names both action and scope to differentiate from the
cluster-wide upgrade on the Backends page.
- Delete: btn-danger-ghost btn-sm + fa-trash, tooltip "Delete backend
from this node". Matches the node-level destructive style at the row
action column rather than the solid btn-danger of primary destructive
pages, since this is a secondary action inside a busy row.
Delete goes through the existing ConfirmDialog (danger=true) with copy
that names the backend and the node explicitly — it's a non-recoverable
op on a specific scope. Reuses nodesApi.deleteBackend(id, backend) which
already existed in the API client.
Tests: 4 new Playwright specs covering upgrade clarity (icon + tooltip),
delete button presence, confirm dialog flow with POST body assertion,
and cancel-doesn't-POST.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
2026-04-25 06:57:59 +00:00
|
|
|
if err != nil {
|
|
|
|
|
return err
|
|
|
|
|
}
|
|
|
|
|
return result.Err()
|
2026-03-29 22:47:27 +00:00
|
|
|
}
|
feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
|
|
|
|
fix(distributed): split NATS backend.upgrade off install + dedup loads (#9717)
* feat(messaging): add backend.upgrade NATS subject + payload types
Splits the slow force-reinstall path off backend.install so it can run on
its own subscription goroutine, eliminating head-of-line blocking between
routine model loads and full gallery upgrades.
Wire-level Force flag on BackendInstallRequest is kept for one release as
the rolling-update fallback target; doc note marks it deprecated.
Assisted-by: Claude:claude-sonnet-4-6
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): add per-backend mutex helper to backendSupervisor
Different backend names lock independently; same backend serializes. This
is the synchronization primitive used by the upcoming concurrent install
handler — without it, wrapping the NATS callback in a goroutine would
race the gallery directory when two requests target the same backend.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed/worker): run backend.install handler in a goroutine
NATS subscriptions deliver messages serially on a single per-subscription
goroutine. With a synchronous install handler, a multi-minute gallery
download would head-of-line-block every other install request to the
same worker — manifesting upstream as a 5-minute "nats: timeout" on
unrelated routine model loads.
The body now runs in its own goroutine, with a per-backend mutex
(lockBackend) protecting the gallery directory from concurrent operations
on the same backend. Different backend names install in parallel.
Backward-compat: req.Force=true is still honored here, so an older master
that hasn't been updated to send on backend.upgrade keeps working.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): subscribe to backend.upgrade as a separate path
Slow force-reinstall now lives on its own NATS subscription, so a
multi-minute gallery pull cannot head-of-line-block the routine
backend.install handler on the same worker. Same per-backend mutex
guards both — concurrent install + upgrade for the same backend
serialize at the gallery directory; different backends are independent.
upgradeBackend stops every live process for the backend, force-installs
from gallery, and re-registers. It does not start a new process — the
next backend.install will spawn one with the freshly-pulled binary.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed): add UpgradeBackend on NodeCommandSender; drop Force from InstallBackend
Master now sends to backend.upgrade for force-reinstall, with a
nats.ErrNoResponders fallback to the legacy backend.install Force=true
path so a rolling update with a new master + an old worker still
converges. The Force parameter leaves the public Go API surface
entirely — only the internal fallback sets it on the wire.
InstallBackend timeout drops 5min -> 3min (most replies are sub-second
since the worker short-circuits on already-running or already-installed).
UpgradeBackend timeout is 15min, sized for real-world Jetson-on-WiFi
gallery pulls.
Updates the admin install HTTP endpoint
(core/http/endpoints/localai/nodes.go) to the new signature too.
router_test.go's fakeUnloader does not yet implement the new interface
shape; Task 3.2 will catch it up before the next package-level test run.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): update fakeUnloader for new NodeCommandSender shape
InstallBackend lost its force bool param (Force is not part of the public
Go API anymore — only the internal upgrade-fallback path sets it on the
wire). UpgradeBackend gained a method. Fake records both call slices and
provides an installHook concurrency seam for upcoming singleflight tests.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): cover UpgradeBackend's new subject + rolling-update fallback
Task 3.1 changed the master to publish UpgradeBackend on the new
backend.upgrade subject; the existing UpgradeBackend tests scripted the
old install subject and so all 3 began failing as expected. Updates them
to script SubjectNodeBackendUpgrade with BackendUpgradeReply.
Adds two new specs for the rolling-update fallback:
- ErrNoResponders on backend.upgrade triggers a backend.install
Force=true retry on the same node.
- Non-NoResponders errors propagate to the caller unchanged.
scriptedMessagingClient gains scriptNoResponders (real nats sentinel) and
scriptReplyMatching (predicate-matched canned reply, used to assert that
the fallback path actually sets Force=true on the install retry).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed): coalesce concurrent identical backend.install via singleflight
Six simultaneous chat completions for the same not-yet-loaded model were
observed firing six independent NATS install requests, each serializing
through the worker's per-subscription goroutine and amplifying queue
depth. SmartRouter now wraps the NATS round-trip in a singleflight.Group
keyed by (nodeID, backend, modelID, replica): N concurrent identical
loads share one round-trip and one reply.
