mirror of
https://github.com/Instagram/IGListKit
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Summary: ## Changes in this pull request Initial suggested implementation for https://github.com/Instagram/IGListKit/issues/1387. ### Checklist - [x] All tests pass. Demo project builds and runs. - [x] I added tests, an experiment, or detailed why my change isn't tested. - [x] I added an entry to the `CHANGELOG.md` for any breaking changes, enhancements, or bug fixes. - [x] I have reviewed the [contributing guide](https://github.com/Instagram/IGListKit/blob/master/.github/CONTRIBUTING.md) Pull Request resolved: https://github.com/Instagram/IGListKit/pull/1388 Reviewed By: lorixx Differential Revision: D18687735 Pulled By: natestedman fbshipit-source-id: f9cc70ced3f788771fd3f0443b56befbedb04166
78 lines
2.5 KiB
Swift
78 lines
2.5 KiB
Swift
/**
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Copyright (c) Facebook, Inc. and its affiliates.
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The examples provided by Facebook are for non-commercial testing and evaluation
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purposes only. Facebook reserves all rights not expressly granted.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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import IGListKit
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import IGListSwiftKit
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import UIKit
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final class DemoItem: NSObject {
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let name: String
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let controllerClass: UIViewController.Type
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let controllerIdentifier: String?
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init(name: String,
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controllerClass: UIViewController.Type,
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controllerIdentifier: String? = nil) {
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self.name = name
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self.controllerClass = controllerClass
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self.controllerIdentifier = controllerIdentifier
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}
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}
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final class DemoSectionController: ListSectionController {
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var object: DemoItem?
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override init() {
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super.init()
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inset = UIEdgeInsets(top: 0, left: 50, bottom: 10, right: 0)
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}
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override func numberOfItems() -> Int {
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return 1
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}
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override func sizeForItem(at index: Int) -> CGSize {
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let itemWidth = (collectionContext!.containerSize.width / 2) - inset.left
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return CGSize(width: itemWidth, height: 100)
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}
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override func cellForItem(at index: Int) -> UICollectionViewCell {
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guard let cell: DemoCell = collectionContext?.dequeueReusableCell(for: self, at: index) else {
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fatalError()
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}
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cell.label.text = object?.name
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return cell
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}
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override func didUpdate(to object: Any) {
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self.object = object as? DemoItem
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}
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override func didSelectItem(at index: Int) {
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if let identifier = object?.controllerIdentifier {
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let storyboard = UIStoryboard(name: "Demo", bundle: nil)
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let controller = storyboard.instantiateViewController(withIdentifier: identifier)
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controller.title = object?.name
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viewController?.navigationController?.pushViewController(controller, animated: true)
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} else if let controller = object?.controllerClass.init() {
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controller.title = object?.name
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viewController?.navigationController?.pushViewController(controller, animated: true)
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}
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}
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}
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