Distinct (modelID, replica) keys still fire independent calls, so
multi-replica scaling and multi-model fan-out are unaffected.
fakeUnloader gains a sync.Mutex around its recording slices to keep
concurrent test goroutines race-clean.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(e2e/distributed): drop force arg from InstallBackend test calls
Two e2e test call sites still passed the trailing force bool that was
removed from RemoteUnloaderAdapter.InstallBackend in 9bde76d7. Caught
by golangci-lint typecheck on the upgrade-split branch (master CI was
already green because these tests don't run in the standard test path).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed): extract worker business logic to core/services/worker
core/cli/worker.go grew to 1212 lines after the backend.upgrade split.
The CLI package was carrying backendSupervisor, NATS lifecycle handlers,
gallery install/upgrade orchestration, S3 file staging, and registration
helpers — all distributed-worker business logic that doesn't belong in
the cobra surface.
Move it to a new core/services/worker package, mirroring the existing
core/services/{nodes,messaging,galleryop} pattern. core/cli/worker.go
shrinks to ~19 lines: a kong-tagged shim that embeds worker.Config and
delegates Run.
No behavior change. All symbols stay unexported except Config and Run.
The three worker-specific tests (addr/replica/concurrency) move with
the code via git mv so history follows them.
Files split as:
worker.go - Run entry point
config.go - Config struct (kong tags retained, kong not imported)
supervisor.go - backendProcess, backendSupervisor, process lifecycle
install.go - installBackend, upgradeBackend, findBackend, lockBackend
lifecycle.go - subscribeLifecycleEvents (verbatim, decomposition is
a follow-up commit)
file_staging.go - subscribeFileStaging, isPathAllowed
registration.go - advertiseAddr, registrationBody, heartbeatBody, etc.
reply.go - replyJSON
process_helpers.go - readLastLinesFromFile
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed/worker): decompose subscribeLifecycleEvents into per-event handlers
The 226-line subscribeLifecycleEvents method packed eight NATS subscriptions
inline. Each grew context-shaped doc comments mixed with subscription
plumbing, making it hard to read any one handler without scrolling past the
others. Extract each handler into its own method on *backendSupervisor; the
subscriber becomes a thin 8-line dispatcher.
No behavior change: each method body is byte-equivalent to its corresponding
inline goroutine + handler. Doc comments that were attached to the inline
SubscribeReply calls migrate to the new method godocs.
Adding the next NATS subject is now a 2-line patch to the dispatcher plus
one new method, instead of grafting onto a monolith.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
---------
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-05-08 14:24:54 +00:00
|
|
|
// UpgradeBackend uses a separate NATS subject (backend.upgrade) so the slow
|
|
|
|
|
// force-reinstall path doesn't head-of-line-block routine model loads on
|
|
|
|
|
// the same worker. Only nodes that already report this backend as installed
|
|
|
|
|
// are targeted — fanning out to every node would ask workers to "upgrade"
|
|
|
|
|
// something they never had, which fails at the gallery (e.g. a darwin/arm64
|
|
|
|
|
// worker has no platform variant for a linux-only backend) and leaves a
|
|
|
|
|
// forever-retrying pending_backend_ops row.
|
fix(distributed): make backend upgrade actually re-install on workers (#9708)
* fix(distributed): make backend upgrade actually re-install on workers
UpgradeBackend dispatched a vanilla backend.install NATS event to every
node hosting the backend. The worker's installBackend short-circuits on
"already running for this (model, replica) slot" and returns the
existing address — so the gallery install path was skipped, no artifact
was re-downloaded, no metadata was written. The frontend's drift
detection then re-flagged the same backends every cycle (installedDigest
stays empty → mismatch → "Backend upgrade available (new build)") while
"Backend upgraded successfully" landed in the logs at the same time.
The user-visible symptom: clicking "Upgrade All" silently does nothing
and the same N backends sit on the upgrade list forever.
Two coupled fixes, one PR:
1. Force flag on backend.install. Add `Force bool` to
BackendInstallRequest and thread it through NodeCommandSender ->
RemoteUnloaderAdapter. UpgradeBackend (and the reconciler's pending-op
drain when retrying an upgrade) sets force=true; routine load events
and admin install endpoints keep force=false. On the worker, force=true
stops every live process that uses this backend (resolveProcessKeys
for peer replicas, plus the exact request processKey), skips the
findBackend short-circuit, and passes force=true into
gallery.InstallBackendFromGallery so the on-disk artifact is
overwritten. After the gallery install completes, startBackend brings
up a fresh process at the same processKey on a new port.
2. Liveness check on the fast path. installBackend's "already running"
branch read getAddr without verifying the process was alive, so a
gRPC backend that died without the supervisor noticing left a stale
(key, addr) entry. The reconciler then dialed that address, got
ECONNREFUSED, marked the replica failed, retried install — and the
supervisor said "already running addr=…" again. Loop forever, exactly
what we observed on a node whose llama-cpp process had died but whose
supervisor record persisted. Verify s.isRunning(processKey) before
trusting getAddr; if the entry is stale, stopBackendExact cleans up
and we fall through to a real install.
Backwards-compatible: the new Force field is omitempty, older workers
ignore it (their default behavior matches force=false). The signature
change on NodeCommandSender.InstallBackend is internal-only.
Verified: unit tests in core/services/nodes pass (108s suite). The
pre-existing core/backend build break (proto regen pending for
word-level timestamps) blocks core/cli and core/http/endpoints/localai
package tests but is unrelated to this change.
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-7 [Claude Code]
* test(e2e/distributed): pass force=false to adapter.InstallBackend
NodeCommandSender.InstallBackend gained a final force bool in the
upgrade-force commit; the e2e distributed lifecycle tests still called
the old 8-arg signature and broke compilation. These tests exercise the
routine install path (single replica, default behavior), so force=false
preserves their existing semantics.
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-7 [Claude Code]
---------
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-05-07 15:28:14 +00:00
|
|
|
//
|
fix(distributed): split NATS backend.upgrade off install + dedup loads (#9717)
* feat(messaging): add backend.upgrade NATS subject + payload types
Splits the slow force-reinstall path off backend.install so it can run on
its own subscription goroutine, eliminating head-of-line blocking between
routine model loads and full gallery upgrades.
Wire-level Force flag on BackendInstallRequest is kept for one release as
the rolling-update fallback target; doc note marks it deprecated.
Assisted-by: Claude:claude-sonnet-4-6
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): add per-backend mutex helper to backendSupervisor
Different backend names lock independently; same backend serializes. This
is the synchronization primitive used by the upcoming concurrent install
handler — without it, wrapping the NATS callback in a goroutine would
race the gallery directory when two requests target the same backend.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed/worker): run backend.install handler in a goroutine
NATS subscriptions deliver messages serially on a single per-subscription
goroutine. With a synchronous install handler, a multi-minute gallery
download would head-of-line-block every other install request to the
same worker — manifesting upstream as a 5-minute "nats: timeout" on
unrelated routine model loads.
The body now runs in its own goroutine, with a per-backend mutex
(lockBackend) protecting the gallery directory from concurrent operations
on the same backend. Different backend names install in parallel.
Backward-compat: req.Force=true is still honored here, so an older master
that hasn't been updated to send on backend.upgrade keeps working.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): subscribe to backend.upgrade as a separate path
Slow force-reinstall now lives on its own NATS subscription, so a
multi-minute gallery pull cannot head-of-line-block the routine
backend.install handler on the same worker. Same per-backend mutex
guards both — concurrent install + upgrade for the same backend
serialize at the gallery directory; different backends are independent.
upgradeBackend stops every live process for the backend, force-installs
from gallery, and re-registers. It does not start a new process — the
next backend.install will spawn one with the freshly-pulled binary.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed): add UpgradeBackend on NodeCommandSender; drop Force from InstallBackend
Master now sends to backend.upgrade for force-reinstall, with a
nats.ErrNoResponders fallback to the legacy backend.install Force=true
path so a rolling update with a new master + an old worker still
converges. The Force parameter leaves the public Go API surface
entirely — only the internal fallback sets it on the wire.
InstallBackend timeout drops 5min -> 3min (most replies are sub-second
since the worker short-circuits on already-running or already-installed).
UpgradeBackend timeout is 15min, sized for real-world Jetson-on-WiFi
gallery pulls.
Updates the admin install HTTP endpoint
(core/http/endpoints/localai/nodes.go) to the new signature too.
router_test.go's fakeUnloader does not yet implement the new interface
shape; Task 3.2 will catch it up before the next package-level test run.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): update fakeUnloader for new NodeCommandSender shape
InstallBackend lost its force bool param (Force is not part of the public
Go API anymore — only the internal upgrade-fallback path sets it on the
wire). UpgradeBackend gained a method. Fake records both call slices and
provides an installHook concurrency seam for upcoming singleflight tests.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): cover UpgradeBackend's new subject + rolling-update fallback
Task 3.1 changed the master to publish UpgradeBackend on the new
backend.upgrade subject; the existing UpgradeBackend tests scripted the
old install subject and so all 3 began failing as expected. Updates them
to script SubjectNodeBackendUpgrade with BackendUpgradeReply.
Adds two new specs for the rolling-update fallback:
- ErrNoResponders on backend.upgrade triggers a backend.install
Force=true retry on the same node.
- Non-NoResponders errors propagate to the caller unchanged.
scriptedMessagingClient gains scriptNoResponders (real nats sentinel) and
scriptReplyMatching (predicate-matched canned reply, used to assert that
the fallback path actually sets Force=true on the install retry).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed): coalesce concurrent identical backend.install via singleflight
Six simultaneous chat completions for the same not-yet-loaded model were
observed firing six independent NATS install requests, each serializing
through the worker's per-subscription goroutine and amplifying queue
depth. SmartRouter now wraps the NATS round-trip in a singleflight.Group
keyed by (nodeID, backend, modelID, replica): N concurrent identical
loads share one round-trip and one reply.
Distinct (modelID, replica) keys still fire independent calls, so
multi-replica scaling and multi-model fan-out are unaffected.
fakeUnloader gains a sync.Mutex around its recording slices to keep
concurrent test goroutines race-clean.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(e2e/distributed): drop force arg from InstallBackend test calls
Two e2e test call sites still passed the trailing force bool that was
removed from RemoteUnloaderAdapter.InstallBackend in 9bde76d7. Caught
by golangci-lint typecheck on the upgrade-split branch (master CI was
already green because these tests don't run in the standard test path).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed): extract worker business logic to core/services/worker
core/cli/worker.go grew to 1212 lines after the backend.upgrade split.
The CLI package was carrying backendSupervisor, NATS lifecycle handlers,
gallery install/upgrade orchestration, S3 file staging, and registration
helpers — all distributed-worker business logic that doesn't belong in
the cobra surface.
Move it to a new core/services/worker package, mirroring the existing
core/services/{nodes,messaging,galleryop} pattern. core/cli/worker.go
shrinks to ~19 lines: a kong-tagged shim that embeds worker.Config and
delegates Run.
No behavior change. All symbols stay unexported except Config and Run.
The three worker-specific tests (addr/replica/concurrency) move with
the code via git mv so history follows them.
Files split as:
worker.go - Run entry point
config.go - Config struct (kong tags retained, kong not imported)
supervisor.go - backendProcess, backendSupervisor, process lifecycle
install.go - installBackend, upgradeBackend, findBackend, lockBackend
lifecycle.go - subscribeLifecycleEvents (verbatim, decomposition is
a follow-up commit)
file_staging.go - subscribeFileStaging, isPathAllowed
registration.go - advertiseAddr, registrationBody, heartbeatBody, etc.
reply.go - replyJSON
process_helpers.go - readLastLinesFromFile
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed/worker): decompose subscribeLifecycleEvents into per-event handlers
The 226-line subscribeLifecycleEvents method packed eight NATS subscriptions
inline. Each grew context-shaped doc comments mixed with subscription
plumbing, making it hard to read any one handler without scrolling past the
others. Extract each handler into its own method on *backendSupervisor; the
subscriber becomes a thin 8-line dispatcher.
No behavior change: each method body is byte-equivalent to its corresponding
inline goroutine + handler. Doc comments that were attached to the inline
SubscribeReply calls migrate to the new method godocs.
Adding the next NATS subject is now a 2-line patch to the dispatcher plus
one new method, instead of grafting onto a monolith.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
---------
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-05-08 14:24:54 +00:00
|
|
|
// Rolling-update fallback: when a worker returns nats.ErrNoResponders on
|
|
|
|
|
// backend.upgrade, we try the legacy backend.install Force=true path so a
|
|
|
|
|
// new master + old worker still converges. Drop the fallback once every
|
|
|
|
|
// worker in the fleet is on 2026-05-08 or newer.
|
feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
|
|
|
func (d *DistributedBackendManager) UpgradeBackend(ctx context.Context, name string, progressCb galleryop.ProgressCallback) error {
|
|
|
|
|
galleriesJSON, _ := json.Marshal(d.backendGalleries)
|
|
|
|
|
|
2026-05-05 22:28:41 +00:00
|
|
|
installed, err := d.ListBackends()
|
|
|
|
|
if err != nil {
|
|
|
|
|
return fmt.Errorf("failed to list cluster backends: %w", err)
|
|
|
|
|
}
|
|
|
|
|
entry, ok := installed[name]
|
|
|
|
|
if !ok || len(entry.Nodes) == 0 {
|
|
|
|
|
return fmt.Errorf("backend %q is not installed on any node", name)
|
|
|
|
|
}
|
|
|
|
|
targetNodeIDs := make(map[string]bool, len(entry.Nodes))
|
|
|
|
|
for _, n := range entry.Nodes {
|
|
|
|
|
targetNodeIDs[n.NodeID] = true
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
result, err := d.enqueueAndDrainBackendOp(ctx, OpBackendUpgrade, name, galleriesJSON, targetNodeIDs, func(node BackendNode) error {
|
fix(distributed): split NATS backend.upgrade off install + dedup loads (#9717)
* feat(messaging): add backend.upgrade NATS subject + payload types
Splits the slow force-reinstall path off backend.install so it can run on
its own subscription goroutine, eliminating head-of-line blocking between
routine model loads and full gallery upgrades.
Wire-level Force flag on BackendInstallRequest is kept for one release as
the rolling-update fallback target; doc note marks it deprecated.
Assisted-by: Claude:claude-sonnet-4-6
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): add per-backend mutex helper to backendSupervisor
Different backend names lock independently; same backend serializes. This
is the synchronization primitive used by the upcoming concurrent install
handler — without it, wrapping the NATS callback in a goroutine would
race the gallery directory when two requests target the same backend.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed/worker): run backend.install handler in a goroutine
NATS subscriptions deliver messages serially on a single per-subscription
goroutine. With a synchronous install handler, a multi-minute gallery
download would head-of-line-block every other install request to the
same worker — manifesting upstream as a 5-minute "nats: timeout" on
unrelated routine model loads.
The body now runs in its own goroutine, with a per-backend mutex
(lockBackend) protecting the gallery directory from concurrent operations
on the same backend. Different backend names install in parallel.
Backward-compat: req.Force=true is still honored here, so an older master
that hasn't been updated to send on backend.upgrade keeps working.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): subscribe to backend.upgrade as a separate path
Slow force-reinstall now lives on its own NATS subscription, so a
multi-minute gallery pull cannot head-of-line-block the routine
backend.install handler on the same worker. Same per-backend mutex
guards both — concurrent install + upgrade for the same backend
serialize at the gallery directory; different backends are independent.
upgradeBackend stops every live process for the backend, force-installs
from gallery, and re-registers. It does not start a new process — the
next backend.install will spawn one with the freshly-pulled binary.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed): add UpgradeBackend on NodeCommandSender; drop Force from InstallBackend
Master now sends to backend.upgrade for force-reinstall, with a
nats.ErrNoResponders fallback to the legacy backend.install Force=true
path so a rolling update with a new master + an old worker still
converges. The Force parameter leaves the public Go API surface
entirely — only the internal fallback sets it on the wire.
InstallBackend timeout drops 5min -> 3min (most replies are sub-second
since the worker short-circuits on already-running or already-installed).
UpgradeBackend timeout is 15min, sized for real-world Jetson-on-WiFi
gallery pulls.
Updates the admin install HTTP endpoint
(core/http/endpoints/localai/nodes.go) to the new signature too.
router_test.go's fakeUnloader does not yet implement the new interface
shape; Task 3.2 will catch it up before the next package-level test run.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): update fakeUnloader for new NodeCommandSender shape
InstallBackend lost its force bool param (Force is not part of the public
Go API anymore — only the internal upgrade-fallback path sets it on the
wire). UpgradeBackend gained a method. Fake records both call slices and
provides an installHook concurrency seam for upcoming singleflight tests.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): cover UpgradeBackend's new subject + rolling-update fallback
Task 3.1 changed the master to publish UpgradeBackend on the new
backend.upgrade subject; the existing UpgradeBackend tests scripted the
old install subject and so all 3 began failing as expected. Updates them
to script SubjectNodeBackendUpgrade with BackendUpgradeReply.
Adds two new specs for the rolling-update fallback:
- ErrNoResponders on backend.upgrade triggers a backend.install
Force=true retry on the same node.
- Non-NoResponders errors propagate to the caller unchanged.
scriptedMessagingClient gains scriptNoResponders (real nats sentinel) and
scriptReplyMatching (predicate-matched canned reply, used to assert that
the fallback path actually sets Force=true on the install retry).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed): coalesce concurrent identical backend.install via singleflight
Six simultaneous chat completions for the same not-yet-loaded model were
observed firing six independent NATS install requests, each serializing
through the worker's per-subscription goroutine and amplifying queue
depth. SmartRouter now wraps the NATS round-trip in a singleflight.Group
keyed by (nodeID, backend, modelID, replica): N concurrent identical
loads share one round-trip and one reply.
Distinct (modelID, replica) keys still fire independent calls, so
multi-replica scaling and multi-model fan-out are unaffected.
fakeUnloader gains a sync.Mutex around its recording slices to keep
concurrent test goroutines race-clean.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(e2e/distributed): drop force arg from InstallBackend test calls
Two e2e test call sites still passed the trailing force bool that was
removed from RemoteUnloaderAdapter.InstallBackend in 9bde76d7. Caught
by golangci-lint typecheck on the upgrade-split branch (master CI was
already green because these tests don't run in the standard test path).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed): extract worker business logic to core/services/worker
core/cli/worker.go grew to 1212 lines after the backend.upgrade split.
The CLI package was carrying backendSupervisor, NATS lifecycle handlers,
gallery install/upgrade orchestration, S3 file staging, and registration
helpers — all distributed-worker business logic that doesn't belong in
the cobra surface.
Move it to a new core/services/worker package, mirroring the existing
core/services/{nodes,messaging,galleryop} pattern. core/cli/worker.go
shrinks to ~19 lines: a kong-tagged shim that embeds worker.Config and
delegates Run.
No behavior change. All symbols stay unexported except Config and Run.
The three worker-specific tests (addr/replica/concurrency) move with
the code via git mv so history follows them.
Files split as:
worker.go - Run entry point
config.go - Config struct (kong tags retained, kong not imported)
supervisor.go - backendProcess, backendSupervisor, process lifecycle
install.go - installBackend, upgradeBackend, findBackend, lockBackend
lifecycle.go - subscribeLifecycleEvents (verbatim, decomposition is
a follow-up commit)
file_staging.go - subscribeFileStaging, isPathAllowed
registration.go - advertiseAddr, registrationBody, heartbeatBody, etc.
reply.go - replyJSON
process_helpers.go - readLastLinesFromFile
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed/worker): decompose subscribeLifecycleEvents into per-event handlers
The 226-line subscribeLifecycleEvents method packed eight NATS subscriptions
inline. Each grew context-shaped doc comments mixed with subscription
plumbing, making it hard to read any one handler without scrolling past the
others. Extract each handler into its own method on *backendSupervisor; the
subscriber becomes a thin 8-line dispatcher.
No behavior change: each method body is byte-equivalent to its corresponding
inline goroutine + handler. Doc comments that were attached to the inline
SubscribeReply calls migrate to the new method godocs.
Adding the next NATS subject is now a 2-line patch to the dispatcher plus
one new method, instead of grafting onto a monolith.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
---------
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-05-08 14:24:54 +00:00
|
|
|
reply, err := d.adapter.UpgradeBackend(node.ID, name, string(galleriesJSON), "", "", "", 0)
|
feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
|
|
|
if err != nil {
|
fix(distributed): split NATS backend.upgrade off install + dedup loads (#9717)
* feat(messaging): add backend.upgrade NATS subject + payload types
Splits the slow force-reinstall path off backend.install so it can run on
its own subscription goroutine, eliminating head-of-line blocking between
routine model loads and full gallery upgrades.
Wire-level Force flag on BackendInstallRequest is kept for one release as
the rolling-update fallback target; doc note marks it deprecated.
Assisted-by: Claude:claude-sonnet-4-6
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): add per-backend mutex helper to backendSupervisor
Different backend names lock independently; same backend serializes. This
is the synchronization primitive used by the upcoming concurrent install
handler — without it, wrapping the NATS callback in a goroutine would
race the gallery directory when two requests target the same backend.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed/worker): run backend.install handler in a goroutine
NATS subscriptions deliver messages serially on a single per-subscription
goroutine. With a synchronous install handler, a multi-minute gallery
download would head-of-line-block every other install request to the
same worker — manifesting upstream as a 5-minute "nats: timeout" on
unrelated routine model loads.
The body now runs in its own goroutine, with a per-backend mutex
(lockBackend) protecting the gallery directory from concurrent operations
on the same backend. Different backend names install in parallel.
Backward-compat: req.Force=true is still honored here, so an older master
that hasn't been updated to send on backend.upgrade keeps working.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed/worker): subscribe to backend.upgrade as a separate path
Slow force-reinstall now lives on its own NATS subscription, so a
multi-minute gallery pull cannot head-of-line-block the routine
backend.install handler on the same worker. Same per-backend mutex
guards both — concurrent install + upgrade for the same backend
serialize at the gallery directory; different backends are independent.
upgradeBackend stops every live process for the backend, force-installs
from gallery, and re-registers. It does not start a new process — the
next backend.install will spawn one with the freshly-pulled binary.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* feat(distributed): add UpgradeBackend on NodeCommandSender; drop Force from InstallBackend
Master now sends to backend.upgrade for force-reinstall, with a
nats.ErrNoResponders fallback to the legacy backend.install Force=true
path so a rolling update with a new master + an old worker still
converges. The Force parameter leaves the public Go API surface
entirely — only the internal fallback sets it on the wire.
InstallBackend timeout drops 5min -> 3min (most replies are sub-second
since the worker short-circuits on already-running or already-installed).
UpgradeBackend timeout is 15min, sized for real-world Jetson-on-WiFi
gallery pulls.
Updates the admin install HTTP endpoint
(core/http/endpoints/localai/nodes.go) to the new signature too.
router_test.go's fakeUnloader does not yet implement the new interface
shape; Task 3.2 will catch it up before the next package-level test run.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): update fakeUnloader for new NodeCommandSender shape
InstallBackend lost its force bool param (Force is not part of the public
Go API anymore — only the internal upgrade-fallback path sets it on the
wire). UpgradeBackend gained a method. Fake records both call slices and
provides an installHook concurrency seam for upcoming singleflight tests.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(distributed): cover UpgradeBackend's new subject + rolling-update fallback
Task 3.1 changed the master to publish UpgradeBackend on the new
backend.upgrade subject; the existing UpgradeBackend tests scripted the
old install subject and so all 3 began failing as expected. Updates them
to script SubjectNodeBackendUpgrade with BackendUpgradeReply.
Adds two new specs for the rolling-update fallback:
- ErrNoResponders on backend.upgrade triggers a backend.install
Force=true retry on the same node.
- Non-NoResponders errors propagate to the caller unchanged.
scriptedMessagingClient gains scriptNoResponders (real nats sentinel) and
scriptReplyMatching (predicate-matched canned reply, used to assert that
the fallback path actually sets Force=true on the install retry).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* fix(distributed): coalesce concurrent identical backend.install via singleflight
Six simultaneous chat completions for the same not-yet-loaded model were
observed firing six independent NATS install requests, each serializing
through the worker's per-subscription goroutine and amplifying queue
depth. SmartRouter now wraps the NATS round-trip in a singleflight.Group
keyed by (nodeID, backend, modelID, replica): N concurrent identical
loads share one round-trip and one reply.
Distinct (modelID, replica) keys still fire independent calls, so
multi-replica scaling and multi-model fan-out are unaffected.
fakeUnloader gains a sync.Mutex around its recording slices to keep
concurrent test goroutines race-clean.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* test(e2e/distributed): drop force arg from InstallBackend test calls
Two e2e test call sites still passed the trailing force bool that was
removed from RemoteUnloaderAdapter.InstallBackend in 9bde76d7. Caught
by golangci-lint typecheck on the upgrade-split branch (master CI was
already green because these tests don't run in the standard test path).
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed): extract worker business logic to core/services/worker
core/cli/worker.go grew to 1212 lines after the backend.upgrade split.
The CLI package was carrying backendSupervisor, NATS lifecycle handlers,
gallery install/upgrade orchestration, S3 file staging, and registration
helpers — all distributed-worker business logic that doesn't belong in
the cobra surface.
Move it to a new core/services/worker package, mirroring the existing
core/services/{nodes,messaging,galleryop} pattern. core/cli/worker.go
shrinks to ~19 lines: a kong-tagged shim that embeds worker.Config and
delegates Run.
No behavior change. All symbols stay unexported except Config and Run.
The three worker-specific tests (addr/replica/concurrency) move with
the code via git mv so history follows them.
Files split as:
worker.go - Run entry point
config.go - Config struct (kong tags retained, kong not imported)
supervisor.go - backendProcess, backendSupervisor, process lifecycle
install.go - installBackend, upgradeBackend, findBackend, lockBackend
lifecycle.go - subscribeLifecycleEvents (verbatim, decomposition is
a follow-up commit)
file_staging.go - subscribeFileStaging, isPathAllowed
registration.go - advertiseAddr, registrationBody, heartbeatBody, etc.
reply.go - replyJSON
process_helpers.go - readLastLinesFromFile
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
* refactor(distributed/worker): decompose subscribeLifecycleEvents into per-event handlers
The 226-line subscribeLifecycleEvents method packed eight NATS subscriptions
inline. Each grew context-shaped doc comments mixed with subscription
plumbing, making it hard to read any one handler without scrolling past the
others. Extract each handler into its own method on *backendSupervisor; the
subscriber becomes a thin 8-line dispatcher.
No behavior change: each method body is byte-equivalent to its corresponding
inline goroutine + handler. Doc comments that were attached to the inline
SubscribeReply calls migrate to the new method godocs.
Adding the next NATS subject is now a 2-line patch to the dispatcher plus
one new method, instead of grafting onto a monolith.
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
---------
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-05-08 14:24:54 +00:00
|
|
|
// Rolling-update fallback: an older worker doesn't know
|
|
|
|
|
// backend.upgrade. Try the legacy install-with-force path.
|
|
|
|
|
if errors.Is(err, nats.ErrNoResponders) {
|
|
|
|
|
instReply, instErr := d.adapter.installWithForceFallback(node.ID, name, string(galleriesJSON), "", "", "", 0)
|
|
|
|
|
if instErr != nil {
|
|
|
|
|
return instErr
|
|
|
|
|
}
|
|
|
|
|
if !instReply.Success {
|
|
|
|
|
return fmt.Errorf("upgrade (legacy fallback) failed: %s", instReply.Error)
|
|
|
|
|
}
|
|
|
|
|
return nil
|
|
|
|
|
}
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
return err
|
feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
|
|
|
}
|
|
|
|
|
if !reply.Success {
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
return fmt.Errorf("upgrade failed: %s", reply.Error)
|
feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
|
|
|
}
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
return nil
|
|
|
|
|
})
|
feat: surface distributed backend management errors (#9552)
* fix(distributed): surface per-node backend op errors to OpStatus
DistributedBackendManager.{Install,Upgrade,Delete}Backend discarded the
per-node BackendOpResult from enqueueAndDrainBackendOp with `_, err :=`.
When workers replied Success=false (e.g. an OCI image with no arm64
variant on a Jetson host), the per-node Error string was recorded in
result.Nodes[].Error but never reached the toplevel return value, so
OpStatus.Error stayed empty and the UI reported the install as
"completed" while the backend was nowhere on the cluster.
Add BackendOpResult.Err() that aggregates per-node Status=="error"
entries into a single error. Queued nodes (waiting for reconciler retry)
are deliberately not treated as failures. Wire the three callers and
DeleteBackendDetailed to call result.Err() so reply.Success=false
finally reaches OpStatus.Error → /api/backends/job/:uid → the UI.
The Delete closures had a related bug: they discarded the reply with
`_` and only checked the NATS round-trip error, so reply.Success=false
was a silent success even with the new aggregation. Check both.
Standalone mode (LocalBackendManager) already surfaces gallery errors
correctly through the same OpStatus.Error path; no change needed there.
Tests: 9 new Ginkgo specs covering all-success / all-fail with distinct
errors / mixed / all-queued / no-nodes for Install, Upgrade, Delete.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
* feat(react-ui): per-node backend delete + clearer upgrade affordance
The Nodes page exposed a per-node "reinstall" button (fa-sync-alt,
tooltip "Reinstall backend") but no per-node delete, even though the
Go side has had POST /api/nodes/:id/backends/delete →
RemoteUnloaderAdapter.DeleteBackend → NATS-to-specific-node wired up
for a while. Sync icons read as "refresh data" — the action is
functionally an upgrade (re-pulls the gallery image), so the affordance
was misleading.
Per-node backend row now renders two icon buttons:
- Upgrade: btn-secondary btn-sm + fa-arrow-up, tooltip "Upgrade backend
on this node". Names both action and scope to differentiate from the
cluster-wide upgrade on the Backends page.
- Delete: btn-danger-ghost btn-sm + fa-trash, tooltip "Delete backend
from this node". Matches the node-level destructive style at the row
action column rather than the solid btn-danger of primary destructive
pages, since this is a secondary action inside a busy row.
Delete goes through the existing ConfirmDialog (danger=true) with copy
that names the backend and the node explicitly — it's a non-recoverable
op on a specific scope. Reuses nodesApi.deleteBackend(id, backend) which
already existed in the API client.
Tests: 4 new Playwright specs covering upgrade clarity (icon + tooltip),
delete button presence, confirm dialog flow with POST body assertion,
and cancel-doesn't-POST.
Assisted-by: Claude:claude-opus-4-7 [Bash] [Edit] [Read] [Write]
2026-04-25 06:57:59 +00:00
|
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if err != nil {
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return err
|
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}
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return result.Err()
|
feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
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}
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feat(distributed): per-node backend installation from the gallery
In distributed mode the Backends gallery used to fan every install out to
every worker — fine for auto-resolving (meta) backends like llama-cpp where
each node picks its own variant, but wrong for hardware-specific builds
like cpu-llama-cpp that would silently land on every GPU node.
Adds a node-targeted install path through the existing
POST /api/nodes/:id/backends/install plumbing, with two entry points:
- Backends gallery row gets a split-button in distributed mode. Auto-
resolving keeps "Install on all nodes" as the primary; chevron menu
opens the picker. Hardware-specific routes the primary directly to the
picker — no fan-out path on the row.
- Nodes-page drawer gets a "+ Add backend" button that navigates to
/app/backends?target=<node-id>; the gallery scopes itself to that node
(banner, single per-row install button, Reinstall/Remove for already-
installed). One gallery, two scopes — no second UI to maintain.
The picker (new NodeInstallPicker) shows a 3-state suitability column
(Compatible / Override / Installed), an auto-expanding variant override
disclosure that fires when selected nodes have no working GPU, parallel
per-node installs with inline status and Retry-failed-nodes, and a
mismatch confirm that names the consequence on the button itself.
A 409 fan-out guard on /api/backends/apply protects CLI/Terraform/script
users from the same footgun: hardware-specific installs in distributed
mode now return code "concrete_backend_requires_target" with a human-
readable error and a meta_alternative pointer.
The gallery list payload now surfaces capabilities, metaBackendFor and
per-row nodes (NodeBackendRef) so the picker and the new Nodes column
have everything they need without re-walking the gallery client-side.
GODEBUG=netdns=go is set on the compose services because the cgo DNS
resolver follows the container's nsswitch.conf to host systemd-resolved
(127.0.0.53), unreachable from inside the container; the pure-Go
resolver reads /etc/resolv.conf directly and uses Docker's embedded DNS.
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude Code:claude-opus-4-7[1m] [Edit] [Bash] [Read] [Write]
2026-04-26 22:05:18 +00:00
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// IsDistributed reports that installs from this manager fan out across the
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// cluster. The HTTP layer reads this to gate hardware-specific installs on
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// /api/backends/apply (which would otherwise silently land on every node).
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func (d *DistributedBackendManager) IsDistributed() bool { return true }
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feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
|
|
|
// CheckUpgrades checks for available backend upgrades across the cluster.
|
|
|
|
|
//
|
|
|
|
|
// The previous implementation delegated to d.local, which called
|
|
|
|
|
// ListSystemBackends on the frontend — but in distributed mode the frontend
|
|
|
|
|
// has no backends installed locally, so the upgrade loop never ran and the UI
|
|
|
|
|
// never surfaced any upgrades. We now feed the cluster-wide aggregation
|
|
|
|
|
// (including per-node versions/digests) into gallery.CheckUpgradesAgainst so
|
|
|
|
|
// digest-based detection actually works and cluster drift is visible.
|
feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
|
|
|
func (d *DistributedBackendManager) CheckUpgrades(ctx context.Context) (map[string]gallery.UpgradeInfo, error) {
|
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 15:55:53 +00:00
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installed, err := d.ListBackends()
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if err != nil {
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return nil, err
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}
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// systemState is used by AvailableBackends (gallery paths + meta-backend
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// resolution). The `installed` argument is what the old code got wrong —
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// it used to come from the empty frontend filesystem.
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return gallery.CheckUpgradesAgainst(ctx, d.backendGalleries, d.systemState, installed)
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feat: backend versioning, upgrade detection and auto-upgrade (#9315)
* feat: add backend versioning data model foundation
Add Version, URI, and Digest fields to BackendMetadata for tracking
installed backend versions and enabling upgrade detection. Add Version
field to GalleryBackend. Add UpgradeAvailable/AvailableVersion fields
to SystemBackend. Implement GetImageDigest() for lightweight OCI digest
lookups via remote.Head. Record version, URI, and digest at install time
in InstallBackend() and propagate version through meta backends.
* feat: add backend upgrade detection and execution logic
Add CheckBackendUpgrades() to compare installed backend versions/digests
against gallery entries, and UpgradeBackend() to perform atomic upgrades
with backup-based rollback on failure. Includes Agent A's data model
changes (Version/URI/Digest fields, GetImageDigest).
* feat: add AutoUpgradeBackends config and runtime settings
Add configuration and runtime settings for backend auto-upgrade:
- RuntimeSettings field for dynamic config via API/JSON
- ApplicationConfig field, option func, and roundtrip conversion
- CLI flag with LOCALAI_AUTO_UPGRADE_BACKENDS env var
- Config file watcher support for runtime_settings.json
- Tests for ToRuntimeSettings, ApplyRuntimeSettings, and roundtrip
* feat(ui): add backend version display and upgrade support
- Add upgrade check/trigger API endpoints to config and api module
- Backends page: version badge, upgrade indicator, upgrade button
- Manage page: version in metadata, context-aware upgrade/reinstall button
- Settings page: auto-upgrade backends toggle
* feat: add upgrade checker service, API endpoints, and CLI command
- UpgradeChecker background service: checks every 6h, auto-upgrades when enabled
- API endpoints: GET /backends/upgrades, POST /backends/upgrades/check, POST /backends/upgrade/:name
- CLI: `localai backends upgrade` command, version display in `backends list`
- BackendManager interface: add UpgradeBackend and CheckUpgrades methods
- Wire upgrade op through GalleryService backend handler
- Distributed mode: fan-out upgrade to worker nodes via NATS
* fix: use advisory lock for upgrade checker in distributed mode
In distributed mode with multiple frontend instances, use PostgreSQL
advisory lock (KeyBackendUpgradeCheck) so only one instance runs
periodic upgrade checks and auto-upgrades. Prevents duplicate
upgrade operations across replicas.
Standalone mode is unchanged (simple ticker loop).
* test: add e2e tests for backend upgrade API
- Test GET /api/backends/upgrades returns 200 (even with no upgrade checker)
- Test POST /api/backends/upgrade/:name accepts request and returns job ID
- Test full upgrade flow: trigger upgrade via API, wait for job completion,
verify run.sh updated to v2 and metadata.json has version 2.0.0
- Test POST /api/backends/upgrades/check returns 200
- Fix nil check for applicationInstance in upgrade API routes
2026-04-11 20:31:15 +00:00
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}
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